Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 15:40:56 Player: Wooliertree Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1636) 1636 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5761 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 91/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hardened Light Armor Plating Medium Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Coil Gun Missile Launcher > --- INVENTORY -------- Fission Core Medium Treads Medium Treads Medium Treads Recoil Stabilizer [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Kinecellerator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . 1 . 1 2 1 . . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 68 | 7 4 2 14 . 6 11 6 2 16 Power 5 | 1 1 . . . . 1 . . 2 Engine 4 | 1 1 . . . . 1 . . 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 1 . 4 3 . 1 6 Treads 17 | 2 . . 1 . 4 3 . 1 6 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 24 | 2 3 . 3 . 2 5 4 . 5 Device 3 | 1 . . . . . 2 . . . Storage 4 | 1 2 . . . . 1 . . . Processor 6 | . . . 1 . 1 1 . . 3 Hackware 2 | . . . . . . . 2 . . Protection 9 | . 1 . 2 . 1 1 2 . 2 Artifact . | . . . . . . . . . . Weapon 22 | 2 . 2 10 . . 2 2 1 3 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | 2 . 1 9 . . 2 2 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 28 | . 1 . 2 . 2 2 . 6 15 Power 3 | . . . . . . . . 1 2 Propulsion 10 | . . . . . 1 . . 3 6 Utility 10 | . 1 . 1 . 1 1 . 2 4 Weapon 5 | . . . 1 . . 1 . . 3 Highest Loss Streak 12 | . 1 . 1 . 1 1 . 5 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 92 98 99 61 70 Engine 8 | . 14 14 11 11 9 7 6 3 5 Treads 22 | . 28 28 22 22 26 23 20 9 15 Device 5 | . 5 . . . . 12 1 . . Storage 7 | . 14 14 11 11 9 7 6 2 . Processor 12 | . . . 11 11 18 15 13 11 14 Hackware 2 | . . . . . . . 10 13 12 Protection 9 | . 7 14 10 11 2 8 13 7 9 Ballistic Gun 22 | . 28 27 30 33 27 22 25 11 3 Launcher 1 | . . . 2 . . . . 1 5 Peak Build Rating 50 | 7 9 9 19 19 24 42 48 48 50 Average Rating 29 | 5 8 8 13 19 20 39 47 29 36 On Entrance 18 | . 7 9 9 19 19 24 42 48 7 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 12 33 33 43 43 46 75 80 78 47 Greatest Support 84 | 40 40 40 40 40 60 72 72 72 84 Greatest Overweight (x) 5 | . . . 1 1 . 1 1 1 5 Average Overweight (x) . | . . . . 1 . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 5 Average Capacity 14 | 7 9 15 15 15 15 18 20 11 5 Most Carried 20 | 1 9 10 14 15 15 20 19 18 5 Average Carried 12 | . 6 9 10 14 12 16 16 9 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 5 Final Carried 19 | 1 9 9 14 15 15 19 17 4 1 Class Distribution -------------------- 62% | Gunner 17% | Mutant 7% | Hacker-Mutant 7% | Hacker-Tank 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Matter Collected 1882 | 215 28 179 326 51 212 427 248 . 196 Remotely . | . . . . . . . . . . Salvage Created 2289 | 135 193 108 429 . 432 535 347 . 110 Parts 128 | 9 14 4 32 . 25 30 9 . 5 Haulers Intercepted 5 | . 1 . 2 . 2 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 40 | . 5 3 12 . 6 8 3 . 3 Melee 2 | . . . . . . . . . 2 Guns 36 | . 5 2 12 . 6 8 3 . . AOE 2 | . . 1 . . . . . . 1 Classes Destroyed 12 | 2 3 . 2 . 3 2 . . . Worker 1 | . . . . . 1 . . . . Tunneler 3 | 2 . . . . 1 . . . . Hauler 5 | . 1 . 2 . 2 . . . . Recycler 3 | 1 . . . . . 1 1 . . Operator 2 | . . . 1 . . 1 . . . Watcher 3 | . . . . . . 1 1 . 1 Swarmer 11 | . 3 . 7 . . 1 . . . Grunt 20 | . 2 3 4 . 4 3 2 . 2 Brawler 2 | . . . . . 1 . 1 . . Sentry 4 | . . . 1 . . 2 . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 2 . . . Best Kill Streak 7 | 1 3 2 7 . 3 2 4 . 2 Combat Bots Only 7 | . 3 2 7 . 3 2 3 . 2 Max Kills in Single Turn 2 | 1 1 1 1 . 1 1 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 700 | . 21 11 41 . 25 163 17 5 417 Missed 254 | . 7 4 10 . 4 57 3 . 169 Damage Taken 4956 | . 166 77 314 . 353 899 292 204 2651 Core 1089 | . . 11 27 . 72 121 81 54 723 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 4 | . . . . . . 4 . . . Ignored by Resistances 157 | . . . . . . 116 . 7 34 Regen/Repaired (Parts) 99 | . . . . . . . 99 . . Core Remaining (%) 91 | 100 . 95 . 93 86 82 . . . Volleys Fired 169 | 17 16 7 31 . 24 37 13 8 16 Largest 4 | 2 2 2 3 . 3 3 4 4 3 Hottest 135 | 40 40 50 73 . 69 74 97 105 135 Shots Fired 436 | 25 32 14 88 . 73 107 52 23 22 Gun 422 | 25 32 12 86 . 73 107 52 19 16 Cannon . | . . . . . . . . . . Launcher 14 | . . 2 2 . . . . 4 6 Special . | . . . . . . . . . . Kinetic 410 | 25 32 12 86 . 73 107 52 19 4 Thermal 12 | . . . . . . . . . 12 Explosive 14 | . . 2 2 . . . . 4 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 7 12 15 8 . 13 26 15 7 12 Robot Miss Streak 4 | 4 3 1 2 . 3 2 2 1 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 316 | 15 21 9 55 . 55 85 39 19 18 Core Hits 121 | 4 11 6 26 . 20 27 13 4 10 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 5 | . . . . . 2 1 1 . 1 Burn 1 | . . . . . . . . . 1 Destroy 4 | . . . . . 2 1 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5298 | 172 244 131 653 . 792 1511 709 649 437 Guns 4551 | 172 240 81 632 . 786 1457 708 239 236 Cannons . | . . . . . . . . . . Explosions 652 | . . 50 . . . . . 410 192 Melee . | . . . . . . . . . . Ramming 95 | . 4 . 21 . 6 54 1 . 9 Kinetic 4361 | 172 240 81 632 . 786 1457 708 239 46 Thermal 190 | . . . . . . . . . 190 Explosive 652 | . . 50 . . . . . 410 192 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 4 . . 6 6 Average Corruption 5 | . . . . . 4 . . 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . 11 . . 3 18 Message Errors 7 | . . . . . 2 . . . 5 Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . 1 3 Energy Discharges 5 | . . . . . 3 . . . 2 Data Loss (minor) 6 | . . . . . 4 . . 1 1 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 2 | . . . . . 1 . . . 1 Alerts 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . . 12 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 24 | . 2 1 5 . 1 6 1 . 8 Targets Rammed 27 | . 2 1 5 . 2 6 1 . 10 Kicked . | . . . . . . . . . . Crushed 3 | . . . . . 1 . . . 2 Highest Temperature 280 | . 26 22 68 . 17 75 277 163 280 Average Temperature 51 | . 9 10 19 . 8 24 111 56 111 Received Heat Transfer 1644 | . 69 42 57 . 63 213 153 . 1047 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 444 | . . . . . . . . . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Peak Influence 379 | 15 96 117 379 7 192 146 106 52 154 Initial 45 | . 9 19 45 7 2 . 7 37 15 Average 65 | 5 32 106 190 7 92 50 29 32 48 Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 50 100 100 100 100 100 100 Level 1 5 | . . . 49 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 1 6 2 . 1 Investigation 1 | . . . . . . . 1 . . Extermination 4 | . . . . . . 3 1 . . Reinforcement 8 | . 1 . 2 . 1 3 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Distress Signals 7 | . 1 1 4 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 9 3 26 . 12 20 5 6 14 Peak Tracking Total 8 | . 3 2 8 . 4 5 3 6 7 Tactical Retreats 7 | . . . 1 . 2 2 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Traps Triggered 2 | . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Disabled 1 | . . . 1 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Machines Accessed 28 | . 6 . 6 . 4 8 2 . 2 Terminals 23 | . 5 . 5 . 4 6 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 67 | . 13 . 18 . 9 14 6 . 7 Successful 23 | . 4 . 9 . 4 2 2 . 2 Failed 44 | . 9 . 9 . 5 12 4 . 5 Catastrophic 11 | . 2 . 2 . 3 4 . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 7 . 4 . 4 3 2 . . Terminals 55 | . 12 . 14 . 9 10 3 . 7 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . Garrison Access 4 | . . . . . . 4 . . . Terminal Hacks 17 | . 4 . 5 . 4 2 . . 2 Record 2 | . . . . . 1 . . . 1 Robot Analysis 3 | . 1 . 1 . . . . . 1 Open DSF 2 | . . . . . . 2 . . . Unreport Threat 4 | . 1 . 2 . 1 . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . Recall Investigation 2 | . 1 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 6 . 5 . 4 7 2 . 2 Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 25 | . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Robot Analysis Total 3 | . 1 . 1 . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Turns Passed 5660 | 141 475 286 669 314 451 2008 519 100 697 Spaces Moved 2612 | 60 250 164 295 131 213 871 182 94 352 Core 133 | 5 . . . . . . . 79 49 Treads 2479 | 55 250 164 295 131 213 871 182 15 303 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 150 230 50 50 Average Speed 185 | 150 160 160 175 240 160 208 230 74 175 Slowest Speed 300 | 160 160 160 240 240 160 230 230 230 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 6 43 40 39 46 22 24 6 77 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . . 15 10 . . . . 19 38 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 81 | . . 15 10 . . . . 19 37 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Total 3083 | 84 297 175 381 132 273 980 251 107 403 Wait 118 | . 8 . 23 . 11 29 45 1 1 Move 2604 | 59 249 163 294 130 212 870 182 93 352 Hop . | . . . . . . . . . . Pick Up 53 | 1 12 . 7 1 10 14 1 1 6 Fast Attach 22 | 7 . . 5 . . 1 1 . 8 Attach 36 | . 1 2 8 . 5 5 5 2 8 Detach 16 | . . 2 6 . 1 2 3 1 1 Swap 10 | . 3 . 1 . 1 5 . . . Drop 27 | . 6 . 1 . 7 11 . 1 1 Fire 169 | 17 16 7 31 . 24 37 13 8 16 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 25 | . 2 1 5 . 2 6 1 . 8 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Entered Mines 637 | -10/Mines | Assembled infested the area 642 | -10/Mines | Assisted by a Guerilla fighting off Assembled 686 | -10/Mines | Learned location of 1 exit from Materials 887 | -10/Mines | Discovered new exit (range 6) 903 | -10/Mines | Entered Materials 903 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 904 | -9/Materials | Identified exit to Materials 1105 | -9/Materials | Discovered new exit (range 12) 1215 | -9/Materials | Build established: Gunner 1249 | -9/Materials | Destroyed 7 combat bots 1572 | -9/Materials | Entered Mines 1610 | -9/Mines | Met a Derelict bent on vengeance 1853 | -9/Mines | Discovered exit to Materials (range 14) 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -8/Materials | Discovered new exit (range 11) 2337 | -8/Materials | Entered Factory 2337 | -7/Factory | Evolved 2 slots: Utility x2 4330 | -7/Factory | Discovered new exit (range 6) 4343 | -7/Factory | Identified exit to Factory 4345 | -7/Factory | Entered another Factory area 4345 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4701 | -6/Factory | Repaired Imp. Assault Rifle 4798 | -6/Factory | Build established: Hacker-Tank 4864 | -6/Factory | Sucked down chute 4864 | -6/Factory | Entered Waste 4879 | -6/Waste | EMP discharged 4884 | -6/Waste | Spotted C-40 Crusher 4907 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4913 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4919 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4924 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4928 | -6/Waste | Spotted C-40 Crusher 4942 | -6/Waste | Spotted C-40 Crusher 4948 | -6/Waste | Spotted C-40 Crusher 4949 | -6/Waste | Spotted C-40 Crusher 4955 | -6/Waste | Lost 5 parts (1p3n1u) 4955 | -6/Waste | Spotted C-40 Crusher 4957 | -6/Waste | Discovered new exit (range 16) 4957 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4964 | -6/Waste | Entered Factory 5222 | -6/Factory | Build established: Hacker-Mutant 5553 | -6/Factory | Discovered new exit (range 16) 5609 | -6/Factory | Core integrity fell below 50% 5643 | -6/Factory | Core integrity fell below 20% 5654 | -6/Factory | Lost 12 parts (2p3n4u3w) 5661 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Hacking Suite destroyed. Critical hit (Burn: +37). System corrupted: Energy discharge (-8). Crushed G-50 Soldier. G-50 Soldier destroyed. Acquired 39 matter. Slammed into G-50 Soldier. Crushed G-50 Soldier. G-50 Soldier destroyed. Acquired 20 matter. M-13 Machinist repairs Y-54 Guardian. Slammed into Y-54 Guardian. M-13 Machinist repairs G-50 Soldier. Slammed into Y-54 Guardian. R-10 Processor collects Carbon-fiber Leg. Med. Treads destroyed. R-10 Processor collects Lgt. Angular Momentum Engine. R-10 Processor collects Hvy. Laser. Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????###########??????????????????????????????? | | ????????# ####+??????????????????????????? | | ######### ?????????????????????????? | | ! ?????????????????????????? | | ?????????????????????????? | | < ????????????????????????? | | ????????????????????????? | | ???????????????????????? | | ######### ???????????????????????? | | ????????# ###????????????????????????????? | | ########## ##??????????????????????????????? | | # ####################????????????? | | # # #????????????? | | # # #????????????? | | / % + #????????????? | | # # g @Y #????????????? | | # # mY #????????????? | | # # R #????????????? | | # # R #????????????? | | # # R #????????????? | | # ###+################????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ########## +???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Launcher Accuracy 20 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed RegenerativeHeatDiverter Manual? 0 Play Time 01:04:07 Cumulative 13.4 hours Start 2024.10.06 @ 14:36:13 End 2024.10.06 @ 15:40:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a28abf04-7d2e-49a7-84a0-528817573746