Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 13:56:28 Player: Mr Goldstein Result: Destroyed by Grenadier 2a with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1506) 1506 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-161) -161 TOTAL SCORE: 3410 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 116 Friendly Fire -308 Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (108) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Cooling System High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Compact Wheel Improved Heat Sink Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Heat Sink Cooling System Targeting Computer Targeting Computer Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Device Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 62 | 6 13 4 18 16 5 Power 6 | 1 1 1 2 . 1 Engine 6 | 1 1 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 4 4 . Treads . | . . . . . . Leg . | . . . . . . Wheel 10 | 2 . . 4 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 . 4 3 2 Device 3 | . . . 1 1 1 Storage 5 | 1 3 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 4 | . . . 1 2 1 Artifact . | . . . . . . Weapon 32 | 2 8 3 8 9 2 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 22 | 2 5 2 4 8 1 Ballistic Cannon . | . . . . . . Launcher 8 | . 3 1 4 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 17 | . 4 1 4 7 1 Power 2 | . 1 1 . . . Propulsion 6 | . 1 . 1 4 . Utility 3 | . . . 1 1 1 Weapon 6 | . 2 . 2 2 . Highest Loss Streak 5 | . 3 1 2 5 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 89 84 93 92 94 Engine 12 | . 13 13 11 11 11 Wheel 24 | . 24 14 29 25 33 Device 1 | . . . . 2 4 Storage 12 | . 14 14 12 11 11 Processor 11 | . 9 14 11 13 11 Protection 2 | . . . 6 6 1 Ballistic Gun 23 | . 27 25 19 21 20 Naked Turns . | . . . . . . Heaviest Build 60 | 13 47 49 58 60 57 Greatest Support 42 | 26 26 16 36 42 42 Greatest Overweight (x) 4 | . 2 3 2 4 1 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 20 Most Carried 20 | 5 16 18 20 20 20 Average Carried 15 | 1 8 16 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 1 16 18 18 20 19 Class Distribution -------------------- 74% | Mutant 12% | Commander-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Rec Matter Collected 1953 | 168 602 139 185 696 163 Remotely . | . . . . . . Salvage Created 2267 | . 565 125 318 1019 240 Parts 146 | . 40 9 32 55 10 Haulers Intercepted 2 | . 1 . . 1 . Recyclers Shooed 8 | . 2 . 1 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Rec Combat Hostiles Destroyed 45 | . 12 5 11 13 4 Guns 32 | . 8 2 5 13 4 AOE 13 | . 4 3 6 . . Classes Destroyed 13 | . 10 . 1 1 1 Worker 4 | . 2 . . 2 . Builder 5 | . 1 . 4 . . Tunneler 2 | . 2 . . . . Hauler 2 | . 1 . . 1 . Recycler 5 | . 1 . . 4 . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 16 | . 6 3 7 . . Grunt 21 | . 6 2 4 8 1 Duelist 1 | . . . . 1 . Sentry 8 | . . . 2 4 2 Demolisher 1 | . . . . . 1 Best Kill Streak 8 | . 5 3 8 4 2 Combat Bots Only 4 | . 4 3 4 4 2 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Rec Damage Taken 2549 | . 589 100 481 964 415 Core 556 | . 107 44 104 207 94 Absorbed by Shields 24 | . . . . . 24 Core Remaining (%) 69 | 100 . 39 . . . Volleys Fired 207 | . 71 11 30 78 17 Largest 2 | . 2 2 2 2 2 Hottest 56 | . 50 50 56 46 46 Shots Fired 410 | . 140 22 59 155 34 Gun 393 | . 134 20 50 155 34 Cannon . | . . . . . . Launcher 17 | . 6 2 9 . . Special . | . . . . . . Kinetic 393 | . 134 20 50 155 34 Thermal . | . . . . . . Explosive 17 | . 6 2 9 . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 13 9 13 18 11 Robot Miss Streak 6 | . 6 1 2 4 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 282 | . 88 15 36 101 42 Core Hits 131 | . 40 10 33 38 10 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 3 | . . . . 2 1 Destroy 3 | . . . . 2 1 Melee Attacks 16 | . . . . . 16 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 15 | . . . . . 15 Combat Hostiles 11 | . . . . . 11 Follow-up Attacks . | . . . . . . Damage Inflicted 4318 | . 1235 271 1015 1366 431 Guns 3231 | . 941 121 372 1366 431 Cannons . | . . . . . . Explosions 1087 | . 294 150 643 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3231 | . 941 121 372 1366 431 Thermal . | . . . . . . Explosive 1087 | . 294 150 643 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 24 . . Projectiles . | . . . . . . Explosions 24 | . . . 24 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . 28 . 78 . . Shots 5 | . 2 . 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 222 | . 6 18 29 222 . Average Temperature 47 | . 4 8 7 64 . Received Heat Transfer 890 | . 243 60 132 360 95 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Rec Peak Influence 479 | . 265 101 479 418 135 Initial 124 | . . 7 . 124 76 Average 125 | . 86 40 218 255 77 Maximum Alert Level 2 | . 1 . 2 2 . Low Security (%) 73 | 100 85 100 41 25 100 Level 1 21 | . 14 . 41 58 . Level 2 5 | . . . 17 16 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 4 . Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Rec Distress Signals 5 | . 3 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 27 3 18 17 5 Peak Tracking Total 8 | . 6 2 4 8 2 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Rec Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Rec Machines Disabled 5 | . 2 . 1 1 1 Max in Single Turn 1 | . 1 . 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Rec Machines Accessed 14 | . 3 1 1 4 5 Terminals 13 | . 3 1 1 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 34 | . 11 1 4 6 12 Successful 20 | . 6 1 3 4 6 Failed 14 | . 5 . 1 2 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 6 | . . . . 2 4 Terminals 32 | . 11 1 4 4 12 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 19 | . 6 1 3 3 6 Prototype ID Bank 6 | . 2 . 1 . 3 Open Door 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Alert Level 4 | . 1 . 1 . 2 Unreport Threat 2 | . 1 . . 1 . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 1 1 1 3 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . . 7 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Rec Total Allies 10 | . . 3 . . 7 Largest Group 7 | . . 3 3 . 7 Highest-Rated Group 111 | . . 40 40 . 111 Highest-Rated Ally 34 | . . 16 16 . 34 Total Orders 10 | . . . . 3 7 ROAM 1 | . . . . . 1 GUARD 3 | . . . . . 3 AID 1 | . . . . . 1 COLLECT 1 | . . . . . 1 EXPLORE 4 | . . . . 3 1 Ally Attacks 33 | . . 1 23 . 9 Total Damage 801 | . . 18 179 . 604 Kills 11 | . . . 4 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Rec Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 3 | . . . . 3 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Rec Turns Passed 3670 | 60 897 825 468 770 650 Spaces Moved 2278 | 57 610 585 294 289 443 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2268 | 47 610 585 294 289 443 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 130 95 95 108 Average Speed 112 | 82 102 131 103 114 108 Slowest Speed 145 | 90 130 145 130 145 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 74 97 23 82 91 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug 33 | . 9 . 24 . . Terrain Destroyed 108 | . 23 22 63 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 108 | . 23 22 63 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Rec Total 3020 | 69 751 620 404 601 575 Wait 351 | . 28 18 46 180 79 Move 2273 | 56 609 584 293 288 443 Hop . | . . . . . . Pick Up 73 | 7 24 3 10 22 7 Fast Attach 6 | . . . 2 4 . Attach 29 | 6 5 1 7 7 3 Detach 2 | . 1 . 1 . . Swap 27 | . 8 3 9 5 2 Drop 35 | . 5 . 6 17 7 Fire 207 | . 71 11 30 78 17 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 7) 500 | -10/Materials | Discovered new exit (range 15) 738 | -10/Materials | Lost 3 parts (1n2w) 958 | -10/Materials | Entered Mines 965 | -10/Mines | Learned Materials security intel 1007 | -10/Mines | Core integrity fell below 50% 1189 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Learned location of Storage (-9) 1506 | -10/Mines | Discovered new exit (range 14) 1558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1783 | -10/Mines | Entered Materials 1783 | -9/Materials | Accompanied by 3 allies 1783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -9/Materials | Discovered new exit (range 14) 1933 | -9/Materials | Discovered new exit (range 15) 2151 | -9/Materials | Build established: Scavenger-Mutant 2235 | -9/Materials | Identified exit to Storage 2251 | -9/Materials | Entered Storage 2373 | -9/Storage | Lost 5 parts (3n2w) 2475 | -9/Storage | Core integrity fell below 50% 2615 | -9/Storage | Build established: Mutant 3017 | -9/Storage | Used back door to open Recycling access 3017 | -9/Storage | Discovered new exit (range 4) 3021 | -9/Storage | Entered Recycling 3021 | -9/Recycling | Accompanied by 1 ally 3179 | -9/Recycling | Core integrity fell below 20% 3497 | -9/Recycling | Build established: Commander-Mutant 3663 | -9/Recycling | Discovered new exit (range 4) 3671 | -9/Recycling | Destroyed by Grenadier 2a with Mini Grenade Launcher Last Messages --------------- 03572_ U-05 Engineer lays Concrete. 03573_ U-05 Engineer builds a Wall. 03576_ R-06 Scavenger collects Hvy. Assault Rifle. 03576_ R-06 Scavenger collects Heat Sink. 03577_ U-05 Engineer builds a Wall. 03579_ R-06 Scavenger collects Cmb. Airjet. 03583_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 03586_ R-06 Scavenger inserts Tractor Beam into recycling unit. 03589_ R-06 Scavenger inserts Heat Sink into recycling unit. 03601_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 03604_ Connecting with Terminal... 03663_ EXIT=FOUND 03666_ Y-45 Defender springs to life. 03666_ Critical hit (Burn: +37). 03667_ Recycling Unit disabled. 03668_ Y-45 Defender suffers critical hit (Destroy). 03668_ Destroyed Lgt. Treads. 03671_ Y-45 Defender destroyed. 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""""????????## < ""#??????? | | ???????? ??????????# Y"#??????? | | ????????##+############# d "#??????? | | "???????# i @ #???????? | | "######## ##### ### #?????? | | + ##+#####+### [ #?????? | | #### ## ## % #?????? | | #??# ## ## #?????? | | """" #??# ## ### #?????? | | """" #??# ## #?# ####?????? | | """" #??# ## #?# #????????? | | #??# ## #?# #????????? | | #?## ## #?? #????????? | | ##+##### # #?? #????????? | | # #?? #????????? | | + #?? #????????? | | # #?? #????????? | | ##+##### # #?? #????????? | | #?## ## #?? ?????????? | | #??# # #??????????????? | | ##?# ## #??????????????? | | " T#?# ## #??????????????? | | T ##?# ## #??????????????? | | " #### ## #??????????????? | | ## # ### #######??????????????? | | ### ## ####?????????????????????? | | ?# ""#??????????????????????? | | ## ##* # Y"#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 360 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed ArmageddonForceProjector Manual? 0 Play Time 00:41:11 Cumulative 72.3 hours Start 2023.04.05 @ 13:03:21 End 2023.04.05 @ 13:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bb56618-e09e-4762-8f70-a13d3ba1aeb7