Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.02 @ 23:13:38 Player: snowphil Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (244) 1220 Value Destroyed (8593) 8593 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3686) 3686 TOTAL SCORE: 20059 Bonus ------- High Alert Combat Kills 2492 Follower Combat Kills 1342 Aligned with FarCom 300 Friendly Fire -448 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Improved Propulsion Shielding Gauss Rifle AWS/Gauss Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Damper Plating Damper Plating > --- WEAPON ----------- YOLO Cannon AWS/Gauss > --- INVENTORY -------- Light Quantum Reactor Improved Propulsion Shielding Advanced Powered Armor [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . 1 . . . . . . Utility 6 | . . . 2 . . . . . 1 1 . . 2 . . Weapon 2 | . . . . . . . 1 . . 1 . . . . . Parts Attached 362 | 6 16 7 49 6 16 9 43 25 91 20 12 18 . 23 21 Power 26 | 1 2 . 2 . 1 1 2 1 6 1 1 6 . 1 1 Engine 10 | 1 2 . . . . 1 1 . 3 1 1 . . . . Core 9 | . . . 2 . 1 . 1 1 3 . . 1 . . . Reactor 7 | . . . . . . . . . . . . 5 . 1 1 Propulsion 64 | 2 7 3 6 . 2 . 9 7 19 1 1 2 . 3 2 Treads 3 | . . . . . . . 1 . . . . . . 2 . Leg 52 | 2 5 3 6 . 2 . 8 4 18 1 1 2 . . . Wheel 2 | . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . 3 1 . . . . 1 2 Utility 146 | 1 2 2 23 5 9 2 20 7 25 11 8 7 . 13 11 Device 81 | . 2 2 9 4 6 2 9 7 19 4 6 3 . 3 5 Storage 7 | 1 . . 2 . . . 1 . . . . . . . 3 Processor 10 | . . . 2 . . . 1 . . 3 . 4 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 48 | . . . 10 1 3 . 9 . 6 4 2 . . 10 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 126 | 2 5 2 18 1 4 6 12 10 41 7 2 3 . 6 7 Energy Gun 7 | 1 . . 1 . . . 1 . 1 3 . . . . . Energy Cannon 23 | . 2 . 1 . 2 . 3 2 5 1 1 3 . 1 2 Ballistic Gun 50 | 1 . . 10 . 2 3 4 7 15 2 . . . 4 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 3 Launcher 19 | . 1 1 . 1 . 2 1 1 11 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 20 | . . . 6 . . 1 3 . 9 1 . . . . . Slashing Weapon 3 | . 2 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 1 . . 1 3 4 2 1 . . 1 1 Parts Lost 58 | . 5 1 . . 7 . 3 2 14 5 6 1 1 . 13 Power 10 | . 1 . . . 2 . . 1 3 1 . . . . 2 Propulsion 17 | . 2 . . . 3 . 2 . 4 1 2 . . . 3 Utility 20 | . 1 . . . 2 . 1 1 5 1 3 1 1 . 4 Weapon 11 | . 1 1 . . . . . . 2 2 1 . . . 4 Highest Loss Streak 12 | . 2 1 . . 3 . 2 1 6 4 6 1 1 . 12 To Critical Strikes 7 | . . . . . 4 . . . 1 . . . . . 2 Average Slot Usage (%) 86 | . 94 94 99 100 84 85 87 95 92 94 70 38 21 49 59 Engine 4 | . 14 14 2 . . 10 5 . 4 6 4 . . . . Core 3 | . . . 8 11 7 . 3 8 2 . . . . . . Treads 1 | . . . . . . . . . . . . . . 10 10 Leg 20 | . 26 28 22 22 20 11 24 26 29 25 17 2 . . . Device 11 | . 9 14 14 13 13 21 12 5 11 8 11 12 4 . 5 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 4 . . . 2 Processor 7 | . . . 11 11 11 11 9 9 7 12 10 21 17 5 . Protection 6 | . . . 7 8 5 . 5 9 6 11 1 . . 15 18 Energy Cannon 2 | . 11 14 2 . 4 . 3 . . 3 4 . . 4 3 Ballistic Gun 9 | . 2 . 16 11 7 10 8 14 13 3 2 . . 1 6 Launcher 3 | . 11 5 . 10 3 9 4 3 2 . . . . . . Impact Weapon 1 | . . . 2 . . . 1 9 2 6 4 . . . . Naked Turns 9 | . . . . . . . . . . . 5 . . . 4 Heaviest Build 151 | 11 18 18 33 31 44 34 52 45 68 61 64 15 1 124 151 Greatest Support 140 | 20 32 20 30 30 30 15 49 44 71 66 63 16 3 140 140 Greatest Overweight (x) 5 | . 1 . 1 1 1 2 2 1 1 . 2 4 . . 5 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 10 10 10 15 15 15 15 15 5 5 5 20 Average Capacity 11 | 6 8 8 9 10 10 10 11 15 15 15 12 5 5 5 8 Most Carried 15 | 7 8 8 10 10 10 10 15 15 15 15 15 5 5 5 11 Average Carried 10 | 3 7 7 9 9 9 9 11 14 14 13 11 4 4 4 6 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 8 8 10 10 10 10 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Matter Collected 6509 | 260 166 151 1026 86 . 245 674 426 1970 156 210 . . 527 612 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8973 | . 280 186 1080 157 32 116 1190 645 2925 156 210 34 . . 1962 Parts 468 | . 17 8 84 6 . 8 63 23 147 5 2 3 . . 102 Haulers Intercepted 3 | . . . . . . . 1 1 . . . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 188 | . 9 4 31 2 7 10 23 11 60 4 1 1 . . 25 Guns 95 | . . . 27 2 . 6 6 6 32 . 1 . . . 15 Cannons 38 | . 6 4 4 . 3 . 4 1 4 1 . 1 . . 10 AOE 47 | . 3 . . . 4 4 10 3 23 . . . . . . Classes Destroyed 19 | . 2 . 4 1 1 . 6 . 3 . 1 . . . 1 Worker 13 | . . . 2 . . . 2 . 5 . . . . . 4 Builder 16 | . . . 1 . . . 3 . 8 . . . . . 4 Hauler 3 | . . . . . . . 1 1 . . . . . . 1 Recycler 9 | . . . . 1 . . 2 2 2 . . . . . 2 Mechanic 4 | . . . . . . . 1 . 2 . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 14 | . . . 4 . . . 4 . 4 . . . . . 2 Swarmer 43 | . 3 . 15 . . 10 2 1 9 . . . . . 3 Grunt 76 | . 6 4 9 2 . . 13 8 23 2 . . . . 9 Brawler 7 | . . . . . . . . . 5 . . . . . 2 Duelist 8 | . . . . . . . 2 . 5 1 . . . . . Protector 4 | . . . . . . . . . 2 . . . . . 2 Sentry 18 | . . . 7 . . . 2 3 6 . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . Hunter 8 | . . . . . . . 1 . 2 . . . . . 5 Programmer 12 | . . . . . . . . . 7 1 . 1 . . 3 Heavy 3 | . . . . . . . 1 . 1 . . . . . 1 Compactor 1 | . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | . 3 2 7 3 7 4 10 6 10 1 1 1 . . 14 Combat Bots Only 7 | . 3 2 7 2 7 4 6 5 5 1 1 1 . . 5 Max Kills in Single Turn 6 | . 2 1 2 2 5 2 6 2 4 1 1 1 . . 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 4 | . 2 . . . 4 2 2 2 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Damage Taken 14956 | . 607 247 803 . 1263 158 1331 404 3646 883 255 427 165 . 4767 Core 2817 | . 173 30 128 . 180 34 216 71 344 232 170 238 151 . 850 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 2 | . . . . . . . . . . . . . . . 2 Redirected to Shielding 54 | . . . . . . . . . . . . . . . 54 Regen/Repaired (Parts) 645 | . . . 135 . . . . 142 . . . . . 247 121 Core Remaining (%) 42 | 100 . 18 . . . 14 . 47 50 . . 24 . . . Volleys Fired 476 | . 30 22 77 2 13 2 59 26 164 15 6 1 . . 59 Largest 3 | . 1 1 2 2 1 1 1 2 3 3 2 1 . . 3 Hottest 183 | . 68 68 68 58 100 30 100 100 128 183 155 100 . . 138 Shots Fired 906 | . 30 21 144 4 13 23 68 48 307 23 10 1 . 1 213 Gun 685 | . . . 134 2 . 21 45 44 275 20 4 . . 1 139 Cannon 192 | . 27 21 10 . 13 . 15 4 20 3 4 1 . . 74 Launcher 29 | . 3 . . 2 . 2 8 . 12 . 2 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 700 | . . . 134 2 . 21 45 44 241 5 . . . 1 207 Thermal 171 | . 27 21 10 . 13 . 15 4 54 18 8 1 . . . Explosive 27 | . 3 . . . . 2 8 . 12 . 2 . . . . Electromagnetic 8 | . . . . 2 . . . . . . . . . . 6 Robot Hit Streak 22 | . 5 6 13 3 4 9 17 8 15 9 6 5 . 6 22 Robot Miss Streak 5 | . 5 2 3 . . 4 3 3 4 2 1 . . . 4 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 Secondary Targets 6 | . . . 3 . . . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . . . . . Autonomous 135 | . . . . . . 21 10 . . . . . . 1 103 Shots Hit Robots 613 | . 12 15 95 2 1 14 40 31 208 28 9 1 . 1 156 Core Hits 389 | . 12 6 45 3 5 10 41 17 159 7 2 1 . 1 80 Critical Kills 7 | . . . . . . . 3 1 2 . . . . . 1 Critical Parts Destroyed 7 | . . . 3 . . . . . 3 1 . . . . . Critical Strikes 22 | . . . 3 . . . 3 1 7 1 . . . . 7 Burn 2 | . . . . . . . . . 2 . . . . . . Meltdown 4 | . . . . . . . 3 1 . . . . . . . Destroy 9 | . . . 3 . . . . . 5 . . . . . 1 Blast 6 | . . . . . . . . . . . . . . . 6 Smash 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 55 | . 7 . 7 . . . 5 4 19 13 . . . . . Impact 48 | . . . 7 . . . 5 4 19 13 . . . . . Slashing 7 | . 7 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26114 | . 396 307 1784 95 578 586 4358 1527 9119 933 553 160 . 25 5693 Guns 11077 | . . . 1619 35 . 364 729 547 3811 236 79 . . 25 3632 Cannons 6297 | . 225 307 165 . 325 . 1325 349 1311 103 112 150 . . 1925 Explosions 8132 | . 171 . . 60 253 222 2304 627 3997 . 362 . . . 136 Melee 594 | . . . . . . . . . . 594 . . . . . Ramming 14 | . . . . . . . . 4 . . . 10 . . . Kinetic 12328 | . . . 1619 35 . 364 729 547 3448 82 . . . 25 5479 Thermal 9519 | . 225 307 165 38 578 . 3351 976 3281 257 191 150 . . . Explosive 3423 | . 171 . . . . 222 278 . 2390 . 362 . . . . Electromagnetic 236 | . . . . 22 . . . . . . . . . . 214 Impact 594 | . . . . . . . . . . 594 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . 10 10 . . . . . . 15 1 1 5 . . 11 Average Corruption 8 | . 10 10 . . . . . . 8 1 1 4 . . 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 98 | . 27 28 . . . . . . 31 5 1 4 . . 2 Message Errors 24 | . 6 6 . . . . . . 9 2 . 1 . . . Matter Fused 21 | . 5 8 . . . . . . 5 1 1 . . . 1 Heat Flow Errors 11 | . 4 4 . . . . . . 2 . . 1 . . . Energy Discharges 10 | . 4 2 . . . . . . 2 . . 1 . . 1 Parts Fused 3 | . 2 . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . 3 6 . . . . . . 4 1 . 1 . . . Data Loss (major) 4 | . 1 1 . . . . . . 2 . . . . . . Misfires 2 | . . . . . . . . . 2 . . . . . . Alerts 2 | . 1 . . . . . . . 1 . . . . . . Misdirections 1 | . 1 . . . . . . . . . . . . . . Weapon Failures 5 | . . 1 . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1411 | . 1 . . . 93 3 556 74 493 137 . . . . 54 Projectiles 993 | . 1 . . . 30 . 417 74 417 . . . . . 54 Explosions 281 | . . . . . 63 3 139 . 76 . . . . . . Melee 137 | . . . . . . . . . . 137 . . . . . Knockbacks 15 | . . . . . . . . . . 3 . . . . 12 Impact 3 | . . . . . . . . . . 3 . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 12 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . . . . . . 18 174 . 139 . . 5 . . 1 Shots 12 | . . . . . . 1 3 . 7 . . . . . 1 Rammed 4 | . . . . . . . . . . . . 4 . . . Targets Rammed 5 | . . . . . . . . 1 . . . 4 . . . Kicked 1 | . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 388 | . 191 262 103 22 227 . 135 144 333 315 348 140 . 347 388 Average Temperature 93 | . 56 95 39 12 86 . 35 35 67 115 172 84 . 149 103 Received Heat Transfer 2628 | . 138 156 213 . . . 126 198 1203 234 . 99 . . 261 Effects 14 | . . . . . . . . . 1 . . . . 8 5 Shutdowns 3 | . . . . . . . . . . . . . . 2 1 Energy Bleed 4 | . . . . . . . . . . . . . . 2 2 Interference 3 | . . . . . . . . . 1 . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . . 3 Total Turns 37 | . . . . . . . . . . . . . . . 37 Longest Duration 18 | . . . . . . . . . . . . . . . 18 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . 6 . . . . . Robots Melted 6 | . . . . . . . 3 1 1 1 . . . . . Combat Hostiles 6 | . . . . . . . 3 1 1 1 . . . . . Parts Melted 18 | . . . . . . . 7 . 10 1 . . . . . Heat Transferred 10630 | . 407 555 296 50 660 . 3440 960 3442 481 259 80 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Peak Influence 1689 | . 211 132 632 118 . 247 762 721 1689 931 265 291 109 68 1120 Initial 806 | . . 27 . 118 . . . 306 276 806 263 129 61 34 15 Average 371 | . 64 39 285 64 . 73 369 496 687 857 235 218 81 15 502 Maximum Alert Level 5 | . 1 . 2 . . 1 3 3 5 3 1 1 . . 4 Low Security (%) 39 | 100 98 100 22 100 . 88 11 3 3 . 26 34 100 100 42 Level 1 26 | . 1 . 60 . . 11 51 30 28 . 73 65 . . 2 Level 2 18 | . . . 17 . . . 29 61 31 . . . . . 12 Level 3 11 | . . . . . . . 7 4 16 100 . . . . 39 Level 4 4 | . . . . . . . . . 17 . . . . . 2 Level 5 . | . . . . . . . . . 1 . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 5 . . . 11 8 29 1 . 1 1 . 7 Investigation 15 | . 1 . 4 . . . 4 2 3 . . . 1 . . Extermination 9 | . . . . . . . . . 7 1 . . . . 1 Reinforcement 17 | . 1 . 1 . . . 2 2 6 . . 1 . . 4 Assault 8 | . . . . . . . 2 1 4 . . . . . 1 Garrison 16 | . . . . . . . 3 3 9 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Distress Signals 24 | . 1 . 2 1 . . 9 4 4 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 367 | . 17 8 47 2 8 10 66 27 97 7 6 13 4 . 55 Peak Tracking Total 14 | . 4 3 4 2 9 4 14 5 8 3 5 5 3 . 10 Tactical Retreats 26 | . . 1 1 . 1 . 4 1 9 2 . 3 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Traps Triggered 20 | . 2 . 3 . . . 1 2 4 1 . 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Power Sources Rigged 24 | . . . . . . 2 7 3 9 . . 3 . . . Exploded 10 | . . . . . . . 3 2 3 . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Machines Disabled 42 | . 3 . 1 . 4 . 7 5 14 . . . . . 8 Max in Single Turn 2 | . 1 . 1 . 1 . 2 2 2 . . . . . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Machines Accessed 78 | . 9 . 17 1 1 . 12 14 15 2 . 3 2 . 2 Terminals 48 | . 7 . 11 . . . 8 10 8 1 . 1 1 . 1 Fabricators 2 | . . . . . . . . . 1 . . . 1 . . Repair Stations 5 | . . . 2 . . . 1 2 . . . . . . . Recycling Units 14 | . 2 . 2 . . . 2 2 3 . . 2 . . 1 Scanalyzers 5 | . . . 2 . . . 1 . 1 1 . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Total Hacks 232 | . 25 . 69 1 1 . 40 41 38 3 . 7 4 . 3 Successful 121 | . 15 . 40 1 1 . 21 27 9 3 . 1 2 . 1 Failed 110 | . 10 . 28 . . . 19 14 29 . . 6 2 . 2 Catastrophic 20 | . 1 . 3 . . . 4 5 6 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 100 | . 8 . 33 . 1 . 20 10 23 . . 4 . . 1 Terminals 148 | . 19 . 53 . . . 24 27 20 1 . 2 1 . 1 Fabricators 7 | . . . . . . . . . 4 . . . 3 . . Repair Stations 17 | . . . 6 . . . 2 9 . . . . . . . Recycling Units 36 | . 6 . 5 . . . 7 5 6 . . 5 . . 2 Scanalyzers 19 | . . . 5 . . . 7 . 5 2 . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . Terminal Hacks 54 | . 8 . 20 1 1 . 7 13 3 1 . . . . . Record 1 | . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 7 . . . 1 . 1 . . . . . . Open Door 4 | . . . . 1 . . . 3 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 14 | . 2 . 5 . . . 2 5 . . . . . . . Unreport Threat 6 | . . . 2 . . . 1 2 1 . . . . . . Locate Traps 7 | . 1 . 1 . . . 2 2 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . 1 . . Build 2 | . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 9 | . . . 3 . . . . 6 . . . . . . . Scan Component 6 | . . . 2 . . . . 4 . . . . . . . Repair 3 | . . . 1 . . . . 2 . . . . . . . Recycling Unit Hacks 9 | . 2 . 2 . . . 2 2 . . . . . . 1 Retrieve Components 9 | . 2 . 2 . . . 2 2 . . . . . . 1 Scanalyzer 16 | . . . 4 . . . 7 . 3 2 . . . . . Insert Component 8 | . . . 2 . . . 3 . 2 1 . . . . . Analyze 8 | . . . 2 . . . 4 . 1 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 5 . 11 . . . 5 6 1 . . 1 . . . Terminals 21 | . 3 . 9 . . . 3 5 1 . . . . . . Botnet 21 | . 3 . 9 . . . 3 5 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 1 . . . 1 . . . Reject 8 | . 2 . 2 . . . 2 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 . 17 . . . 11 11 15 1 . 3 2 . 2 Full Trace Events 7 | . . . 1 . . . 1 2 2 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 . 1 1 . . . . . Parts Built 3 | . . . . . . . . . 1 . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . 36 . . . 73 . . Total Part Build Rating 9 | . . . . . . . . . 3 . . . 6 . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . . Time 136 | . . . 60 . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 40 | . 1 . 12 . . . 13 4 . . . . . . 10 Parts Scanalyzed 8 | . . . 2 . . . 3 . 2 1 . . . . . Part Schematics Acquired 7 | . . . 2 . . . 3 . 1 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . 3 Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Total Allies 44 | . . 3 . . . . 5 10 5 . 1 . . 20 . Largest Group 20 | . . 3 2 . . . 1 10 3 . 1 . . 20 18 Highest-Rated Group 697 | . . 40 31 . . . 15 173 93 . 31 . . 697 646 Highest-Rated Ally 50 | . . 16 16 . . . 15 29 31 . 31 . . 50 50 Total Orders 83 | . . . . . 2 1 67 . 11 . 2 . . . . EXPLORE 83 | . . . . . 2 1 67 . 11 . 2 . . . . Ally Attacks 373 | . . 11 20 . 1 1 69 107 40 . 17 . . 17 90 Total Damage 6487 | . . 84 257 . . 5 328 1503 508 . 316 . . 939 2547 Kills 60 | . . 3 4 . . . 12 18 5 . . . . 3 15 Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 84 | . . . . . 2 1 68 . 11 . 2 . . . . Drone Recoveries 76 | . . . . . . 1 65 . 10 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Turns Passed 17153 | 69 1000 834 2168 839 471 1299 1696 1236 4239 498 139 441 164 886 1174 Spaces Moved 10673 | 48 659 594 1371 567 269 617 994 819 2478 301 106 590 321 396 543 Core 931 | 6 . . . . . . . . . . 70 474 321 55 5 Treads 887 | . . . . . . . 11 . . . . . . 339 537 Legs 8830 | 42 637 594 1371 567 269 617 983 819 2478 301 36 116 . . . Wheels 22 | . 22 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 2 1 Fastest Speed 45 | 50 100 120 120 120 120 120 113 113 107 120 50 50 50 45 50 Average Speed 122 | 111 120 120 124 120 124 198 125 113 120 120 85 64 50 144 161 Slowest Speed 300 | 120 190 120 190 190 190 260 260 195 200 120 260 250 50 160 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 99 100 99 82 47 98 99 94 60 10 80 15 8 96 15 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 6 | . . 1 . 4 . 1 . . . . . . . . . Spaces Dug 65 | . 4 . 6 . . . 5 16 34 . . . . . . Terrain Destroyed 757 | . 17 . 6 13 63 38 149 23 345 . 41 13 . . 49 Melee 35 | . 4 . 6 . . . 5 1 19 . . . . . . Projectile 94 | . . . . . 2 20 9 1 13 . . . . . 49 AOE 628 | . 13 . . 13 61 18 135 21 313 . 41 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Was Fac Total 13922 | 63 825 693 1716 721 365 690 1362 1080 3442 391 144 644 325 719 742 Wait 1923 | . 91 64 177 136 58 50 205 174 574 30 7 16 2 254 85 Move 10660 | 47 658 593 1370 566 268 616 993 818 2477 301 105 589 321 395 543 Hop . | . . . . . . . . . . . . . . . . Pick Up 187 | 10 13 3 14 5 3 6 22 7 48 10 6 1 1 19 19 Fast Attach 72 | . 2 1 3 1 2 2 8 13 14 . 1 13 . 10 2 Attach 117 | 6 4 2 2 . 8 6 13 4 31 9 5 4 . 12 11 Detach 24 | . . . 1 . 3 . 5 3 4 . 1 5 . 1 1 Swap 173 | . 10 4 44 5 6 1 22 8 46 11 6 1 . 1 8 Drop 196 | . 10 4 21 6 4 5 23 18 48 2 7 7 1 26 14 Fire 476 | . 30 22 77 2 13 2 59 26 164 15 6 1 . . 59 Melee 55 | . 7 . 7 . . . 5 4 19 13 . . . . . Ram 4 | . . . . . . . . . . . . 4 . . . Kick 1 | . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . 1 8 . . . . 1 . Trap 24 | . . . . . . 2 7 3 9 . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 243 | -10/Materials | Crushed by falling debris 243 | -10/Materials | Core integrity fell below 50% 243 | -10/Materials | System corruption reached 10% 333 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 13) 676 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Build established: Scavenger-Mutant 1002 | -10/Materials | Discovered new exit (range 14) 1070 | -10/Materials | Entered Mines 1083 | -10/Mines | Learned Materials emergency access door positions 1110 | -10/Mines | Build established: Mutant 1110 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1259 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1262 | -10/Mines | Found Prototype Device 1262 | -10/Mines | Identified Exp. Sensor Array 1442 | -10/Mines | Core integrity fell below 20% 1470 | -10/Mines | Discovered new exit (range 5) 1691 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1733 | -10/Mines | Build established: Scavenger-Mutant 1865 | -10/Mines | Discovered new exit (range 7) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Accompanied by 2 allies 1904 | -9/Materials | Evolved 2 slots: Utility x2 1911 | -9/Materials | Identified exit to Mines 1936 | -9/Materials | Central database locked down 2150 | -9/Materials | Discovered new exit (range 16) 2373 | -9/Materials | Identified exit to Materials 2631 | -9/Materials | Build established: Mutant 2994 | -9/Materials | Destroyed 7 combat bots 3998 | -9/Materials | Repaired Enh. Autogun 4072 | -9/Materials | Entered Mines 4080 | -9/Mines | Learned location of Zion (-6) 4103 | -9/Mines | Assembled infested the area 4443 | -9/Mines | Found the Drone Emporium 4449 | -9/Mines | Found Prototype Device 4449 | -9/Mines | Identified Splice Drone Bay 4526 | -9/Mines | Learned location of Storage (-8) 4663 | -9/Mines | Discovered exit to Materials (range 9) 4905 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4906 | -9/Mines | Discovered new exit (range 5) 4909 | -9/Mines | Identified exit to Exiles 4911 | -9/Mines | Entered Exiles 4941 | -9/Exiles | Met 8R-AWN 4962 | -9/Exiles | Met EX-HEX 5000 | -9/Exiles | Met EX-BIN 5013 | -9/Exiles | Aligned with FarCom system 5015 | -9/Exiles | Given EX-Vault access code 5042 | -9/Exiles | Opened EX-Vault 5052 | -9/Exiles | Found YOLO Cannon 5071 | -9/Exiles | Attacked by the Exiles 5130 | -9/Exiles | Destroyed 7 combat bots 5177 | -9/Exiles | Core integrity fell below 50% 5184 | -9/Exiles | Found AWS/Gauss 5198 | -9/Exiles | Lost 3 parts (1p2u) 5225 | -9/Exiles | Found PSU Rigger 5369 | -9/Exiles | Discovered new exit (range 14) 5381 | -9/Exiles | Identified exit to Mines 5382 | -9/Exiles | Stole three prototypes: PSU Rigger, YOLO Cannon, AWS/Gauss 5382 | -9/Exiles | Entered Mines 5432 | -8/Mines | Core integrity fell below 20% 5733 | -8/Mines | Discovered exit to Materials (range 5) 5947 | -8/Mines | Discovered exit to Materials (range 10) 6681 | -8/Mines | Entered Materials 6681 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6866 | -8/Materials | Discovered new exit (range 57) 6875 | -8/Materials | Discovered new exit (range 40) 6920 | -8/Materials | Garrison activated, responded to threat 6975 | -8/Materials | Discovered new exit (range 69) 7357 | -8/Materials | Identified exit to Storage 7749 | -8/Materials | Discovered new exit (range 14) 7765 | -8/Materials | Identified exit to Factory 7948 | -8/Materials | Build established: Scavenger-Mutant 8184 | -8/Materials | Discovered exit to Factory (range 14) 8281 | -8/Materials | First assault squad dispatched 8361 | -8/Materials | Build established: Mutant 8377 | -8/Materials | Entered Storage 8424 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8495 | -8/Storage | Repaired Carbon-fiber Leg 8535 | -8/Storage | Repaired VSS Leg 8732 | -8/Storage | Build established: Commander-Mutant 8865 | -8/Storage | Discovered exit to Factory (range 6) 9186 | -8/Storage | Garrison activated, responded to threat 9221 | -8/Storage | Build established: Mutant 9345 | -8/Storage | Core integrity fell below 50% 9519 | -8/Storage | Discovered new exit (range 10) 9542 | -8/Storage | Identified exit to Recycling 9577 | -8/Storage | First assault squad dispatched 9613 | -8/Storage | Entered Factory 9613 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9721 | -7/Factory | Allied Derelicts emerged from ambush trap array 9947 | -7/Factory | Discovered new exit (range 7) 10043 | -7/Factory | Identified exit to Lower Caves 10650 | -7/Factory | Fabricated Hvy. Armor Plating? 10686 | -7/Factory | Build established: Tank 11003 | -7/Factory | Allied Derelicts emerged from ambush trap array 11109 | -7/Factory | Found Powered Armor 11355 | -7/Factory | Discovered exit to Lower Caves (range 5) 11551 | -7/Factory | Discovered new exit (range 16) 11568 | -7/Factory | Found Prototype Launcher 11568 | -7/Factory | Identified Rocket Array 11590 | -7/Factory | Identified exit to Factory 11869 | -7/Factory | Build established: Mutant 11910 | -7/Factory | Discovered exit to Factory (range 8) 12013 | -7/Factory | First assault squad dispatched 12165 | -7/Factory | Garrison activated, responded to threat 13285 | -7/Factory | Garrison activated, responded to threat 13313 | -7/Factory | System corruption reached 10% 13376 | -7/Factory | Lost 6 parts (1p2n1u2w) 13776 | -7/Factory | Discovered exit to Factory (range 15) 13852 | -7/Factory | Entered another Factory area 13852 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13946 | -6/Factory | Lost 4 parts (1p1n1u1w) 14036 | -6/Factory | Build established: Scavenger-Mutant 14350 | -6/Factory | Sucked down chute 14350 | -6/Factory | Entered Waste 14351 | -6/Waste | Met a frightened Derelict 14401 | -6/Waste | Found Fusion Bomb Launcher 14403 | -6/Waste | Spotted C-40 Crusher 14418 | -6/Waste | Destroyed C-40 Crusher 14421 | -6/Waste | Spotted C-40 Crusher 14426 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14440 | -6/Waste | Spotted C-40 Crusher 14443 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14446 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14449 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14452 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14453 | -6/Waste | Spotted C-40 Crusher 14458 | -6/Waste | Spotted C-40 Crusher 14468 | -6/Waste | Spotted C-40 Crusher 14472 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14479 | -6/Waste | Discovered new exit (range 16) 14489 | -6/Waste | Entered Factory 14503 | -6/Factory | Lost 6 parts (2n3u1w) 14560 | -6/Factory | Core integrity fell below 50% 14644 | -6/Factory | Build established: Mutant 14785 | -6/Factory | Spotted B-75 Beast 14890 | -6/Factory | Discovered new exit (range 13) 14930 | -6/Factory | Entered another Factory area 14930 | -5/Factory | Evolved 2 slots: Utility x2 15008 | -5/Factory | Fabricated VSS Leg? 15094 | -5/Factory | Sucked down chute 15094 | -5/Factory | Entered Waste 15095 | -5/Waste | Joined by Warlord forces that had cleared the area 15122 | -5/Waste | Found Damper Plating 15279 | -5/Waste | Found Unknown Protection 15279 | -5/Waste | Identified Adv. Powered Armor 15398 | -5/Waste | Found Damper Plating 15480 | -5/Waste | A Compactor rumbled back to life 15480 | -5/Waste | Spotted C-40 Crusher 15485 | -5/Waste | Allies destroyed C-40 Crusher 15652 | -5/Waste | Build established: Scavenger-Mutant 15924 | -5/Waste | Discovered new exit (range 12) 15975 | -5/Waste | Build established: Scavenger-Tank 15980 | -5/Waste | A Compactor rumbled back to life 15980 | -5/Waste | Spotted C-40 Crusher 15980 | -5/Waste | Entered Factory 15980 | -5/Factory | Accompanied by 18 allies 16475 | -5/Factory | Garrison activated, responded to threat 16635 | -5/Factory | Discovered new exit (range 16) 17039 | -5/Factory | Cargo convoy interrupted 17136 | -5/Factory | Core integrity fell below 50% 17147 | -5/Factory | Core integrity fell below 20% 17154 | -5/Factory | System corruption reached 10% 17154 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17149_ K-01 Serf collects debris. 17150_ Acquired Cld. Nuclear Pulse Thruster. 17150_ Critical hit (Burn: +37). 17151_ Door malfunctions. 17152_ R-10 Processor inserts Imp. Ion Engine into recycling unit. 17152_ U-05 Engineer lays Concrete. 17152_ Penetrated by Slug. 17152_ Matter Pump disabled. 17152_ Penetrated by Slug. 17152_ Slug penetrates Wall. 17152_ R-10 Processor inserts Energy Well into recycling unit. 17152_ K-01 Serf collects debris. 17153_ Recycling unit begins recycling process. 17153_ K-01 Serf collects debris. 17153_ Faulty Cld. Nuclear Pulse Thruster destroyed. 17153_ Antimatter Reactor destroyed. 17153_ System corrupted by crushing effect (+4). 17153_ System corrupted by crushing effect (+2). 17154_ Recycling unit begins matter transfer process. 17154_ Acquired Cld. Nuclear Pulse Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????" "???????????????????????????????????? | | ????????? T???????????????????????????????????? | | ?????????# #?????????? ??????????????????????? | | ?????????# #?????????? #?????????????????????? | | ?????????# #?????????? #?????????????????????? | | ?????????# +?????????? #?????????????????????? | | ?????????# #?????????# #?????????????????????? | | ?????????+ #?????????# #?????????????????????? | | ?????????# #?????????# #?????????????????????? | | ?????????# #?????????# #?????????????????????? | | ?????????# #?????????# #?????????????????????? | | ########## #????####?# #?????????????????????? | | # ######T ### #?????????????????????? | | " """ ! # !! #?##??????????????????? | | " """ + ! #? #??????????????????? | | " """ # g ^ #? #??????????????????? | | # #### ##########????????????? | | " """ # ##""R = # #????????????? | | " """! # ##"Y ""% ]@ #%!% #????????????? | | " """* # ##""R """ b!#%%* #????????????? | | # #### """ !=#%!%! #????????????? | | ########## #??# %g/!*!] #????????????? | | #????????# #??#! %!h;!!|! #????????????? | | #???????? #########;[%!;ph!!!!! #????????????? | | #???????? # ]; %!#p=%[!! #????????????? | | #???????# + ] #=[w# k%=!! #????????????? | | #???????# # ;% %#k=####/##????????????? | | #???????# # % !#%=*#%*!| #?????????? | | #???????## ## ]# %=#=!* #?????????? | | #####????? ?# [!#!=*#%![ ? #?????????? | | #?????????# !#%|%#*%= ? #?????????? | | #?????????# !|#*!=#! " " ?#?????????? | | #?????????#! #%[%# ""R""???????????? | | """ #?????????# # ! # """""???????????? | | """ #?????????# #=%%#####+###?????????????? | | """ #?????????##########!!=#???? ???????????????? | | #??????????????????# =%#???? ??????????????? | | """ #?????????????????? %*=!????? #?????????????? | | """ #??????????????????% !%=????? #?????????????? | | """ #?????????????????? !!=???????+?????????????? | | #?????????????????? !% ????????????????????? | | #?????????????????# "#????????????????????? | | ######?????????????????######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 4000 Resistance: KI 30 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 32 Melee Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory VSS Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Error 47 Turtlemind Challenges ------------ None Game ------ Seed PropulsionDeepMembrane Manual? 0 Play Time 07:05:18 Cumulative 133.4 hours Start 2023.05.30 @ 10:06:07 End 2023.06.02 @ 23:13:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3451bb2-8807-434b-852a-c531aecb24a5