Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 16:19:03 Player: jumpy Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (570) 570 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2180 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Terrain Scanner Seismic Detector Phasing AFG Battle Rifle Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Phasing AFG > --- WEAPON ----------- Slug Cannon Ripper > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Terrain Scanner Seismic Detector Battle Rifle Enhanced Flamer [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Slug Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 20 | 7 1 6 2 3 1 Power 4 | 1 1 2 . . . Engine 3 | 1 . 2 . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 2 . . Treads . | . . . . . . Leg 6 | 2 . 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . 1 . 1 . Device 2 | 1 . . . 1 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 6 | 2 . 1 . 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . 6 . . 7 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . . 3 Utility 2 | . . 1 . . 1 Weapon 5 | . . 3 . . 2 Highest Loss Streak 4 | . . 4 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 100 87 60 77 63 Engine 8 | . 9 5 11 11 5 Core 1 | . 4 3 . . . Leg 27 | . 28 32 27 33 18 Device 10 | . 14 11 11 11 8 Storage 11 | . 14 11 11 11 11 Energy Gun 2 | . 14 3 . . . Ballistic Gun 3 | . 14 14 . . . Ballistic Cannon 5 | . . . . 5 10 Slashing Weapon 5 | . . . . 5 8 Peak Build Rating 29 | 7 9 10 7 29 17 Average Rating 11 | 5 7 9 6 12 13 On Entrance 7 | . 7 9 6 7 17 Naked Turns . | . . . . . . Heaviest Build 43 | 11 13 18 13 43 23 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 4 | . . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 3 8 7 6 8 8 Average Carried 6 | 1 5 5 4 5 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 6 4 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 615 | 283 30 80 . 50 172 Remotely . | . . . . . . Salvage Created 620 | 116 150 169 . . 185 Parts 47 | 5 11 16 . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 4 3 . . 8 Guns 7 | . 4 3 . . . Cannons 8 | . . . . . 8 Classes Destroyed 5 | 2 1 1 . . 1 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 6 | . . . . . 6 Grunt 5 | . 4 . . . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 3 | 2 2 2 . . 3 Combat Bots Only 3 | . 2 2 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 192 | . 26 64 . . 102 Missed 64 | . 10 22 . . 32 Damage Taken 1693 | . 196 585 . . 912 Core 431 | . 21 63 . . 347 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 92 | 13 20 27 . . 32 Largest 2 | 2 2 2 . . 1 Hottest 60 | 60 60 60 . . 48 Shots Fired 136 | 25 40 39 . . 32 Gun 104 | 25 40 39 . . . Cannon 32 | . . . . . 32 Launcher . | . . . . . . Special . | . . . . . . Kinetic 101 | 13 20 36 . . 32 Thermal 35 | 12 20 3 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 6 6 15 . . 4 Robot Miss Streak 5 | 1 3 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 90 | 16 25 30 . . 19 Core Hits 36 | 5 11 10 . . 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | 1 . . . . 2 Critical Strikes 6 | 1 . . . . 5 Destroy 4 | 1 . . . . 3 Sever 2 | . . . . . 2 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 6 | . . . . . 6 Piercing 1 | . . . . . 1 Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 1337 | 147 258 255 . . 677 Guns 660 | 147 258 255 . . . Cannons 379 | . . . . . 379 Explosions . | . . . . . . Melee 298 | . . . . . 298 Ramming . | . . . . . . Kinetic 786 | 82 105 220 . . 379 Thermal 253 | 65 153 35 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 262 | . . . . . 262 Piercing 36 | . . . . . 36 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 114 | 40 114 18 . . 25 Average Temperature 24 | 21 44 5 . . 11 Received Heat Transfer 477 | . 114 195 . . 168 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 1 . . . . Heat Transferred 550 | 150 325 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 176 | 15 145 176 52 . . Initial 61 | . 9 61 52 . . Average 63 | 4 48 103 52 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 7 12 . . 12 Peak Tracking Total 7 | . 4 7 . . 3 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 2 | . 2 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 4 . . 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Robot Analysis 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1961 | 119 234 264 13 744 587 Spaces Moved 1277 | 63 136 148 9 597 324 Core 55 | 7 . . . . 48 Treads . | . . . . . . Legs 1222 | 56 136 148 9 597 276 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 126 | 112 120 120 120 120 148 Slowest Speed 250 | 120 120 120 120 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 30 21 4 72 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 4 Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1482 | 85 175 201 11 622 388 Wait 67 | . 7 18 . 18 24 Move 1272 | 62 135 147 8 596 324 Hop . | . . . . . . Pick Up 16 | 3 8 1 . 4 . Fast Attach 11 | 7 . 2 . 2 . Attach 5 | . . 2 1 1 1 Detach 1 | . . . . 1 . Swap 4 | . 1 2 1 . . Drop 7 | . 4 2 1 . . Fire 92 | 13 20 27 . . 32 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 13) 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Discovered new exit (range 10) 618 | -9/Materials | Entered Mines 619 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 621 | -9/Mines | Met a Derelict bent on vengeance 631 | -9/Mines | Entered Zion 632 | -7/Zion | Lost 4 parts (1n1u2w) 826 | -7/Zion | Learned location of Recycling (-7) 849 | -7/Zion | Received a visual enhancement algorithm 978 | -7/Zion | Learned Factory interactive machine intel 1050 | -7/Zion | Found Prototype Device 1050 | -7/Zion | Identified Phasing AFG 1344 | -7/Zion | Found CR-A16's Pointy Stick 1363 | -7/Zion | Discovered new exit (range 11) 1375 | -7/Zion | Entered Proximity Caves 1638 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1694 | -6/Proximity Caves | Lost 3 parts (1p2n) 1744 | -6/Proximity Caves | Learned location of Extension (-5) 1822 | -6/Proximity Caves | Core integrity fell below 50% 1867 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 1930 | -6/Proximity Caves | Spotted B-75 Beast 1960 | -6/Proximity Caves | Core integrity fell below 20% 1962 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 01819_ Acquired 6 matter. 01822_ Slug penetrates G-50 Soldier. 01822_ G-50 Soldier suffers critical hit (Destroy). 01822_ Destroyed Hvy. Laser. 01822_ G-50 Soldier knocked back. 01823_ Acquired 6 matter. 01826_ G-50 Soldier knocked back. 01827_ Acquired 6 matter. 01831_ Seismic Detector destroyed. 01833_ Acquired 6 matter. 01836_ Ripper destroyed. 01838_ G-50 Soldier knocked back. 01844_ G-50 Soldier destroyed. 01854_ Carbon-fiber Leg fries itself beyond repair. 01862_ Adv. Heat Sink fries itself beyond repair. 01862_ Acquired 25 matter. 01892_ Searching scrap... 01892_ Found Mak. Weapon Shielding. 01892_ Found 56 Matter. 01956_ Slug Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ###????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ## ##??????? ????????????????????????????????????? | | # ####??# ###?????????????????????????????????? | | # &# # ?????????????????????????????????? | | #? #????????????????????????????????? | | &##??????????????????????????????? | | # #### ##?????????????????????????????? | | # #??????????? #?????????????????????????????? | | # ##???????????# #?????????????????????????????? | | #???????????# ##????????????????????????????? | | ######?????## ##???????????????????????????? | | ####### ##??????????????????????????? | | ! ## #####??????????????????????? | | % ## %%#??????????????????????? | | ## ### #;;#%#??????????????????????? | | ## ## ### ;@#??????????????????????? | | ?## ##?# BB#??????????????????????? | | ??# #### ##??##BB#??????????????????????? | | ##??## #????#;%#??????????????????????? | | ##????## #???# ??????????????????????? | | #??????# ##???; #?????????????????????? | | #### ##??????# #???? ?????????????????????? | | ###???###???????# ??? ????????????????????? | | ????????????????###??? ????????????????????? | | ?????????????????????? #???????????????????? | | ?????????????????????## #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Spear | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSlugFacilitator Manual? 0 Play Time 00:16:22 Cumulative 66.6 hours Start 2025.05.01 @ 16:02:32 End 2025.05.01 @ 16:19:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ef7577a-4d9a-4bad-8439-530b434be440