Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 15:09:28 Player: Polariusz Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (1108) 1108 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5140 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 667/850 Matter 166/300 Energy 64/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Targeting Computer Melee Analysis Suite Core Analyzer Force Booster > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Hardened Heavy Armor Plating Improved Medium Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Melee Analysis Suite Core Analyzer Force Booster Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Spear > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hardened Heavy Armor Plating Improved Medium Armor Plating Pulse Rifle Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Force Booster Storage Small Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Blade Saw Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 1 2 Weapon . | . . . . . . . . Parts Attached 63 | 6 6 . 1 2 28 14 6 Power 7 | 1 . . . . 4 2 . Engine 5 | 1 . . . . 4 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 20 | 2 3 . . . 11 1 3 Treads . | . . . . . . . . Leg 12 | 2 1 . . . 5 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 8 | . 2 . . . 6 . . Utility 17 | 1 . . 1 . 7 6 2 Device 4 | . . . 1 . 1 1 1 Storage 1 | 1 . . . . . . . Processor 3 | . . . . . . 2 1 Hackware . | . . . . . . . . Protection 9 | . . . . . 6 3 . Artifact . | . . . . . . . . Weapon 19 | 2 3 . . 2 6 5 1 Energy Gun 4 | 1 . . . . . 2 1 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 10 | 1 3 . . 1 5 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 22 | . 2 . . . 13 . 7 Power 5 | . 1 . . . 2 . 2 Propulsion 9 | . 1 . . . 6 . 2 Utility 4 | . . . . . 2 . 2 Weapon 4 | . . . . . 3 . 1 Highest Loss Streak 6 | . 1 . . . 6 . 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 78 71 77 75 62 74 90 Engine 3 | . 9 . . . 4 3 . Core 4 | . . . . . . 6 11 Leg 17 | . 20 . . . 8 19 25 Flight 5 | . 6 28 28 28 16 . . Device 3 | . . . 6 4 3 2 9 Storage 8 | . 14 14 14 14 9 7 5 Processor 5 | . . . . . . 6 16 Protection 8 | . . . . . 7 12 5 Energy Gun 4 | . . . . . . 6 6 Ballistic Gun 7 | . 26 28 28 23 9 . . Piercing Weapon 2 | . . . . . . 3 5 Peak Build Rating 55 | 6 6 5 14 14 25 42 55 Average Rating 24 | 4 5 5 8 7 14 29 50 On Entrance 12 | . 6 5 5 14 5 25 42 Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 12 7 8 8 26 32 33 Greatest Support 72 | 20 20 8 8 8 66 66 72 Greatest Overweight (x) 4 | 2 1 . . . 4 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 Average Carried 6 | . 3 8 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 7 7 7 8 5 Class Distribution -------------------- 81% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 974 | 260 207 . . . 276 231 . Remotely . | . . . . . . . . Salvage Created 1125 | . 275 . . . 502 294 54 Parts 64 | . 16 . . . 22 25 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 26 | . 7 . . . 11 7 1 Melee 8 | . . . . . 2 6 . Guns 15 | . 7 . . . 7 1 . Classes Destroyed 10 | . 3 . . . 4 3 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . . 1 . . Tunneler 1 | . . . . . . 1 . Recycler 1 | . 1 . . . . . . Swarmer 5 | . 3 . . . . 2 . Cutter 1 | . . . . . 1 . . Grunt 9 | . 4 . . . 4 . 1 Sentry 5 | . . . . . 4 1 . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . . 4 . Best Kill Streak 5 | . 2 . . . 5 2 1 Combat Bots Only 5 | . 2 . . . 5 2 1 Max Kills in Single Turn 1 | . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 410 | . 57 2 . . 189 63 99 Missed 120 | . 17 2 . . 57 13 31 Damage Taken 4155 | . 466 . . . 1806 665 1218 Core 723 | . 67 . . . 313 160 183 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 104 | . . . . . . 104 . Core Remaining (%) 73 | 100 . . . 73 43 77 . Volleys Fired 90 | . 43 . . . 32 6 9 Largest 2 | . 2 . . . 2 2 2 Hottest 126 | . 40 . . . 56 126 126 Shots Fired 168 | . 86 . . . 60 12 10 Gun 168 | . 86 . . . 60 12 10 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 146 | . 86 . . . 60 . . Thermal 22 | . . . . . . 12 10 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 13 . . . 8 15 21 Robot Miss Streak 5 | . 4 . . . 5 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 159 | . 54 . . 1 61 26 17 Core Hits 54 | . 18 . . . 21 11 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . . 5 . . Critical Strikes 8 | . . . . . 5 3 . Burn 1 | . . . . . . 1 . Destroy 2 | . . . . . 2 . . Smash 3 | . . . . . 3 . . Impale 2 | . . . . . . 2 . Melee Attacks 65 | . . . . 1 27 24 13 Impact 27 | . . . . . 27 . . Slashing 7 | . . . . . . 7 . Piercing 30 | . . . . . . 17 13 Sneak Attacks 3 | . . . . . 1 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2951 | . 572 . . . 1263 717 399 Guns 1719 | . 572 . . . 765 233 149 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1232 | . . . . . 498 484 250 Ramming . | . . . . . . . . Kinetic 1337 | . 572 . . . 765 . . Thermal 382 | . . . . . . 233 149 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 498 | . . . . . 498 . . Slashing 67 | . . . . . . 67 . Piercing 667 | . . . . . . 417 250 Highest Corruption 2 | . 1 1 1 1 . 2 . Average Corruption 1 | . 1 1 1 1 . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . 1 . . 4 . 2 . Message Errors 3 | . . . . 3 . . . Matter Fused 3 | . 1 . . 1 . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 239 | . . . . . 118 121 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 239 | . . . . . 118 121 . Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . 18 . . . 28 288 32 Average Temperature 53 | . 9 . . . 12 121 23 Received Heat Transfer 1324 | . 192 . . . 594 54 484 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions 7 | . . . . . 7 . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . . . . 3 . Heat Transferred 814 | . . . . . . 481 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 429 | . 173 92 . . 429 156 84 Initial 86 | . . 62 . . . 86 53 Average 71 | . 66 81 . . 177 54 49 Maximum Alert Level 2 | . . . . . 2 . . Low Security (%) 94 | 100 100 100 . 100 62 100 100 Level 1 4 | . . . . . 33 . . Level 2 . | . . . . . 3 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . . . 4 6 1 Investigation 1 | . . . . . . 1 . Extermination 4 | . . . . . . 4 . Reinforcement 4 | . 1 . . . 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 2 . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 18 2 . . 40 13 7 Peak Tracking Total 10 | . 3 2 . . 10 4 7 Tactical Retreats 10 | . 1 1 . . 6 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . . 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . 1 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 18 | . 5 . . 1 4 7 1 Terminals 14 | . 5 . . . 4 4 1 Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 12 . . 1 16 12 3 Successful 26 | . 8 . . 1 11 6 . Failed 18 | . 4 . . . 5 6 3 Catastrophic 5 | . . . . . . 3 2 Database Lockouts . | . . . . . . . . Manual 2 | . 1 . 1 . . . . Terminals 38 | . 12 . . . 16 7 3 Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 8 . . 1 11 3 . Record 13 | . 4 . . . 7 2 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . 1 1 . Open Door 1 | . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . Reprogram Traps 1 | . . . . . 1 . . Dispatch Records 2 | . 1 . . . 1 . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 . . . 4 6 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 44 | . . . . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4293 | 75 617 75 83 128 590 2282 443 Spaces Moved 3474 | 55 583 202 217 246 549 1315 307 Core 13 | 13 . . . . . . . Treads . | . . . . . . . . Legs 2014 | 42 228 . . . 122 1315 307 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1447 | . 355 202 217 246 427 . . Fastest Speed 26 | 50 37 37 37 37 26 120 120 Average Speed 86 | 114 70 37 37 37 52 122 120 Slowest Speed 360 | 150 190 37 37 37 360 190 120 Overloaded Moves 37 | . . . . . 37 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . 3 3 . 2 14 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 82 48 60 45 53 37 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 12 | . . . . . 8 2 2 Terrain Destroyed 12 | . . . . . 8 2 2 Melee 12 | . . . . . 8 2 2 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4497 | 67 710 198 219 280 734 1936 353 Wait 718 | . 60 . . 31 81 536 10 Move 3425 | 54 576 196 216 241 521 1314 307 Hop 20 | . 3 2 . 2 13 . . Pick Up 73 | 7 15 . 1 1 22 23 4 Fast Attach . | . . . . . . . . Attach 55 | 6 5 . 1 1 26 10 6 Detach 6 | . . . . . 6 . . Swap 8 | . 1 . . 1 2 4 . Drop 36 | . 7 . 1 2 4 19 3 Fire 90 | . 43 . . . 32 6 9 Melee 65 | . . . . 1 27 24 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 5) 693 | -10/Materials | Entered Mines 731 | -10/Mines | Met a Derelict bent on vengeance 749 | -10/Mines | Assembled infested the area 754 | -10/Mines | Assisted by a Guerilla fighting off Assembled 766 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 766 | -10/Mines | Discovered new exit (range 5) 768 | -10/Mines | Entered Exiles 777 | -10/Exiles | Met 8R-AWN 784 | -10/Exiles | Met EX-HEX 796 | -10/Exiles | Met EX-BIN 803 | -10/Exiles | Aligned with FarCom system 803 | -10/Exiles | Given EX-Vault access code 811 | -10/Exiles | Opened EX-Vault 814 | -10/Exiles | Build established: Scavenger-Mutant 815 | -10/Exiles | Found Prototype Device 816 | -10/Exiles | Identified Trap Reconfigurator 824 | -10/Exiles | Warned to stay clear of 0b10 Research branches 835 | -10/Exiles | Met EX-DEC 848 | -10/Exiles | Discovered new exit (range 10) 851 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 851 | -10/Exiles | Entered Mines 856 | -9/Mines | Discovered new exit (range 11) 911 | -9/Mines | Found the Drone Emporium 950 | -9/Mines | Discovered new exit (range 7) 979 | -9/Mines | Entered Materials 979 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 980 | -8/Materials | Identified exit to Storage 1182 | -8/Materials | Lost 3 parts (1p2u) 1369 | -8/Materials | Lost 6 parts (1p4n1w) 1370 | -8/Materials | Garrison activated, responded to threat 1420 | -8/Materials | Core integrity fell below 50% 1440 | -8/Materials | Lost 3 parts (1n2w) 1476 | -8/Materials | Discovered new exit (range 5) 1569 | -8/Materials | Entered Factory 1569 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1589 | -7/Factory | Build established: Mutant 1950 | -7/Factory | Discovered new exit (range 4) 2575 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3042 | -7/Factory | Discovered new exit (range 9) 3827 | -7/Factory | Discovered new exit (range 13) 3851 | -7/Factory | Entered another Factory area 3851 | -6/Factory | Evolved 2 slots: Utility x2 4266 | -6/Factory | Garrison activated, responded to threat 4294 | -6/Factory | Self-destructed Last Messages --------------- Lgt. Nuclear Core destroyed. Critical hit (Burn: +50). U-05 Engineer builds a Wall. G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access F003. Dropped Spear. Pulse Rifle destroyed. Imp. Medium Armor Plating destroyed. R-10 Processor collects Spear. G-67 Veteran overheating. G-67 Veteran critical meltdown. Lgt. Nuclear Core destroyed. Sml. Storage Unit destroyed. Imp. Carbon-fiber Leg destroyed. R-10 Processor collects Adv. Heat Sink. R-10 Processor collects Imp. Carbon-fiber Leg. G-50 Soldier destroyed. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Lgt. Angular Momentum Engine. 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