Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 18:33:12 Player: kasaphescent Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (2796) 2796 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 7940 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 13% Temperature Cool (9) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (6) ------ Huge Storage Unit Experimental Optical Array Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Power Maul CR-A16's Pointy Stick > --- INVENTORY (25) --- Wheel Particle Charger Force Booster High-powered Tractor Beam Shock Rifle Shock Rifle Arc Projector Improved EM Pulse Cannon Cooled Particle Cannon Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Improved Armor Integrity Analyzer Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Light Fission Core Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads Wheel High-capacity Battery Large Matter Pod Particle Charger Force Booster High-powered Tractor Beam Shock Rifle Shock Rifle Arc Projector Improved EM Pulse Cannon Proton Missile Launcher Proton Missile Launcher Power Maul CR-A16's Pointy Stick [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Gauss Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 120 | 7 12 . 15 3 4 . 21 21 6 8 8 15 Power 10 | 1 2 . 2 . . . 1 2 . 1 . 1 Engine 8 | 1 2 . 2 . . . 1 1 . 1 . . Core 1 | . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 42 | 2 2 . 5 2 4 . 8 6 2 4 . 7 Treads 25 | 1 1 . 1 2 2 . 6 1 1 3 . 7 Leg . | . . . . . . . . . . . . . Wheel 17 | 1 1 . 4 . 2 . 2 5 1 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 3 . 3 1 . . 4 7 3 . 5 . Device 10 | 1 . . 3 . . . 2 2 2 . . . Storage 4 | 1 2 . . . . . . 1 . . . . Processor 7 | . 1 . . 1 . . . 1 . . 4 . Hackware . | . . . . . . . . . . . . . Protection 7 | . . . . . . . 2 3 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 5 . 5 . . . 8 6 1 3 3 7 Energy Gun 4 | . . . 1 . . . 2 . . . . 1 Energy Cannon 10 | . 1 . 2 . . . 2 1 . . 2 2 Ballistic Gun 7 | 2 4 . 1 . . . . . . . . . Ballistic Cannon 8 | . . . . . . . 2 3 . 2 . 1 Launcher 3 | . . . . . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . 2 2 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . 1 2 . . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . 2 Parts Lost 35 | . 3 . 3 . . . 2 6 4 4 1 12 Power 5 | . 1 . . . . . . . 1 . . 3 Propulsion 15 | . . . 1 . . . 2 2 1 2 . 7 Utility 12 | . 1 . 1 . . . . 3 2 2 1 2 Weapon 3 | . 1 . 1 . . . . 1 . . . . Highest Loss Streak 12 | . 2 . 1 . . . 1 4 4 2 1 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 94 100 99 100 99 96 87 77 71 85 Engine 12 | . 14 14 11 11 11 11 9 13 8 14 15 12 Treads 13 | . 12 . 5 11 11 11 11 7 7 19 23 22 Wheel 11 | . 15 28 25 22 21 22 15 14 14 3 . . Device 6 | . 3 . 8 11 11 11 10 11 9 7 3 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 8 | . 10 14 11 11 11 11 9 10 1 . 8 15 Protection 9 | . . . . . . . 15 12 21 8 13 12 Energy Gun 1 | . . . 2 11 11 11 5 . . . . 3 Energy Cannon 2 | . 1 . 5 11 11 11 5 . . . . 2 Ballistic Gun 5 | . 25 28 13 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 6 11 11 9 . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 12 91 91 97 96 96 96 115 134 134 126 126 133 Greatest Support 63 | 10 20 20 36 26 26 20 63 26 20 60 60 60 Greatest Overweight (x) 12 | 1 4 4 3 3 4 4 5 12 6 10 2 2 Average Overweight (x) 3 | . 1 4 2 3 3 4 4 5 5 3 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 11 14 25 25 25 25 25 25 25 24 25 25 Average Carried 21 | 4 8 13 21 25 24 25 24 24 23 21 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 11 14 25 25 25 25 25 25 24 22 25 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2883 | 267 493 100 413 30 40 . 318 382 471 120 99 150 Remotely 154 | . . . . . . . . . 154 . . . Salvage Created 3758 | 72 722 75 983 102 . . 630 423 81 531 . 139 Parts 186 | 5 39 2 65 5 . . 27 22 . 15 . 6 Haulers Intercepted 5 | . . . 2 . . . 2 1 . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 4 3 . . Prevented 9 | . . . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 72 | . 14 2 19 2 . . 10 11 1 11 . 2 Melee 8 | . . . . . . . 2 3 . 3 . . Guns 33 | . 14 2 14 1 . . 2 . . . . . Cannons 18 | . . . 5 1 . . 5 6 1 . . . AOE 6 | . . . . . . . . . . 4 . 2 Classes Destroyed 15 | 2 2 . 6 . . . 1 1 1 1 . 1 Worker 4 | . . . 1 . . . 2 1 . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 5 | . . . 2 . . . 2 1 . . . . Recycler 9 | 1 3 . 2 . . . 1 2 . . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 2 | . . . 1 . . . . 1 . . . . Swarmer 16 | . 3 . 5 . . . . 8 . . . . Grunt 35 | . 11 2 11 1 . . 5 . . 5 . . Brawler 3 | . . . 1 1 . . 1 . . . . . Duelist 2 | . . . . . . . . . . 2 . . Sentry 6 | . . . 2 . . . 3 1 . . . . Hunter 2 | . . . . . . . 1 1 . . . . Programmer 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . 2 1 . . Packrat 1 | . . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . . . 3 . . Thug 1 | . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 2 2 6 2 . . 4 4 1 4 . 2 Combat Bots Only 6 | . 2 2 6 2 . . 3 4 1 4 . 2 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 Melee 1 | . . . . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7156 | . 636 96 501 31 . . 879 1028 773 527 . 2685 Core 1024 | . 116 . 80 . . . 115 89 95 100 . 429 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . . . 20 . 30 Regen/Repaired (Parts) 88 | . . . . . . . . . . . 88 . Core Remaining (%) 78 | 100 . 53 . . . 80 79 . . . . . Volleys Fired 226 | 8 51 8 58 4 . . 27 30 12 8 3 17 Largest 2 | 2 2 2 2 2 . . 2 2 2 1 1 2 Hottest 136 | 40 91 46 136 133 . . 129 96 96 39 90 78 Shots Fired 422 | 16 102 16 113 8 . . 54 52 24 9 4 24 Gun 231 | 16 101 16 77 4 . . 17 . . . . . Cannon 177 | . 1 . 36 4 . . 37 52 24 1 4 18 Launcher 14 | . . . . . . . . . . 8 . 6 Special . | . . . . . . . . . . . . . Kinetic 302 | 16 101 16 65 . . . 20 52 24 1 . 7 Thermal 106 | . 1 . 48 8 . . 34 . . . 4 11 Explosive . | . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . 8 . 6 Robot Hit Streak 16 | 4 16 5 10 9 . . 13 8 5 4 3 2 Robot Miss Streak 5 | 2 3 4 5 1 . . 3 3 4 1 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 320 | 10 75 13 83 6 . . 49 36 18 15 1 14 Core Hits 146 | 3 34 5 42 4 . . 16 14 4 13 . 11 Critical Kills 2 | . . . . . . . . 1 . 1 . . Critical Parts Destroyed 8 | . . . . . . . 1 4 . 2 . 1 Critical Strikes 19 | . . . . . . . 4 10 . 3 . 2 Blast 9 | . . . . . . . 3 5 . . . 1 Smash 10 | . . . . . . . 1 5 . 3 . 1 Melee Attacks 64 | . . . 1 . . . 11 18 3 15 . 16 Impact 61 | . . . 1 . . . 11 18 3 15 . 13 Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 Sneak Attacks 6 | . . . . . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 7690 | 102 871 187 1341 125 . . 1291 1467 672 917 56 661 Guns 2334 | 102 851 187 850 64 . . 280 . . . . . Cannons 2648 | . 20 . 491 61 . . 631 735 435 29 56 190 Explosions 528 | . . . . . . . . . . 369 . 159 Melee 2180 | . . . . . . . 380 732 237 519 . 312 Ramming . | . . . . . . . . . . . . . Kinetic 3413 | 102 851 187 697 . . . 322 735 435 29 . 55 Thermal 1569 | . 20 . 644 125 . . 589 . . . 56 135 Explosive . | . . . . . . . . . . . . . Electromagnetic 528 | . . . . . . . . . . 369 . 159 Impact 2150 | . . . . . . . 380 732 237 519 . 282 Slashing . | . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . 30 Highest Corruption 13 | . . . . . . . . 1 1 1 11 13 Average Corruption 4 | . . . . . . . . 1 1 1 6 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 83 | . . . . . . . . 2 3 5 47 26 Message Errors 18 | . . . . . . . . . 1 1 11 5 Matter Fused 24 | . . . . . . . . . . 3 13 8 Heat Flow Errors 7 | . . . . . . . . 1 . . 4 2 Energy Discharges 12 | . . . . . . . . 1 1 . 9 1 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . . 1 . 4 4 Data Loss (major) 3 | . . . . . . . . . . . 2 1 Misfires 3 | . . . . . . . . . . 1 1 1 Alerts 5 | . . . . . . . . . . . 3 2 Overload Shots 4 | . . . . . . . . . . . 4 . Overflow Damage 815 | . 3 . 17 . . . 72 225 204 151 . 143 Projectiles 40 | . 3 . 17 . . . . 11 . . . 9 Explosions . | . . . . . . . . . . . . . Melee 775 | . . . . . . . 72 214 204 151 . 134 Knockbacks 20 | . . . . . . . 3 11 . 3 . 3 Impact 6 | . . . . . . . . 1 . 2 . 3 Kinetic 12 | . . . . . . . 3 9 . . . . Secondary 2 | . . . . . . . . 1 . 1 . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 437 | . 30 4 238 108 . . 326 199 199 86 293 437 Average Temperature 96 | . 10 4 58 46 . . 116 70 141 31 122 164 Received Heat Transfer 2151 | . 300 51 207 . . . 459 78 120 207 . 729 Effects 8 | . . . . . . . . . . . 2 6 Interference 2 | . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 16 | . . . . . . . . 5 . 6 . 5 Impact Corruptions 29 | . . . . . . . 4 7 6 7 . 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . Heat Transferred 2722 | . 37 . 1258 259 . . 1073 . . . 50 45 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 402 | 10 186 96 402 206 . . 276 198 . . . . Initial 156 | . 6 46 37 156 . . . 91 . . . . Average 124 | 2 81 85 224 205 . . 111 111 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . Low Security (%) 78 | 100 100 100 35 1 . 100 75 100 . . . . Level 1 20 | . . . 60 98 . . 24 . . . . . Level 2 . | . . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 3 . 1 . . . 2 2 . . . . Investigation 4 | . 2 . . . . . 1 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 5 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 28 2 32 2 . . 16 19 1 13 . 3 Peak Tracking Total 8 | . 5 2 7 1 . . 8 5 1 4 . 3 Tactical Retreats 10 | . 4 . . . . . 2 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 4 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . . . 1 . . . . 1 . . 3 1 Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 24 | . 6 . 1 . 2 . 3 12 . . . . Terminals 16 | . 6 . 1 . . . 2 7 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Total Hacks 62 | . 17 . 4 . 2 . 8 31 . . . . Successful 25 | . 7 . 1 . 2 . 2 13 . . . . Failed 37 | . 10 . 3 . . . 6 18 . . . . Catastrophic 12 | . 4 . . . . . 2 6 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 8 . 3 . . . . 22 . . . . Terminals 44 | . 17 . 4 . . . 5 18 . . . . Fabricators 10 | . . . . . . . . 10 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . . Terminal Hacks 13 | . 7 . 1 . 2 . 2 1 . . . . Record 2 | . . . . . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 2 | . . . . . . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Process 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . . . . . . . . 7 . . . . Terminals 4 | . . . . . . . . 4 . . . . Botnet 4 | . . . . . . . . 4 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 1 . . . 2 11 . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 271 | . . . . . . . . 271 . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . 4 3 Highest-Rated Group 150 | . . . . . . . . . . . 150 111 Highest-Rated Ally 39 | . . . . . . . . . . . 39 38 Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9439 | 82 1034 336 779 317 327 70 753 1352 635 974 2083 697 Spaces Moved 4561 | 48 605 220 343 214 228 51 345 704 355 394 856 198 Core 2 | 2 . . . . . . . . . . . . Treads 1334 | . . . . . . . 6 . . 274 856 198 Legs . | . . . . . . . . . . . . . Wheels 3225 | 46 605 220 343 214 228 51 339 704 355 120 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 116 135 135 140 140 150 155 155 240 240 Average Speed 173 | 89 103 140 127 135 139 140 156 164 163 225 240 299 Slowest Speed 320 | 95 140 140 135 135 140 140 320 260 170 240 320 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 94 46 32 36 60 19 39 19 55 52 92 31 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . . . . . 1 . 4 . Spaces Dug 9 | . . . 1 . . . 1 7 . . . . Terrain Destroyed 37 | . . . 1 . . . 9 23 1 1 . 2 Melee 3 | . . . 1 . . . 1 1 . . . . Projectile 34 | . . . . . . . 8 22 1 1 . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5582 | 69 931 232 574 235 237 50 494 810 380 437 882 251 Wait 457 | 1 223 2 126 11 . . 56 18 1 12 4 3 Move 4549 | 47 604 219 342 213 227 50 344 703 354 393 855 198 Hop . | . . . . . . . . . . . . . Pick Up 77 | 6 22 3 21 1 3 . 13 4 1 1 2 . Fast Attach 37 | 7 1 . 2 . . . 6 12 1 . 6 2 Attach 35 | . 5 . 4 . 2 . 4 2 3 3 3 9 Detach 12 | . . . . . . . 2 1 2 . 7 . Swap 50 | . 6 . 9 3 2 . 11 8 2 5 . 4 Drop 78 | . 19 . 11 3 3 . 20 14 1 . 2 5 Fire 226 | 8 51 8 58 4 . . 27 30 12 8 3 17 Melee 61 | . . . 1 . . . 11 18 3 15 . 13 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 83 | -11/Junkyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 12) 689 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Discovered new exit (range 10) 960 | -10/Materials | Discovered new exit (range 7) 1117 | -10/Materials | Entered Mines 1278 | -10/Mines | Assembled infested the area 1283 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1412 | -10/Mines | Discovered new exit (range 15) 1427 | -10/Mines | Learned location of Storage (-9) 1453 | -10/Mines | Entered Materials 1453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1636 | -9/Materials | Discovered new exit (range 16) 2232 | -9/Materials | Entered Mines 2258 | -9/Mines | Met a Derelict bent on vengeance 2322 | -9/Mines | Build established: Scavenger-Mutant 2336 | -9/Mines | Learned Materials stockpile data 2420 | -9/Mines | Discovered new exit (range 13) 2444 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2494 | -9/Mines | Discovered new exit (range 15) 2542 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2544 | -9/Mines | Discovered new exit (range 5) 2549 | -9/Mines | Entered Exiles 2549 | -9/Exiles | Found Exiles lab abandoned 2864 | -9/Exiles | Build established: Mutant 2864 | -9/Exiles | Discovered new exit (range 10) 2876 | -9/Exiles | Entered Mines 2927 | -8/Mines | Discovered new exit (range 12) 2946 | -8/Mines | Entered Materials 2946 | -8/Materials | Evolved 2 slots: Utility x2 3480 | -8/Materials | Garrison activated, responded to threat 3571 | -8/Materials | Build established: Scavenger-Mutant 3661 | -8/Materials | Discovered new exit (range 16) 3699 | -8/Materials | Entered Factory 3699 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3915 | -7/Factory | Fabricated Power Maul (x2) 4523 | -7/Factory | Lost 4 parts (1n3u) 5029 | -7/Factory | Discovered new exit (range 4) 5045 | -7/Factory | Discovered new exit (range 12) 5046 | -7/Factory | Identified exit to Lower Caves 5051 | -7/Factory | Entered Lower Caves 5114 | -7/Lower Caves | Identified exit to Lower Caves 5150 | -7/Lower Caves | Spotted B-75 Beast 5189 | -7/Lower Caves | Destroyed B-75 Beast 5204 | -7/Lower Caves | Lost 4 parts (1p1n2u) 5450 | -7/Lower Caves | Build established: Mutant 5686 | -7/Lower Caves | Entered another Lower Caves area 5967 | -7/Lower Caves | Ambushed by wild Derelicts 6576 | -7/Lower Caves | Discovered new exit (range 10) 6660 | -7/Lower Caves | Entered Zion 6880 | -7/Zion | Discovered new exit (range 11) 7101 | -7/Zion | Learned Factory non-interactive machine intel 7140 | -7/Zion | Found CR-A16's Pointy Stick 7512 | -7/Zion | Learned location of Warlord (-4) 7591 | -7/Zion | Found Prototype Processor 7591 | -7/Zion | Identified Spectral Analyzer 7602 | -7/Zion | Found Prototype Processor 7602 | -7/Zion | Identified Exp. Target Analyzer 7606 | -7/Zion | Found Prototype Processor 7606 | -7/Zion | Identified Exp. Targeting Computer 7607 | -7/Zion | System corruption reached 10% 7758 | -7/Zion | Given A8's code to call for help 8008 | -7/Zion | Given the Hacking Drone Bay 8499 | -7/Zion | Imprinted 8501 | -7/Zion | Declared Zion's savior 8739 | -7/Zion | Discovered new exit (range 3) 8739 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8743 | -7/Zion | Entered Deep Caves 8743 | -7/Deep Caves | Accompanied by 4 allies 9288 | -7/Deep Caves | Z-Facility disabled 9314 | -7/Deep Caves | Attacked by Z-Imprinter 9357 | -7/Deep Caves | Core integrity fell below 50% 9406 | -7/Deep Caves | Core integrity fell below 20% 9440 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09393_ Extracted 150 matter. 09408_ Z-Imprinter knocked back. 09411_ CR-A16's Pointy Stick follow-up attack on Z-Imprinter. 09411_ Lgt. Treads destroyed. 09414_ System corrupted: Component data lost. 09414_ Destroyed Prototype Hover Unit. 09414_ Destroyed Adv. Phase Shifter. 09414_ Z-Imprinter system corrupted by crushing effect. 09414_ Z-Imprinter knocked back. 09418_ CR-A16's Pointy Stick follow-up attack on Z-Imprinter. 09421_ Lgt. Treads destroyed. 09423_ Destroyed Prototype Energy Gun. 09423_ Destroyed Zio. Light DM Reactor. 09423_ Z-Imprinter system corrupted by crushing effect. 09424_ Arm. Treads destroyed. 09430_ Zio. Light DM Reactor destroyed. 09432_ Z-Imprinter knocked back. 09438_ Z-Imprinter suffers critical hit (Smash). 09438_ Destroyed Zio. Light DM Reactor. 09438_ Z-Imprinter system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????####? | | ????????#??### #??????######????????????????## # | | ??????? ## # ????### ##???????????????# | | ?????? ##### #??????????????## | | ?????? ???????####????# | | ????? ??????## ##???# | | ????? #??????# ###### | | ???? #??????# #### # | | ???" ##??????# #??#### | | ???" ######## #??????# | | ?""" #?####??# | | ?""" ### #### | | ?? | | ?""" ;##### #### #### | | """" ! #???# ##??# #??? | | """" !%! #????# #???# ##?? | | " "" !@I;#????????# ##??# ### | | " % #??????### ##?# | | ] ! #??????# #?# | | #?????# ### ### | | #?????# #?####?? | | ##?????## ##??????? | | "" ##??????#######???????? | | """" #????????????????????? | | #????###????####?????? | | """ ##???## ##?## #?????? | | """" ! ##????# ## ##????? | | """"" #?????# #????? | | """"" #????# ### ##???? | | """"" #???# #" ##??? | | ?""" #???## ### #?## | | """ ##????## ### | | #??????## ###### ## | | """" #???????## ###?## | | "" #???????## ##?# | | #????????# #?# ## | | #??????## #?# ## | | #??????# #?# # | | #?????# #?# # | | #?????# ##?# ## | | #?????# #??####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 27 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagTerrainPlating Manual? 0 Play Time 00:51:56 Cumulative 335.9 hours Start 2023.04.08 @ 17:41:46 End 2023.04.08 @ 18:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 22 Types 19/0/2/1/0/0/0/0/0 Lore% 70 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ab1872-2807-429b-94cb-9ffe7b39c715