Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 19:40:54 Player: satan5 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (253) 1265 Value Destroyed (11637) 11637 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3949) 3949 TOTAL SCORE: 24551 Bonus ------- High Alert Combat Kills 1674 Follower Combat Kills 1103 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 708 Friendly Fire -536 Cogmind --------- Core Integrity 0/1300 Matter 41/300 Energy 100/100 System Corruption 16% Temperature Cool (24) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Improved Heat Sink Centrium Light Armor Plating EM Disruption Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Long-range Sensor Array Improved Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Makeshift Ablative Armor Improved Thermal Shield > --- WEAPON ----------- Heavy Beamcaster Vortex Rifle Vortex Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Precision Grenade Launcher Thermoblaster Thermoblaster [Rating: 152] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Improved Treads Leg Myomer Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Makeshift Ablative Armor Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Thermoblaster Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . 4 . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . 1 . . . . . . Utility 7 | . . . . . 2 1 . . 1 . 1 . . . . 2 . Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Parts Attached 344 | 6 1 9 . 1 19 47 28 5 19 55 21 22 4 19 . 62 26 Power 27 | 1 . 2 . . 2 1 . . 3 8 1 3 1 . . 4 1 Engine 8 | 1 . 1 . . . 1 . . 1 3 . 1 . . . . . Core 13 | . . 1 . . 2 . . . 2 5 . 1 1 . . 1 . Reactor 6 | . . . . . . . . . . . 1 1 . . . 3 1 Propulsion 80 | 2 . 2 . 1 7 9 7 . 4 15 5 6 . 7 . 12 3 Treads 3 | . . . . . . . . . . 3 . . . . . . . Leg 77 | 2 . 2 . 1 7 9 7 . 4 12 5 6 . 7 . 12 3 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 114 | 1 1 4 . . 7 19 7 1 5 12 9 7 . 6 . 24 11 Device 86 | . 1 2 . . 5 14 7 . 4 11 7 6 . 1 . 20 8 Storage 9 | 1 . 2 . . 1 . . 1 . . 1 1 . . . 1 1 Processor 10 | . . . . . 1 2 . . . . 1 . . 4 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . . 3 . . 1 1 . . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 1 . . 3 18 14 4 7 20 6 6 3 6 . 22 11 Energy Gun 65 | 1 . 1 . . 1 5 8 2 6 12 3 3 1 4 . 13 5 Energy Cannon 17 | . . . . . . 2 1 1 . 4 1 2 1 1 . 4 . Ballistic Gun 13 | 1 . . . . 2 7 1 . . . . 1 . . . 1 . Ballistic Cannon 2 | . . . . . . 1 . . . . 1 . . . . . . Launcher 18 | . . . . . . . 3 . 1 2 1 . 1 1 . 3 6 Special Weapon 3 | . . . . . . . . 1 . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . . 5 4 . 2 . 3 . . 8 . 5 4 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . Parts Lost 107 | . 1 . . . 9 6 2 1 9 33 3 10 1 . . 12 20 Power 16 | . 1 . . . . . . . 2 8 . 2 1 . . . 2 Propulsion 36 | . . . . . 4 2 1 1 3 12 2 5 . . . 1 5 Utility 27 | . . . . . 3 1 1 . 2 5 . 1 . . . 6 8 Weapon 28 | . . . . . 2 3 . . 2 8 1 2 . . . 5 5 Highest Loss Streak 18 | . 1 . . . 3 2 1 1 9 7 1 6 1 . . 5 18 To Critical Strikes 5 | . . . . . . . . . . 1 . 3 . . . . 1 Average Slot Usage (%) 95 | . 93 99 100 100 88 97 98 97 85 93 90 92 94 94 100 98 91 Engine 3 | . 14 8 . . . 4 7 7 3 2 1 3 5 5 5 1 . Core 4 | . . 5 14 14 9 2 . . 4 7 5 5 5 5 5 2 3 Reactor 1 | . . . . . . . . . . . 3 1 . . . 4 3 Leg 26 | . 28 28 28 28 28 29 29 28 19 21 22 25 26 26 31 27 24 Device 16 | . 7 13 14 14 19 13 6 7 10 16 15 19 21 20 15 22 25 Storage 4 | . 14 14 14 14 9 7 7 7 5 5 5 . . . . . 3 Processor 12 | . . . . . 4 13 23 23 15 11 14 15 15 11 15 15 8 Energy Gun 13 | . 14 14 14 14 11 3 12 15 18 15 20 17 15 13 10 13 10 Energy Cannon 3 | . . . . . . 8 8 5 2 4 . 3 4 2 5 3 3 Ballistic Gun 2 | . 14 14 14 14 6 9 . . . . . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . 9 Heaviest Build 161 | 11 12 18 18 18 27 40 40 65 80 102 93 89 57 68 66 90 161 Greatest Support 165 | 20 20 25 25 28 48 69 72 72 84 85 115 125 105 165 160 165 160 Greatest Overweight (x) 4 | . . . . . 1 1 . 1 1 4 1 . . . . . 3 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 10 10 10 20 20 20 20 20 5 5 5 10 25 Average Capacity 11 | 6 8 8 8 8 9 10 10 17 20 20 20 5 5 5 5 5 12 Most Carried 20 | 5 5 9 8 8 10 10 10 16 20 20 20 19 5 5 5 10 11 Average Carried 9 | 2 3 7 8 8 8 9 9 11 16 15 19 4 4 4 5 5 8 Final Capacity 20 | 8 8 8 8 8 10 10 10 20 20 20 20 5 5 5 5 10 5 Final Carried 20 | 2 5 8 8 8 9 10 9 16 14 20 20 5 4 5 5 8 4 Class Distribution -------------------- 38% | Scavenger-Gunner 29% | Scavenger-Skirmisher 11% | Gunner 10% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Matter Collected 4390 | 248 46 89 . 59 255 806 326 131 159 709 228 242 10 241 10 622 209 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 13442 | . 78 143 . 42 867 1121 1318 615 1168 2580 728 783 83 243 127 2688 858 Parts 546 | . 10 15 . 1 37 58 87 24 38 78 25 18 7 9 4 109 26 Haulers Intercepted 13 | . . . . . 1 2 5 . 1 . 3 . . . . 1 . Recyclers Shooed 6 | . . . . . 1 2 . . . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . 13 5 . 4 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 191 | . 3 1 . 1 13 16 17 6 17 37 8 9 5 6 4 32 16 Guns 116 | . 3 1 . 1 11 10 8 4 11 17 7 9 2 . 2 23 7 Cannons 44 | . . . . . . 6 8 2 4 14 . . . 2 . 8 . AOE 21 | . . . . . 1 . . . 1 2 . . 3 3 2 1 8 Classes Destroyed 22 | . 3 4 . . 3 2 . 1 3 2 . 1 . 1 . 1 1 Worker 7 | . . 1 . . . 2 2 . . . . . . . . 2 . Builder 5 | . . 1 . . . . 1 1 . 2 . . . . . . . Tunneler 3 | . . 1 . . . . . . 2 . . . . . . . . Hauler 13 | . . . . . 1 2 5 . 1 . 3 . . . . 1 . Recycler 17 | . . 1 . . 1 3 1 4 1 4 . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 10 | . 1 . . . 2 2 1 . 1 2 . . . . . 1 . Swarmer 29 | . 2 . . . . 3 . . . 8 . 3 5 . 4 4 . Saboteur 4 | . . . . . . . . . 1 . . . . 2 . . 1 Grunt 66 | . 1 1 . 1 8 8 3 1 14 15 3 . . 2 . 6 3 Brawler 4 | . . . . . . . . . 1 3 . . . . . . . Duelist 4 | . . . . . . . . . 1 . . . . . . . 3 Protector 2 | . . . . . . . . 1 . 1 . . . . . . . Sentry 40 | . . . . . 5 3 11 3 1 6 1 1 . . . 7 2 Specialist 4 | . . . . . . . . . . . . . . . . . 4 Hunter 19 | . . . . . . 1 1 . 1 . 1 4 . . . 8 3 Programmer 17 | . . . . . . 1 2 1 . 2 3 1 . 1 . 6 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . 2 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 2 1 . 1 4 5 7 3 9 12 3 3 5 6 4 4 8 Combat Bots Only 11 | . 2 1 . 1 4 4 3 3 7 11 3 3 5 6 4 4 8 Max Kills in Single Turn 3 | . 1 1 . 1 1 2 3 2 2 3 1 2 3 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . 1 . . . 1 1 . . 3 2 2 1 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1364 | . 23 13 . 4 101 100 189 13 58 216 52 111 3 12 13 192 264 Missed 451 | . 9 3 . 1 34 36 75 3 17 67 15 29 . 3 5 57 97 Damage Taken 16020 | . 130 116 . 33 1148 767 1010 114 729 3088 782 1303 50 308 187 2828 3427 Core 2604 | . 8 47 . . 198 89 99 . 124 278 111 349 . . . 258 1043 Absorbed by Shields 605 | . . . . . . . . 2 156 231 . 216 . . . . . Ignored by Resistances 67 | . . . . . . . . . . . . . . . . 67 . Regen/Repaired (Parts) 374 | . . . . . . . . . . . . . . 199 . 175 . Core Remaining (%) 72 | 100 . . . 78 64 . . 73 . 59 . . . . 60 . . Volleys Fired 584 | . 8 13 . 4 52 63 41 30 24 91 27 33 8 9 26 105 50 Largest 4 | . 2 2 . 2 2 3 3 3 4 4 4 4 4 4 4 4 4 Hottest 706 | . 60 95 . 95 131 226 250 250 330 324 324 348 348 527 527 706 520 Shots Fired 1582 | . 16 24 . 8 103 168 113 54 89 282 106 126 24 29 36 281 123 Gun 1107 | . 16 24 . 8 103 109 63 25 76 160 106 111 19 16 10 189 72 Cannon 390 | . . . . . . 59 46 13 10 100 . 15 4 8 25 87 23 Launcher 56 | . . . . . . . 4 . 3 9 . . 1 5 1 5 28 Special 29 | . . . . . . . . 16 . 13 . . . . . . . Kinetic 140 | . 8 13 . 4 31 84 . . . . . . . . . . . Thermal 1355 | . 8 11 . 4 72 84 109 38 86 260 106 126 23 29 36 259 104 Explosive 32 | . . . . . . . . . 3 9 . . 1 . . . 19 Electromagnetic 6 | . . . . . . . 4 . . . . . . . . 2 . Entropic 20 | . . . . . . . . . . . . . . . . 20 . Robot Hit Streak 45 | . 3 4 . 1 9 14 17 18 13 21 9 8 7 16 8 45 11 Robot Miss Streak 9 | . 4 4 . 3 3 9 5 3 6 4 5 9 . 2 2 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 17 | . 1 . . . 2 . . . 4 7 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 1 1 1 . . . . . Shots Hit Robots 963 | . 9 13 . 3 71 99 75 41 68 191 65 58 2 21 11 175 61 Core Hits 611 | . 6 9 . 2 34 39 62 36 80 134 30 27 6 15 8 78 45 Critical Kills 5 | . . . . . . 1 . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . . . . 1 . . . . . . . . . . 2 4 Critical Strikes 47 | . . . . . 5 3 . . . 8 6 6 . 2 1 8 8 Burn 35 | . . . . . 4 2 . . . 8 6 6 . 2 1 6 . Destroy 12 | . . . . . 1 1 . . . . . . . . . 2 8 Melee Attacks 9 | . . . . . . 9 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . 9 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30451 | . 115 197 . 40 1215 2140 2339 804 2263 5406 1731 1527 219 1143 437 6586 4289 Guns 18169 | . 115 197 . 40 1189 1202 1146 590 1547 2678 1731 1382 48 322 182 4673 1127 Cannons 7066 | . . . . . . 938 1005 214 280 1977 . 145 . 298 106 1615 488 Explosions 5216 | . . . . . 26 . 188 . 436 751 . . 171 523 149 298 2674 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1492 | . 54 107 . 40 394 897 . . . . . . . . . . . Thermal 24435 | . 61 90 . . 795 1243 2202 804 2026 4655 1731 1527 48 1143 437 5693 1980 Explosive 3468 | . . . . . . . . . 237 751 . . 171 . . . 2309 Electromagnetic 196 | . . . . . 26 . 137 . . . . . . . . 33 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 860 | . . . . . . . . . . . . . . . . 860 . Highest Corruption 16 | . . . . . . 2 1 1 . 1 1 1 1 2 2 4 16 Average Corruption 1 | . . . . . . 1 1 1 . 1 1 1 1 1 2 2 6 Corruption Purged 3 | . . . . . . 1 . . . . . 1 . . . 1 . Corruption Blocked 6 | . . . . . . . . . . . . . . 6 . . . Effects 76 | . . . . . . 7 4 8 . 18 1 2 4 2 4 8 18 Message Errors 17 | . . . . . . 2 1 3 . 1 1 . 1 1 1 1 5 Matter Fused 18 | . . . . . . 4 1 1 . 7 . . 1 1 1 2 . Heat Flow Errors 4 | . . . . . . . 1 2 . 1 . . . . . . . Energy Discharges 16 | . . . . . . . 1 1 . 5 . . 2 . . 2 5 Data Loss (minor) 6 | . . . . . . . . . . 1 . 1 . . 2 1 1 Data Loss (major) 5 | . . . . . . . . . . 2 . 1 . . . 1 1 Alerts 1 | . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . 1 . . . 1 . . . . . 1 5 Overload Shots 78 | . . . . . . 17 28 10 10 . . . . . . 9 4 Effects 1 | . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . . . . Overflow Damage 400 | . . . . . . 15 75 . 39 107 . 47 . 7 10 44 56 Projectiles 198 | . . . . . . 15 43 . . 24 . 47 . 7 10 44 8 Explosions 202 | . . . . . . . 32 . 39 83 . . . . . . 48 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . . . . 21 . . . 62 114 . . . . . . 166 Shots 9 | . . . . . 1 . . . 2 3 . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 612 | . 18 78 . 135 99 282 429 450 456 485 503 612 241 200 200 378 485 Average Temperature 129 | . 13 25 . 59 30 72 148 135 140 95 187 240 104 126 112 109 169 Received Heat Transfer 2941 | . 30 57 . 18 534 195 222 18 280 851 184 27 . 39 . 225 261 Effects 57 | . . . . . . . 10 3 1 9 9 20 . . . 2 3 Shutdowns 16 | . . . . . . . 1 . . 3 5 6 . . . . 1 Energy Bleed 9 | . . . . . . . . 1 1 3 1 3 . . . . . Interference 20 | . . . . . . . 5 2 . 2 2 6 . . . 1 2 Matter Decay 2 | . . . . . . . . . . . . 1 . . . 1 . Short Circuit 2 | . . . . . . . . . . . 1 1 . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . 1 . . . . . Damage (major) 5 | . . . . . . . 4 . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 1 . 1 . 1 5 2 . . 1 . . 1 Combat Hostiles 10 | . . . . . 1 . 1 . 1 4 1 . . 1 . . 1 Parts Melted 111 | . . . . . 4 3 12 2 8 20 7 11 . 5 . 32 7 Heat Transferred 38900 | . 150 187 . . 1961 1989 3652 1237 3825 9064 2923 2701 74 1375 641 6846 2275 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Peak Influence 1032 | . 162 240 . 88 546 462 492 309 978 1032 685 . . . . 474 664 Initial 478 | . . 58 . . 33 210 96 135 359 478 458 . . . . 60 248 Average 391 | . 49 104 . 17 293 258 344 207 711 770 468 . . . . 241 372 Maximum Alert Level 3 | . . 1 . . 2 2 2 1 3 3 2 . . . . 2 2 Low Security (%) 24 | 100 100 90 . 100 23 37 6 45 . . . . . . . 27 . Level 1 34 | . . 9 . . 47 44 67 54 18 1 27 . . . . 63 53 Level 2 24 | . . . . . 28 17 25 . 17 36 72 . . . . 9 46 Level 3 16 | . . . . . . . . . 63 62 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . 3 9 3 . 7 3 6 . . . . 10 . Investigation 6 | . . . . . . 2 1 . . . . . . . . 3 . Extermination 7 | . . . . . . 1 1 . . . 2 . . . . 3 . Reinforcement 14 | . 2 . . . . 2 1 . 2 1 2 . . . . 4 . Assault 7 | . . . . . . 1 . . 2 2 2 . . . . . . Garrison 9 | . . . . . 3 3 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Distress Signals 8 | . . . . . 1 1 4 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 11 7 . 3 43 21 23 10 23 61 28 9 2 31 5 36 29 Peak Tracking Total 17 | . 5 3 . 3 8 3 4 3 5 10 10 3 2 17 5 4 10 Tactical Retreats 16 | . 2 1 . . 3 1 2 . . 6 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Traps Triggered 18 | . . . . . . 3 5 . . 2 . . . . . 6 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . . . . . . . . . 1 29 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Machines Disabled 28 | . . . . . 7 1 1 . 3 2 7 . . . . 2 5 Max in Single Turn 2 | . . . . . 2 1 1 . 2 1 1 . . . . 1 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Machines Accessed 70 | . 1 . . . 4 7 11 11 2 7 4 . . 10 . 10 3 Terminals 41 | . . . . . 3 3 9 6 1 7 4 . . . . 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . . . . . 1 . Recycling Units 8 | . 1 . . . . . 1 5 1 . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . . . . 3 . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 . Total Hacks 158 | . 2 . . . 13 15 23 24 2 13 8 . . 28 . 22 8 Successful 71 | . . . . . 7 5 8 8 . 2 1 . . 28 . 11 1 Failed 87 | . 2 . . . 6 10 15 16 2 11 7 . . . . 11 7 Catastrophic 23 | . . . . . 2 4 3 3 2 2 3 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 3 . 1 14 2 . . . . 1 . . . Terminals 85 | . . . . . 8 7 17 12 1 13 8 . . . . 11 8 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 3 3 . . . . . . . . 3 . Recycling Units 18 | . 2 . . . . . 3 12 1 . . . . . . . . Scanalyzers 14 | . . . . . 5 2 . . . . . . . . . 7 . Garrison Access 4 | . . . . . . 3 . . . . . . . . . 1 . Terminal Hacks 53 | . . . . . 3 2 7 4 . 2 1 . . 28 . 5 1 Record 29 | . . . . . . . . . . . . . . 27 . 2 . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 . . 1 . . . . . . . 1 . Open Door 8 | . . . . . . . 5 . . 2 . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 1 1 . . . . 1 . . . . 1 . Locate Traps 3 | . . . . . . . 2 . . . . . . . . 1 . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 1 1 . . . . . . . . 2 . Scan Component 3 | . . . . . . 1 1 . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 4 2 . . . . . . . . . 3 . Insert Component 5 | . . . . . 2 1 . . . . . . . . . 2 . Analyze 4 | . . . . . 2 1 . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . . 4 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . Tunnel 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . . . 4 7 6 9 2 7 4 . . . . 9 3 Full Trace Events 3 | . . . . . . 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 1 . . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 3 . . 2 . . . . . . . . Machine Destruction 5 | . . . . . . 3 . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 6 . 10 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Total Allies 29 | . . 5 . 1 . . 3 6 . 14 . . . . . . . Largest Group 9 | . . 5 4 4 4 . 3 6 5 9 9 . . . . . . Highest-Rated Group 262 | . . 82 51 71 71 . 83 140 128 262 262 . . . . . . Highest-Rated Ally 40 | . . 31 16 31 31 . 31 40 40 39 39 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . 33 . 13 26 . 10 7 17 72 31 . . . . . . Total Damage 5389 | . . 379 . 164 874 . 148 168 408 1308 1940 . . . . . . Kills 45 | . . 6 . 2 9 . . 3 2 10 13 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Robot Analysis Total 2 | . . . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . . . Drone Launches 14 | . . . . . . . 14 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Turns Passed 15024 | 59 159 763 331 275 790 1690 874 711 386 2612 838 1030 312 1206 393 1989 606 Spaces Moved 8779 | 39 107 552 181 185 436 1053 528 463 139 1091 380 706 206 939 287 1171 316 Core 64 | 12 . . . . . . . . . . . . . . . . 52 Treads 75 | . . . . . . . . . . 75 . . . . . . . Legs 8640 | 27 107 552 181 185 436 1053 528 463 139 1016 380 706 206 939 287 1171 264 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 110 110 108 50 Average Speed 132 | 98 120 120 120 120 129 120 121 133 181 195 180 120 120 119 110 111 111 Slowest Speed 400 | 120 120 120 120 120 190 190 127 190 190 400 190 120 120 120 110 113 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 24 95 58 50 46 33 69 98 6 96 16 84 41 96 39 29 32 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . 1 3 . . . . . 2 . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . . . . 4 1 . . . . Spaces Dug 66 | . . . . . . 13 . . . . . . 6 . 13 22 12 Terrain Destroyed 583 | . . . . . 2 16 21 6 25 77 4 11 15 15 22 88 281 Melee 7 | . . . . . . 7 . . . . . . . . . . . Projectile 215 | . . . . . . 9 16 6 3 15 4 11 6 2 22 80 41 AOE 361 | . . . . . 2 . 5 . 22 62 . . 9 13 . 8 240 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Ext Fac Upp Upp War Pro Res Arm Total 11026 | 58 121 630 295 231 565 1330 665 515 199 1363 485 819 254 1002 332 1653 509 Wait 950 | 9 2 39 115 39 31 124 28 6 1 65 29 41 36 16 20 258 91 Move 8762 | 38 106 551 180 184 435 1052 527 462 138 1090 379 705 205 938 286 1170 316 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 180 | 5 4 9 . 1 18 15 10 9 12 46 11 7 . 3 . 19 11 Fast Attach 107 | 3 . 3 . . 4 10 12 . 1 5 8 11 . 15 . 29 6 Attach 115 | 3 1 1 . . 12 8 7 2 13 34 2 7 1 . . 14 10 Detach 5 | . . . . . 1 1 2 . . . . . . . . 1 . Swap 123 | . . 5 . 1 3 29 9 3 6 16 11 4 3 4 . 19 10 Drop 178 | . . 9 . 2 9 19 22 3 4 11 17 11 1 17 . 38 15 Fire 584 | . 8 13 . 4 52 63 41 30 24 91 27 33 8 9 26 105 50 Melee 9 | . . . . . . 9 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Tes) -3/Armory (discovered 2 exits: *Res / Lab) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 6) 219 | -10/Materials | Entered Mines 242 | -10/Mines | Discovered new exit (range 9) 316 | -10/Mines | Build established: Mutant 501 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 900 | -10/Mines | Found Prototype Device 900 | -10/Mines | Identified Exp. Sensor Array 955 | -10/Mines | Learned Materials stockpile data 964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 964 | -10/Mines | Discovered new exit (range 5) 982 | -10/Mines | Entered Exiles 982 | -10/Exiles | Accompanied by 4 allies 1015 | -10/Exiles | Met 8R-AWN 1070 | -10/Exiles | Met EX-HEX 1214 | -10/Exiles | Met EX-BIN 1232 | -10/Exiles | Met EX-DEC 1295 | -10/Exiles | Discovered new exit (range 15) 1313 | -10/Exiles | Entered Mines 1313 | -9/Mines | Accompanied by 3 allies 1316 | -9/Mines | Met a Derelict bent on vengeance 1369 | -9/Mines | Received a Mining Laser from a helpful Derelict 1572 | -9/Mines | Discovered new exit (range 10) 1588 | -9/Mines | Entered Materials 1588 | -8/Materials | Accompanied by 4 allies 1588 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1816 | -8/Materials | Lost 3 allies 1833 | -8/Materials | Build established: Scavenger-Mutant 1877 | -8/Materials | Lost 3 parts (1n1u1w) 1885 | -8/Materials | Garrison activated, responded to threat 1923 | -8/Materials | Lost 3 parts (1n2u) 2360 | -8/Materials | Discovered new exit (range 15) 2377 | -8/Materials | Identified exit to Factory 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2379 | -7/Factory | Identified exit to Storage 2906 | -7/Factory | Garrison activated, responded to threat 3547 | -7/Factory | Build established: Scavenger-Skirmisher 4068 | -7/Factory | Entered Storage 4076 | -7/Storage | Build established: Gunner 4400 | -7/Storage | Allied Derelicts emerged from ambush trap array 4416 | -7/Storage | Learned location of Armory (-3) 4648 | -7/Storage | Lost 15 allies 4720 | -7/Storage | Discovered new exit (range 16) 4752 | -7/Storage | Identified exit to Factory 4937 | -7/Storage | Used back door to open Recycling access 4937 | -7/Storage | Discovered new exit (range 5) 4941 | -7/Storage | Identified exit to Recycling 4942 | -7/Storage | Entered Recycling 5394 | -7/Recycling | Discovered new exit (range 9) 5621 | -7/Recycling | Identified exit to Factory 5653 | -7/Recycling | Entered Factory 5653 | -5/Factory | Accompanied by 5 allies 5653 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5695 | -5/Factory | Garrison activated, responded to threat 5915 | -5/Factory | Garrison activated, responded to threat 5953 | -5/Factory | First assault squad dispatched 5976 | -5/Factory | Destroyed 7 combat bots 5980 | -5/Factory | Build established: Scavenger-Gunner 5981 | -5/Factory | Lost 9 parts (2p3n2u2w) 6011 | -5/Factory | Discovered new exit (range 16) 6038 | -5/Factory | Identified exit to Extension 6039 | -5/Factory | Entered Extension 6339 | -5/Extension | First assault squad dispatched 6395 | -5/Extension | Build established: Scavenger-Skirmisher 6489 | -5/Extension | Disrupted transfer network 6507 | -5/Extension | Lost 5 parts (2p2n1w) 6652 | -5/Extension | Lost 7 parts (1p1n3u2w) 6693 | -5/Extension | Spotted B-75 Beast 6707 | -5/Extension | Destroyed 11 combat bots 6737 | -5/Extension | Lost 6 parts (2p4n) 6790 | -5/Extension | Build established: Scavenger-Gunner 6922 | -5/Extension | Rescued a captive Derelict 6922 | -5/Extension | Rescued a captive Derelict 7042 | -5/Extension | Disrupted transfer network 7191 | -5/Extension | Destroyed B-75 Beast 7209 | -5/Extension | Spotted B-75 Beast 7219 | -5/Extension | Destroyed B-75 Beast 7240 | -5/Extension | Lost 5 parts (1n2u2w) 7402 | -5/Extension | Lost 4 allies 7656 | -5/Extension | Lost 7 parts (2p3n2w) 7968 | -5/Extension | Rescued a captive Derelict 7969 | -5/Extension | Rescued a captive Derelict 8109 | -5/Extension | Discovered new exit (range 10) 8110 | -5/Extension | Discovered new exit (range 6) 8643 | -5/Extension | Identified exit to Cetus 8646 | -5/Extension | Identified exit to Factory 8651 | -5/Extension | Entered Factory 8651 | -4/Factory | Accompanied by 9 allies 8651 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8997 | -4/Factory | Lost 7 allies 9437 | -4/Factory | First assault squad dispatched 9443 | -4/Factory | Discovered new exit (range 5) 9488 | -4/Factory | Identified exit to Upper Caves 9489 | -4/Factory | Entered Upper Caves 9780 | -4/Upper Caves | Encountered a Warlord checkpoint 9786 | -4/Upper Caves | Build established: Scavenger-Skirmisher 9790 | -4/Upper Caves | Ambushed by research squad 9886 | -4/Upper Caves | Lost 6 parts (1p3n2w) 9887 | -4/Upper Caves | Learned 8 Research zone layouts 10178 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10252 | -4/Upper Caves | Discovered new exit (range 13) 10267 | -4/Upper Caves | Identified exit to Upper Caves 10519 | -4/Upper Caves | Entered another Upper Caves area 10811 | -4/Upper Caves | Discovered new exit (range 5) 10815 | -4/Upper Caves | Identified exit to Warlord 10831 | -4/Upper Caves | Entered Warlord 10909 | -4/Warlord | Discovered new exit (range 9) 10971 | -4/Warlord | System corruption cleaned by Quarantine Array 11019 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11071 | -4/Warlord | Met Warlord 11096 | -4/Warlord | Warlord's base attacked by MAIN.C 11203 | -4/Warlord | Learned 4 Armory zone layouts 11203 | -4/Warlord | Learned 4 Access zone layouts 11205 | -4/Warlord | Learned Factory fabricator intel 11205 | -4/Warlord | Learned Armory scanalyzer intel 11205 | -4/Warlord | Learned Research scanalyzer intel 11207 | -4/Warlord | Learned location of Command (-1) 11207 | -4/Warlord | Learned Research emergency access door positions 11446 | -4/Warlord | Warlord forces counterattacked 11689 | -4/Warlord | Found Prototype Energy Gun 11689 | -4/Warlord | Identified Vortex Rifle 11694 | -4/Warlord | Found Prototype Energy Gun 11694 | -4/Warlord | Identified Vortex Rail 11703 | -4/Warlord | Found Vortex Rifle 11771 | -4/Warlord | Warlord base infiltrated, sounded retreat 11904 | -4/Warlord | Spotted Striker 11904 | -4/Warlord | Spotted Executioner 11904 | -4/Warlord | Spotted Striker 11917 | -4/Warlord | Destroyed Executioner 11930 | -4/Warlord | Found Corrupted Prototype Processor 11930 | -4/Warlord | Identified Exp. Targeting Computer 11936 | -4/Warlord | Found Prototype Processor 11936 | -4/Warlord | Identified Exp. Melee Analysis Suite 11950 | -4/Warlord | Lost 7 allies 11972 | -4/Warlord | Found Prototype Processor 11972 | -4/Warlord | Identified Exp. Core Analyzer 11996 | -4/Warlord | Spotted Striker 12000 | -4/Warlord | Spotted Striker 12030 | -4/Warlord | Identified exit to Proximity Caves 12037 | -4/Warlord | Entered Proximity Caves 12044 | -3/Proximity Caves | Lost 10 allies 12230 | -3/Proximity Caves | Build established: Scavenger-Gunner 12400 | -3/Proximity Caves | Discovered new exit (range 13) 12423 | -3/Proximity Caves | Identified exit to Research 12430 | -3/Proximity Caves | Entered Research 12430 | -3/Research | Evolved 2 slots: Utility x2 12431 | -3/Research | Identified exit to Research 12433 | -3/Research | Loaded intel: 6 scanalyzer locations 12534 | -3/Research | Repaired Mak. Ablative Armor 12662 | -3/Research | Discovered new exit (range 5) 12673 | -3/Research | Identified exit to Testing 13517 | -3/Research | Lost 3 parts (2u1w) 13813 | -3/Research | Discovered exit to Research (range 13) 14313 | -3/Research | Discovered exit to Research (range 11) 14341 | -3/Research | Discovered new exit (range 8) 14382 | -3/Research | Lost 5 parts (1n3u1w) 14393 | -3/Research | Identified exit to Armory 14419 | -3/Research | Entered Armory 14420 | -3/Armory | Identified exit to Lab 14434 | -3/Armory | Found Prototype Launcher 14439 | -3/Armory | Found Prototype Launcher 14440 | -3/Armory | Identified Tesla Bomb Launcher 14441 | -3/Armory | Identified Adv. Micro-nuke Launcher 14506 | -3/Armory | Found Heavy Servo Lattice 14692 | -3/Armory | Build established: Scavenger-Skirmisher 14966 | -3/Armory | Crushed by falling debris 14966 | -3/Armory | System corruption reached 10% 14990 | -3/Armory | Core integrity fell below 50% 15002 | -3/Armory | Discovered exit to Research (range 14) 15017 | -3/Armory | Destroyed 8 combat bots 15020 | -3/Armory | Spotted B-86 Titan 15022 | -3/Armory | Core integrity fell below 20% 15025 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 15002_ Slug penetrates Earth. 15002_ Penetrated by Slug. 15002_ EXIT=FOUND: RESEARCH 15006_ The unstable cave ceiling collapses. 15011_ BMAZ 15011_ Slug penetrates Wall. 15012_ Adv. Heat Sink destroyed. 15016_ Adv. Weapon Cycler blown off. 15016_ E-15 Imp destroyed. 15018_ Slug penetrates Wall. 15018_ Slug penetrates Door. 15019_ Slug penetrates Wall. 15019_ Penetrated by Slug. 15021_ Recycling Unit disabled. 15021_ Q-thruster tumbles out of recycling unit. 15021_ Penetrated by Slug. 15024_ Antigrav Array tumbles out of recycling unit. 15024_ Transfer Shaft disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####+###???? | | ????????????##+###################+#### #???? | | ????????????? #???? | | ??????????????? ^ #???? | | ????????????????? #???? | | ?????????????????? "" """ #???? | | ??????????????????### =[ """ """ #???? | | ??????????????????#BB =[ """ """ ####### | | ??????????????????#BB = @ [= # | | ??????????????????### = " + | | ????????????????????# " " x x # | | ????????????????????########## #### # | | ????????????????????????????##+##### ####### | | ??????????????????????????#! # #?????? | | ??????????????????????????#! """ # !! #?????? | | ??????????????????????????# """ # !! #?????? | | ??????????????????????????# """/# !! #?????? | | ??????????????????????????# !"% | | ??????????????????????????# """ #! | | ??????????????????????????# """ # #####+## ## | | ?????????????????????????"" """ # #???????? #? | | ??????????????????????????F # #?????????#? | | ???????????????????????????? """ # #??????????? | | ???????????????????????????? """ # #??????????? | | ???????????????????????????? """ # #??????????? | | ????????????????????????????????? # #??????????? | | ????????????????????????????????? # #??????????? | | ?????????????????????????????????### #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 59 Targeting Accuracy 12 Core Analysis 9 Recoil Reduction 3 Particle Charging 25 Salvage Targeting 3 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed DroneLightThrower Manual? 0 Play Time 02:27:00 Cumulative 126.8 hours Start 2024.04.03 @ 17:13:34 End 2024.04.03 @ 19:40:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 26 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 51 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd91c1d9-7f58-4864-9694-8d5d70ea477c