Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 22:41:52 Player: champi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (235) 235 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 2855 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Structural Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Structural Scanner Seismic Detector Improved Targeting Computer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 37 | 6 13 10 7 1 Power 6 | 1 1 2 2 . Engine 5 | 1 1 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 14 | 2 6 4 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 3 | . 3 . . . Flight 9 | . 3 4 2 . Utility 11 | 1 5 3 1 1 Device 7 | . 4 2 1 . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun 4 | 2 1 1 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 5 8 7 1 Power 3 | . . 2 1 . Propulsion 8 | . 3 3 1 1 Utility 7 | . 1 2 4 . Weapon 3 | . 1 1 1 . Highest Loss Streak 7 | . 3 6 6 7 To Critical Strikes . | . . . . . Average Backups 3 | 1 3 4 4 3 Power . | . 1 . . 1 Propulsion . | . . . . . Utility 2 | . 1 3 4 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . . 2 . 1 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 70 | . 88 61 31 15 Engine 10 | . 14 8 . . Treads 5 | . 10 . . . Hover 5 | . 9 . . . Flight 5 | . 3 17 1 3 Device 15 | . 17 17 11 . Storage 3 | . 5 . . . Processor 4 | . 1 11 9 12 Energy Gun 16 | . 25 7 . . Peak Build Rating 12 | 6 7 9 12 3 Average Rating 5 | 4 6 6 6 1 On Entrance 3 | . 6 6 2 2 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 14 15 7 14 . Greatest Support 40 | 40 40 14 10 5 Greatest Overweight (x) 4 | . 4 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | 5 5 5 5 4 Average Carried 3 | 1 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 4 3 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 405 | 202 153 50 . . Remotely . | . . . . . Salvage Created 547 | . 398 97 52 . Parts 36 | . 21 7 8 . Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 8 | . 4 1 3 . Melee 4 | . . 1 3 . Guns 3 | . 3 . . . Classes Destroyed 7 | . 7 . . . Worker 2 | . 2 . . . Hauler 3 | . 2 1 . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 4 | . 1 . 3 . Grunt 4 | . 3 1 . . Best Kill Streak 3 | . 2 1 3 . Combat Bots Only 3 | . 2 1 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 320 | . 62 85 152 21 Missed 111 | . 17 39 46 9 Hits 209 | . 45 46 106 12 Projectile 209 | . 45 46 106 12 Critical Strikes 4 | . 1 . 3 . Damage Taken 2168 | . 491 645 906 126 Core 1057 | . 144 358 444 111 Absorbed by Shields 3 | . . . . 3 Core Remaining (%) 50 | 100 42 10 . . Volleys Fired 86 | . 69 17 . . Largest 2 | . 2 1 . . Hottest 100 | . 100 40 . . Shots Fired 132 | . 115 17 . . Gun 132 | . 115 17 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 132 | . 115 17 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 9 . . Robot Miss Streak 5 | . 5 2 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 90 | . 64 10 16 . Core Hits 31 | . 20 8 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 6 . . . Burn 6 | . 6 . . . Melee Attacks 21 | . . . 21 . Impact . | . . . . . Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1140 | . 834 148 158 . Guns 961 | . 834 127 . . Cannons . | . . . . . Explosions . | . . . . . Melee 158 | . . . 158 . Ramming 21 | . . 21 . . Kinetic . | . . . . . Thermal 961 | . 834 127 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 158 | . . . 158 . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Energy Discharges 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions . | . . . . . Melee 1 | . . . 1 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . 9 . . Shots . | . . . . . Rammed 10 | . . 9 1 . Targets Rammed 10 | . . 9 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 460 | . 460 41 . . Average Temperature 134 | . 144 14 . . Received Heat Transfer 441 | . 114 246 63 18 Effects 9 | . 9 . . . Shutdowns 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 1 | . 1 . . . Short Circuit 1 | . 1 . . . Damage (minor) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 3163 | . 2863 300 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 160 | . 50 111 160 128 Initial 113 | . . 7 44 113 Average 18 | . 5 26 35 119 Influence Increases 733 | . 230 192 296 15 Destroy 0b10 Robot/C 160 | . 80 20 60 . Destroy 0b10 Robot/NC 40 | . 35 5 . . Destroy Leader 48 | . 26 2 20 . Successful Hack 64 | . 13 15 36 . Destroy Structure 1 | . 1 . . . Partial Spotted 60 | . . 30 15 15 Lose Combat Pursuer 360 | . 75 120 165 . Influence Decreases 615 | . 212 104 227 72 Entered New Map 135 | . . 11 62 62 Time Decay 335 | . 168 73 94 . Lost Part 135 | . 44 20 61 10 Purge Threat 10 | . . . 10 . Squads Dispatched 6 | . 2 1 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . . 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 22 24 29 10 Peak Tracking Total 17 | . 3 9 17 7 Tactical Retreats 18 | . 6 9 3 . ECM-based Alert Blocks 15 | . 1 14 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 20 | . 6 8 5 1 Terminals 16 | . 5 6 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 66 | . 20 26 18 2 Successful 31 | . 6 14 11 . Failed 34 | . 14 11 7 2 Catastrophic 6 | . 2 2 1 1 Database Lockouts 1 | . . 1 . . Manual 18 | . 2 11 5 . Terminals 57 | . 18 20 17 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 25 | . 6 9 10 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Terminal Index 3 | . . 2 1 . Unreport Threat 2 | . . 1 1 . Locate Traps 4 | . 2 1 1 . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 6 | . 3 1 2 . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 8 4 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked 4 | . . . 4 . Non-combat 3 | . . . 3 . Combat 1 | . . . 1 . Robot Hacks Applied 6 | . . . 6 . parse_system 2 | . . . 2 . no_distress 2 | . . . 2 . find_recycling 1 | . . . 1 . check_alert 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1194 | . 706 297 191 . Sensors 561 | . 73 297 191 . Structural 617 | . 617 . . . Seismic 370 | . 370 . . . ECM 213 | . 18 195 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1586 | 75 881 323 249 58 Spaces Moved 1767 | 55 618 678 302 114 Core 388 | 22 14 16 251 85 Treads 191 | 33 158 . . . Legs . | . . . . . Wheels . | . . . . . Hover 283 | . 283 . . . Flight 905 | . 163 662 51 29 Fastest Speed 32 | 50 37 32 37 40 Average Speed 60 | 116 86 35 56 47 Slowest Speed 250 | 160 250 115 120 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 71 48 36 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2140 | 66 852 736 368 118 Wait 166 | . 126 11 29 . Move 1756 | 54 617 669 302 114 Hop 4 | . . 4 . . Pick Up 31 | 6 16 5 4 . Fast Attach 12 | 1 2 6 3 . Attach 25 | 5 9 4 6 1 Detach 3 | . . 2 1 . Swap 6 | . 4 2 . . Drop 17 | . 9 7 1 . Fire 86 | . 69 17 . . Melee 21 | . . . 21 . Ram 10 | . . 9 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 12) 759 | -10/Materials | Discovered new exit (range 9) 842 | -10/Materials | Lost 3 parts (1n1u1w) 872 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Discovered new exit (range 6) 898 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Identified exit to Materials 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x2 978 | -9/Materials | Discovered new exit (range 17) 993 | -9/Materials | Identified exit to Mines 1079 | -9/Materials | Central database locked down 1171 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Lost 6 parts (1p2n2u1w) 1263 | -9/Materials | Core integrity fell below 20% 1279 | -9/Materials | Discovered new exit (range 4) 1280 | -9/Materials | Entered another Materials area 1280 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1456 | -8/Materials | Identified exit to Factory 1486 | -8/Materials | Core integrity fell below 50% 1529 | -8/Materials | Core integrity fell below 20% 1529 | -8/Materials | Identified exit to Garrison 1529 | -8/Materials | Entered Garrison 1534 | -8/Garrison | Installed Relay Interface Framework 1563 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Lost 7 parts (1p2n3u1w) 1581 | -8/Garrison | Triggered checkpoint 1587 | -8/Garrison | Triggered checkpoint 1587 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Relay Interface Framework installed. [Achievement: Join The Dark Side] With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. Triggered Alarm Trap. An alarm sounds. Flight Unit+ destroyed. Connecting with Garrison Terminal... System corrupted: Energy discharge (-23). Beams of light sweep through the air. An alarm sounds. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Beams of light sweep through the air. An alarm sounds. Field strength at 76. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #?#####??????????????????? | | ????????????????????# #?ssss#??????????????????? | | ????????????????????# ## ###########????????? | | ????????????????????# ????????? | | ????????????????????# ???????? | | ????????????????????# @ ????????? | | ????????????????????# ##s ## #?????????????? | | ??????????????????### ## ## #?????????????? | | ??????????????????# "?????????????? | | ??????????????????# "?????????????? | | ??????????????????# "?????????????? | | ??????????????????# "?????????????? | | ????????????##????### ## ## #?????????????? | | ??????#######T####### ## ## #?????????????? | | ??????# ????????????? | | ??????# ??????????? | | ??????# ####??????????? | | ??????# #### ###########""""######?????????????? | | ??????# #?# #?????????????????????????????????? | | ??????# #?# #?????????????????????????????????? | | ??????# #??# #?????????????????????????????????? | | ??????# #??# #?????????????????????????????????? | | ####### #### #?????????????????????????????????? | | #?????????????????????????????????? | | ###### ######?????????????????????????????????? | | ###??# #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | #??# #??????????????????????????????????????? | | ###??# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force It's Just You Join The Dark Side Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed FluxPitchforkClaws Manual? 0 Play Time 00:44:27 Cumulative 7.5 hours Start 2026.01.02 @ 21:58:05 End 2026.01.02 @ 22:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b7c1b49-29a5-4562-b8ae-1bf8f3cf235e