Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 14:55:09 Player: Selene Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1117 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Scythe > --- INVENTORY (10) --- Aluminum Leg Heat Sink Small Storage Unit Small Laser Small Laser Assault Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Scythe > --- INVENTORY -------- Heat Sink Small Storage Unit Small Laser Small Laser Assault Rifle Autogun Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 3 7 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 3 | . . 3 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 85 88 Engine 12 | . 14 11 Treads 9 | . . 17 Leg 21 | . 28 15 Storage 15 | . 14 16 Processor 2 | . . 4 Energy Gun 3 | . 6 . Ballistic Gun 20 | . 21 20 Peak Build Rating 12 | 6 7 12 Average Rating 7 | 3 6 9 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 21 | 11 12 21 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 3 | 3 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 10 | 5 7 10 Average Carried 5 | 3 5 5 Final Capacity 10 | 8 8 10 Final Carried 8 | 4 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 430 | 205 80 145 Remotely . | . . . Salvage Created 225 | . 80 145 Parts 12 | . 5 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Melee 1 | . . 1 Guns 4 | . 2 2 Classes Destroyed 2 | . 1 1 Grunt 3 | . 2 1 Sentry 2 | . . 2 Best Kill Streak 2 | . 1 2 Combat Bots Only 2 | . 1 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 34 | . 11 23 Missed 8 | . 3 5 Damage Taken 344 | . 89 255 Core 40 | . . 40 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 22 | . 13 9 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 43 | . 25 18 Gun 43 | . 25 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 41 | . 23 18 Thermal 2 | . 2 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 9 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 15 20 Core Hits 8 | . 3 5 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 453 | . 149 304 Guns 297 | . 149 148 Cannons . | . . . Explosions . | . . . Melee 156 | . . 156 Ramming . | . . . Kinetic 297 | . 149 148 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 156 | . . 156 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions . | . . . Melee 2 | . . 2 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 6 24 Average Temperature 10 | . 6 13 Received Heat Transfer 183 | . 48 135 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 150 | . 65 150 Initial 27 | . . 27 Average 48 | . 17 86 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 8 | . 4 4 Peak Tracking Total 2 | . 2 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 3 | . . 3 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Record 1 | . . 1 Alert Level 1 | . . 1 Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 595 | 59 257 279 Spaces Moved 361 | 44 177 140 Core 20 | 20 . . Treads 81 | . . 81 Legs 260 | 24 177 59 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 104 120 143 Slowest Speed 200 | 200 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 40 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 449 | 54 197 198 Wait 23 | . 2 21 Move 359 | 43 176 140 Hop . | . . . Pick Up 14 | 5 3 6 Fast Attach 8 | 5 1 2 Attach 5 | 1 . 4 Detach 4 | . . 4 Swap 3 | . 2 1 Drop 6 | . . 6 Fire 22 | . 13 9 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x2 350 | -9/Materials | Build established: Mutant 596 | -9/Materials | Self-destructed Last Messages --------------- 00476_ Acquired Adv. Targeting Computer. 00481_ Acquired Scythe. 00514_ Connecting with Terminal... >>Query(Terminal) Interactive station connected to the central network via reliable hard line. Relevant information is monitored and relayed by the terminal's Operator. Types of information accessible directly from each terminal are limited in order to mitigate the negative impacts of unauthorized access. Access is restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. 00560_ Destroyed Heat Sink. 00563_ G-34 Mercenary destroyed. 00564_ Acquired 40 matter. 00569_ Acquired Aluminum Leg. 00581_ Destroyed Hover Unit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????/??????????????????????? | | ?????????????????????????a??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#a#?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????######## ############??????????? | | ?????????????????# # ## #??????????? | | ?????????????????# #@## "" #??????????? | | ?????????????????#""" [ # ## """ """ #??????????? | | ?????????????????#""" # ## """ S" #??????????? | | ?????????????????#""" + + """ #??????????? | | ?????????????????# # ## [#??????????? | | ???????????????########## ## ##?????????? | | ???????????????# # ## #?????????? | | ???????????????# T # ######+######?????????? | | ???????????????# ! # #### #????????????? | | ???????????????# # #????????????? | | ???????????????# + #????????????? | | ???????????????# """"" # #????????????? | | ???????????????# """"" ###### #????????????? | | ???????????????# """"" #????## ##????????????? | | ???????????????# #?????# #?????????????? | | ???????????????#######+##?????# #?????????????? | | ?????????????????????# #??????# #?????????????? | | ?????????????????????# #??????# #?????????????? | | ?????????????????????# #??????# #?????????????? | | ????????????????###### #??????# #?????????????? | | ????????????????#// ## #??????# ##########????? | | ????????????????#/ ## #??????# # #????? | | ????????????????#!! ## #####+## # """"" #????? | | ????????????????#! # """"" #????? | | ????????????????#!! =*# """"" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordExperimentalSaw Manual? 0 Play Time 00:15:42 Cumulative 4.5 hours Start 2025.01.03 @ 14:34:10 End 2025.01.03 @ 14:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5a83897-f430-4c5a-b37e-85f9101b0cb8