Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 01:32:01 Player: kite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (108) 540 Value Destroyed (3878) 3878 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1236) 1236 TOTAL SCORE: 8774 Bonus ------- High Alert Combat Kills 536 Entered Garrisons 400 Aligned with FarCom 300 Cogmind --------- Core Integrity 11/550 Matter 216/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Treading (235) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Grenade Launcher Heavy Mace Heavy Mace > --- INVENTORY (25) --- Carbon-fiber Leg High-capacity Storage Unit 0b10 Alert Chip Improved Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Shield Generator Flail Flail Flail Heavy Mace Heavy Mace Heavy Mace Great Maul Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardlight Generator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Improved VTOL Module High-capacity Storage Unit 0b10 Alert Chip Shield Generator Shield Generator System Shield Precision Beam Rifle Precision Beam Rifle Light Assault Rifle Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 67 | 6 5 1 1 . 34 13 1 6 Power 9 | 1 1 1 . . 3 2 . 1 Engine 7 | 1 1 1 . . 2 2 . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 2 . . . 12 7 . 3 Treads 25 | 2 2 . . . 11 7 . 3 Leg 1 | . . . . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 . 1 . 10 3 1 2 Device 6 | . 1 . . . 4 . . 1 Storage 4 | 1 . . 1 . 2 . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . . . . . 3 3 . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 1 . . . 9 1 . . Energy Gun 6 | 2 1 . . . 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 24 | . 1 . . . 8 6 . 9 Power 6 | . 1 . . . 3 1 . 1 Propulsion 11 | . . . . . 2 4 . 5 Utility 5 | . . . . . 1 1 . 3 Weapon 2 | . . . . . 2 . . . Highest Loss Streak 4 | . 1 . . . 4 2 . 4 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 2 7 8 7 8 17 24 23 19 Power . | . . . . . . . . . Propulsion 5 | 1 3 3 2 2 7 6 5 3 Utility 5 | . 1 2 3 2 4 10 10 7 Weapon 5 | . 1 2 2 4 4 8 8 8 Tool/Special . | . . . . . . . . . Unused Backups 32 | . 3 . 2 2 12 . . 13 Power . | . . . . . . . . . Propulsion 11 | . 3 . . . 7 . . 1 Utility 10 | . . . 2 2 1 . . 5 Weapon 11 | . . . . . 4 . . 7 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 100 100 100 92 98 100 98 Engine 8 | . 14 14 14 14 3 7 9 2 Core 1 | . . . . . 3 . . 5 Treads 32 | . 28 28 28 28 32 35 36 35 Device 7 | . 8 14 14 14 10 1 . 3 Storage 10 | . 14 14 14 14 9 9 9 9 Protection 7 | . . . . . 6 16 18 14 Energy Gun 11 | . 27 28 28 28 8 . . . Ballistic Gun 1 | . . . . . 4 . . . Impact Weapon 8 | . . . . . 7 16 18 18 Slashing Weapon 4 | . . . . . 3 9 9 7 Peak Build Rating 35 | 6 9 10 10 10 35 34 29 30 Average Rating 21 | 4 7 9 10 10 24 30 29 28 On Entrance 14 | . 6 9 10 10 10 29 29 29 Avg Prop Armor Cover (%) 22 | . . . . . 22 . . . Naked Turns . | . . . . . . . . . Heaviest Build 101 | 12 12 11 46 46 96 100 100 101 Greatest Support 84 | 40 40 40 40 40 84 84 80 82 Greatest Overweight (x) 3 | . . . 1 1 3 1 1 1 Average Overweight (x) . | . . . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 25 25 Average Capacity 19 | 7 8 8 9 20 20 25 25 25 Most Carried 25 | 4 8 8 8 9 25 25 23 22 Average Carried 16 | 2 7 7 7 8 17 24 23 18 Final Capacity 25 | 8 8 8 20 20 25 25 25 25 Final Carried 25 | 4 8 8 7 9 25 23 23 16 Class Distribution -------------------- 53% | Mutant 34% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1509 | 182 159 25 . 64 624 305 . 150 Remotely . | . . . . . . . . . Salvage Created 3777 | . 479 47 . 76 1994 941 . 240 Parts 210 | . 27 5 . 8 119 40 . 11 Haulers Intercepted 6 | . 1 . . . 5 . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 83 | . 8 3 . 4 34 24 . 10 Melee 19 | . . . . . 10 6 . 3 Guns 36 | . 8 3 . 4 21 . . . AOE 16 | . . . . . . 12 . 4 Classes Destroyed 16 | . 7 . . 1 4 2 . 2 Worker 8 | . 1 . . . 7 . . . Builder 2 | . 1 . . . 1 . . . Tunneler 1 | . . . . 1 . . . . Hauler 6 | . 1 . . . 5 . . . Recycler 4 | . 1 . . . 3 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 36 | . 3 3 . 4 14 8 . 4 Cutter 1 | . . . . . . . . 1 Grunt 23 | . 5 . . . 8 7 . 3 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . Sentry 14 | . . . . . 10 4 . . Hunter 4 | . . . . . 2 2 . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 7 | . 4 3 . 4 7 6 . 5 Combat Bots Only 6 | . 3 3 . 4 6 6 . 5 Max Kills in Single Turn 3 | . 2 1 . 1 2 3 . 2 Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . . . . . 3 . 2 Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 523 | . 51 12 . 18 192 125 . 125 Missed 150 | . 15 4 . 3 68 28 . 32 Hits 373 | . 36 8 . 15 124 97 . 93 Melee 3 | . . . . . . . . 3 Projectile 370 | . 36 8 . 15 124 97 . 90 AOE 2 | . . . . . . . . 2 Critical Strikes 12 | . . . . 1 3 4 . 4 Actively Blocked 2 | . . . . . . 1 . 1 Damage Taken 4878 | . 440 84 . 115 1599 1458 . 1182 Core 618 | . 54 7 . 18 184 119 . 236 Absorbed by Shields 245 | . . . . . 94 17 . 134 Redirected to Shielding 68 | . . . . . 13 39 . 16 Ignored by Resistances 36 | . . . . . 36 . . . Core Remaining (%) 84 | 100 . . . 68 . . . . Volleys Fired 171 | 1 42 8 . 10 87 16 . 7 Largest 3 | 2 2 2 . 2 3 1 . 1 Hottest 183 | 80 80 80 . 80 183 30 . 30 Shots Fired 393 | 2 85 16 . 20 247 16 . 7 Gun 370 | 2 85 16 . 20 247 . . . Cannon . | . . . . . . . . . Launcher 23 | . . . . . . 16 . 7 Special . | . . . . . . . . . Kinetic 121 | . . . . . 121 . . . Thermal 249 | 2 85 16 . 20 126 . . . Explosive 23 | . . . . . . 16 . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | . 15 3 . 7 18 3 . 6 Robot Miss Streak 5 | . 3 3 . 5 4 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . 2 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 355 | . 56 6 . 10 183 65 . 35 Core Hits 146 | . 25 3 . 5 76 29 . 8 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . 3 . 2 Critical Strikes 15 | . . . . . 5 8 . 2 Burn 2 | . . . . . 2 . . . Destroy 1 | . . . . . 1 . . . Smash 6 | . . . . . . 4 . 2 Sever 6 | . . . . . 2 4 . . Melee Attacks 215 | . . . . . 65 103 . 47 Impact 104 | . . . . . 34 45 . 25 Slashing 111 | . . . . . 31 58 . 22 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . 8 3 . . Combat Hostiles 4 | . . . . . 1 3 . . Follow-up Attacks 36 | . . . . . 12 15 . 9 Damage Inflicted 9134 | . 646 69 . 110 3452 3376 . 1481 Guns 2637 | . 646 69 . 110 1812 . . . Cannons . | . . . . . . . . . Explosions 1126 | . . . . . . 867 . 259 Melee 5360 | . . . . . 1629 2509 . 1222 Ramming 11 | . . . . . 11 . . . Kinetic 863 | . . . . . 863 . . . Thermal 1774 | . 646 69 . 110 949 . . . Explosive 1126 | . . . . . . 867 . 259 Electromagnetic . | . . . . . . . . . Impact 2578 | . . . . . 622 1187 . 769 Slashing 2782 | . . . . . 1007 1322 . 453 Piercing . | . . . . . . . . . Highest Corruption 5 | . 4 5 5 5 . . . 2 Average Corruption 3 | . 3 4 5 5 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . 16 11 12 12 . . . 5 Message Errors 11 | . 4 3 3 1 . . . . Matter Fused 18 | . 1 4 3 5 . . . 5 Heat Flow Errors 2 | . 1 . . 1 . . . . Energy Discharges 9 | . 1 2 4 2 . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 7 | . 3 1 2 1 . . . . Data Loss (major) 5 | . 2 1 . 2 . . . . Misfires 2 | . 2 . . . . . . . Alerts 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 743 | . . . . . 271 228 . 244 Projectiles . | . . . . . . . . . Explosions 26 | . . . . . . 17 . 9 Melee 717 | . . . . . 271 211 . 235 Knockbacks 13 | . . . . . 4 8 . 1 Impact 13 | . . . . . 4 8 . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . 96 . 46 Shots 6 | . . . . . . 4 . 2 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 211 | 18 211 . . 206 138 12 . 9 Average Temperature 53 | 12 68 . . 90 38 5 . 9 Received Heat Transfer 1370 | . 225 . . . 429 432 . 284 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 12 | . . . . . 3 6 . 3 Combat Hostiles 12 | . . . . . 3 6 . 3 Parts Fried 12 | . . . . . 5 4 . 3 Impact Corruptions 23 | . . . . . 5 10 . 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 4 . . 1 3 . . . Heat Transferred 4153 | . 1475 150 . 250 2278 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . 2 4 3 3 Low Security (%) 46 | 100 100 100 . 100 56 . . . Level 1 14 | . . . . . 33 8 . . Level 2 16 | . . . . . 9 23 . 76 Level 3 10 | . . . . . . 27 100 23 Level 4 12 | . . . . . . 39 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1503 | . 108 76 . 80 480 1503 732 753 Initial 732 | . . 6 . . . 313 732 462 Average 408 | . 44 15 . 20 192 921 724 624 Influence Increases 3149 | . 257 70 . 95 1116 1250 . 361 Destroy 0b10 Robot/C 1660 | . 160 60 . 80 680 480 . 200 Destroy 0b10 Robot/NC 145 | . 25 . . 5 105 10 . . Destroy Leader 286 | . 34 10 . 10 182 30 . 20 Successful Hack 54 | . 8 . . . 4 28 . 14 Disable Machine 15 | . . . . . . 15 . . Anti-Garrison Action 550 | . . . . . . 500 . 50 Destroy Structure 169 | . . . . . 10 97 . 62 Partial Spotted 45 | . 15 . . . 30 . . . Lose Combat Pursuer 225 | . 15 . . . 105 90 . 15 Influence Decreases 2416 | . 241 86 . 95 633 230 791 340 Entered New Map 1201 | . . 10 . . . 170 771 250 Time Decay 996 | . 241 76 . 95 564 . 20 . Lost Part 219 | . . . . . 69 60 . 90 Squads Dispatched 5 | . 1 . . . 4 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 16 2 . 4 57 27 . 14 Peak Tracking Total 6 | . 4 2 . 4 5 6 . 5 Tactical Retreats 10 | . 1 . . . 5 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 12 | . 3 . . . 3 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 9 | . . . . . . 7 . 2 Max in Single Turn 2 | . . . . . . 1 . 2 Garrison Relay 5 | . . . . . . 5 . . Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 15 | . 4 1 2 1 1 3 2 1 Terminals 10 | . 4 . . 1 . 3 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 29 | . 10 1 5 1 1 6 2 3 Successful 17 | . 4 1 5 1 1 2 2 1 Failed 12 | . 6 . . . . 4 . 2 Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 10 . 1 1 . . 1 . Terminals 21 | . 10 . . 1 . 6 1 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 12 | . 2 1 5 1 . 2 . 1 Record 4 | . . . 4 . . . . . Part Schematic 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 Hauler Manifests 1 | . 1 . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 3 | . 2 . . . . . 1 . Botnet 3 | . 2 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 2 . 1 Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . . Machine Destruction 21 | . . . . . . 21 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7115 | 97 900 376 429 393 2352 2075 45 448 Spaces Moved 2929 | 55 442 218 252 150 945 737 18 112 Core 5 | 5 . . . . . . . . Treads 2914 | 50 442 218 252 150 935 737 18 112 Legs 10 | . . . . . 10 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 152 232 240 236 Average Speed 194 | 150 160 160 168 240 182 235 240 238 Slowest Speed 330 | 160 160 160 240 240 330 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 74 47 60 36 61 83 3 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 7 | . . . . . 5 2 . . Terrain Destroyed 128 | . . . . . 5 30 . 93 Melee 7 | . . . . . 5 2 . . Projectile . | . . . . . . . . . AOE 121 | . . . . . . 28 . 93 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3755 | 65 553 230 258 165 1325 923 19 217 Wait 292 | . 49 . . . 136 61 . 46 Move 2923 | 54 441 217 251 149 945 736 18 112 Hop . | . . . . . . . . . Pick Up 56 | 4 8 1 2 4 37 . . . Fast Attach 29 | 6 3 . . . 14 5 . 1 Attach 20 | . 2 . . . 9 3 . 6 Detach 1 | . . . . . . 1 . . Swap 41 | . 3 1 1 . 16 11 1 8 Drop 55 | . 5 2 4 2 37 5 . . Fire 171 | 1 42 8 . 10 87 16 . 7 Melee 159 | . . . . . 43 79 . 37 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 6 | . . . . . . 6 . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 15) 656 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Entered Mines 1061 | -10/Mines | Discovered new exit (range 8) 1063 | -10/Mines | Learned Materials terminal intel 1072 | -10/Mines | Met a Derelict bent on vengeance 1121 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1241 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1367 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1367 | -10/Mines | Discovered new exit (range 5) 1374 | -10/Mines | Entered Exiles 1413 | -10/Exiles | Met 8R-AWN 1440 | -10/Exiles | Met EX-HEX 1483 | -10/Exiles | Met EX-BIN 1506 | -10/Exiles | Aligned with FarCom system 1507 | -10/Exiles | Given EX-Vault access code 1546 | -10/Exiles | Opened EX-Vault 1554 | -10/Exiles | Found 0b10 Alert Chip 1590 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1676 | -10/Exiles | Met EX-DEC 1685 | -10/Exiles | Learned location of Zion (-6) 1782 | -10/Exiles | Discovered new exit (range 10) 1803 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1803 | -10/Exiles | Entered Mines 1907 | -9/Mines | Discovered new exit (range 10) 2052 | -9/Mines | Found a hidden stash of uninstalled traps 2101 | -9/Mines | Assembled infested the area 2196 | -9/Mines | Entered Materials 2196 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2197 | -8/Materials | Loaded intel: 12 terminal locations 2563 | -8/Materials | Lost 4 parts (1p1n2w) 2824 | -8/Materials | Build established: Scavenger-Mutant 3062 | -8/Materials | Discovered new exit (range 15) 3263 | -8/Materials | Build established: Scavenger-Skirmisher 3826 | -8/Materials | Build established: Mutant 3872 | -8/Materials | Discovered new exit (range 11) 4472 | -8/Materials | Garrison activated, responded to threat 4548 | -8/Materials | Identified exit to Garrison 4548 | -8/Materials | Entered Garrison 4550 | -8/Garrison | Triggered checkpoint 4762 | -8/Garrison | Garrison Relay disabled 5071 | -8/Garrison | Triggered checkpoint 5168 | -8/Garrison | Discovered new exit (range 10) 5269 | -8/Garrison | Build established: Scavenger-Mutant 5378 | -8/Garrison | Triggered checkpoint 5538 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Garrison Relay disabled 5843 | -8/Garrison | Core integrity fell below 50% 5905 | -8/Garrison | Garrison Relay disabled 6088 | -8/Garrison | Discovered new exit (range 10) 6133 | -8/Garrison | Garrison Relay disabled 6160 | -8/Garrison | Triggered checkpoint 6189 | -8/Garrison | Garrison Relay disabled 6531 | -8/Garrison | Discovered new exit (range 5) 6623 | -8/Garrison | Entered Materials 6668 | -8/Materials | Identified exit to Garrison 6668 | -8/Materials | Entered Garrison 6752 | -8/Garrison | Phase Generator disabled 6929 | -8/Garrison | Triggered checkpoint 6932 | -8/Garrison | Core integrity fell below 20% 7007 | -8/Garrison | Lost 4 parts (3n1u) 7116 | -8/Garrison | Self-destructed Last Messages --------------- 07003_ Critical hit (Burn: +37). 07009_ System corrupted: Matter fused (-7). 07009_ G-47 Trooper suffers critical hit (Smash). 07009_ Destroyed Lgt. Nuclear Core. 07009_ Destroyed Imp. Heat Sink. 07009_ G-47 Trooper system corrupted by crushing effect. 07009_ Hvy. Mace follow-up attack on G-47 Trooper. 07010_ G-47 Trooper system terminally corrupted. 07012_ Acquired 34 matter. 07084_ System corrupted: Matter fused (-7). 07091_ Acquired 55 matter. 07102_ C-17 Slicer destroyed. 07102_ S-10 Pest destroyed. 07104_ Hvy. Mace follow-up attack on C-17 Slicer. 07112_ Imp. Light Armor Plating destroyed. 07113_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????#????????????????#???#????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#???????"???###??????????? | | ???????????????????????????????? ??? ??????????? | | ???????????????????????????????? ???# #??????????? | | ????#??????????????????????????? ???# #??????????? | | ??????????????#????????????????? ???# #???#####??? | | ???????????????????????????????? ???# #???# #??? | | ???????????????????????????????# #### ##### #??? | | ?#????????????????????????????? #??? | | ????????#??????????????????????# ## #??? | | ?????????Y?????????????????????# ## ##########??? | | ???????????????????????????????# ## #???????##??? | | ???????????????????????????????# ## #??????? ???? | | ???????????????????????????????# ## #?????? ###?? | | ?????????????????????##?######## ## #??#### # ##? | | #??#?????????????????# ## #### # # ## | | ?????????????????????# %# ######### ## # # | | ??????????????????#???# # #?????# ## # | | ??????????????????????# @ #?????# # # # | | ??????????????#????"""## c ##?????# %= # | | ????????#???????? # ##### # # | | ???????????????? * ! | | ???????????? [ [ ! # # | | ???????????## ## # #= ####### # # | | ????????????# ???# ## ### #?????# # | | ???????????????? ?###?????# # | | ???????????Y??? ?!% [%?????????## # ## | | ???????????Y? ?? ???????????# ## # | | ????????????? ? ??????????#### ## ### | | ?????????????? ## ??# g##??????????????##?##?? | | ?????????????? ??# ???## g #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????#?????????????? ?????????????????????? | | ???????????????????????## ###??#?????????????????? | | ??????????????????????#???????????#???#?????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#???????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 30 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalImprinterForcewell Manual? 0 Play Time 00:29:01 Cumulative 428.1 hours Start 2026.07.07 @ 00:59:37 End 2026.07.07 @ 01:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68917da8-60f1-47d3-bb94-7c9504766414