Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 22:22:24 Player: obl-vn Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (6226) 6226 Prototype IDs (14) 280 Alien Tech Used (3) 600 Bonus (1381) 1381 TOTAL SCORE: 15637 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 74 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 121/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Experimental Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Armor Integrity Analyzer Graphene Brace Improved System Restoration Module > --- WEAPON ----------- Nova Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Particle Reactor Experimental Matter Compressor [Rating: 122] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Thunder Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 . . . 4 2 2 . . . . 2 . Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 . . . . . . . Utility 9 | . . 2 . . . . 3 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 139 | 7 5 13 11 18 . 2 6 14 13 4 4 6 5 24 7 Power 15 | 1 1 1 . 1 . . 1 2 1 . . 1 1 4 1 Engine 6 | 1 1 1 . 1 . . 1 . . . . . 1 . . Core 5 | . . . . . . . . 2 1 . . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . 3 1 Propulsion 29 | 2 . 3 2 8 . . . 3 . 1 2 1 . 5 2 Treads 22 | 2 . 3 2 8 . . . 3 . 1 2 1 . . . Leg 7 | . . . . . . . . . . . . . . 5 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 58 | 2 2 6 5 2 . 1 4 6 10 1 2 3 3 10 1 Device 30 | 1 . 1 1 2 . 1 2 4 6 1 1 2 2 5 1 Storage 6 | 1 1 1 1 . . . . . 1 . . . . 1 . Processor 8 | . . 1 1 . . . 1 1 2 . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 14 | . 1 3 2 . . . 1 1 1 . 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 2 3 4 7 . 1 1 3 2 2 . 1 1 5 3 Energy Gun 9 | 1 . . 2 3 . . . . . 2 . 1 . . . Energy Cannon 9 | . . . . 2 . 1 1 1 2 . . . . 1 1 Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . 1 Launcher 11 | . . 1 1 2 . . . 2 . . . . 1 4 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 5 . . . 1 1 . . 2 . 2 3 Parts Lost 47 | . . 4 . . . . . . 5 . 5 . . 24 9 Power 6 | . . . . . . . . . 1 . . . . 3 2 Propulsion 16 | . . 3 . . . . . . 1 . 2 . . 6 4 Utility 17 | . . . . . . . . . 3 . 2 . . 10 2 Weapon 8 | . . 1 . . . . . . . . 1 . . 5 1 Highest Loss Streak 16 | . . 2 . . . . . . 3 . 2 . . 16 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 2 8 14 18 19 20 20 19 19 17 19 17 19 18 16 2 Power 1 | . 1 2 2 1 1 1 . 1 2 2 2 2 2 . . Propulsion 1 | . . 1 . 2 3 3 3 2 1 1 . . . . . Utility 10 | . 4 6 11 11 11 11 9 11 10 11 12 14 12 10 1 Weapon 3 | . 2 4 4 4 5 5 5 4 3 4 2 2 4 4 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 4 5 7 . 1 1 4 2 2 . 1 . 7 2 Power 6 | . 1 1 1 1 . . . . . 1 . . . . 1 Propulsion 4 | . . . . 2 . . . . 1 1 . . . . . Utility 22 | . 1 2 3 2 . 1 1 4 1 . . 1 . 5 1 Weapon 6 | . . 1 1 2 . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 100 100 100 99 99 97 94 96 99 100 91 35 Engine 5 | . 14 11 9 9 9 9 13 6 . . . . 4 . . Core 4 | . . . . . . . . 4 10 10 10 10 5 7 . Treads 26 | . 27 21 34 36 36 36 26 28 25 26 25 26 26 17 . Leg 1 | . . . . . . . . . . . . . . 3 13 Device 17 | . 11 9 8 8 9 9 18 22 23 26 25 25 25 24 7 Storage 6 | . 14 11 9 9 9 9 6 5 5 5 5 5 5 3 . Processor 10 | . . 8 9 9 9 9 12 11 14 15 10 10 10 18 3 Protection 7 | . 2 14 9 9 9 9 7 5 6 5 9 10 10 1 . Energy Gun 3 | . 13 10 9 2 . . . . . . 3 5 4 1 . Energy Cannon 5 | . . . . 12 11 9 10 10 7 . 3 5 5 5 . Ballistic Gun 1 | . 14 8 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 2 6 9 2 . . . . . . . . Peak Build Rating 122 | 7 8 15 32 37 37 39 53 73 87 91 88 95 93 122 110 Average Rating 60 | 5 7 11 24 34 37 37 52 65 80 87 86 89 91 106 72 On Entrance 51 | . 7 8 15 32 37 37 37 53 72 84 88 88 91 92 81 Avg Prop Armor Cover (%) 40 | . . . . . . . . . . . . . . 40 . Naked Turns 120 | . . . . . . . . . . . . . . . 120 Heaviest Build 128 | 14 30 59 65 74 65 70 95 87 95 92 99 104 108 128 67 Greatest Support 121 | 40 40 40 82 88 88 88 88 110 110 114 121 121 121 121 92 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . . . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 13 15 20 20 20 20 20 20 20 20 20 20 20 17 5 Most Carried 21 | 5 15 16 21 20 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 2 9 14 18 19 20 19 19 19 18 19 17 19 19 16 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 15 16 20 20 20 20 20 20 20 20 20 20 20 3 4 Class Distribution -------------------- 50% | Mutant 17% | Scavenger-Mutant 12% | Commander-Mutant 9% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Matter Collected 3785 | 327 137 365 104 818 . 90 60 180 298 371 277 . 199 404 155 Remotely 352 | . . . . . . . . . 32 63 257 . . . . Salvage Created 5410 | 113 358 429 98 1274 . . 109 . 604 398 615 . 278 904 230 Parts 231 | 3 21 23 4 61 . . 6 . 25 8 16 . 8 44 12 Haulers Intercepted 5 | . 1 . . 4 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 5 9 . 7 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 107 | . 3 13 1 19 . . 1 . 15 6 16 . 6 23 4 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 15 | . 3 5 . . . . . . . . 3 . 1 3 . Cannons 37 | . . 4 1 17 . . 1 . 4 . 3 . 2 3 2 AOE 49 | . . 4 . 1 . . . . 10 6 10 . 2 16 . Classes Destroyed 16 | 3 2 5 1 1 . . . . 1 . . . 1 2 . Worker 2 | 1 . . . . . . . . . . . . . . 1 Tunneler 3 | 1 2 . . . . . . . . . . . . . . Hauler 5 | . 1 . . 4 . . . . . . . . . . . Recycler 6 | 1 2 . 1 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . Operator 2 | . . 2 . . . . . . . . . . . . . Watcher 4 | . . 2 . . . . 1 . . . . . . 1 . Swarmer 27 | . . 4 . . . . . . 5 5 5 . 4 4 . Grunt 38 | . 3 6 . 10 . . . . 4 . 6 . 1 6 2 Brawler 4 | . . . . 1 . . 1 . . . 2 . . . . Duelist 5 | . . 1 . . . . . . 2 . 1 . . 1 . Sentry 15 | . . 2 . 7 . . . . 2 1 2 . 1 . . Specialist 1 | . . . . . . . . . . . . . . 1 . Hunter 9 | . . . 1 1 . . . . 2 . . . . 5 . Programmer 8 | . . . . . . . . . . . . . . 6 2 Samaritan 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 3 6 1 6 . . 1 . 7 5 5 . 3 10 3 Combat Bots Only 10 | . 2 6 1 4 . . 1 . 7 5 5 . 3 10 2 Max Kills in Single Turn 4 | 1 1 3 1 1 . . 1 . 4 3 2 . 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 1 . . . . 4 3 2 . 2 3 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Hostile Shots Fired 940 | . 20 71 4 47 . . 9 . 102 1 38 . 29 526 93 Missed 375 | . 3 19 1 8 . . 5 . 25 . 15 . 10 255 34 Hits 565 | . 17 52 3 39 . . 4 . 77 1 23 . 19 271 59 Melee 19 | . . 8 . . . . . . 10 . . . . 1 . Projectile 546 | . 17 44 3 39 . . 4 . 67 1 23 . 19 270 59 Critical Strikes 27 | . . 1 . 3 . . . . 9 . 1 . . 7 6 Actively Blocked 9 | . . . . . . . . . . . . . . 4 5 Part Disruptions 4 | . . . . . . . . . . . . . . 4 . Actively Blocked 2 | . . . . . . . . . . . . . . 2 . Damage Taken 10624 | . 218 852 38 602 . . 29 57 1920 71 504 . 390 4562 1381 Core 1588 | . 22 107 . 87 . . . . 102 . 9 . 34 746 481 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . 4 83 . . . . . . . . . . 15 . . Ignored by Resistances 313 | . . . 11 3 . . . . 103 3 39 . 87 67 . Regen/Repaired (Parts) 660 | . . . . . . . . . 322 . . 137 . 201 . Core Remaining (%) 90 | 100 91 73 . . . 84 100 100 . . . . 87 . . Volleys Fired 406 | 8 21 45 18 64 . . 14 15 41 20 30 12 24 88 6 Largest 2 | 2 2 2 2 2 . . 1 2 2 2 2 1 2 2 1 Hottest 300 | 70 70 80 80 136 . . 85 153 158 188 184 94 184 184 300 Shots Fired 610 | 16 42 87 28 104 . . 14 17 63 30 48 12 36 107 6 Gun 248 | 16 42 73 18 16 . . . . . 20 18 12 13 20 . Cannon 319 | . . 12 10 87 . . 14 17 59 . 18 . 22 74 6 Launcher 43 | . . 2 . 1 . . . . 4 10 12 . 1 13 . Special . | . . . . . . . . . . . . . . . . Kinetic 84 | 8 21 43 10 . . . . . . . . . . . 2 Thermal 471 | 8 21 42 18 103 . . 14 17 59 20 36 10 35 84 4 Explosive 43 | . . 2 . 1 . . . . 4 10 12 . 1 13 . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . 2 . 10 . Robot Hit Streak 25 | 9 14 16 5 17 . . 3 . 17 20 13 . 25 10 1 Robot Miss Streak 5 | 2 2 2 2 3 . . 1 . 1 1 1 . 4 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 366 | 11 34 70 18 72 . . 6 . 39 15 30 . 16 52 3 Core Hits 226 | 5 15 29 9 35 . . 3 . 25 16 35 . 7 44 3 Critical Kills 7 | . . . . 1 . . . . 1 . . . 1 2 2 Critical Parts Destroyed 2 | . . . . 1 . . . . . . . . . . 1 Critical Strikes 17 | 2 1 2 2 3 . . . . 1 . . . 1 2 3 Burn 7 | 2 1 2 1 1 . . . . . . . . . . . Meltdown 4 | . . . . . . . . . 1 . . . 1 2 . Destroy 3 | . . . . . . . . . . . . . . . 3 Blast 1 | . . . 1 . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 20 | . . 3 1 11 . . . . . . . . . . 5 Kinetic 5 | . . . . . . . . . . . . . . . 5 Impact 15 | . . 3 1 11 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17141 | 117 421 1171 253 1801 . . 184 . 2859 1156 2513 . 938 4920 808 Guns 3414 | 117 421 750 139 184 . . . . . 403 399 . 301 700 . Cannons 5506 | . . 190 114 1238 . . 184 . 907 . 519 . 330 1324 700 Explosions 7882 | . . 231 . 148 . . . . 1952 753 1595 . 307 2896 . Melee 295 | . . . . 231 . . . . . . . . . . 64 Ramming 44 | . . . . . . . . . . . . . . . 44 Kinetic 907 | 30 191 508 114 . . . . . . . . . . . 64 Thermal 8847 | 87 230 432 139 1422 . . 184 . 2172 403 918 . 631 1529 700 Explosive 6617 | . . 231 . 148 . . . . 687 753 1595 . 307 2896 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 231 | . . . . 231 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 495 | . . . . . . . . . . . . . . 495 . Highest Corruption 17 | . 1 1 . 3 3 . . . . . . . . 12 17 Average Corruption 4 | . 1 1 . 2 3 . . . . . . . . 2 15 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 54 | . 4 2 . 2 3 . . . . . . . . 15 28 Message Errors 14 | . 2 . . 1 . . . . . . . . . 4 7 Matter Fused 15 | . 1 2 . . . . . . . . . . . 3 9 Heat Flow Errors 5 | . 1 . . . 1 . . . . . . . . 1 2 Energy Discharges 7 | . . . . . 2 . . . . . . . . 2 3 Data Loss (minor) 9 | . . . . . . . . . . . . . . 5 4 Misfires 1 | . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 883 | . . 1 . 107 . . 13 . 103 78 35 . 74 307 165 Projectiles 354 | . . . . . . . 13 . 17 . 34 . 36 89 165 Explosions 422 | . . 1 . . . . . . 86 78 1 . 38 218 . Melee 107 | . . . . 107 . . . . . . . . . . . Knockbacks 4 | . . 2 1 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic 3 | . . 2 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 488 | . . . . . . . . . 175 62 9 . 53 189 . Shots 10 | . . . . . . . . . 4 1 1 . 1 3 . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . 5 Kicked 5 | . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 449 | 70 214 263 72 381 248 . 220 100 395 . . . . 449 354 Average Temperature 93 | 30 53 69 22 86 134 . 73 38 146 . . . . 196 123 Received Heat Transfer 1751 | . 120 273 . 315 . . 6 . 289 . 150 . 12 313 273 Effects 10 | . . . . 1 . . . . . . . . . 9 . Shutdowns 3 | . . . . . . . . . . . . . . 3 . Energy Bleed 4 | . . . . 1 . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . 1 . . . 1 1 . Parts Melted 13 | . 1 1 . 3 . . . . 3 . 1 . 2 2 . Heat Transferred 11873 | 407 740 1406 481 2701 . . 222 . 2282 518 1073 . 629 1414 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 7 | . . . . . . . . . . . . . . . 7 Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Maximum Alert Level 3 | . . . . . . . . . 3 . . . . 2 1 Low Security (%) 85 | 100 100 100 100 100 100 . 100 100 30 . . . . 65 80 Level 1 5 | . . . . . . . . . 7 . . . . 18 19 Level 2 3 | . . . . . . . . . 9 . . . . 16 . Level 3 5 | . . . . . . . . . 51 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 912 | 5 50 198 73 191 54 . 102 6 912 . . . . 474 267 Initial 228 | . . 7 61 . 54 . . . . . . . . 3 228 Average 120 | 1 7 60 18 74 41 . 24 . 524 . . . . 152 168 Influence Increases 4610 | 15 124 457 112 593 . . 128 32 1139 140 340 . 130 1001 399 Destroy 0b10 Robot/C 2180 | . 60 260 20 380 . . 60 . 300 120 320 . 120 460 80 Destroy 0b10 Robot/NC 125 | 15 25 20 5 30 . . 5 . 5 10 . . . 5 5 Destroy Leader 428 | . 12 74 10 118 . . 2 . 60 10 20 . 10 92 20 Allied During Kill 42 | . . . . . . . 42 . . . . . . . . Successful Hack 133 | . 27 57 17 11 . . 12 4 5 . . . . . . Disable Machine 660 | . . 15 15 30 . . . . 480 . . . . 45 75 Destroy Structure 637 | . . 16 . 24 . . 7 28 274 . . . . 264 24 Lose Combat Pursuer 405 | . . 15 45 . . . . . 15 . . . . 135 195 Influence Decreases 4351 | 15 106 329 258 453 116 24 128 32 334 677 444 164 124 601 546 Entered New Map 902 | . . 11 85 . 86 24 . . . 299 52 164 . 3 178 Time Decay 2949 | 15 106 278 173 453 30 . 128 32 264 368 342 . 124 358 278 Lost Part 470 | . . 40 . . . . . . 50 . 50 . . 240 90 Lost Ally 30 | . . . . . . . . . 20 10 . . . . . Squads Dispatched 28 | . . 2 . 3 . . . 3 7 . 1 . . 9 3 Investigation 7 | . . . . 2 . . . . 3 . . . . 2 . Extermination 9 | . . . . . . . . 1 2 . . . . 4 2 Reinforcement 7 | . . 2 . 1 . . . . . . . . . 3 1 Assault 5 | . . . . . . . . 2 2 . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Distress Signals 14 | . 2 2 1 3 . . . . . . . . . 1 5 Communications Jammed 5 | . . . . . . . . . . . . . . 5 . Distress Signals 4 | . . . . . . . . . . . . . . 4 . Times Spotted 182 | . 9 21 11 27 . . 6 . 13 2 11 . 6 49 27 Peak Tracking Total 11 | . 4 6 4 4 . . 3 . 5 2 5 . 3 9 11 Tactical Retreats 13 | . . 1 1 . . . . . 1 . . . . 5 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Traps Triggered 6 | . 2 . . 2 . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Machines Disabled 46 | . . 1 1 2 . . . . 32 . 1 1 . 3 5 Max in Single Turn 18 | . . 1 1 1 . . . . 18 . 1 1 . 2 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Machines Accessed 49 | . 6 7 6 9 . 3 2 2 4 1 . 5 . 4 . Terminals 24 | . 4 4 5 8 . . . 1 1 . . . . 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 6 | . . . . 1 . . 1 . 2 . . . . 2 . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . Scanalyzers 5 | . . 1 1 . . . 1 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 136 | . 14 20 19 23 . 21 4 5 11 1 . 12 . 6 . Successful 84 | . 4 15 9 8 . 21 2 2 7 1 . 12 . 3 . Failed 52 | . 10 5 10 15 . . 2 3 4 . . . . 3 . Catastrophic 11 | . 2 1 2 3 . . . 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 40 | . 11 6 9 2 . . . 3 5 . . . . 4 . Terminals 59 | . 9 8 15 21 . . . 3 2 . . . . 1 . Fabricators 5 | . . . . . . . . . 5 . . . . . . Repair Stations 10 | . . . . 2 . . 1 . 4 . . . . 3 . Recycling Units 9 | . 5 4 . . . . . . . . . . . . . Scanalyzers 19 | . . 8 4 . . . 3 2 . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 3 7 5 7 . 21 . . . 1 . 12 . . . Record 31 | . . . . . . 21 . . . . . 10 . . . Part Schematic 2 | . . . 1 1 . . . . . . . . . . . Robot Analysis 4 | . 3 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . Open Door 6 | . . . . 3 . . . . . 1 . 2 . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . 1 1 . . . . . . . . . . . . Locate Traps 5 | . . 3 . 2 . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . 1 . . . . 2 . . . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 7 4 . . . 2 2 . . . . . 2 . Insert Component 7 | . . 3 2 . . . . 1 . . . . . 1 . Analyze 6 | . . 3 2 . . . . 1 . . . . . . . Retrieve Study 4 | . . 1 . . . . 2 . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 1 . . . . . . 3 . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . 1 . Patch 3 | . . . . . . . . . 2 . . . . 1 . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . Mask 2 | . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 4 4 7 . . 2 2 2 . . . . 3 . Full Trace Events 6 | . . 1 1 2 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 3 3 1 . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . Part Studies Acquired 4 | . . 1 . . . . 2 . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 3 2 . . . . 1 . . . . . . . Part Schematics Acquired 6 | . . 3 2 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Total Allies 12 | . . . . 10 . . . . 2 . . . . . . Largest Group 10 | . . . . 10 10 10 10 . 2 . . . . . . Highest-Rated Group 173 | . . . . 173 173 173 173 . 108 . . . . . . Highest-Rated Ally 54 | . . . . 29 29 29 29 . 54 . . . . . . Total Orders 19 | . . . . 6 . 6 5 . . 2 . . . . . STAY 6 | . . . . 2 . 1 3 . . . . . . . . FOLLOW 7 | . . . . 4 . 1 2 . . . . . . . . EXPLORE 4 | . . . . . . 2 . . . 2 . . . . . RETURN 2 | . . . . . . 2 . . . . . . . . . Ally Attacks 23 | . . . . 7 . . 14 . 2 . . . . . . Total Damage 506 | . . . . 49 . . 174 . 283 . . . . . . Kills 3 | . . . . . . . 2 . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Active Infowar (turns) 11266 | 64 481 1026 703 1078 66 911 520 758 766 851 765 970 849 1458 . Sensors 9964 | . . 749 703 1078 66 911 520 758 766 851 765 970 824 1003 . Terrain 2891 | . . . . . . . 427 758 286 . . 465 . 955 . Seismic 822 | 64 481 277 . . . . . . . . . . . . . Jamming 1938 | . . . . . . . . . . . . . 667 1271 . Robot Analysis Total 4 | . 3 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . Drone Launches 4 | . . . . . . 2 . . . 2 . . . . . Drone Recoveries 3 | . . . . . . 2 . . . 1 . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Turns Passed 13325 | 135 566 1229 727 1603 66 1214 520 758 910 851 765 975 874 1531 601 Spaces Moved 7106 | 69 270 539 372 578 37 819 267 453 420 465 405 565 497 758 592 Core 327 | 15 . . . . . . . . . . . . . 71 241 Treads 6288 | 54 270 539 372 578 37 819 267 453 420 465 405 565 497 547 . Legs 491 | . . . . . . . . . . . . . . 140 351 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 156 145 145 145 145 145 145 150 153 159 159 50 50 Average Speed 148 | 136 161 162 156 148 145 145 154 145 147 150 163 159 159 152 91 Slowest Speed 240 | 160 240 240 160 156 145 145 225 145 150 153 238 159 159 239 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . 3 . . 5 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 4 52 44 31 81 9 59 7 13 7 81 50 67 65 28 52 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . . . . 4 . . . 3 1 . 3 . . Spaces Dug 75 | . . 2 . 7 . . 5 13 9 . . 7 5 27 . Terrain Destroyed 668 | . . 18 . 19 . . 7 14 147 81 154 10 30 167 21 Melee 9 | . . 2 . 7 . . . . . . . . . . . Projectile 132 | . . . . . . . 7 14 12 4 3 10 14 47 21 AOE 527 | . . 16 . 12 . . . . 135 77 151 . 16 120 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp War Pro Res Qua Total 9250 | 95 358 796 493 1195 49 844 359 543 645 591 461 629 542 1017 633 Wait 1144 | 2 38 153 53 456 12 20 63 16 122 72 6 28 11 84 8 Move 7091 | 68 269 538 371 577 36 818 266 452 419 464 404 564 496 757 592 Hop . | . . . . . . . . . . . . . . . . Pick Up 162 | 10 16 19 20 9 . 1 6 19 12 12 8 5 1 18 6 Fast Attach 28 | 1 . . 1 8 . . . 4 1 1 . 2 1 7 2 Attach 81 | 6 2 7 4 . . . 4 6 20 4 9 . . 14 5 Detach 17 | . . . . 1 . . . 1 11 . 1 1 . 2 . Swap 162 | . 8 18 9 42 1 4 4 8 15 5 1 9 7 31 . Drop 134 | . 4 13 16 27 . 1 2 22 4 13 2 8 2 16 4 Fire 406 | 8 21 45 18 64 . . 14 15 41 20 30 12 24 88 6 Melee 20 | . . 3 1 11 . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x2 1372 | -9/Materials | Identified exit to Mines 1818 | -9/Materials | Discovered new exit (range 10) 1913 | -9/Materials | Identified exit to Materials 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Propulsion x2 2122 | -8/Materials | Identified exit to Storage 2544 | -8/Materials | Discovered new exit (range 16) 2658 | -8/Materials | Entered Storage 3988 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4092 | -8/Storage | Used back door to open Recycling access 4092 | -8/Storage | Discovered new exit (range 5) 4097 | -8/Storage | Identified exit to Recycling 4158 | -8/Storage | Learned location of Armory (-4) 4261 | -8/Storage | Entered Recycling 4261 | -8/Recycling | Accompanied by 10 allies 4277 | -8/Recycling | Scanned before Scraplab entrance 4299 | -8/Recycling | Entered Scraplab 4300 | -8/Recycling | Build established: Commander-Mutant 4311 | -8/Recycling | Discovered new exit (range 3) 4312 | -8/Recycling | Identified exit to Scraptown 4327 | -8/Recycling | Entered Scraptown 4327 | -8/Scraptown | Accompanied by 10 allies 4327 | -8/Scraptown | System corruption cleaned by C-Scrubber 4570 | -8/Scraptown | Visited Symbiants 4714 | -8/Scraptown | Discovered new exit (range 52) 4881 | -8/Scraptown | Identified exit to Factory 5046 | -8/Scraptown | Visited Comm Corps 5116 | -8/Scraptown | Visited Fellowship of the Rings 5382 | -8/Scraptown | Visited The Evicted 5416 | -8/Scraptown | Visited Assassins FH 5434 | -8/Scraptown | Visited Cave Peace 5541 | -8/Scraptown | Entered Factory 5541 | -6/Factory | Accompanied by 10 allies 5541 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6014 | -6/Factory | Discovered new exit (range 5) 6019 | -6/Factory | Identified exit to Factory 6061 | -6/Factory | Entered another Factory area 6061 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6347 | -5/Factory | Build established: Skirmisher 6787 | -5/Factory | Discovered new exit (range 18) 6817 | -5/Factory | Identified exit to Factory 6819 | -5/Factory | Entered another Factory area 6819 | -4/Factory | Evolved 2 slots: Utility x2 6934 | -4/Factory | Repaired Adv. Treads 7139 | -4/Factory | Lost 3 parts (3u) 7273 | -4/Factory | Fabricated Arm. Treads? 7291 | -4/Factory | Destroyed 7 combat bots 7319 | -4/Factory | First assault squad dispatched 7398 | -4/Factory | Build established: Mutant 7694 | -4/Factory | Discovered new exit (range 5) 7727 | -4/Factory | Identified exit to Upper Caves 7729 | -4/Factory | Entered Upper Caves 8548 | -4/Upper Caves | Discovered new exit (range 15) 8576 | -4/Upper Caves | Identified exit to Upper Caves 8580 | -4/Upper Caves | Entered another Upper Caves area 8588 | -4/Upper Caves | Discovered new exit (range 10) 8600 | -4/Upper Caves | Identified exit to Research 8866 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8976 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9254 | -4/Upper Caves | Build established: Scavenger-Mutant 9292 | -4/Upper Caves | Discovered new exit (range 13) 9311 | -4/Upper Caves | Identified exit to Warlord 9345 | -4/Upper Caves | Entered Warlord 9385 | -4/Warlord | Discovered new exit (range 15) 9669 | -4/Warlord | Build established: Scavenger-Skirmisher 9814 | -4/Warlord | Visited the Vortex Lab 9827 | -4/Warlord | Warlord's base attacked by MAIN.C 9842 | -4/Warlord | Found Prototype Energy Gun 9843 | -4/Warlord | Identified Vortex Rifle 9846 | -4/Warlord | Found Vortex Rifle 9927 | -4/Warlord | Found Prototype Reactor 9945 | -4/Warlord | Found Prototype Processor 10129 | -4/Warlord | Met Warlord 10156 | -4/Warlord | Build established: Scavenger-Mutant 10177 | -4/Warlord | Warlord forces counterattacked 10266 | -4/Warlord | Opened side exit 10319 | -4/Warlord | Identified exit to Proximity Caves 10320 | -4/Warlord | Entered Proximity Caves 10322 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10362 | -3/Proximity Caves | Lost 3 allies 11175 | -3/Proximity Caves | Discovered exit to Research (range 12) 11194 | -3/Proximity Caves | Entered Research 11194 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11313 | -3/Research | Identified Exp. Armor Integrity Analyzer 11500 | -3/Research | Build established: Scavenger-Skirmisher 11928 | -3/Research | Identified Vortex Chain Reactor 12352 | -3/Research | Build established: Scavenger-Mutant 12476 | -3/Research | Destroyed 10 combat bots 12496 | -3/Research | Lost 16 parts (3p4n5u4w) 12665 | -3/Research | Spotted B-90 Cyclops 12684 | -3/Research | Core integrity fell below 50% 12703 | -3/Research | Build established: Mutant 12704 | -3/Research | Crushed by falling debris 12704 | -3/Research | System corruption reached 10% 12714 | -3/Research | Discovered new exit (range 10) 12725 | -3/Research | Entered Quarantine 12740 | -3/Quarantine | Found Quantum Capacitor 12756 | -3/Quarantine | Lost 8 parts (1p1n4u2w) 12780 | -3/Quarantine | Found Alien Reactor 12780 | -3/Quarantine | Identified Matter Drive 12917 | -3/Quarantine | Found Alien Energy Cannon 13073 | -3/Quarantine | Identified Core Cannon 13077 | -3/Quarantine | Cryocooling Duct disabled 13092 | -3/Quarantine | Ambient heat levels rising (+20) 13092 | -3/Quarantine | Non-combat units ordered to evacuate 13123 | -3/Quarantine | Found Alien Impact Weapon 13125 | -3/Quarantine | Identified Core Stripper 13206 | -3/Quarantine | Released all parts (6) 13213 | -3/Quarantine | Core integrity fell below 20% 13234 | -3/Quarantine | Lost 5 parts (1p2n2u) 13326 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13206_ System corrupted: Matter fused (-6). 13206_ Released Core Stripper. 13206_ Released Imp. Thunder Leg. 13206_ Released Matter Drive. 13206_ Released Graphene Brace. 13206_ Released Broken Adv. Terrain Scan Processor. 13206_ Released Flexi-carbon Leg. 13210_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 5Z. 13221_ System corrupted: Component data lost. 13236_ System corrupted: Heat flow error (+292). 13259_ MOUUVDSO: JM0J58CLWKLJX ,