Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 18:34:20 Player: The Overplayer Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (70) 350 Value Destroyed (2242) 2242 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5400) 5400 TOTAL SCORE: 20172 Bonus ------- Entered Garrisons 800 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1150 Matter 30/300 Energy 93/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Quantum Capacitor Improved Point Defense System Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Micro Fission Core Dispersion Rifle Hardcell Cannon Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Mace Energy Gun Lightning Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . . 1 . . . 2 . . . . . . Utility 7 | . . . . . . 2 2 . . . . 1 . . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 6 5 8 5 1 . 9 7 2 1 . 4 20 2 9 1 7 2 5 . 2 . 29 Power 11 | 1 . . 3 . . . 1 . . . 1 1 1 . . 1 . . . . . 2 Engine 6 | 1 . . 2 . . . 1 . . . 1 . . . . 1 . . . . . . Core 4 | . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 33 | 2 1 . 1 . . 4 1 . . . . 9 1 1 . 3 . . . 1 . 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | 2 1 . 1 . . 4 1 . . . . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 20 | . . . . . . . . . . . . 9 1 1 . . . . . 1 . 8 Utility 50 | 1 . 2 . 1 . 4 2 1 1 . 2 8 . 6 . 2 2 4 . 1 . 13 Device 20 | . . . . . . 2 1 1 . . 2 1 . . . . . 2 . 1 . 10 Storage 3 | 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Processor 21 | . . . . . . 2 1 . . . . 6 . 5 . 1 2 2 . . . 2 Hackware 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Protection 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 6 1 . . 1 3 1 . . 1 2 . 2 1 1 . 1 . . . 5 Energy Gun 8 | 2 1 3 . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . 1 . 1 1 . . . . . . 1 Launcher 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . 2 Special Weapon 4 | . 2 . . . . . . . . . 1 . . 1 . . . . . . . . Impact Weapon 5 | . . 3 1 . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Parts Lost 64 | . 1 . . . . 2 . 1 . 4 4 1 7 3 8 5 . . . 3 2 23 Power 5 | . . . . . . . . . . . 1 . 1 1 . 1 . . . . . 1 Propulsion 23 | . . . . . . 2 . 1 . 1 1 . 2 . 5 3 . . . . 1 7 Utility 24 | . . . . . . . . . . 2 1 . 2 1 2 1 . . . 3 1 11 Weapon 12 | . 1 . . . . . . . . 1 1 1 2 1 1 . . . . . . 4 Highest Loss Streak 9 | . 1 . . . . 1 . 1 . 4 5 1 7 3 8 3 . . . 3 2 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 5 | . 3 4 7 7 7 7 7 7 6 5 2 3 4 3 4 4 3 3 4 4 4 3 Power . | . 1 1 1 1 1 1 1 . . 1 . . . . 1 . . . . . 1 . Propulsion . | . . . . . . . 1 1 1 1 . 1 2 1 . . . . . . . . Utility 1 | . . . 1 2 3 3 2 3 3 1 . . 1 1 1 1 1 1 1 2 2 . Weapon 1 | . 1 2 3 2 2 1 1 1 1 1 . . . . 1 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . 1 1 1 2 1 . 1 . . 2 . . . 1 . 1 1 1 . 1 Power 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . 2 . . . . . . 1 1 . . Utility 4 | . . . . 1 1 1 . . . . . . . . . 1 . . . . . . Weapon 4 | . . . . . . 1 1 . . . . . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 94 100 100 100 89 90 91 91 90 78 73 98 84 68 37 40 44 47 51 33 54 Engine 6 | . 14 11 10 11 11 9 6 7 6 7 6 2 . . . . . . . . . . Leg 20 | . 28 31 33 33 33 24 23 22 23 22 17 5 . . . 3 . . . . . . Flight 2 | . . . . . . . . . . . . 16 26 26 15 . . . . 4 4 17 Device 9 | . . . . . . 9 20 21 20 13 14 7 6 2 . . . 4 5 8 3 16 Storage 8 | . 14 11 11 19 22 11 7 7 7 7 7 2 . . 3 . . . . . . . Processor 9 | . . . . . . 8 8 8 7 7 7 15 33 38 37 26 34 33 36 32 21 8 Protection 2 | . . 8 11 2 . . . . 2 7 2 . . . . . . . . . . . Energy Gun 2 | . 23 18 . . . . 6 . . . . . . . . . . . . . . 2 Ballistic Gun 2 | . . . . . . . 4 . 2 7 14 12 12 . . . . . . . . . Impact Weapon 12 | . . 13 33 33 33 27 2 7 7 7 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 14 12 7 1 2 . . . . . . . . . . Peak Build Rating 112 | 6 6 13 20 30 30 40 61 57 57 50 44 62 60 53 54 37 20 36 36 51 42 112 Average Rating 38 | 4 5 11 17 28 29 35 58 56 53 48 38 41 57 47 34 24 19 30 35 48 37 67 On Entrance 31 | . 6 6 13 20 30 30 40 57 57 50 31 38 60 43 50 13 16 20 35 36 42 23 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . 9 . . . 31 . . . 11 16 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 12 14 20 24 25 25 26 37 35 38 38 38 31 20 18 22 19 . 3 3 4 3 41 Greatest Support 56 | 20 20 30 40 40 40 54 54 54 54 54 56 38 28 28 28 23 3 3 3 13 3 42 Greatest Overweight (x) 10 | . . . . . . . . . . . . 4 . . . . . . . 1 . 10 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 4 8 8 8 8 8 8 8 8 5 4 5 5 5 4 5 4 5 5 5 5 5 Average Carried 6 | . 3 4 7 7 7 7 7 7 6 5 2 3 4 3 3 4 3 4 5 4 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 4 8 8 8 8 8 8 8 5 5 2 5 4 5 4 5 3 5 5 5 5 1 Scrap Suit Usage (%) 29 | . . . . . . 63 59 100 100 93 . . . . . . . . . . . . Parts Cannibalized 7 | . . . . . . 2 1 1 3 . . . . . . . . . . . . . Class Distribution -------------------- 47% | Mutant 29% | Gladiator 8% | Gunner 7% | Sprinter 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gunner | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Garrison Sprinter | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 1812 | 223 132 150 50 . 10 50 230 53 77 . 101 85 85 . . 107 . . . . 268 191 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2429 | . 154 187 159 . . 576 466 199 116 . 106 95 68 . . . . . . . . 303 Parts 105 | . 14 6 10 . . 11 14 4 1 . 11 7 6 . . . . . . . . 21 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 4 3 . 9 . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 57 | . 8 4 5 . . 10 7 3 2 . 4 4 2 . . . . . . . . 8 Melee 13 | . . 1 5 . . 5 . 2 . . . . . . . . . . . . . . Guns 22 | . 3 1 . . . . 4 . . . 4 4 1 . . . . . . . . 5 Cannons 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 AOE 8 | . 5 . . . . . 1 . . . . . . . . . . . . . . 2 Classes Destroyed 14 | . 3 2 3 . . 2 2 . 1 . . . . . . . . . . . . 1 Worker 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 25 | . 6 . 5 . . . . . . . 4 4 1 . . . . . . . . 5 Grunt 18 | . 2 3 . . . 7 4 1 1 . . . . . . . . . . . . . Sentry 6 | . . 1 . . . 2 2 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 6 3 6 . . 7 3 1 1 . 4 4 2 . . . . . . . . 5 Combat Bots Only 6 | . 6 3 3 . . 6 2 1 1 . 4 4 2 . . . . . . . . 3 Max Kills in Single Turn 4 | . 4 1 1 . . 1 1 1 1 . 2 1 1 . . . . . . . . 3 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . 4 . . . . . 1 . . . . . . . . . . . . . . 2 Melee 1 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Hostile Shots Fired 846 | . 52 10 34 . . 47 121 33 13 30 14 36 114 17 90 84 2 . . 19 34 96 Missed 345 | . 17 2 9 . . 13 51 10 5 14 5 20 76 12 36 36 1 . . 4 13 21 Hits 501 | . 35 8 25 . . 34 70 23 8 16 9 16 38 5 54 48 1 . . 15 21 75 Melee 12 | . . . . . . . . . 5 . . . 1 4 . . . . . . . 2 Projectile 489 | . 35 8 25 . . 34 70 23 3 16 9 16 37 1 54 48 1 . . 15 21 73 AOE 4 | . . . . . . . . . . . . . . 2 . 2 . . . . . . Critical Strikes 18 | . . . . . . 2 2 1 . . . 1 . . 2 2 . . . 3 2 3 Damage Taken 8627 | . 341 112 191 . . 529 732 246 52 737 139 210 579 148 823 1076 19 . . 281 349 2063 Core 2810 | . 111 13 17 . . 64 93 50 30 86 . 29 86 21 489 547 19 . . 111 251 793 Absorbed by Shields 128 | . . . . . . . . . . . . . . . 65 . . . . . 63 . Regen/Repaired (Parts) 184 | . . 25 . . . 20 99 10 30 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 55 . . . 92 88 . . . . 63 . . . 26 . 43 . . . . . Volleys Fired 113 | . 32 3 . . . . 24 . . . 6 8 7 3 . 4 . . . . . 26 Largest 3 | . 2 3 . . . . 2 . . . 2 2 3 1 . 1 . . . . . 2 Hottest 170 | . 90 170 . . . . 110 . . . 56 56 91 5 . 98 . . . . . 101 Shots Fired 179 | . 40 9 . . . . 48 . . 1 13 10 21 3 . 4 . . . . . 30 Gun 141 | . 27 9 . . . . 48 . . 1 13 10 14 . . . . . . . . 19 Cannon 14 | . . . . . . . . . . . . . 7 . . 4 . . . . . 3 Launcher 11 | . 3 . . . . . . . . . . . . . . . . . . . . 8 Special 13 | . 10 . . . . . . . . . . . . 3 . . . . . . . . Kinetic 63 | . . . . . . . 15 . . 1 13 10 21 . . . . . . . . 3 Thermal 69 | . 37 9 . . . . . . . . . . . . . 4 . . . . . 19 Explosive 11 | . 3 . . . . . . . . . . . . . . . . . . . . 8 Electromagnetic 33 | . . . . . . . 33 . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 3 8 . . . . 10 . . 5 3 7 6 7 . 4 . . . . . 12 Robot Miss Streak 4 | . 3 . . . . . 3 . . . 3 1 4 1 . 1 . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Capacitor 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Shots Hit Robots 204 | . 20 11 15 . . 38 48 9 11 1 6 8 11 2 . 3 . . . . . 21 Core Hits 83 | . 13 4 5 . . 8 12 3 2 1 5 5 5 . . 3 . . . 2 . 15 Critical Kills 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 16 | . . 3 4 . . 5 3 . 1 . . . . . . . . . . . . . Critical Strikes 25 | . . 4 5 . . 7 5 1 2 . . . 1 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Smash 19 | . . 3 5 . . 7 3 . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Melee Attacks 137 | . . 10 25 . . 54 16 16 16 . . . . . . . . . . . . . Impact 118 | . . 10 25 . . 54 11 7 11 . . . . . . . . . . . . . Slashing 19 | . . . . . . . 5 9 5 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 5 . . 6 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . 4 5 . . 7 4 1 4 . . . . . . . . . . . . . Damage Inflicted 7195 | . 418 256 697 . . 1588 1396 457 494 15 132 169 295 . . 127 . . . 28 . 1123 Guns 1700 | . 164 75 . . . . 652 . . 15 132 169 163 . . . . . . . . 330 Cannons 366 | . . . . . . . . . . . . . 132 . . 121 . . . . . 113 Explosions 975 | . 234 . . . . . 61 . . . . . . . . . . . . . . 680 Melee 4100 | . . 181 697 . . 1588 683 457 494 . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . . . . 6 . . . 28 . . Kinetic 969 | . . . . . . . 245 . . 15 132 169 295 . . . . . . . . 113 Thermal 938 | . 184 75 . . . . 61 . . . . . . . . 121 . . . . . 497 Explosive 747 | . 234 . . . . . . . . . . . . . . . . . . . . 513 Electromagnetic 407 | . . . . . . . 407 . . . . . . . . . . . . . . . Impact 3620 | . . 181 697 . . 1588 507 271 376 . . . . . . . . . . . . . Slashing 480 | . . . . . . . 176 186 118 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 2 2 2 2 . . . 2 7 7 . 7 7 7 14 Average Corruption 4 | . . . . . . . 1 2 2 2 2 . . . 1 4 7 . 7 7 7 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . 1 9 9 3 6 . . . 2 2 2 . 1 6 5 18 Message Errors 18 | . . . . . . . . 3 1 . . . . . . . . . 1 1 3 9 Matter Fused 15 | . . . . . . . . 3 6 . 1 . . . . 2 . . . 1 1 1 Heat Flow Errors 5 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 Energy Discharges 7 | . . . . . . . 1 . 1 . 1 . . . 2 . . . . 2 . . Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 1 2 . . . . . . . . 1 1 . Data Loss (major) 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Misfires 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1092 | . . 108 296 . . 325 191 16 98 . . . 5 . . . . . . . . 53 Projectiles 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Explosions 53 | . . . . . . . . . . . . . . . . . . . . . . 53 Melee 1034 | . . 108 296 . . 325 191 16 98 . . . . . . . . . . . . . Knockbacks 23 | . . . . . . 17 2 2 1 . . . 1 . . . . . . . . . Impact 19 | . . . . . . 14 2 2 1 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Secondary 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . 38 . . . . . . . . . . . . . . . . . . 11 . 150 Shots 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 Rammed 10 | . . . . . . . . . . . . . . . . 1 . . . 9 . . Targets Rammed 15 | . . . . . . . . . . . . . . . . 6 . . . 9 . . Kicked 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 100 213 . . . 5 279 215 . 207 36 96 146 . . 50 170 . . . 7 387 Average Temperature 74 | . 44 92 . . . 4 86 103 . 101 12 50 63 . . 28 90 . . . 7 94 Received Heat Transfer 1079 | . 36 57 . . . 234 294 45 27 . . 12 30 . 54 150 9 . . 18 101 12 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 2 . . . 7 2 1 2 . . . . . . . . . . . . . Combat Hostiles 12 | . . 2 . . . 5 2 1 2 . . . . . . . . . . . . . Parts Fried 27 | . . 2 5 . . 9 5 2 4 . . . . . . . . . . . . . Impact Corruptions 39 | . . 4 7 . . 13 9 1 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 2 . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1440 | . 560 260 . . . . . . . . . . . . . 150 . . . . . 470 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 100 100 100 100 100 94 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 278 | . 189 84 100 . . 115 69 . . . . 104 141 50 50 65 34 17 . 15 35 278 Initial 74 | . . 74 24 . . . . . . . . . 51 50 . 2 4 17 . . . 18 Average 30 | . 99 52 15 . . 51 18 . . . . 33 80 26 21 17 8 5 . . 8 58 Influence Increases 2463 | . 266 110 140 . . 318 226 135 25 . 90 166 115 . 65 107 30 . . 15 45 610 Destroy 0b10 Robot/C 1120 | . 160 80 100 . . 200 140 60 20 . 80 80 40 . . . . . . . . 160 Destroy 0b10 Robot/NC 85 | . 15 5 20 . . 15 10 5 5 . . . . . . . . . . . . 10 Destroy Leader 234 | . 22 20 20 . . 60 42 10 . . 10 10 10 . . . . . . . . 30 Successful Hack 89 | . 8 5 . . . 28 . . . . . 31 . . . . . . . . . 17 Disable Machine 135 | . 15 . . . . 15 15 . . . . . . . . . . . . . . 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 . . . . . . . Destroy Structure 165 | . 16 . . . . . 4 . . . . . 5 . . 2 . . . . . 138 Partial Spotted 60 | . . . . . . . . . . . . 15 . . . 30 . . . . . 15 Lose Combat Pursuer 525 | . 30 . . . . . 15 60 . . . 30 60 . 15 75 30 . . 15 45 150 Influence Decreases 2253 | . 90 222 204 . . 318 222 139 25 . 90 92 93 96 60 105 3 34 . 15 10 435 Entered New Map 254 | . . 102 40 . . . . 3 . . . . 23 46 . 3 3 17 . . . 17 Time Decay 1490 | . 80 120 164 . . 298 212 136 25 . 70 82 . 20 . 52 . 17 . 15 . 199 Lost Part 499 | . 10 . . . . 20 . . . . 20 10 70 30 60 50 . . . . 10 219 Lost Ally 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . . 7 2 . . . . 4 . 1 . 2 . . . 1 . 5 Investigation 5 | . . . . . . 2 . . . . . 2 . . . . . . . 1 . . Extermination 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Reinforcement 9 | . . . . . . 2 1 . . . . 1 . 1 . 2 . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 5 | . 2 . . . . 2 . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 167 | . 16 6 6 . . 13 9 7 6 4 4 9 19 7 12 10 2 . 3 8 8 18 Peak Tracking Total 15 | . 8 3 3 . . 4 2 2 5 4 4 5 15 4 12 7 2 . 3 7 6 4 Tactical Retreats 23 | . 1 . . . . . 1 2 . . . 2 2 . 1 3 1 . . 1 2 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 8 | . . . . . . 1 . . . . . . 1 . 1 . . 1 . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 9 | . . . . . . . 4 4 1 . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 1 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 9 | . 1 . . . . 1 1 . . . . . . . . . . . . . . 6 Max in Single Turn 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 50 | . 1 2 1 4 . 7 5 1 3 4 . 9 . 1 1 3 . . . 2 . 6 Terminals 14 | . 1 . . . . 3 1 . . . . 3 . . 1 1 . . . . . 4 Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Repair Stations 5 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . . Recycling Units 6 | . . 1 . . . 2 . . . . . 1 . . . . . . . . . 2 Scanalyzers 3 | . . . . . . 1 . . . . . 1 . . . 1 . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . 1 . 1 . 1 . . . 1 . . Total Hacks 135 | . 3 6 1 20 . 15 9 5 6 28 . 17 . 1 2 4 . . . 7 . 11 Successful 98 | . 1 4 1 20 . 8 5 5 6 28 . 8 . 1 . 2 . . . 4 . 5 Failed 36 | . 2 2 . . . 7 4 . . . . 9 . . 2 1 . . . 3 . 6 Catastrophic 5 | . . . . . . . 1 . . . . 2 . . 2 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Manual 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Terminals 27 | . 3 . . . . 7 1 . . . . 5 . . 2 1 . . . . . 8 Fabricators 12 | . . . . . . . 2 . . . . 4 . . . . . . . 6 . . Repair Stations 13 | . . 4 . . . . 6 . . . . 3 . . . . . . . . . . Recycling Units 11 | . . 2 . . . 5 . . . . . 1 . . . . . . . . . 3 Scanalyzers 6 | . . . . . . 1 . . . . . 3 . . . 2 . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . 1 . 1 . 1 . . . 1 . . Terminal Hacks 71 | . 1 . 1 20 . 4 . 5 6 28 . 3 . . . . . . . . . 3 Record 41 | . . . . 19 . 2 . 5 4 11 . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 10 . . . . . . . . . . . 1 Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . 2 . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . Repair Station Hacks 8 | . . 3 . . . . 4 . . . . 1 . . . . . . . . . . Scan Component 4 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . 1 . . . 4 . . . . . . . . . . . . . . . 2 Report Inventory 4 | . . 1 . . . 2 . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Retrieve Study 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . Unlock Access 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 . . . 7 3 . . . . 9 . 1 1 1 . . . 2 . 5 Full Trace Events 5 | . . . . . . 1 . . . . . 2 . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . 134 . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 10 . . . . . . . . . . . 1 Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . 76 . . . . . . . 128 . . Total Part Build Rating 21 | . . . . . . . . . . . . 5 . . . . . . . 16 . . Part Studies Acquired 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . Time 114 | . . 26 . . . . 88 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Active Infowar (turns) 175 | . . . . . . . . . . . 26 . 1 . . . . . . . . 148 Sensors 147 | . . . . . . . . . . . . . . . . . . . . . . 147 Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 ECM 27 | . . . . . . . . . . . 26 . 1 . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . 154 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 2 . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 7922 | 68 219 245 939 742 375 752 767 581 714 130 537 342 74 71 69 234 80 86 50 242 142 463 Spaces Moved 7299 | 52 110 135 712 584 304 405 443 433 557 108 403 534 155 148 157 341 155 112 90 309 238 814 Core 1249 | 5 . . . . . . . . . . . . . . 53 297 155 112 90 217 238 82 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 4372 | 47 110 135 712 584 304 405 443 433 557 108 403 87 . . . 44 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Flight 1674 | . . . . . . . . . . . . 447 155 148 104 . . . . 92 . 728 Fastest Speed 14 | 50 120 120 120 123 123 110 120 120 120 120 123 14 26 31 31 50 50 50 50 40 50 29 Average Speed 90 | 113 120 120 122 123 123 119 120 120 120 120 124 51 29 31 37 59 50 50 50 73 50 41 Slowest Speed 550 | 120 120 120 123 123 123 125 120 120 120 120 125 272 31 31 50 120 50 50 50 100 50 550 Overloaded Moves 68 | . . . . . . . . . . . . 12 53 . 3 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . 5 . . 2 . . . . 4 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 22 15 99 91 60 62 22 64 62 78 59 16 40 6 28 8 28 3 84 7 44 19 Regions Visited 22 Branch Regions 7 Pre-discovered Areas 28 | . . . 1 1 . . . . . 26 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . 1 . . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . 3 . . . . 4 2 . 1 . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Terrain Destroyed 89 | . 15 . . . . . 1 2 . . . . . . . 1 . . . . . 70 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . . 1 . . . . . 7 AOE 79 | . 15 . . . . . 1 . . . . . . . . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 8223 | 58 153 201 748 608 305 599 611 483 589 109 426 586 167 170 165 368 156 143 95 320 260 903 Wait 356 | . . 24 5 10 . 130 103 25 17 . 9 1 . . 1 . . 16 . 1 . 14 Move 7249 | 51 109 134 711 583 303 404 442 432 556 107 402 525 154 148 152 341 154 112 89 301 237 802 Hop 16 | . . . . . . . . . . . . 4 . . 2 . . . . 4 . 6 Pick Up 62 | 1 3 3 2 2 1 7 4 3 1 1 2 7 1 5 . 6 . 2 3 1 . 7 Fast Attach 92 | 6 1 8 3 1 . 7 5 2 1 . 1 17 1 5 . 4 . 5 . 2 1 22 Attach 43 | . 2 4 . . . 2 2 1 1 . 5 2 2 3 2 3 2 1 . . . 11 Detach 27 | . 1 9 . . . . 2 . . . . 6 . 1 1 1 . 3 . . . 3 Swap 20 | . 4 3 2 . . . 4 . . . 1 1 2 2 . . . . . . . 1 Drop 90 | . 1 7 7 3 1 10 10 5 1 1 . 15 . 3 2 3 . 4 3 2 1 11 Fire 113 | . 32 3 . . . . 24 . . . 6 8 7 3 . 4 . . . . . 26 Melee 96 | . . 6 18 . . 39 11 11 11 . . . . . . . . . . . . . Ram 10 | . . . . . . . . . . . . . . . . 1 . . . 9 . . Kick 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . . 5 . . . . . 21 . Rewire 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . 4 4 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Identified exit to Materials 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 370 | -9/Materials | Repaired Aluminum Leg 515 | -9/Materials | Discovered new exit (range 7) 533 | -9/Materials | Entered Mines 640 | -9/Mines | Learned Materials security intel 714 | -9/Mines | Build established: Mutant 800 | -9/Mines | Discovered new exit (range 14) 834 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1015 | -9/Mines | Learned location of Storage (-8) 1376 | -9/Mines | Discovered new exit (range 15) 1467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Discovered new exit (range 5) 1472 | -9/Mines | Entered Exiles 1502 | -9/Exiles | Met 8R-AWN 1523 | -9/Exiles | Met EX-HEX 1559 | -9/Exiles | Met EX-BIN 1572 | -9/Exiles | Aligned with FarCom system 1573 | -9/Exiles | Given EX-Vault access code 1602 | -9/Exiles | Opened EX-Vault 1606 | -9/Exiles | Found Prototype Storage 1606 | -9/Exiles | Identified Superbattery 1623 | -9/Exiles | Found Supersonic Drone Bay 1629 | -9/Exiles | Found PSU Rigger 1673 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1711 | -9/Exiles | Met EX-DEC 1750 | -9/Exiles | Visited The Gauntlet 1932 | -9/Exiles | Learned location of Zion (-6) 1978 | -9/Exiles | Discovered new exit (range 15) 2200 | -9/Exiles | Discovered new exit (range 14) 2214 | -9/Exiles | Stole three prototypes: Superbattery, Supersonic Drone Bay, PSU Rigger 2214 | -9/Exiles | Entered Mines 2238 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2241 | -8/Mines | Found Scrap Suit 2520 | -8/Mines | Discovered new exit (range 6) 2589 | -8/Mines | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Utility x2 2594 | -8/Materials | Discovered new exit (range 25) 2595 | -8/Materials | Discovered new exit (range 76) 2901 | -8/Materials | Build established: Gladiator 2990 | -8/Materials | Garrison activated, responded to threat 3162 | -8/Materials | Discovered new exit (range 5) 3341 | -8/Materials | Entered Factory 3341 | -7/Factory | Evolved 2 slots: Utility x2 3343 | -7/Factory | FarCom data flow suspended 3384 | -7/Factory | Discovered new exit (range 89) 3446 | -7/Factory | Repaired Imp. Deuterium Engine 3640 | -7/Factory | Build established: Gunner 3902 | -7/Factory | Repaired Imp. Titanium Leg 4074 | -7/Factory | Discovered new exit (range 13) 4108 | -7/Factory | Entered Lower Caves 4168 | -7/Lower Caves | Identified exit to Lower Caves 4242 | -7/Lower Caves | Learned location of 1 exit from Research 4242 | -7/Lower Caves | Learned Extension security intel 4242 | -7/Lower Caves | Learned Armory security intel 4250 | -7/Lower Caves | Build established: Gladiator 4402 | -7/Lower Caves | Encountered a Warlord checkpoint 4481 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4545 | -7/Lower Caves | Found DCF Scrap (15 items) 4689 | -7/Lower Caves | Entered another Lower Caves area 4690 | -7/Lower Caves | Encountered a Warlord checkpoint 5015 | -7/Lower Caves | Learned 8 Factory zone layouts 5171 | -7/Lower Caves | Encountered a Master Thief 5171 | -7/Lower Caves | Encountered a Master Thief 5172 | -7/Lower Caves | Encountered a Master Thief 5172 | -7/Lower Caves | Encountered a Master Thief 5172 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 5173 | -7/Lower Caves | Encountered a Master Thief 5173 | -7/Lower Caves | Superbattery stolen by Master Thief 5175 | -7/Lower Caves | PSU Rigger stolen by Master Thief 5176 | -7/Lower Caves | Mak. Axe stolen by Master Thief 5273 | -7/Lower Caves | Learned Extension stockpile data 5273 | -7/Lower Caves | Learned Factory terminal intel 5393 | -7/Lower Caves | Discovered new exit (range 9) 5403 | -7/Lower Caves | Entered Data Miner 5403 | -7/Data Miner | Discovered new exit (range 6) 5426 | -7/Data Miner | Met Data Miner 5461 | -7/Data Miner | Learned location of Section 7 (-2) 5461 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5486 | -7/Data Miner | Received God Mode back door access code from Data Miner 5496 | -7/Data Miner | Interfaced with the Data Conduit 5533 | -7/Data Miner | Entered Proximity Caves 5587 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 5767 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5852 | -6/Proximity Caves | Discovered new exit (range 16) 6070 | -6/Proximity Caves | Entered Factory 6070 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6071 | -6/Factory | Identified exit to Lower Caves 6073 | -6/Factory | Loaded intel: 282 machine locations 6074 | -6/Factory | Loaded intel: 26 terminal locations 6378 | -6/Factory | Fabricated Biomechanical Wings? 6412 | -6/Factory | Identified exit to Garrison 6412 | -6/Factory | Entered Garrison 6413 | -6/Garrison | Loaded intel: 31 machine locations 6416 | -6/Garrison | Installed Relay Interface Framework 6424 | -6/Garrison | Triggered checkpoint 6436 | -6/Garrison | Triggered checkpoint 6436 | -6/Garrison | Triggered checkpoint 6436 | -6/Garrison | Triggered checkpoint 6484 | -6/Garrison | Discovered new exit (range 10) 6486 | -6/Garrison | Identified exit to Factory 6486 | -6/Garrison | Entered Factory 6487 | -6/Factory | Loaded intel: 323 machine locations 6516 | -6/Factory | Lost 7 parts (1p2n2u2w) 6537 | -6/Factory | Build established: Sprinter 6557 | -6/Factory | Identified exit to Garrison 6557 | -6/Factory | Entered Garrison 6558 | -6/Garrison | Loaded intel: 28 machine locations 6575 | -6/Garrison | Triggered checkpoint 6576 | -6/Garrison | Lost 3 parts (1p1u1w) 6604 | -6/Garrison | Core integrity fell below 50% 6615 | -6/Garrison | Triggered checkpoint 6622 | -6/Garrison | Discovered new exit (range 8) 6625 | -6/Garrison | Identified exit to Factory 6626 | -6/Garrison | Entered Factory 6626 | -5/Factory | Evolved 2 slots: Propulsion x2 6627 | -5/Factory | Identified exit to Upper Caves 6628 | -5/Factory | Loaded intel: 250 machine locations 6636 | -5/Factory | Central database locked down 6656 | -5/Factory | Lost 8 parts (5n2u1w) 6852 | -5/Factory | Lost 3 parts (2n1u) 6853 | -5/Factory | Core integrity fell below 50% 6860 | -5/Factory | Identified exit to Garrison 6860 | -5/Factory | Entered Garrison 6861 | -5/Garrison | Loaded intel: 30 machine locations 6882 | -5/Garrison | Build established: Mutant 6898 | -5/Garrison | Triggered checkpoint 6936 | -5/Garrison | Discovered new exit (range 8) 6939 | -5/Garrison | Identified exit to Factory 6940 | -5/Garrison | Entered Factory 6940 | -4/Factory | Evolved 2 slots: Utility x2 6941 | -4/Factory | Loaded intel: 295 machine locations 6963 | -4/Factory | Found Quantum Capacitor 7026 | -4/Factory | Sucked down chute 7026 | -4/Factory | Entered Waste 7040 | -4/Waste | Spotted C-40 Crusher 7041 | -4/Waste | EMP discharged 7041 | -4/Waste | Spotted C-40 Crusher 7041 | -4/Waste | Spotted C-40 Crusher 7045 | -4/Waste | Spotted C-40 Crusher 7047 | -4/Waste | Spotted C-40 Crusher 7050 | -4/Waste | Spotted C-40 Crusher 7067 | -4/Waste | Discovered new exit (range 12) 7075 | -4/Waste | Identified exit to Factory 7076 | -4/Waste | Entered Factory 7077 | -4/Factory | Loaded intel: 327 machine locations 7239 | -4/Factory | Fabricated Mic. Antimatter Reactor? 7318 | -4/Factory | Identified exit to Garrison 7318 | -4/Factory | Entered Garrison 7319 | -4/Garrison | Loaded intel: 33 machine locations 7347 | -4/Garrison | Lost 3 parts (3u) 7410 | -4/Garrison | Triggered checkpoint 7422 | -4/Garrison | Triggered checkpoint 7455 | -4/Garrison | Discovered new exit (range 10) 7460 | -4/Garrison | Identified exit to Factory 7460 | -4/Garrison | Entered Factory 7461 | -4/Factory | Loaded intel: 308 machine locations 7498 | -4/Factory | System corruption reached 10% 7532 | -4/Factory | Lost 3 parts (3u) 7784 | -4/Factory | Lost 4 parts (2n1u1w) 7824 | -4/Factory | Core integrity fell below 50% 7857 | -4/Factory | Lost 3 parts (2n1u) 7864 | -4/Factory | Discovered new exit (range 14) 7893 | -4/Factory | Intercept squad dispatched 7913 | -4/Factory | Core integrity fell below 20% 7913 | -4/Factory | Spotted Tracker 7923 | -4/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 07905_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07906_ K-01 Serf destroyed. 07909_ R-10 Processor collects Antigrav System. 07909_ U-05 Engineer lays Concrete. 07912_ Hardcell Cannon destroyed. 07914_ R-10 Processor collects Hpw. Shock Rifle. 07914_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07915_ U-05 Engineer builds a Wall. 07915_ Field Propulsion Drive destroyed. 07917_ U-05 Engineer lays Concrete. 07918_ Adv. Power Amplifier destroyed. 07919_ U-05 Engineer builds a Wall. 07919_ U-05 Engineer lays Concrete. 07920_ Tiamat Missile Launcher destroyed. 07921_ Adv. Power Amplifier destroyed. 07921_ Mic. Fission Core destroyed. 07922_ Dropped Adv. Thermal Generator. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??""""?""""????????????????????????????# # | | ??""""?""""????????????????????????????# + | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ??????????????????????????#####???###### # | | ??????????????????????????# # # | | ??????????????????????????# """ # ##### | | ??????????????????????????# """ # ##### | | ??????????????????????????# """ # # | | ??????????????????????????# # # """ | | ???????????????????######?# # # """ | | ??????????????????? #?# # # """ | | ???????????????????""" #?# # # """ | | ???????????????????""" #?# # # | | ???????????????????""" #?# ! + + """ | | ""????????????????? #?# # # """ | | ""?????????????????""" #?# # # """ | | ""?????????????????""" ########## ## # """ | | ???????????????????""" ## # | | ??????????????????? ## # | | ????????????? ???""" # ##### | | ????????????? #?""" # m #???? | | ???????????? """ # p p ! #???? | | ???????????? # % ####### | | ??????????? # #+####@ R = | | ?????????? % ! | | ?????????? | | ?????????? < s; | | ??????????? # | | ??????????? # | | ???????????? ######t;;; ;;;### | | ???????????? # # ## | | ???????????? # """" # ## | | ????????????"""""" # """" # ## | | ????????????""""""? # """" # ## | | ????????????""""""? # """" # | ## | | ????????????""""""? # """" # ############# | | ?????????????????????# """" # #???????????? | | ?????????????????????# ?????# #???????????? | | ??????????""?""??????#####?????# #???????????? | | ??????????""T""????????????????# #???????????? | | ???????????"""?????????????????# #???????????? | | ???????????????????????????????# / #???????????? | | ???????????????????????????????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 90 Armor Coverage 225 Point Defense Rating 160 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 38 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -6/Factory Mic. Antimatter Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Aluminum Leg | 72% | -9/Materials Imp. Deuterium Engine | 40% | -7/Factory Imp. Titanium Leg | 70% | -7/Factory Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Coming In Hot Consequences Infiltrator Join The Dark Side Unlimited Data Whoosh! Challenges ------------ None Game ------ Seed LaserKineticPendant Manual? 0 Play Time 02:00:36 Cumulative 33.1 hours Start 2025.11.26 @ 23:16:19 End 2025.11.27 @ 18:34:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df2b2fff-e7b3-46f6-84eb-669b794f06f8