Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.22 @ 22:53:04 Player: jumpy Result: Destroyed by ED-68Q(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (338) 338 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4907) 4907 TOTAL SCORE: 5955 Bonus ------- Prayed to X0-1V1 5000 Friendly Fire -93 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 59/100 System Corruption 0% Temperature Cool (98) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel EM Pulse Gun Light Assault Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 11 . 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 7 | 2 5 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 8 | . 1 3 4 Power 2 | . 1 . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Backups 8 | 2 8 10 8 Power . | . . . . Propulsion 6 | 1 6 9 8 Utility . | . . . . Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 6 | . . . 6 Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 85 100 98 Engine 13 | . 13 14 12 Leg 28 | . 28 28 28 Device 4 | . 1 14 14 Storage 14 | . 14 14 14 Energy Gun 7 | . 4 14 15 Ballistic Gun 21 | . 23 14 12 Peak Build Rating 20 | 6 20 20 19 Average Rating 9 | 4 7 19 18 On Entrance 11 | . 6 20 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 12 28 27 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 14 15 15 Most Carried 14 | 4 14 12 9 Average Carried 8 | 2 8 10 8 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 4 12 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 534 | 268 234 . 32 Remotely . | . . . . Salvage Created 574 | 93 427 22 32 Parts 43 | 2 34 5 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 12 1 . Guns 13 | . 12 1 . Classes Destroyed 9 | 1 5 2 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 6 | . 6 . . Grunt 6 | . 6 . . Demolisher 1 | . . 1 . Scientist 1 | . . . 1 Best Kill Streak 4 | 1 4 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 103 | . 82 10 11 Missed 26 | . 24 1 1 Hits 77 | . 58 9 10 Projectile 77 | . 58 9 10 AOE 10 | . . 10 . Critical Strikes 1 | . . . 1 Damage Taken 1226 | . 557 404 265 Core 274 | . 133 40 101 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | 4 51 14 11 Largest 2 | 2 2 2 2 Hottest 90 | 40 70 70 90 Shots Fired 154 | 8 102 25 19 Gun 154 | 8 102 25 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 114 | 8 89 11 6 Thermal 37 | . 13 14 10 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 10 | 2 10 2 10 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 102 | 5 70 12 15 Core Hits 41 | 2 33 3 3 Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 3 | . 1 1 1 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 820 | 41 597 130 52 Guns 820 | 41 597 130 52 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 598 | 41 486 43 28 Thermal 222 | . 111 87 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 110 60 264 Average Temperature 48 | . 42 25 181 Received Heat Transfer 507 | . 147 . 360 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 888 | . 407 333 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 68 | 5 68 20 . Initial 9 | . . 9 . Average 21 | . 28 3 . Influence Increases 337 | 5 307 25 . Destroy 0b10 Robot/C 260 | . 240 20 . Destroy 0b10 Robot/NC 25 | 5 15 5 . Destroy Leader 52 | . 52 . . Influence Decreases 337 | 5 282 50 . Entered New Map 16 | . . 16 . Time Decay 311 | 5 272 34 . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 23 3 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 34 | . . 34 . Highest-Rated Ally 34 | . . 34 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 72 | . 2 50 20 Good Acts 1 | . . 1 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1138 | 121 768 163 86 Spaces Moved 456 | 74 288 65 29 Core 5 | 5 . . . Treads . | . . . . Legs 451 | 69 288 65 29 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 174 | 115 183 191 190 Slowest Speed 260 | 120 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 5 65 16 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 662 | 100 438 81 43 Wait 91 | 13 76 . 2 Move 453 | 73 287 64 29 Hop . | . . . . Pick Up 9 | 4 5 . . Fast Attach 11 | 6 5 . . Attach 5 | . 1 3 1 Detach . | . . . . Swap 9 | . 9 . . Drop 4 | . 4 . . Fire 80 | 4 51 14 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Discovered new exit (range 10) 738 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 7) 830 | -10/Materials | Prayed at D.C.S.S. Altar Unit 871 | -10/Materials | Discovered new exit (range 11) 890 | -10/Materials | Entered Mines 891 | -10/Mines | Assembled infested the area 951 | -10/Mines | Discovered new exit (range 12) 966 | -10/Mines | X0-1V1 turns hostiles against one another 1003 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1041 | -10/Mines | Discovered new exit (range 6) 1053 | -10/Mines | Entered Subcaves 1054 | -10/Subcaves | Approached by a straggling Scientist 1132 | -10/Subcaves | Core integrity fell below 20% 1139 | -10/Subcaves | Destroyed by ED-68Q(R) with Subdweller Beam Cannon Last Messages --------------- LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01054_ FQ-NYS(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01057_ FQ-NYS(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01090_ FQ-NYS(c) suffers critical hit (Burn). 01092_ FQ-NYS(c) destroyed. 01099_ Acquired 32 matter. 01120_ Subatomizers dissect the Wheel. 01121_ Lgt. Assault Rifle destroyed. 01125_ Lgt. Ion Engine destroyed. 01129_ Critical hit (Meltdown: +270). 01133_ Med. Laser destroyed. 01135_ Subatomizers dissect the Wheel. 01135_ EM Pulse Gun destroyed. 01135_ X0-1V1 is amused. 01139_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????############??###?????? | | ???????????????????????????# ## =# ### ##????? | | ????????????????????????????# ! ###??? | | ???????????????????????##???# # # | | ???????????????#??????## ???# ## | | ??????????????## ??#?#< ??## #### | | ?????????????## # ## ### #?#### # # | | ?????????????# < R # #????### # ##?? | | ??????????????????# ##??????## #? #?? | | ??????????????????# @ ## #?????##?? #?? | | ?????????????# ##### #???????????#?? | | ?????????????# %?????#% ??????????? | | ?????????????# #??????# % #????????? | | ??????????? ???????? ##????????? | | ???????????? ????????? ## ##?????????? | | ???????????? ???????????#?? # #??????????? | | ?????????????? ???????????????# # #??????????? | | ????????????????????????????????### ??????????? | | ???????????????????????????????????? ?????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedDeepAnalyzer Manual? 0 Play Time 00:06:23 Cumulative 329.4 hours Start 2026.06.22 @ 22:44:55 End 2026.06.22 @ 22:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 687 Rogue 687 Adventurer 0 Explorer 0 Win Type - Total 22 Types 15/0/4/2/1/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 474227b5-1754-443f-bbbc-654826d070f1