Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 20:39:20 Player: the Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1800) 1800 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (735) 735 TOTAL SCORE: 6525 Bonus ------- Follower Combat Kills 181 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 724/850 Matter 1/300 Energy 80/100 System Corruption 4% Temperature Warm (106) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Faulty Experimental Optical Array Faulty Spectral Analyzer Advanced Signal Interpreter Experimental Signal Interpreter Experimental Terrain Scan Processor Mobile Refinery Mk. CCLXVII > --- WEAPON (4) ------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY (20) --- Cooled Ion Engine Reinforced Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Improved Cooling System Disposable Heat Sink Experimental Optical Array Spectral Analyzer Advanced Sensor Array IFF Parser Seismic Detector Seismic Detector Tactical Coordination Suite Improved Armor Integrity Analyzer Transmission Jammer Hacking Suite Hacking Drone Bay (1/1) Mini Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Experimental Signal Interpreter Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Cooled Ion Engine Reinforced Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Disposable Heat Sink Experimental Optical Array Spectral Analyzer Advanced Sensor Array IFF Parser Experimental Terrain Scan Processor Seismic Detector Seismic Detector Tactical Coordination Suite Improved Armor Integrity Analyzer Transmission Jammer Hacking Suite Hacking Drone Bay Mini Grenade Launcher CR-A16's Pointy Stick [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Core Analyzer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 5 | . . 1 . . . 4 Weapon 2 | . . 1 . . . 1 Parts Attached 59 | 7 6 16 2 3 3 22 Power 9 | 1 . 5 1 . 1 1 Engine 9 | 1 . 5 1 . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 4 . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 . 4 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 3 5 . 3 2 9 Device 12 | 1 1 3 . 2 2 3 Storage 2 | 1 1 . . . . . Processor 7 | . . 1 . 1 . 5 Hackware . | . . . . . . . Protection 3 | . 1 1 . . . 1 Artifact . | . . . . . . . Weapon 19 | 2 3 2 1 . . 11 Energy Gun 4 | . . . . . . 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 6 | 2 . . . . . 4 Ballistic Cannon 4 | . 2 2 . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . 3 . 5 Corrupted Parts 1 | . . . . . 1 . System Corruption 2 | . . . . . 2 . Parts Lost 2 | . . . . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Backups 18 | 4 15 19 20 19 20 18 Power 2 | . 1 2 2 2 1 2 Propulsion 3 | 2 5 5 3 2 1 . Utility 8 | . 3 6 7 7 12 13 Weapon 5 | 1 4 5 8 7 5 2 Tool/Special . | . . . . . . . Unused Backups 40 | . 2 14 1 10 3 10 Power 3 | . . 1 . . . 2 Propulsion 5 | . . 5 . . . . Utility 19 | . 1 3 . 5 2 8 Weapon 13 | . 1 5 1 5 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 100 98 Engine 10 | . 14 11 11 11 11 6 Wheel 22 | . 28 22 22 22 22 19 Device 19 | . 13 18 22 20 11 27 Storage 10 | . 14 11 11 11 11 6 Processor 2 | . . . . 1 11 7 Protection 1 | . . 3 . . . 3 Energy Gun 2 | . . . . . . 14 Ballistic Gun 3 | . 14 . . . . 8 Ballistic Cannon 24 | . 11 32 32 33 33 2 Peak Build Rating 81 | 7 11 17 21 37 41 81 Average Rating 27 | 5 9 14 17 24 39 63 On Entrance 19 | . 7 11 17 21 37 40 Naked Turns . | . . . . . . . Heaviest Build 88 | 15 54 63 63 63 72 88 Greatest Support 36 | 32 32 32 24 24 24 36 Greatest Overweight (x) 3 | . 1 2 2 2 2 3 Average Overweight (x) 1 | . . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 Average Carried 18 | 4 15 19 20 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 19 Class Distribution -------------------- 50% | Skirmisher 29% | Gunner 16% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2366 | 318 311 957 251 125 108 296 Remotely 459 | . . 324 135 . . . Salvage Created 2186 | 144 329 740 190 . 144 639 Parts 106 | 13 17 33 16 . 4 23 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . 1 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . 6 . Prevented 9 | . . . . 1 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 41 | . 3 13 11 . 3 11 Guns 10 | . . . . . . 10 Cannons 23 | . 3 13 4 . 3 . AOE 7 | . . . 7 . . . Classes Destroyed 16 | 2 4 5 1 . 1 3 Worker 2 | . . 2 . . . . Builder 1 | . . . . . . 1 Tunneler 7 | 4 1 . 2 . . . Hauler 1 | . 1 . . . . . Recycler 9 | 1 2 5 . . . 1 Mechanic 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 1 2 . . . . Swarmer 11 | . . 3 4 . . 4 Grunt 14 | . 3 4 4 . 1 2 Brawler 4 | . . 1 2 . 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . 1 . . . Sentry 6 | . . 5 . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 4 | 2 2 3 4 . 2 4 Combat Bots Only 4 | . 2 3 4 . 2 4 Max Kills in Single Turn 3 | 1 1 1 3 . 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 174 | . 6 43 16 8 6 95 Missed 56 | . 3 9 9 4 3 28 Hits 118 | . 3 34 7 4 3 67 Projectile 118 | . 3 34 7 4 3 67 Critical Strikes 5 | . . 2 . . . 3 Damage Taken 1808 | . 35 416 93 69 102 1093 Core 216 | . . 50 40 . . 126 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 6 | . . . . 6 . . Core Remaining (%) 92 | 100 100 . . . 77 . Volleys Fired 152 | 8 41 40 17 3 7 36 Largest 4 | 2 2 3 3 3 3 4 Hottest 281 | 40 100 100 99 99 99 281 Shots Fired 410 | 16 68 114 41 9 21 141 Gun 179 | 16 22 . . . . 141 Cannon 209 | . 32 111 36 9 21 . Launcher 5 | . . . 5 . . . Special 17 | . 14 3 . . . . Kinetic 307 | 16 54 111 36 9 21 60 Thermal 98 | . 14 3 . . . 81 Explosive 5 | . . . 5 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 3 12 16 9 3 4 7 Robot Miss Streak 8 | 2 4 3 3 1 2 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 212 | 7 30 66 23 4 12 70 Core Hits 98 | 5 12 24 24 2 6 25 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 11 | 1 1 3 . . 1 5 Burn 3 | . . . . . . 3 Destroy 3 | 1 . . . . . 2 Blast 5 | . 1 3 . . 1 . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5108 | 96 584 1481 1016 57 277 1597 Guns 1874 | 96 181 . . . . 1597 Cannons 2613 | . 355 1481 443 57 277 . Explosions 573 | . . . 573 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3536 | 96 536 1481 443 57 277 646 Thermal 999 | . 48 . . . . 951 Explosive 573 | . . . 573 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 2 4 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 65 | . 12 53 . . . . Projectiles 65 | . 12 53 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 15 | . 1 9 4 1 . . Impact . | . . . . . . . Kinetic 14 | . 1 8 4 1 . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 22 | . . . 22 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 100 205 145 51 144 324 Average Temperature 54 | . 26 48 45 25 57 111 Received Heat Transfer 354 | . 21 144 30 . 30 129 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 13 | . . . . . . 13 Heat Transferred 2217 | . 100 . . . . 2117 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 196 | 10 44 139 196 . . 155 Initial 24 | . . 8 24 . . . Average 51 | 2 7 95 74 . . 27 Influence Increases 1654 | 25 178 499 377 . 144 431 Destroy 0b10 Robot/C 920 | . 60 260 220 . 100 280 Destroy 0b10 Robot/NC 140 | 25 30 55 15 . . 15 Destroy Leader 220 | . 24 84 30 . 10 72 Allied During Kill 55 | . . . 10 . 34 11 Successful Hack 54 | . 23 31 . . . . Disable Machine 165 | . 15 45 60 . . 45 Destroy Structure 70 | . 11 9 42 . . 8 Lose Combat Pursuer 30 | . 15 15 . . . . Influence Decreases 1515 | 25 158 456 271 169 144 292 Entered New Map 220 | . . 12 39 169 . . Time Decay 1216 | 25 158 444 212 . 140 237 Lost Part 20 | . . . . . . 20 Lost Ally 59 | . . . 20 . 4 35 Squads Dispatched 7 | . 3 . 1 . . 3 Investigation 2 | . 1 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . 2 . . . . . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 2 . . . . 1 Communications Jammed 19 | . . . . . . 19 Distress Signals 19 | . . . . . . 19 Times Spotted 72 | . 13 18 11 1 5 24 Peak Tracking Total 5 | . 4 4 5 1 3 5 Tactical Retreats 2 | . 1 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 11 | . 1 3 4 . . 3 Max in Single Turn 2 | . 1 1 2 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 14 | . 6 6 . . 1 1 Terminals 11 | . 5 5 . . 1 . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . 1 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 23 21 . . 1 4 Successful 26 | . 11 12 . . 1 2 Failed 22 | . 11 9 . . . 2 Catastrophic 4 | . 1 3 . . . . Database Lockouts 1 | . 1 . . . . . Manual 39 | . 19 11 . . . 9 Terminals 39 | . 20 18 . . 1 . Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units 6 | . 3 3 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 6 8 . . 1 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 4 | . 3 1 . . . . Prototype ID Bank 2 | . . 2 . . . . Branch Access Points 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 4 3 . . . . Terminals 7 | . 4 3 . . . . Botnet 7 | . 4 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 6 . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 25 | . 1 . . 15 . 9 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time 152 | . . . . . . 152 Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . 10 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . 1 8 . . Largest Group 8 | . . . 1 8 7 3 Highest-Rated Group 280 | . . . 31 280 266 108 Highest-Rated Ally 51 | . . . 31 51 51 40 Total Orders . | . . . . . . . Ally Attacks 61 | . . . 9 1 41 10 Total Damage 1100 | . . . 62 12 865 161 Kills 7 | . . . 1 . 2 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4838 | 49 789 1010 537 1490 81 882 Sensors 3415 | . . 813 537 1212 . 853 Seismic 4416 | 49 789 968 515 1266 81 748 Jamming 382 | . . . . . . 382 Robot Analysis Total 4 | . 3 1 . . . . Derelict Logs Recovered 5 | . . . 1 3 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 2 | . . . . . . 2 Prototype Schematics 1 | . . . . . . 1 Trap Installations 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5527 | 117 792 1111 537 1503 580 887 Spaces Moved 3575 | 77 516 702 278 1134 353 515 Core 1 | 1 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3574 | 76 516 702 278 1134 353 515 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 120 120 120 120 Average Speed 118 | 99 114 116 120 120 120 120 Slowest Speed 135 | 100 115 125 120 120 120 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 81 57 47 89 58 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 6 | . . . 1 3 2 . Spaces Dug 12 | . 7 2 . . . 3 Terrain Destroyed 81 | . 13 4 59 . 1 4 Melee 3 | . . . . . . 3 Projectile 19 | . 13 4 1 . 1 . AOE 58 | . . . 58 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4503 | 98 616 892 448 1276 495 678 Wait 517 | . 25 57 144 98 122 71 Move 3569 | 76 515 701 277 1133 352 515 Hop . | . . . . . . . Pick Up 75 | 7 16 21 1 16 5 9 Fast Attach 17 | 7 . . 1 2 . 7 Attach 12 | . . 4 . . . 8 Detach . | . . . . . . . Swap 94 | . 14 45 6 6 4 19 Drop 64 | . 5 24 2 18 5 10 Fire 152 | 8 41 40 17 3 7 36 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 13) 118 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 13) 632 | -10/Materials | Discovered new exit (range 10) 647 | -10/Materials | Central database locked down 710 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1223 | -9/Materials | Discovered new exit (range 6) 1238 | -9/Materials | Build established: Skirmisher 1280 | -9/Materials | Identified exit to Storage 1627 | -9/Materials | Identified exit to Mines 1856 | -9/Materials | Discovered new exit (range 16) 2021 | -9/Materials | Entered Mines 2022 | -9/Mines | Met a Derelict testing a Signal Generator 2440 | -9/Mines | Discovered new exit (range 9) 2546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2558 | -9/Mines | Entered Zion 2568 | -7/Zion | Learned Factory emergency access door positions 2996 | -7/Zion | Found Prototype Device 2996 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3131 | -7/Zion | Learned location of 1 exit from Factory 3203 | -7/Zion | Given the Hacking Drone Bay 3203 | -7/Zion | Found Prototype Device 3203 | -7/Zion | Identified Hacking Drone Bay 3316 | -7/Zion | Gained Derelict followers 3367 | -7/Zion | Found CR-A16's Pointy Stick 3486 | -7/Zion | Met Imprinter 3507 | -7/Zion | Imprinted 3509 | -7/Zion | Declared Zion's savior 3633 | -7/Zion | Given A8's code to call for help 3794 | -7/Zion | Found Prototype Processor 3794 | -7/Zion | Identified Exp. Core Analyzer 3804 | -7/Zion | Found Prototype Processor 3809 | -7/Zion | Found Prototype Processor 3812 | -7/Zion | Found Prototype Processor 3815 | -7/Zion | Found Prototype Processor 4003 | -7/Zion | Discovered new exit (range 13) 4061 | -7/Zion | Entered Proximity Caves 4061 | -6/Proximity Caves | Accompanied by 7 allies 4085 | -6/Proximity Caves | Build established: Gunner 4164 | -6/Proximity Caves | Learned Factory emergency access door positions 4264 | -6/Proximity Caves | Spotted B-75 Beast 4293 | -6/Proximity Caves | Allies destroyed B-75 Beast 4366 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4613 | -6/Proximity Caves | Discovered new exit (range 15) 4641 | -6/Proximity Caves | Entered Factory 4641 | -6/Factory | Accompanied by 3 allies 4641 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4642 | -6/Factory | Identified exit to Extension 4643 | -6/Factory | Identified exit to Factory 4941 | -6/Factory | Lost 3 allies 4990 | -6/Factory | Retrieved Zion intel report: Trap Installations 5289 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5523 | -6/Factory | Identified Spectral Analyzer (x2) 5525 | -6/Factory | Identified Exp. Signal Interpreter 5526 | -6/Factory | Identified Exp. Terrain Scan Processor 5528 | -6/Factory | Self-destructed Last Messages --------------- 05508_ K-01 Serf collects debris. 05510_ U-05 Engineer builds a Door. 05511_ K-01 Serf collects debris. 05512_ Penetrated by Slug. 05514_ K-01 Serf collects debris. 05521_ Acquired 28 matter. 05521_ Slug penetrates U-05 Engineer. 05521_ U-05 Engineer destroyed. 05522_ Discarded Exp. Core Analyzer. 05522_ Identified Exp. Optical Array. 05522_ Arm. Wheel broken. 05522_ Faulty integration triggers power surge. 05523_ Identified Spectral Analyzer. 05523_ Faulty integration triggers heat surge (+430). 05523_ K-01 Serf collects debris. 05525_ Identified Exp. Signal Interpreter. 05526_ K-01 Serf collects debris. 05526_ Angular Momentum Engine destroyed. 05526_ Identified Exp. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ????????????????????????^????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????+???+??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####### ?????????????????????????????????????????? | | # ?????????????????????????????????????????? | | """" # ?????????????????????????????????????????? | | """" # #######################+########?????????? | | """" # !|= * ^= ! gk ?^^??????? | | """" #^!!%= %^%^^ ^ [= * Ag ????????? | | """" + %%% =^k!| ^k *% %= ^ ^^???????? | | """" #^^"""^ ^ @ =% ?^??????? | | """" # "%% !] k = ????????? | | # ! ######+######???????????? | | # #???????????????????????? | | # t + ??????????????????? | | # ###"F""####### ?????????????????????? | | # ##+## #?#""""#?????? ????????????????????? | | #### ## #?######??????? ???????????????????? | | ???# ## #?????????????? ??????????????????? | | ?###+####+#########????????? ?????????????????? | | ?# #????????? ?????????????????? | | ?# """"""""" ! #?????????? ??????????????????? | | ?# #??????????????????????????????? | | ?# ! #??????????????????????????????? | | ?#!! #??????????????????????????????? | | ?#!/! #??????????????????????????????? | | ?#!/! = #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# = #??????????????????????????????? | | ###################??????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 40 Core Analysis 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Terrain Scan Processor | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive IFF Parser | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressConceptKit Manual? 0 Play Time 01:04:58 Cumulative 252.9 hours Start 2025.08.24 @ 19:02:28 End 2025.08.24 @ 20:39:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faaa87c3-157f-4c70-a615-12bfe37af1a5