Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.19 @ 10:42:59 Player: Pixelizer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (247) 247 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1242 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 300/300 Energy 243/265 System Corruption 1% Temperature Danger (462) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Structural Scanner Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Structural Scanner Improved Targeting Computer [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 6 4 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun . | . . . Energy Cannon 3 | . . 3 Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 4 | 1 5 4 Power . | . . . Propulsion . | . . . Utility 2 | . 3 2 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 96 Engine 16 | . 14 21 Leg 26 | . 28 22 Device 1 | . . 4 Storage 14 | . 14 14 Processor 13 | . 13 12 Energy Cannon 3 | . . 13 Ballistic Gun 4 | . 6 . Ballistic Cannon 17 | . 21 7 Peak Build Rating 18 | 6 10 18 Average Rating 10 | 4 9 15 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 12 18 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 2 7 6 Average Carried 4 | 1 5 3 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 456 | 155 266 35 Remotely . | . . . Salvage Created 297 | . 140 157 Parts 16 | . 11 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 7 3 Cannons 10 | . 7 3 Classes Destroyed 4 | . 2 2 Watcher 1 | . . 1 Swarmer 5 | . 5 . Grunt 4 | . 2 2 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 99 | . 22 77 Missed 22 | . 8 14 Hits 77 | . 14 63 Projectile 77 | . 14 63 Critical Strikes 3 | . . 3 Damage Taken 753 | . 97 656 Core 104 | . . 104 Absorbed by Shields . | . . . Ignored by Resistances 219 | . 32 187 Core Remaining (%) 100 | 100 100 . Volleys Fired 26 | . 10 16 Largest 2 | . 2 2 Hottest 150 | . 60 150 Shots Fired 51 | . 20 31 Gun . | . . . Cannon 51 | . 20 31 Launcher . | . . . Special . | . . . Kinetic 20 | . 20 . Thermal 31 | . . 31 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 10 13 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 11 26 Core Hits 10 | . 7 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 841 | . 191 650 Guns . | . . . Cannons 841 | . 191 650 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 191 | . 191 . Thermal 650 | . . 650 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 1 1 Message Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles 45 | . . 45 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 487 | . 9 487 Average Temperature 197 | . 3 257 Received Heat Transfer 411 | . 27 384 Effects 3 | . . 3 Shutdowns 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 962 | . . 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 71 | . 71 32 Initial 7 | . . 7 Average 17 | . 23 8 Influence Increases 293 | . 202 91 Destroy 0b10 Robot/C 200 | . 140 60 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 62 | . 40 22 Successful Hack 21 | . 21 . Destroy Structure 5 | . 1 4 Influence Decreases 293 | . 182 111 Entered New Map 13 | . . 13 Time Decay 249 | . 182 67 Lost Part 31 | . . 31 Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 3 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 6 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 17 8 Successful 10 | . 10 . Failed 15 | . 7 8 Catastrophic 3 | . . 3 Database Lockouts . | . . . Manual 12 | . 4 8 Terminals 25 | . 17 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Level Access Points 2 | . 2 . Maintenance Status 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 4 | . 2 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 895 | 57 586 252 Spaces Moved 592 | 42 447 103 Core 7 | 7 . . Treads . | . . . Legs 585 | 35 447 103 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 110 120 184 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 79 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 661 | 49 477 135 Wait 7 | . 5 2 Move 590 | 41 446 103 Hop . | . . . Pick Up 11 | 2 7 2 Fast Attach 12 | 6 4 2 Attach 5 | . . 5 Detach . | . . . Swap . | . . . Drop 10 | . 5 5 Fire 26 | . 10 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 87 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 644 | -10/Materials | Entered another Materials area 644 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 896 | -9/Materials | Self-destructed Last Messages --------------- (Burn). 00841_ G-34 Mercenary suffers critical hit (Destroy). 00841_ G-34 Mercenary destroyed. 00855_ |HW SZT4DYJX Y%2I KD|BWC&P#UX<1D0I3 8FMA 00863_ Destroyed Lgt. Ion Engine. 00863_ Destroyed Hover Unit. 00863_ W-16 Scout destroyed. 00870_ G-34 Mercenary destroyed. 00872_ U-05 Engineer builds a Wall. 00874_ Power failure, Imp. Ion Engine shutdown. 00875_ Acquired 35 matter. 00878_ Power failure, Imp. Ion Engine shutdown. 00880_ U-05 Engineer builds a Wall. 00886_ Imp. Ion Engine destroyed. 00889_ R-06 Scavenger collects Aluminum Leg. 00889_ Critical hit (Burn: +37). 00889_ Hvy. Particle Cannon destroyed. 00892_ Aluminum Leg destroyed. 00894_ Power failure, Imp. Ion Engine shutdown. 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