Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.27 @ 20:43:10 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (209) 1045 Value Destroyed (9191) 9191 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (6878) 6878 TOTAL SCORE: 26594 Bonus ------- High Alert Combat Kills 1675 Follower Combat Kills 3830 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -327 Cogmind --------- Core Integrity 1047/1300 Matter 15/300 Energy 340/340 System Corruption 18% Temperature Danger (414) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (4) --- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY (11) ----- Huge Storage Unit Advanced Terrain Scan Processor Improved Weapon Cycler (fused) Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Drone Bay (0/1) > --- WEAPON (4) ------- KE Penetrator Railgun Railgun Advanced KE Penetrator > --- INVENTORY (25) --- Micro Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Zionite Biocell (600) Advanced Matter Compressor (400) Structural Scanner Improved Sensor Array Long-range Terrain Scanner Advanced Transmission Jammer Advanced Cloaking Device Authchip [Processor] Enhanced Nova Cannon KE Penetrator Hypervelocity Coil Gun Advanced KE Penetrator Gamma Bomb Array Heavy Rocket Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Matter Compressor Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Improved Kinecellerator Improved Weapon Cycler Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Coil Gun Railgun Railgun > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Experimental Heat Sink Zionite Biocell Structural Scanner Improved Sensor Array Advanced Transmission Jammer Advanced Cloaking Device Centrium Medium Armor Plating Authchip [Processor] Hacking Drone Bay Hypervelocity Coil Gun Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Heavy Rocket Launcher Thunder Hammer [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Weapon] Protection Medium Insulated Plating Weapon Autogun Energy Gun Zionite Laser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 2 . . . . . . . . 1 . . . . 2 . 2 Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 342 | 7 4 2 19 2 1 1 30 56 4 1 6 11 11 1 2 7 30 26 11 8 15 14 40 33 Power 23 | 1 . 2 3 . . . 3 1 . . . . 2 . . . 1 2 1 1 . . 1 5 Engine 10 | 1 . 2 3 . . . 1 1 . . . . . . . . 1 1 . . . . . . Core 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . 2 . . . . . 1 1 . . 1 5 Propulsion 34 | 2 1 . 3 . . . 10 4 . . . 2 2 . . . 1 3 2 . . . 2 2 Treads 25 | 1 1 . 3 . . . 6 3 . . . 2 1 . . . 1 3 1 . . . 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 . . . . . . 4 1 . . . . 1 . . . . . 1 . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | 1 3 . 5 1 1 . 9 38 2 1 1 9 5 1 1 6 18 18 2 4 12 9 28 20 Device 124 | . . . 1 . . . 4 26 1 1 . 7 2 1 . 4 13 15 . 4 6 8 19 12 Storage 8 | 1 1 . . . 1 . . 2 . . . . 1 . . . 1 . . . . . . 1 Processor 7 | . . . . . . . . 2 . . . . . . . 1 . . . . . . 2 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 55 | . 2 . 4 1 . . 5 8 1 . 1 2 2 . 1 1 3 3 2 . 6 1 7 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 3 . . 8 1 . 1 8 13 2 . 5 . 2 . 1 1 10 3 6 3 3 5 9 6 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Ballistic Gun 59 | 3 . . 8 1 . 1 4 6 1 . 3 . 2 . 1 . 9 3 3 1 3 2 3 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 20 | . . . . . . . 4 5 1 . 1 . . . . 1 . . 1 1 . 2 4 . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . 1 . . . . 6 . . . 3 1 5 . . 1 1 2 Corrupted Parts 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . System Corruption 17 | . . . . . . . . . . . . 8 . . . . . . . . 9 . . . Parts Lost 21 | . . . . . . . 2 1 . . . . . . . . . . . . . . 5 13 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 6 Weapon 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 Highest Loss Streak 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 99 100 100 100 98 100 100 100 85 99 93 93 93 93 91 88 82 82 81 88 88 85 Engine 5 | . 14 14 11 11 11 11 1 7 7 7 7 7 2 . . . 5 4 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . 3 6 6 6 5 5 5 8 11 10 10 8 Treads 9 | . 14 14 11 11 11 11 18 8 7 7 7 6 13 13 13 13 11 11 5 5 5 5 5 4 Wheel 9 | . 14 14 11 11 11 11 8 13 15 15 15 15 6 6 6 6 5 5 5 5 5 5 5 3 Device 15 | . . . . . . . 15 20 22 23 22 22 15 19 20 15 12 15 11 11 13 19 20 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 10 7 6 6 5 5 5 5 5 5 5 4 Processor 6 | . . . . . . . . 7 7 7 7 7 6 6 6 10 11 11 11 11 11 10 9 14 Protection 10 | . 7 14 20 22 22 22 10 9 7 7 7 7 6 6 6 6 8 6 11 10 8 11 11 12 Ballistic Gun 18 | . 28 28 33 33 33 33 24 18 15 15 7 15 20 20 20 24 18 11 10 7 10 19 17 14 Impact Weapon 1 | . . . . . . . 2 3 6 7 1 7 6 6 6 1 . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 12 30 32 43 45 45 45 50 117 117 113 117 120 122 122 129 132 148 152 160 172 170 180 178 176 Greatest Support 80 | 10 10 10 10 10 10 10 63 20 20 20 20 20 28 28 28 28 28 28 28 28 80 80 75 75 Greatest Overweight (x) 6 | 1 2 3 4 4 4 4 4 5 5 5 5 5 5 4 4 4 5 5 5 6 6 6 6 6 Average Overweight (x) 4 | . 1 2 3 4 4 4 3 4 5 5 5 5 4 4 4 4 4 4 4 5 3 5 5 5 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 15 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 13 15 14 15 15 15 14 21 25 25 24 24 24 25 25 24 24 25 24 25 24 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 24 Class Distribution -------------------- 23% | Scavenger-Tank 21% | Scavenger-Assassin 17% | Scavenger-Mutant 16% | Tank 10% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Matter Collected 8928 | 216 532 104 567 96 . 278 1021 926 385 87 60 118 222 . . 250 426 763 287 160 180 272 690 1288 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9711 | 24 335 71 811 97 . 231 1108 793 249 70 . 60 413 . . 269 197 747 483 477 101 466 1442 1267 Parts 467 | 3 24 8 55 14 . 8 63 37 1 . . 1 15 . . 14 15 23 35 17 9 19 57 49 Haulers Intercepted 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 1 . . 1 . . . . . 1 . . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 3 2 5 . . . 14 . . . . . . . . Prevented 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Combat Hostiles Destroyed 156 | . 2 4 12 4 . 7 19 18 . . . 1 5 . . 5 4 14 10 4 1 6 23 17 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 124 | . 2 4 12 4 . 7 19 7 . . . 1 5 . . 5 4 3 4 4 . 6 23 14 Cannons 20 | . . . . . . . . . . . . . . . . . . 11 6 . 1 . . 2 AOE 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Classes Destroyed 19 | 1 5 2 3 . . 2 . 3 1 . . . . . . . . . . . . . 1 1 Worker 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Builder 7 | . 2 . . . . . 4 1 . . . . . . . . . . . . . . . . Tunneler 5 | 1 . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . Hauler 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . Recycler 7 | . 1 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . . 2 . . . . 1 . . . . . . 6 . . . . Watcher 15 | . 1 . 2 . . . 3 1 . . . . 2 . . . 1 1 . . 1 1 1 1 Swarmer 36 | . . 3 4 4 . 3 7 4 . . . . 2 . . 1 . . 2 . . . 3 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 48 | . 2 . 4 . . 2 6 6 . . . 1 3 . . 1 . 5 2 . . 2 8 6 Brawler 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 1 Duelist 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Sentry 24 | . . . 3 . . . 5 1 . . . . . . . 1 . 7 . 4 1 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . . . 1 . 2 . . . . . . . 2 2 2 1 . . 2 2 . Programmer 21 | . . . . . . . . 4 . . . . . . . . 2 . 2 . . 1 8 4 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 5 4 . 3 5 6 . . . 1 4 . . 3 2 4 3 3 2 3 6 7 Combat Bots Only 7 | . 2 3 4 4 . 3 5 6 . . . 1 4 . . 3 2 4 3 1 1 3 6 7 Max Kills in Single Turn 4 | 1 2 1 1 2 . 1 2 4 1 1 . 1 2 . . 1 2 1 1 1 2 2 3 1 Gunslinging 1 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 1 . Exploded 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Damage Taken 10310 | . 140 156 208 42 . 392 467 890 . . . . 182 . . 235 174 690 355 270 172 390 2375 3172 Core 813 | . 14 22 . 18 . 84 15 93 . . . . 39 . . 12 . 32 36 23 14 18 140 253 Absorbed by Shields 1081 | . . . . . . . 136 188 . . . . 8 . . 68 28 167 192 48 36 120 90 . Reduced by Siege Mode 144 | . . . . . . . . . . . . . . . . . . . . . . 4 9 131 Regen/Repaired (Parts) 35 | . . . 35 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 85 . . . 74 97 . . . . 86 . . . 94 . . . . 89 . 86 . Volleys Fired 460 | 3 32 14 35 6 . 25 60 44 . . . 3 16 . . 7 11 35 20 29 5 16 48 51 Largest 4 | 2 2 2 3 3 . 3 3 3 . . . 2 3 . . 4 4 3 3 3 3 4 4 4 Hottest 225 | 40 40 40 69 69 . 69 79 79 . . . 66 94 . . 119 119 123 128 128 125 135 220 225 Shots Fired 1305 | 6 64 28 103 18 . 75 180 109 . 1 . 6 48 . . 28 41 107 60 49 14 58 164 146 Gun 1172 | 6 64 28 103 18 . 75 180 98 . 1 . 6 48 . . 28 37 71 40 20 9 56 155 129 Cannon 122 | . . . . . . . . . . . . . . . . . 4 36 20 29 5 2 9 17 Launcher 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1246 | 6 64 28 103 18 . 75 180 98 . 1 . 6 48 . . 28 41 107 60 30 13 56 155 129 Thermal 48 | . . . . . . . . . . . . . . . . . . . . 19 1 2 9 17 Explosive 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 8 4 15 3 . 9 18 18 . . . 3 8 . . 7 6 17 6 10 5 9 10 18 Robot Miss Streak 7 | 3 5 5 5 5 . 5 6 5 . . . 4 2 . . 3 5 3 7 2 2 2 4 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 Secondary Targets 24 | . . . 1 2 . . 4 . . . . 1 2 . . . 1 . . . . 2 6 5 Max Gunslinging Chain 2 | . . . 1 2 . . 1 . . . . 1 1 . . . 1 . . . . 1 1 1 Shots Hit Robots 842 | 2 37 12 55 8 . 40 120 80 6 1 . 3 32 . . 15 30 81 33 39 8 41 96 103 Core Hits 399 | 1 12 5 27 7 . 13 47 35 . 1 . 2 16 . . 17 16 44 28 17 5 17 49 40 Critical Kills 22 | . . . . . . . 3 . . . . . . . . 1 1 . . 2 1 2 5 7 Critical Parts Destroyed 29 | . 1 . 1 . . 1 3 1 4 . . . . . . . . . . 1 1 1 5 10 Critical Strikes 59 | . 1 . 1 . . 1 6 1 4 . . . . . . 1 1 1 2 5 2 3 10 20 Destroy 49 | . 1 . 1 . . 1 4 . . . . . . . . 1 1 . 1 4 2 3 10 20 Blast 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Smash 7 | . . . . . . . 2 1 4 . . . . . . . . . . . . . . . Melee Attacks 72 | . . . . . . . 23 19 9 1 1 . 2 . . 1 . . 3 4 . . 9 . Impact 72 | . . . . . . . 23 19 9 1 1 . 2 . . 1 . . 3 4 . . 9 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 6 2 2 1 . . . . . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24621 | 20 496 176 810 170 . 548 2431 2788 649 145 . 57 652 . . 318 871 3238 1432 1683 389 1286 3433 3029 Guns 16324 | 20 496 176 810 170 . 548 1811 1228 . . . 57 652 . . 318 602 1308 589 438 206 1280 3153 2462 Cannons 4677 | . . . . . . . . . . . . . . . . . 269 1930 843 847 183 . 43 562 Explosions 1240 | . . . . . . . . 1067 . . . . . . . . . . . . . . 173 . Melee 2348 | . . . . . . . 620 472 649 145 . . . . . . . . . 398 . . 64 . Ramming 32 | . . . . . . . . 21 . . . . . . . . . . . . . 6 . 5 Kinetic 19899 | 20 496 176 810 170 . 548 1811 1228 . . . 57 652 . . 318 871 3238 1432 788 389 1280 3153 2462 Thermal 1102 | . . . . . . . . . . . . . . . . . . . . 497 . . 43 562 Explosive 1240 | . . . . . . . . 1067 . . . . . . . . . . . . . . 173 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2348 | . . . . . . . 620 472 649 145 . . . . . . . . . 398 . . 64 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . 2 2 2 2 . 2 1 1 1 8 . . . . 8 2 2 2 9 . 6 18 Average Corruption 2 | . . . 2 2 2 2 . 1 1 1 1 8 . . . . 2 2 2 1 5 . 5 15 Corruption Purged 11 | . . . . . . . . 3 . . . . . . . . 6 . . 2 . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Effects 119 | . . . 4 5 1 3 . 13 6 7 . . . . . . 10 20 7 4 . . 16 23 Message Errors 18 | . . . 1 1 . . . 3 . 2 . . . . . . 2 2 2 1 . . 2 2 Matter Fused 31 | . . . . . . . . 3 1 2 . . . . . . 2 6 2 . . . 8 7 Heat Flow Errors 11 | . . . . 1 . . . 1 2 . . . . . . . . 4 . . . . 2 1 Energy Discharges 13 | . . . . . . . . 1 1 2 . . . . . . 1 3 1 2 . . . 2 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . 1 1 1 1 . 1 1 . . . . . . . 1 . . 1 . . 1 4 Data Loss (major) 11 | . . . 1 1 . 1 . . 1 . . . . . . . 2 2 . . . . . 3 Misfires 9 | . . . . . . 1 . 1 . 1 . . . . . . 1 2 1 . . . 2 . Alerts 4 | . . . . 1 . . . 1 . . . . . . . . 1 1 . . . . . . Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1725 | . . . . . . . 311 284 600 . . . . . . . 39 9 . 360 13 . 24 85 Projectiles 251 | . . . . . . . 13 . . . . . . . . . 39 9 . 92 13 . . 85 Explosions 39 | . . . . . . . . 29 . . . . . . . . . . . . . . 10 . Melee 1435 | . . . . . . . 298 255 600 . . . . . . . . . . 268 . . 14 . Knockbacks 20 | . . . . . . . 3 3 1 . . . . . . . . 8 1 3 1 . . . Impact 8 | . . . . . . . 2 3 1 . . . . . . . . . . 2 . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . 7 1 1 1 . . . Secondary 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . 1 Targets Rammed 6 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 585 | . 30 108 192 168 . 303 231 147 230 . . 54 120 . . 169 247 338 308 530 155 424 284 585 Average Temperature 101 | . 21 48 45 57 . 129 63 39 100 . . 28 43 . . 68 115 73 125 144 55 150 89 184 Received Heat Transfer 1713 | . 96 200 84 . . 27 169 145 . . . . 62 . . . . 74 51 30 21 21 329 404 Effects 15 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . 9 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . 1 7 4 Total Turns 134 | . . . . . . . . . . . . . . . . . . . . . . 13 58 63 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . 13 14 29 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 5 3 . . . . . . . . . . . 2 . . . . Impact Corruptions 57 | . . . . . . . 12 11 25 . . . . . . . . . . 8 . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 Heat Transferred 444 | . . . . . . . . . . . . . . . . . . . . . . . 37 407 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Peak Influence 1250 | 5 88 100 429 266 . 170 347 269 . . . . 693 . . . 72 1142 1168 609 626 1107 1250 702 Initial 639 | . 3 30 . 166 . . . 25 . . . . 62 . . . . 30 639 387 142 306 532 591 Average 268 | 2 58 46 269 219 . 108 104 77 . . . . 301 . . . 47 214 882 528 339 370 802 563 Maximum Alert Level 4 | . . . 2 1 . . 1 1 . . . . 2 . . . . 4 4 2 2 4 4 3 Low Security (%) 57 | 100 100 100 21 25 . 100 77 90 . . . . 53 . . . 100 75 . . 19 21 . . Level 1 16 | . . . 76 74 . . 22 9 . . . . 10 . . . . 9 . 2 43 62 3 2 Level 2 15 | . . . 1 . . . . . . . . . 36 . . . . 4 10 97 37 5 38 97 Level 3 8 | . . . . . . . . . . . . . . . . . . 9 84 . . 10 48 . Level 4 1 | . . . . . . . . . . . . . . . . . . . 5 . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . 2 . . . 1 6 . . . . 3 . . . 3 3 . . 3 5 3 4 Investigation 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 1 . . Extermination 10 | . . . . . . . . 4 . . . . . . . . 1 . . . 1 1 2 1 Reinforcement 12 | . . . 2 . . . 1 1 . . . . 1 . . . 1 1 . . 1 3 1 . Assault 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Garrison 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Distress Signals 15 | . . . 2 . . . 3 . . . . . . . . . 1 3 2 . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 6 3 24 4 . 7 39 26 . . . 5 15 . . 5 6 51 22 14 7 20 39 21 Peak Tracking Total 9 | . 3 2 6 4 . 3 8 6 . . . 2 4 . . 2 2 7 5 1 2 9 6 9 Tactical Retreats 9 | . . . 1 . . . 1 . . . . . 1 . . . . 3 . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Traps Triggered 10 | . . . 1 . . . . . . . . . . . . . 2 3 . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Machines Disabled 52 | . . . 2 . . . 1 1 . . . . 13 . . . . 4 3 4 5 6 11 2 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . . . . . . 1 1 1 1 1 2 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Machines Accessed 44 | . 7 . 4 . 1 . 8 12 . . . . 1 . 4 . 1 . 2 . . 2 1 1 Terminals 29 | . 6 . 3 . . . 7 10 . . . . 1 . . . . . 2 . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Recycling Units 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 141 | . 18 . 16 . 4 . 30 27 . . . . 2 . 26 . 2 . 6 . . 3 4 3 Successful 86 | . 10 . 6 . 4 . 19 14 . . . . 1 . 26 . 2 . 2 . . 1 1 . Failed 54 | . 7 . 10 . . . 11 13 . . . . 1 . . . . . 4 . . 2 3 3 Catastrophic 7 | . . . . . . . 2 3 . . . . . . . . . . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 17 . 3 . . . 11 12 . . . . 6 . . . 3 17 1 . 5 13 13 7 Terminals 89 | . 17 . 12 . . . 28 24 . . . . 2 . . . . . 6 . . . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . 2 . . . . 2 . . Repair Stations 11 | . . . 4 . . . . . . . . . . . . . . . . . . . 4 3 Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 59 | . 5 . 3 . 4 . 12 6 . . . . 1 . 26 . . . 2 . . . . . Record 17 | . . . . . 4 . . . . . . . . . 11 . . . 2 . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 2 . . . 2 2 . . . . . . 3 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 5 . 1 . . . 7 6 . . . . . . . . . . . . . 1 . . Terminals 16 | . 4 . 1 . . . 5 6 . . . . . . . . . . . . . . . . Track 9 | . 2 . 1 . . . 3 3 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 2 . . . . . 2 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . Reject 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 3 . . . 7 10 . . . . 1 . . . . . 1 . . 1 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . . . 15 . . . 8 . . 9 . . . 10 . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 168 | . . . . . . . . 84 . . . . . . . . 84 . . . . . . . Total Part Build Rating 14 | . . . . . . . . 8 . . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Total Allies 69 | . . 1 . . . . . 1 . . 6 . 5 . . 1 1 30 . . 5 6 8 5 Largest Group 25 | . . 1 1 . . . . 1 . . 6 6 6 . . 1 1 25 15 1 5 9 4 4 Highest-Rated Group 1000 | . . 31 31 . . . . 26 . . 201 201 286 . . 96 96 1000 612 153 380 808 412 156 Highest-Rated Ally 159 | . . 31 31 . . . . 26 . . 40 40 70 . . 96 96 159 153 153 85 96 103 39 Zionite Dispatches 15 | . . . . . . . . . . . . . 2 . . . 1 3 . . 2 2 3 2 Heavy 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Light 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Total Orders 10 | . . . . . . . . 5 . . . . . . . . 2 1 . . . . . 2 STAY 5 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . 1 FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 605 | . . . 7 . . . . . . . . 32 81 . . . 6 202 101 . 44 107 24 1 Total Damage 18552 | . . . 103 . . . . . . . . 1220 2687 . . . 94 4610 2348 . 1253 4534 1690 13 Kills 123 | . . . 2 . . . . . . . . 7 17 . . . . 42 15 . 9 22 9 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 1 2 1 . 1 . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Turns Passed 19084 | 80 701 843 705 479 201 423 1375 2345 911 694 1553 725 533 64 146 1075 757 1592 414 428 296 686 1233 825 Spaces Moved 9973 | 57 505 194 376 321 143 244 695 1260 534 446 991 448 277 40 90 648 381 739 179 129 127 329 494 326 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 66 | . . . . . . . 7 . . . . . . . . . . . . . 50 2 6 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9905 | 55 505 194 376 321 143 244 688 1260 534 446 991 448 277 40 90 648 381 739 179 129 77 327 488 325 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 125 140 140 140 130 140 155 155 155 155 155 160 160 160 160 160 160 175 175 175 175 160 Average Speed 155 | 89 109 115 136 140 140 140 140 151 155 155 155 155 159 160 160 160 165 174 174 178 202 178 182 182 Slowest Speed 320 | 95 110 125 140 140 140 140 160 155 155 155 155 155 160 160 160 160 175 175 175 190 240 320 305 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 84 47 40 79 49 58 69 35 74 56 89 61 12 9 69 78 7 85 76 79 23 15 46 11 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 5 | . . . . 1 1 . . . . . 2 . . . 1 . . . . . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 2 . 2 . . 2 2 3 2 . . . 2 . . . . . . . . Spaces Dug 57 | . . . . . . . 12 23 3 . . . 2 . . 1 . . . . 1 2 11 2 Terrain Destroyed 250 | . . . . . . . 13 33 3 . . . 3 . . 1 2 21 30 14 8 26 75 21 Melee 33 | . . . . . . . 12 9 3 . . . 2 . . 1 . . . . . . 6 . Projectile 184 | . . . . . . . 1 1 . . . . 1 . . . 2 21 30 14 8 26 59 21 AOE 33 | . . . . . . . . 23 . . . . . . . . . . . . . . 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Res Total 12624 | 77 596 785 512 343 144 284 960 1577 601 447 1008 468 331 40 91 666 484 972 236 277 151 387 713 474 Wait 1391 | 1 23 574 65 11 . 13 125 153 54 . 2 5 9 . . . 33 64 2 102 2 8 99 46 Move 9949 | 56 504 193 375 320 142 243 694 1259 533 445 990 447 276 39 89 647 380 738 178 128 126 328 493 326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 108 | 9 19 . 3 1 . 1 6 24 . . 3 1 4 . . 2 7 1 6 1 . 4 9 7 Fast Attach 67 | 5 2 . 5 . . 1 5 2 . . 3 . 6 . . . 9 3 5 2 2 2 4 11 Attach 45 | 1 . . 2 . . . 4 6 . . 1 1 3 . . . 5 . 2 . 2 3 5 10 Detach 22 | . . . . . . . 1 2 . . . . 3 . . . 4 . 4 . . 3 2 3 Swap 230 | 1 2 2 12 2 1 . 21 48 4 1 2 10 2 1 2 7 16 23 4 6 11 9 31 12 Drop 168 | 1 14 2 15 3 1 1 21 17 1 . 6 1 10 . . 2 19 10 12 5 3 4 13 7 Fire 460 | 3 32 14 35 6 . 25 60 44 . . . 3 16 . . 7 11 35 20 29 5 16 48 51 Melee 72 | . . . . . . . 23 19 9 1 1 . 2 . . 1 . . 3 4 . . 9 . Ram 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Escape Stasis 32 | . . . . . . . . . . . . . . . . . . 24 . . . 8 . . Rewire 74 | . . . . . . . . . . . . . . . . . . 74 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Armory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 524 | -10/Materials | Central database locked down 527 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Entered Mines 824 | -10/Mines | Met a Derelict bent on vengeance 825 | -10/Mines | Assembled infested the area 1474 | -10/Mines | Learned 4 Materials zone layouts 1610 | -10/Mines | Received a Mining Laser from a helpful Derelict 1615 | -10/Mines | Discovered new exit (range 8) 1625 | -10/Mines | Entered Materials 1625 | -9/Materials | Accompanied by 1 ally 1625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1626 | -9/Materials | Identified exit to Mines 1626 | -9/Materials | Identified exit to Materials 1828 | -9/Materials | Repaired Lgt. Armor Plating 1920 | -9/Materials | Build established: Tank 2100 | -9/Materials | Discovered exit to Mines (range 12) 2330 | -9/Materials | Entered Mines 2410 | -9/Mines | Discovered exit to Materials (range 6) 2429 | -9/Mines | Learned location of Storage (-8) 2594 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2686 | -9/Mines | Found a hidden stash of uninstalled traps 2744 | -9/Mines | Learned Materials interactive machine intel 2789 | -9/Mines | Learned Materials emergency access door positions 2802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2803 | -9/Mines | Discovered new exit (range 5) 2809 | -9/Mines | Entered Exiles 2844 | -9/Exiles | Met 8R-AWN 2868 | -9/Exiles | Met EX-HEX 2921 | -9/Exiles | Met EX-DEC 2928 | -9/Exiles | Learned location of Zion (-7) 2996 | -9/Exiles | Discovered new exit (range 12) 3010 | -9/Exiles | Entered Mines 3420 | -8/Mines | Discovered exit to Materials (range 10) 3433 | -8/Mines | Entered Materials 3433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3435 | -8/Materials | Loaded intel: 19 interactive machine locations 3856 | -8/Materials | Discovered new exit (range 14) 3949 | -8/Materials | Discovered new exit (range 16) 4230 | -8/Materials | Build established: Scavenger-Tank 4230 | -8/Materials | Identified exit to Factory 4737 | -8/Materials | Discovered new exit (range 5) 4808 | -8/Materials | Entered Factory 4808 | -7/Factory | Evolved 2 slots: Utility x2 5039 | -7/Factory | Build established: Scavenger-Mutant 5433 | -7/Factory | Build established: Scavenger-Tank 5956 | -7/Factory | Identified exit to Lower Caves 6134 | -7/Factory | Fabricated Plasma Cannon? 6442 | -7/Factory | Build established: Scavenger-Assassin 7153 | -7/Factory | Entered Lower Caves 7340 | -7/Lower Caves | Learned Factory security intel 7769 | -7/Lower Caves | Learned 4 Factory zone layouts 7931 | -7/Lower Caves | Discovered new exit (range 15) 7953 | -7/Lower Caves | Identified exit to Lower Caves 8064 | -7/Lower Caves | Entered another Lower Caves area 8388 | -7/Lower Caves | Learned Factory emergency access door positions 8594 | -7/Lower Caves | Discovered new exit (range 16) 8616 | -7/Lower Caves | Identified exit to Zion 8758 | -7/Lower Caves | Entered Zion 8836 | -7/Zion | System corruption cleaned by Quarantine Array 8884 | -7/Zion | Discovered new exit (range 15) 9016 | -7/Zion | Gained Derelict followers 9124 | -7/Zion | Build established: Scavenger-Mutant 9263 | -7/Zion | Learned location of Quarantine (-3) 9442 | -7/Zion | Imprinted 9444 | -7/Zion | Declared Zion's savior 9715 | -7/Zion | Given the Hacking Drone Bay 9716 | -7/Zion | Found Prototype Device 9782 | -7/Zion | Learned Factory emergency access door positions 9793 | -7/Zion | Learned location of 1 exit from Factory 9919 | -7/Zion | Learned location of Extension (-5) 10305 | -7/Zion | Identified exit to Proximity Caves 10311 | -7/Zion | Entered Proximity Caves 10311 | -6/Proximity Caves | Accompanied by 6 allies 10694 | -6/Proximity Caves | Build established: Scavenger-Assassin 10926 | -6/Proximity Caves | Discovered new exit (range 6) 10934 | -6/Proximity Caves | Identified exit to Factory 11036 | -6/Proximity Caves | Entered Factory 11036 | -6/Factory | Accompanied by 3 allies 11036 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11037 | -6/Factory | Identified exit to Lower Caves 11038 | -6/Factory | Identified exit to Factory 11099 | -6/Factory | Identified exit to DSF 11216 | -6/Factory | Zion Light squad teleported in 11234 | -6/Factory | Found Prototype Protection 11234 | -6/Factory | Identified Zio. Weapon Casing 11387 | -6/Factory | Zion Hacker squad teleported in 11475 | -6/Factory | Garrison activated, responded to threat 11569 | -6/Factory | Entered Lower Caves 11570 | -6/Lower Caves | Encountered a Warlord checkpoint 11571 | -6/Lower Caves | Learned Factory machine intel 11630 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11632 | -6/Lower Caves | Identified exit to Data Miner 11633 | -6/Lower Caves | Entered Data Miner 11633 | -6/Data Miner | Discovered new exit (range 6) 11653 | -6/Data Miner | Identified exit to Proximity Caves 11673 | -6/Data Miner | Met Data Miner 11705 | -6/Data Miner | Learned location of Section 7 (-3) 11705 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11737 | -6/Data Miner | Received God Mode back door access code from Data Miner 11779 | -6/Data Miner | Entered Proximity Caves 11828 | -5/Proximity Caves | Escorted by Enhanced Grunt 11836 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12080 | -5/Proximity Caves | Build established: Tank 12674 | -5/Proximity Caves | Learned Factory interactive machine intel 12696 | -5/Proximity Caves | Learned location of 1 exit from Factory 12842 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12854 | -5/Proximity Caves | Entered Factory 12854 | -5/Factory | Accompanied by 1 ally 12854 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12855 | -5/Factory | Identified exit to Factory 12857 | -5/Factory | Loaded intel: 258 machine locations 12858 | -5/Factory | Loaded intel: 54 interactive machine locations 13025 | -5/Factory | Zion Kinetic Resupply teleported in 13112 | -5/Factory | Discovered new exit (range 11) 13315 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 13609 | -5/Factory | Identified exit to Extension 13611 | -5/Factory | Entered Extension 13764 | -5/Extension | Build established: Scavenger-Tank 14139 | -5/Extension | Rescued a captive Derelict 14140 | -5/Extension | Rescued a captive Derelict 14170 | -5/Extension | Rescued a captive Derelict 14170 | -5/Extension | Rescued a captive Derelict 14210 | -5/Extension | Zion Light squad teleported in 14254 | -5/Extension | Zion Heavy squad teleported in 14256 | -5/Extension | Zion Recon squad teleported in 14389 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 14402 | -5/Extension | Rescued a captive Derelict 14403 | -5/Extension | Rescued a captive Derelict 14413 | -5/Extension | Identified Hacking Drone Bay 14597 | -5/Extension | Spotted B-75 Beast 14608 | -5/Extension | Allies destroyed B-75 Beast 14611 | -5/Extension | Spotted B-75 Beast 14614 | -5/Extension | Allies destroyed B-75 Beast 14764 | -5/Extension | Rescued a captive Derelict 14765 | -5/Extension | Rescued a captive Derelict 14813 | -5/Extension | Rescued A7 14867 | -5/Extension | Incoming investigation squad redirected 14871 | -5/Extension | Terminal network hard line cut 14914 | -5/Extension | Rescued a captive Derelict 14916 | -5/Extension | Rescued a captive Derelict 14981 | -5/Extension | Rescued a captive Derelict 15011 | -5/Extension | Assembled infested ambush trap array 15026 | -5/Extension | Incoming assault squad redirected 15097 | -5/Extension | Rescued a captive Derelict 15109 | -5/Extension | Rescued a captive Derelict 15111 | -5/Extension | First assault squad dispatched 15113 | -5/Extension | Rescued a captive Derelict 15169 | -5/Extension | Discovered exit to Factory (range 13) 15169 | -5/Extension | Discovered new exit (range 9) 15185 | -5/Extension | Disrupted transfer network 15197 | -5/Extension | Identified exit to Cetus 15199 | -5/Extension | Build established: Commander-Tank 15203 | -5/Extension | Entered Cetus 15203 | -5/Cetus | Accompanied by 15 allies (A7) 15208 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15224 | -5/Cetus | Spotted Cetus Guard 15224 | -5/Cetus | Spotted Cetus Guard 15226 | -5/Cetus | Spotted Cetus Guard 15228 | -5/Cetus | Spotted Cetus Guard 15235 | -5/Cetus | Allies destroyed Cetus Guard 15238 | -5/Cetus | Allies destroyed Cetus Guard 15241 | -5/Cetus | Allies destroyed Cetus Guard 15245 | -5/Cetus | Allies destroyed Cetus Guard 15298 | -5/Cetus | P-70 Sage assimilated allied XL-8G6(g) 15312 | -5/Cetus | Cetus Manufacturing Module disabled 15375 | -5/Cetus | Failed to start Cetus Manufacturing Module 15417 | -5/Cetus | Escorted A7 to Cetus Mainframe 15437 | -5/Cetus | Discovered new exit (range 16) 15467 | -5/Cetus | Spotted Cetus Guard 15468 | -5/Cetus | Spotted Cetus Guard 15471 | -5/Cetus | Spotted Cetus Guard 15472 | -5/Cetus | Spotted Cetus Guard 15473 | -5/Cetus | Destroyed Cetus Guard 15483 | -5/Cetus | Allies destroyed Cetus Guard 15486 | -5/Cetus | Destroyed Cetus Guard 15488 | -5/Cetus | Allies destroyed Cetus Guard 15498 | -5/Cetus | Discovered exit to Factory (range 15) 15509 | -5/Cetus | Scared off Revision 17 15611 | -5/Cetus | Identified exit to Archives 15617 | -5/Cetus | Entered Archives 15617 | -5/Archives | Accompanied by 1 ally (A7) 15622 | -5/Archives | Received a hacking code to weaken MAIN.C 15733 | -5/Archives | Build established: Scavenger-Tank 15772 | -5/Archives | Discovered new exit (range 16) 15797 | -5/Archives | Discovered new exit (range 16) 16044 | -5/Archives | Identified exit to Hub_04(d) 16045 | -5/Archives | Entered Hub_04(d) 16078 | -5/Hub_04(d) | Zion Heavy squad teleported in 16092 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 16156 | -5/Hub_04(d) | Zion Light squad teleported in 16255 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 16341 | -5/Hub_04(d) | Entered Factory 16341 | -4/Factory | Accompanied by 4 allies 16341 | -4/Factory | Evolved 2 slots: Utility x2 16525 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16526 | -4/Factory | Zion Light squad teleported in 16676 | -4/Factory | Build established: Scavenger-Skirmisher 16754 | -4/Factory | Zion Light squad teleported in 16972 | -4/Factory | Discovered new exit (range 13) 17025 | -4/Factory | Identified exit to Armory 17027 | -4/Factory | Entered Armory 17183 | -4/Armory | Build established: Scavenger-Tank 17418 | -4/Armory | Zion Heavy squad teleported in 17432 | -4/Armory | Zion Heavy squad teleported in 17997 | -4/Armory | Build established: Scavenger-Mutant 18032 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 18033 | -4/Armory | Zion Fire squad teleported in 18255 | -4/Armory | Discovered new exit (range 3) 18259 | -4/Armory | Identified exit to Research 18260 | -4/Armory | Entered Research 18260 | -3/Research | Evolved 2 slots: Utility x2 18323 | -3/Research | Zion Kinetic Resupply teleported in 18474 | -3/Research | Zion Fire squad teleported in 18671 | -3/Research | System corruption reached 10% 18710 | -3/Research | Lost 6 parts (2p1u3w) 18760 | -3/Research | First assault squad dispatched 18829 | -3/Research | Discovered new exit (range 6) 18847 | -3/Research | Found Gamma Bomb Array 18933 | -3/Research | Garrison activated, responded to threat 19010 | -3/Research | Spotted B-86 Titan 19038 | -3/Research | Garrison activated, responded to threat 19085 | -3/Research | Self-destructed Last Messages --------------- 19075_ Slug penetrates Wall. 19075_ Slug penetrates G-67 Veteran. 19075_ G-67 Veteran suffers critical hit (Destroy). 19075_ G-67 Veteran destroyed. 19076_ Adv. Target Analyzer broken. 19076_ Overheating: Short circuit. 19077_ Lrn. Terrain Scanner broken. 19077_ Overheating: Short circuit. 19078_ Overheating: Core damaged (-208). 19079_ Discarded Broken Adv. Target Analyzer. 19080_ Power failure, Particle Reactor shutdown. 19080_ Overheating: Matter decay (-10). 19082_ Slug penetrates Wall. 19082_ Slug penetrates W-44 Eye. 19082_ Slug penetrates Graviton Restrictor. 19082_ Graviton Restrictor disabled. 19082_ Slug penetrates W-44 Eye. 19083_ Adv. Terrain Scan Processor broken. 19083_ Overheating: Short circuit. 19083_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????#???##?? ??? ? ? ?################# | | ???????? ?####? ##?#####+##?#################### | | ??????+?#? ? ?? ####### ######## ! ####### | | ????????? ? ? ! ######## / ####### | | ????? ?+ ?? ######## ####### | | ??????? ?? ##+######## ####### | | ??????????? ""G"" # # ####### | | ??????? #? " " /# # """ !####### | | ????? ?#? ** # / # "" " + + | | ????#????# ** # + """ =####### | | ??? ???#?# * ########### """ ####### | | ?????? ? ? ##########+############# | | ?? ?? ? ! * | | ??#?###### ==! ### | | ????? #??#?+#### # ### | | ??? ???#?? # # ### | | ?? ###? #### u ### | | ???? ### ? ##?# ##########"######+##+### | | ?? ? # # ? ?######g#####?### # # | | ? ### ? #### ##### # # | | ??#?###?#? ? # # ##?## #""" # | | ???####??????###?## """%%*##### ! #""" # | | ??#?#?##?#####?#### """ ###?# #"S # | | ??#?############### "" w] ##### #""" # | | ??#####?###??###?## """ =+%*=# # "" # | | ?###????#?####?### !"""[@ ##### !| # # | | ??#######?####?#?##[%!=!%= ###?# || # ? | | ??##?#?#?##########%*=*%=! ####################### | | ???######?###?########+########################### | | ???#??#?#?#####?######!#####?##################### | | ??##?##?############## #############?###### | | ?? ? ##?###?######?? ########?####?###### ? | | ???#?? #####??#?#####? ##############?##### ?? | | ???#?? ##?##?######?## ?###?####?########## ? | | ???### ##?####??###### #?####?#############? ? | | ????#####?#??###?#?#?###??#?#?########?####? ?" | | ?????? #?#? ?? ? """? ####?#### ? ??? | | ??????? ? ???## ???? # ?""?"" ?##??####? ??? | | ????? ? #??#?? ? #? "? "? ####??###? ? ?" | | ?????? ?#?#? ?? ? ? ? ? ?#?####?## ? ? | | ??????? ? #### ? ? ? ??? ? ? #?#?##??# ? ? | | ?????????? ?#?? ?? #? ? ? #???###?#? ? | | ????????????#?? ?? ?#? ? ##???#????????## | | ????????????#?? ? ? ?# ? ? ?#??#????????##?# | | ???????????######??###??##??#+?###?##?##?????????# | | ???????????? ? ? ?? ? ???? #??????????? | | ?????????????? ? ? ? ? ? ? ???? ? ?????????????? | | ????????????????? ?? ?? ?? ??????????????? | | ??????????????????? ? ?? ??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 890 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 EM Shielding 3 Armor Coverage 1350 Resistance: EM 20 Weapon Cycling 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Authchip Count 4 Item Schematics ----------------- Mak. Hover Unit | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Laser | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Biomechanical Wings | -5/Extension | Z-intel Imp. Lightning Gun | -5/Extension | Z-intel Cold Fusion Reactor | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Cld. Fission Core | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Enh. Force Rifle | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Neutron Cannon | -5/Extension | Z-intel Imp. Heavy Machine Gun | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Gravity Neutralizer | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Plasma Cannon | x2 | -7/Factory | Preloaded Tri-rail Accelerator | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNetworkTriangulator Manual? 0 Play Time 05:26:42 Cumulative 1383.3 hours Start 2023.07.25 @ 14:02:19 End 2023.07.27 @ 20:43:10 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 46 Types 28/6/7/3/0/0/0/2/0 Lore% 84 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88950928-662f-43a4-8fe8-5eb755f50947