Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 01:32:11 Player: dhtilly Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (184) 920 Value Destroyed (6484) 6484 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1301) 1301 TOTAL SCORE: 12105 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 76 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (33) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Field Propulsion Drive Field Propulsion Drive > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack Falx > --- INVENTORY (10) --- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Utility Shielding Improved Light Armor Plating Relay Coupler [NC] (30) Relay Coupler [Swarmer] (43) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Flak Gun KE Penetrator > --- INVENTORY -------- Micro Nuclear Core Light Treads Medium Treads VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Drive Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Shield System Restoration Module Heavy Missile Launcher Improved Datajack Falx [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . . . 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 195 | 7 10 46 5 . 11 24 50 40 2 Power 22 | 1 2 7 1 . 1 1 6 2 1 Engine 14 | 1 2 7 1 . . 1 2 . . Core 7 | . . . . . 1 . 4 1 1 Reactor 1 | . . . . . . . . 1 . Propulsion 69 | 2 3 20 . . 4 10 21 9 . Treads 9 | . . 4 . . . . 2 3 . Leg 42 | 2 3 12 . . 4 10 10 1 . Wheel 6 | . . . . . . . 6 . . Hover . | . . . . . . . . . . Flight 12 | . . 4 . . . . 3 5 . Utility 41 | 2 1 6 1 . 1 5 9 15 1 Device 10 | 1 . . . . 1 . 3 4 1 Storage 7 | 1 1 2 . . . 1 . 2 . Processor 5 | . . 1 . . . 2 . 2 . Hackware 5 | . . 1 . . . 1 1 2 . Protection 14 | . . 2 1 . . 1 5 5 . Artifact . | . . . . . . . . . . Weapon 63 | 2 4 13 3 . 5 8 14 14 . Energy Gun 10 | . 1 2 1 . . 3 3 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 32 | 2 3 10 1 . 4 3 2 7 . Ballistic Cannon 5 | . . . . . . . 5 . . Launcher 10 | . . 1 1 . 1 2 3 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 5 | . . 4 . . . . 1 . . Parts Lost 54 | . 1 8 2 . 2 12 25 4 . Power 7 | . . 1 1 . . 1 4 . . Propulsion 26 | . . 5 . . 1 7 10 3 . Utility 8 | . . 1 . . 1 1 4 1 . Weapon 13 | . 1 1 1 . . 3 7 . . Highest Loss Streak 8 | . 1 3 1 . 1 5 8 1 . To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 95 | . 98 95 99 100 98 91 94 94 100 Engine 5 | . 13 10 10 11 2 1 1 3 . Core 2 | . . . . . 8 2 5 1 7 Treads 4 | . . 9 . . . . . 17 . Leg 25 | . 27 30 44 44 43 34 22 . . Wheel 1 | . . . . . . . 5 . . Flight 2 | . . 2 . . . . . 7 30 Device 3 | . 14 . . . 3 1 6 . 6 Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 8 | . . . . . . 14 15 13 7 Hackware 4 | . . 6 . . . 7 1 10 23 Protection 6 | . . 2 11 11 6 1 11 12 . Energy Gun 2 | . . . 9 11 2 6 1 . . Ballistic Gun 11 | . 27 20 11 11 19 11 . 9 . Ballistic Cannon 3 | . . . . . . . 11 . . Naked Turns . | . . . . . . . . . . Heaviest Build 120 | 12 28 34 34 34 36 94 107 120 24 Greatest Support 88 | 20 20 60 43 43 45 50 60 88 24 Greatest Overweight (x) 28 | . 2 2 . . 1 6 28 10 . Average Overweight (x) 1 | . . . . . . 1 4 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 10 Average Capacity 19 | 7 8 14 15 15 15 24 25 21 10 Most Carried 25 | 3 10 15 15 15 15 25 25 25 10 Average Carried 18 | 2 6 13 15 15 14 19 24 21 10 Final Capacity 25 | 8 15 15 15 15 15 25 25 10 10 Final Carried 25 | 3 10 15 15 15 15 25 25 10 10 Class Distribution -------------------- 61% | Scavenger-Mutant 33% | Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Matter Collected 4972 | 228 267 1135 229 . 289 525 1476 791 32 Remotely 302 | . . . . . 116 186 . . . Salvage Created 5830 | 63 400 1423 278 . 435 1080 1272 879 . Parts 343 | 8 32 99 16 . 25 55 65 43 . Haulers Intercepted 14 | . 2 5 . . . 3 4 . . Recyclers Shooed 4 | . . 3 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 142 | . 13 37 7 . 7 17 32 29 . Melee 2 | . . . . . . . 1 1 . Guns 89 | . 13 34 5 . 5 13 1 18 . Cannons 23 | . . . . . . . 23 . . AOE 28 | . . 3 2 . 2 4 7 10 . Classes Destroyed 16 | 2 3 5 . . 2 . 3 1 . Worker 8 | . . 2 . . 2 2 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 4 | 1 . 1 . . . 2 . . . Hauler 14 | . 2 5 . . . 3 4 . . Recycler 11 | 1 . 2 1 . 2 2 3 . . Operator 2 | . . 1 . . . . 1 . . Watcher 1 | . . 1 . . . . . . . Swarmer 41 | . 9 13 3 . 2 . 6 8 . Grunt 68 | . 4 17 2 . 2 11 16 16 . Brawler 3 | . . . . . 1 2 . . . Duelist 2 | . . . . . . . 1 1 . Protector 1 | . . 1 . . . . . . . Sentry 17 | . . 6 2 . . 3 4 2 . Specialist 1 | . . . . . . . . 1 . Hunter 5 | . . . . . 2 1 1 1 . Programmer 4 | . . . . . . . 4 . . Best Kill Streak 11 | 2 3 5 3 . 3 11 7 6 . Combat Bots Only 7 | . 3 4 3 . 3 7 7 6 . Max Kills in Single Turn 5 | 1 1 2 2 . 2 3 5 3 . Gunslinging . | . . . . . . . . . . Exploded 5 | . . 2 2 . 1 2 5 3 . Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Damage Taken 8007 | . 443 1078 266 . 351 1601 2864 1334 70 Core 1461 | . 138 136 29 . 40 417 518 129 54 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . 58 6 . Regen/Repaired (Parts) 147 | . . 147 . . . . . . . Core Remaining (%) 54 | 100 44 . . . 48 24 . . . Volleys Fired 430 | 3 44 119 18 . 25 65 107 49 . Largest 2 | 2 2 2 2 . 2 2 2 2 . Hottest 98 | 40 70 50 65 . 65 91 98 80 . Shots Fired 799 | 6 88 222 28 . 48 125 199 83 . Gun 602 | 6 88 220 27 . 45 121 20 75 . Cannon 176 | . . . . . . . 176 . . Launcher 21 | . . 2 1 . 3 4 3 8 . Special . | . . . . . . . . . . Kinetic 694 | 6 85 220 18 . 35 77 186 67 . Thermal 77 | . 3 . 9 . 10 44 3 8 . Explosive 21 | . . 2 1 . 3 4 3 8 . Electromagnetic 7 | . . . . . . . 7 . . Robot Hit Streak 18 | 2 7 13 6 . 7 18 16 13 . Robot Miss Streak 7 | 1 3 7 4 . 4 2 5 6 . Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 6 | . 1 2 . . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . Shots Hit Robots 536 | 4 53 150 18 . 27 88 133 63 . Core Hits 346 | 3 24 81 15 . 22 47 72 82 . Critical Kills 3 | 1 . . . . . 2 . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . Critical Strikes 13 | 1 . 2 1 . . 4 5 . . Burn 2 | . . . . . . 2 . . . Destroy 6 | 1 . 2 1 . . 2 . . . Blast 4 | . . . . . . . 4 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 52 | . . . . . . . 8 41 3 Impact . | . . . . . . . . . . Slashing 50 | . . . . . . . 8 39 3 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13251 | 60 542 2637 456 . 549 1954 4516 2537 . Guns 6911 | 60 542 2509 324 . 458 1502 311 1205 . Cannons 2917 | . . . . . . . 2917 . . Explosions 2935 | . . 128 132 . 91 452 935 1197 . Melee 466 | . . . . . . . 331 135 . Ramming 22 | . . . . . . . 22 . . Kinetic 8856 | 60 505 2509 245 . 396 1005 3102 1034 . Thermal 1259 | . 37 . 79 . 62 497 413 171 . Explosive 2553 | . . 128 132 . 91 452 553 1197 . Electromagnetic 95 | . . . . . . . 95 . . Impact . | . . . . . . . . . . Slashing 466 | . . . . . . . 331 135 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . 1 1 . Average Corruption 1 | . . 2 2 2 2 . 1 1 . Corruption Purged 1 | . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . Effects 42 | . . 18 8 2 7 . 1 6 . Message Errors 8 | . . 2 4 1 . . . 1 . Matter Fused 12 | . . 5 2 1 3 . . 1 . Heat Flow Errors 4 | . . 2 1 . . . . 1 . Energy Discharges 4 | . . 2 . . 1 . 1 . . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . 1 1 . 1 . . . . Data Loss (minor) 4 | . . 3 . . 1 . . . . Misfires 2 | . . . . . 1 . . 1 . Alerts 2 | . . 1 . . . . . 1 . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 300 | . . . . . . 17 268 15 . Projectiles 83 | . . . . . . . 83 . . Explosions 175 | . . . . . . 17 143 15 . Melee 42 | . . . . . . . 42 . . Knockbacks 20 | . . . . . . . 20 . . Impact . | . . . . . . . . . . Kinetic 20 | . . . . . . . 20 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 334 | . . . . . 30 . 184 120 . Shots 9 | . . . . . 1 . 4 4 . Rammed 1 | . . . . . . . 1 . . Targets Rammed 2 | . . . . . . . 2 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 282 | . 70 126 245 . 144 175 282 196 . Average Temperature 48 | . 15 27 48 . 59 31 60 40 . Received Heat Transfer 2565 | . 84 354 108 . 117 648 864 390 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . 1 . Heat Transferred 2555 | . 111 . 175 . 150 1295 424 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1526 | 10 207 813 441 . 233 273 426 1526 926 Initial 800 | . 6 84 316 . . 12 70 259 800 Average 314 | 2 130 364 341 . 105 124 178 859 844 Maximum Alert Level 4 | . 1 3 2 . 1 1 2 4 3 Low Security (%) 49 | 100 67 41 . . 85 77 62 . . Level 1 23 | . 32 16 71 . 14 22 31 5 . Level 2 10 | . . 25 28 . . . 6 20 . Level 3 12 | . . 17 . . . . . 52 100 Level 4 3 | . . . . . . . . 22 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 1 4 . . . 3 14 . 3 Investigation 9 | . 1 1 . . . 2 4 . 1 Extermination 5 | . . . . . . . 5 . . Reinforcement 5 | . . 2 . . . 1 2 . . Assault 1 | . . 1 . . . . . . . Garrison 5 | . . . . . . . 3 . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Distress Signals 11 | . . 6 . . . 1 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 220 | . 21 61 7 . 6 35 47 33 10 Peak Tracking Total 8 | . 5 6 3 . 3 5 7 7 8 Tactical Retreats 18 | . 2 3 . . . 1 3 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 12 | . 3 1 . . . . 4 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 13 | . . 2 . . . 1 4 5 1 Max in Single Turn 2 | . . 1 . . . 1 2 1 . Garrison Access 1 | . . . . . . 1 . . . Garrison Relay 5 | . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 47 | . 6 13 . 1 . 9 14 1 3 Terminals 34 | . 6 9 . . . 8 8 1 2 Fabricators 4 | . . . . . . . 3 . 1 Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . 2 . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 152 | . 27 44 . 1 . 35 33 2 10 Successful 84 | . 10 26 . 1 . 20 21 1 5 Failed 67 | . 16 18 . . . 15 12 1 5 Catastrophic 9 | . 2 . . . . 1 5 . 1 Database Lockouts 1 | . 1 . . . . . . . . Manual 89 | . 22 25 . 1 . 19 17 . 5 Terminals 121 | . 27 33 . . . 32 20 2 7 Fabricators 7 | . . . . . . . 4 . 3 Repair Stations 4 | . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . 7 . . . . 8 . . Garrison Access 4 | . . . . . . 3 1 . . Terminal Hacks 32 | . 5 9 . 1 . 11 4 1 1 Record 1 | . . . . 1 . . . . . Part Schematic 3 | . . . . . . 2 1 . . Robot Analysis 3 | . 1 2 . . . . . . . Level Access Points 2 | . 1 . . . . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . . . Emergency Access Points 2 | . . 1 . . . . . 1 . Terminal Index 3 | . 1 1 . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . . . Alert Level 3 | . 1 . . . . 2 . . . Unreport Threat 2 | . . . . . . 1 1 . . Security Status 1 | . . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 4 | . . 2 . . . 2 . . . Fabricator Hacks 5 | . . . . . . . 3 . 2 Load Schematic 2 | . . . . . . . 1 . 1 Build 3 | . . . . . . . 2 . 1 Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . 4 . . . . 8 . . Insert Component 5 | . . 2 . . . . 3 . . Analyze 7 | . . 2 . . . . 5 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 30 | . 5 9 . . . 9 5 . 2 Terminals 29 | . 5 9 . . . 8 5 . 2 Botnet 29 | . 5 9 . . . 8 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Jam 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 6 12 . . . 9 12 . 3 Full Trace Events 6 | . . 2 . . . 1 2 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 1 3 . . Parts Built 4 | . . . . . . . 3 . 1 Authchips . | . . . . . . . . . . Time 232 | . . . . . . . 190 . 42 Total Part Build Rating 20 | . . . . . . . 16 . 4 Parts Repaired 2 | . . 2 . . . . . . . Time 70 | . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . . . 3 . . Part Schematics Acquired 4 | . . 2 . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released 17 | . . . . . . . . 17 . Machine Destruction 17 | . . . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 142 | . . . . . . . . 142 142 Highest-Rated Ally 80 | . . . . . . . . 80 80 Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 Total Damage 445 | . . . . . . . . . 445 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 3 | . 1 2 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Turns Passed 11262 | 76 768 1927 640 381 447 2201 3032 1550 240 Spaces Moved 6431 | 47 482 1062 478 318 292 867 1364 979 542 Core 8 | 5 1 . . . . . 2 . . Treads 617 | . . 257 . . . . 1 359 . Legs 3592 | 42 481 691 478 318 292 867 422 1 . Wheels 973 | . . . . . . . 936 37 . Hover . | . . . . . . . . . . Flight 1241 | . . 114 . . . . 3 582 542 Fastest Speed 33 | 50 120 34 120 120 120 120 130 33 33 Average Speed 140 | 112 122 121 120 120 120 223 185 117 33 Slowest Speed 1450 | 120 190 260 120 120 190 540 1450 820 33 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 5 73 80 93 77 46 60 29 94 16 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . Spaces Dug 25 | . . . . . . . 2 21 2 Terrain Destroyed 276 | . . 5 13 . 31 28 97 100 2 Melee 2 | . . . . . . . . . 2 Projectile 29 | . . . . . 2 1 26 . . AOE 245 | . . 5 13 . 29 27 71 100 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Gar Fac Total 7802 | 61 584 1503 515 317 341 1000 1655 1225 601 Wait 425 | 2 37 186 14 . 5 17 61 56 47 Move 6419 | 46 481 1059 477 317 291 866 1363 977 542 Hop 1 | . . 1 . . . . . . . Pick Up 103 | 3 8 37 . . 1 19 24 8 3 Fast Attach 87 | 7 7 24 2 . 3 13 22 9 . Attach 42 | . 1 9 . . . 5 15 12 . Detach 19 | . 1 5 . . 1 1 5 6 . Swap 67 | . 2 13 3 . 8 6 14 19 2 Drop 127 | . 3 50 1 . 7 8 26 28 4 Fire 430 | 3 44 119 18 . 25 65 107 49 . Melee 52 | . . . . . . . 8 41 3 Ram 1 | . . . . . . . 1 . . Kick 1 | . . . . . . . 1 . . Crush . | . . . . . . . . . . Escape Stasis 28 | . . . . . . . 8 20 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 482 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Central database locked down 641 | -10/Materials | Core integrity fell below 50% 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x2 847 | -9/Materials | Discovered new exit (range 15) 1053 | -9/Materials | Lost 3 parts (2n1w) 1402 | -9/Materials | Repaired Imp. Ion Engine 1553 | -9/Materials | Identified exit to Mines 1553 | -9/Materials | Identified exit to Storage 2026 | -9/Materials | Discovered new exit (range 16) 2445 | -9/Materials | First assault squad dispatched 2463 | -9/Materials | Repaired Hpw. Shotgun 2501 | -9/Materials | Discovered new exit (range 16) 2772 | -9/Materials | Entered Mines 2835 | -9/Mines | Learned Materials emergency access door positions 2937 | -9/Mines | Learned Materials terminal intel 2950 | -9/Mines | Discovered new exit (range 9) 2998 | -9/Mines | Discovered new exit (range 6) 3108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3108 | -9/Mines | Discovered new exit (range 5) 3163 | -9/Mines | Build established: Scavenger-Mutant 3412 | -9/Mines | Entered Exiles 3412 | -9/Exiles | Found Exiles lab abandoned 3780 | -9/Exiles | Discovered new exit (range 14) 3793 | -9/Exiles | Entered Mines 3865 | -8/Mines | Discovered new exit (range 3) 4123 | -8/Mines | Core integrity fell below 50% 4240 | -8/Mines | Entered Materials 4240 | -8/Materials | Evolved 2 slots: Utility x2 4242 | -8/Materials | Loaded intel: 12 terminal locations 4482 | -8/Materials | Destroyed 7 combat bots 4972 | -8/Materials | Lost 4 parts (1p2n1w) 5113 | -8/Materials | Discovered new exit (range 15) 5387 | -8/Materials | Lost 5 parts (3n2w) 6109 | -8/Materials | Core integrity fell below 50% 6156 | -8/Materials | Lost 3 parts (2n1u) 6439 | -8/Materials | Identified exit to Factory 6441 | -8/Materials | Entered Factory 6441 | -7/Factory | Evolved 2 slots: Utility x2 6747 | -7/Factory | Garrison activated, responded to threat 6798 | -7/Factory | Lost 8 parts (3n3u2w) 6799 | -7/Factory | Destroyed 7 combat bots 6872 | -7/Factory | Discovered new exit (range 14) 7103 | -7/Factory | Discovered new exit (range 15) 7135 | -7/Factory | Identified exit to Factory 7409 | -7/Factory | Identified exit to Lower Caves 7922 | -7/Factory | Discovered exit to Lower Caves (range 10) 8045 | -7/Factory | Build established: Mutant 8352 | -7/Factory | Fabricated Hvy. Missile Launcher? 8471 | -7/Factory | Lost 3 parts (1p1n1u) 8857 | -7/Factory | Fabricated Field Propulsion Drive (x2) 9106 | -7/Factory | Lost 6 parts (3n3w) 9108 | -7/Factory | Core integrity fell below 50% 9219 | -7/Factory | Lost 6 parts (1p3n2w) 9472 | -7/Factory | Identified exit to Garrison 9473 | -7/Factory | Entered Garrison 9515 | -7/Garrison | Build established: Scavenger-Mutant 9516 | -7/Garrison | Triggered checkpoint 9524 | -7/Garrison | Core integrity fell below 20% 9776 | -7/Garrison | Triggered checkpoint 9786 | -7/Garrison | Triggered checkpoint 9859 | -7/Garrison | Triggered checkpoint 10296 | -7/Garrison | Triggered checkpoint 10392 | -7/Garrison | Triggered checkpoint 10711 | -7/Garrison | Discovered new exit (range 5) 10730 | -7/Garrison | Spotted B-75 Beast 10799 | -7/Garrison | Installed Relay Interface Framework 10816 | -7/Garrison | Garrison Relay disabled 10824 | -7/Garrison | Discovered new exit (range 8) 10862 | -7/Garrison | Garrison Relay disabled 10917 | -7/Garrison | Garrison Relay disabled 10963 | -7/Garrison | Found embedded Infiltrators 10970 | -7/Garrison | Triggered checkpoint 10972 | -7/Garrison | Garrison Relay disabled 10998 | -7/Garrison | Build established: Hacker-Sprinter 11004 | -7/Garrison | Garrison Relay disabled 11023 | -7/Garrison | Entered Factory 11023 | -7/Factory | Accompanied by 2 allies 11126 | -7/Factory | Garrison activated, responded to threat 11188 | -7/Factory | Fabricated Hvy. Missile Launcher (x1) 11263 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Found 4 level access points to Factory: (30,32) (178,172) (25,87) (143,117) Map updated. 11171_ K-01 Serf collects debris. 11188_ Fabricator completes Hvy. Missile Launcher. 11188_ Dropped Hvy. Missile Launcher. 11188_ Acquired Hvy. Missile Launcher. 11190_ U-05 Engineer builds a Wall. 11194_ K-01 Serf cleans the Pressure Siphon. 11201_ Dropped VTOL Module. 11201_ Acquired Xenon Bombardment Thruster. 11205_ Dropped Imp. Light Armor Plating. 11205_ Acquired Imp. Light Armor Plating. 11209_ K-01 Serf cleans the Fusion Modulator. 11215_ Connecting with DSF Access... 11221_ K-01 Serf cleans the Pressure Siphon. 11230_ Pressure Siphon disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? #?????? ??????#???????????????????? | | ???????????? #????""????#???#??????????????????? | | ???????????? #???"?" ???#?#????????????????????? | | ?????? ?????" #??????????#?#?#??????????????????? | | ????????#"??" ##? ???? #?????#??? ?????????????? | | ????? ?????"" #??#???#???#?????#??? ???????????? | | ? ??????#"""" #??#?#??#?#??##???#???????????????? | | ?? ???##"""" #?###??##???????#?????????????????? | | ????????#"""" #??##????###########?? ???????????? | | ????????#"""" #????#?#?#* ? ??? ?????????? | | ? ?????? ##????#??# ** ???? ?????????? | | ???? ########## * #?????#????????? | | ######+## #?## """ # ? ???????????? | | #### """ #?? ? ?????????? | | * < p """ +? ? ??????????? | | """ ! ####@ #?????? ???????? | | """ "Y" #### #??????????????? | | """ " " ################### ?? ??????????? | | """ ?????????????? | | """ ? ? #????????? | | ????????????? | | """ """ ??????????? | | """ """ ? ?????????? | | """ """ ##########+######+####???#???????????? | | """ """ ## = ] #? ?????????????????? | | ## # """" ?????????????????? | | """ """ ## """"""""" # """" ?#??"???????????? | | """ """ ## + """" "???????????????? | | """ """ ## """"""""" # """" ?????"??????????? | | """ ## # """" ??#??????????????? | | ##"########### """" ?"???"???????????? | | """ """ # [ #?#??""""??????"???????????? | | """ """ # #???? ??????????????????? | | """ %"" # #???#####??????????????????? | | """ %"" # """"""" #???#??????????????????????? | | + """"""" #????? ??#?????#???????????? | | """ """ # """"""" ##???#?????????????????????? | | """ """ # """"""" ? ? ???#??##???????????????? | | """ """ # ?? ?##??#?????????????????????? | | ########?#??#?????????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Rocket Launcher | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -7/Factory Field Propulsion Drive | x2 | -7/Factory | Preloaded Hvy. Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothHelicalNeutralizer Manual? 0 Play Time 02:11:32 Cumulative 115.6 hours Start 2023.03.17 @ 01:10:27 End 2023.03.18 @ 01:32:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb090298-e7e9-4977-9456-4275661e454b