Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 19:24:30 Player: Awoo-Bot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (240) 1200 Value Destroyed (7865) 7865 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 15855 Bonus ------- High Alert Combat Kills 896 Follower Combat Kills 97 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -343 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 90/100 System Corruption 11% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Light Armor Plating Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (15) > --- WEAPON (3) ------- Heavy Battle Rifle Remote Datajack Katana > --- INVENTORY (20) --- Deuterium Engine Armored Wheel Armored Wheel High-capacity Storage Unit Large Matter Pod (150) Relay Coupler [NC] (28) Relay Coupler [NC] (33) Relay Coupler [Brawler] (29) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (20) Relay Coupler [Specialist] (21) Heavy Battle Rifle Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Light Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Deuterium Engine High-capacity Storage Unit Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Specialist] Minigun Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Remote Datajack Katana [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Slots Evolved 6 | . . . 2 . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 4 | . . . 1 . 1 . . . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 197 | 7 19 2 34 3 25 4 6 25 33 8 2 29 Power 19 | 1 2 1 5 . 2 1 . 4 2 1 . . Engine 15 | 1 2 1 5 . 2 1 . 2 1 . . . Core 3 | . . . . . . . . 2 1 . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 44 | 2 7 . 8 . 7 2 3 2 5 . 1 7 Treads 26 | 2 3 . 7 . 6 2 3 1 1 . 1 . Leg 4 | . . . . . . . . . . . . 4 Wheel 14 | . 4 . 1 . 1 . . 1 4 . . 3 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 2 1 1 10 2 9 . 1 5 12 2 1 5 Device 20 | 1 . . 3 2 2 . . 4 7 . 1 . Storage 7 | 1 1 1 3 . 1 . . . . . . . Processor 4 | . . . . . 2 . . 1 1 . . . Hackware 5 | . . . . . . . . . 1 . . 4 Protection 15 | . . . 4 . 4 . 1 . 3 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 83 | 2 9 . 11 1 7 1 2 14 14 5 . 17 Energy Gun 11 | . . . 5 . 2 . . 2 2 . . . Energy Cannon 2 | . . . . . 1 . . . 1 . . . Ballistic Gun 38 | 2 6 . 5 1 4 1 1 1 5 3 . 9 Ballistic Cannon 10 | . . . 1 . . . 1 5 3 . . . Launcher . | . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . 1 . . 5 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 6 1 2 . 3 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . 3 . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . . . Parts Lost 47 | . 2 . 4 . 2 2 4 11 15 . . 7 Power 6 | . . . . . 1 1 . 2 1 . . 1 Propulsion 12 | . 1 . . . 1 . . 3 5 . . 2 Utility 12 | . . . 3 . . . 2 2 4 . . 1 Weapon 17 | . 1 . 1 . . 1 2 4 5 . . 3 Highest Loss Streak 7 | . 2 . 2 . 1 2 2 5 7 . . 6 To Critical Strikes 2 | . . . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 99 100 95 100 99 99 96 93 86 84 91 88 Engine 8 | . 13 14 11 11 8 8 9 7 3 . . . Treads 12 | . 17 14 16 11 18 18 18 16 5 . 4 2 Wheel 8 | . 9 14 5 11 8 9 9 9 8 15 9 5 Device 9 | . 14 14 9 11 9 9 6 5 11 . 6 . Storage 9 | . 14 14 10 11 9 9 9 9 7 7 7 7 Processor 7 | . . . . . 8 9 9 15 18 15 15 15 Hackware 1 | . . . . . . . . . . 7 7 11 Protection 5 | . . . 8 11 9 9 8 1 3 8 7 6 Energy Gun 2 | . . . 9 2 3 . . . 3 . . . Energy Cannon 1 | . . . . . 4 9 6 . 4 4 . . Ballistic Gun 19 | . 27 28 20 19 18 17 18 16 7 14 23 15 Ballistic Cannon 2 | . . . 2 11 . . 2 5 3 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 15 30 50 100 63 70 70 70 64 77 78 78 75 Greatest Support 43 | 40 40 12 43 12 20 12 12 24 40 38 38 36 Greatest Overweight (x) 22 | . 2 4 8 5 5 5 5 5 5 2 2 22 Average Overweight (x) 3 | . 1 3 3 4 4 5 5 4 2 1 1 1 Largest Inventory Capacity 25 | 8 15 20 25 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 18 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 12 11 20 16 18 16 17 20 20 20 20 20 Average Carried 14 | 1 9 9 14 15 15 14 14 15 19 18 19 13 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 9 10 16 16 16 14 13 20 17 20 20 14 Class Distribution -------------------- 23% | Gunner 22% | Mutant 16% | Tank 14% | Bothacker-Mutant 13% | Bothacker-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Matter Collected 6442 | 226 725 60 968 126 932 221 709 517 695 265 333 665 Remotely . | . . . . . . . . . . . . . Salvage Created 9652 | 117 748 . 1982 92 1761 386 1642 540 719 442 611 612 Parts 519 | 11 52 . 104 11 108 23 80 39 49 4 20 18 Haulers Intercepted 7 | . 1 . 5 . 1 . . . . . . . Recyclers Shooed 4 | . 1 1 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 176 | . 14 . 31 6 33 11 26 23 16 . 9 7 Melee 2 | . . . . . . . . . 2 . . . Guns 127 | . 14 . 29 4 31 6 12 9 6 . 9 7 Cannons 46 | . . . 2 2 2 5 14 14 7 . . . AOE 1 | . . . . . . . . . 1 . . . Classes Destroyed 16 | 2 7 . 4 . . 1 . 1 1 . . . Worker 11 | . 3 . 3 . 4 . 1 . . . . . Builder 10 | . 2 . 2 . 3 . 2 . 1 . . . Tunneler 4 | 3 . . . . . . . . 1 . . . Hauler 7 | . 1 . 5 . 1 . . . . . . . Recycler 15 | 1 1 . 5 . . . 4 . 2 . 2 . Operator 7 | . 4 . . . 1 . 2 . . . . . Watcher 10 | . 3 . 2 . 3 . 1 . 1 . . . Swarmer 50 | . 6 . 4 6 7 4 2 11 6 . . 4 Cutter 2 | . . . . . . 2 . . . . . . Grunt 77 | . 8 . 15 . 19 2 11 9 5 . 5 3 Brawler 7 | . . . 1 . 1 . 4 . . . 1 . Duelist 8 | . . . 2 . 1 . 3 . . . 2 . Protector 2 | . . . 1 . . . 1 . . . . . Sentry 24 | . . . 8 . 5 3 5 2 1 . . . Hunter 3 | . . . . . . . . 1 1 . 1 . Programmer 3 | . . . . . . . . . 3 . . . Best Kill Streak 14 | 3 9 . 7 3 14 7 12 9 5 . 5 7 Combat Bots Only 11 | . 6 . 5 3 11 7 11 9 4 . 3 7 Max Kills in Single Turn 3 | 1 2 . 2 1 3 1 2 2 1 . 2 1 Gunslinging 2 | . 1 . 1 . 2 . . . . . 1 . Exploded 1 | . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Damage Taken 10220 | . 655 . 1398 60 1416 462 1010 1450 1916 . 429 1424 Core 1459 | . 125 . 108 . 153 48 127 186 352 . 61 299 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 410 | . . . 289 . 121 . . . . . . . Core Remaining (%) 57 | 100 . 50 . 73 . . . 6 . . . . Volleys Fired 511 | 7 83 1 98 6 86 22 67 40 46 1 25 29 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 3 3 Hottest 156 | 40 40 40 137 137 125 125 125 113 156 28 89 99 Shots Fired 1318 | 14 166 2 281 18 256 65 195 106 89 2 75 49 Gun 1078 | 14 166 2 262 12 234 44 133 56 43 2 75 35 Cannon 226 | . . . 19 6 22 21 62 50 46 . . . Launcher . | . . . . . . . . . . . . . Special 14 | . . . . . . . . . . . . 14 Kinetic 1036 | 14 166 2 207 15 172 44 148 105 51 2 75 35 Thermal 260 | . . . 74 3 84 21 47 1 30 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . 8 . . . Robot Hit Streak 20 | 3 7 4 20 4 20 11 12 11 18 3 12 6 Robot Miss Streak 7 | 1 7 . 3 1 4 4 6 7 7 . 3 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 20 | . 2 . 5 . 10 . . . . . 1 2 Max Gunslinging Chain 2 | . 1 . 1 . 2 . . . . . 1 1 Shots Hit Robots 852 | 9 94 2 173 8 171 34 109 71 66 9 53 53 Core Hits 435 | 5 44 1 68 6 77 17 65 56 50 2 26 18 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . . 1 . Critical Strikes 15 | . . . 5 . 4 . . . 1 1 1 3 Burn 8 | . . . 5 . 3 . . . . . . . Destroy 2 | . . . . . 1 . . . . . 1 . Sever 5 | . . . . . . . . . 1 1 . 3 Melee Attacks 134 | . . . . . . . . 49 12 26 . 47 Impact . | . . . . . . . . . . . . . Slashing 131 | . . . . . . . . 49 9 26 . 47 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16796 | 141 1258 25 3232 128 3089 788 2293 1341 1473 403 1137 1488 Guns 11252 | 141 1254 25 2862 88 2639 438 1183 558 413 42 1137 472 Cannons 3633 | . . . 209 40 450 350 1110 783 691 . . . Explosions 212 | . . . 161 . . . . . 51 . . . Melee 1599 | . . . . . . . . . 222 361 . 1016 Ramming 100 | . 4 . . . . . . . 96 . . . Kinetic 10768 | 141 1254 25 1910 128 1919 438 1375 1341 586 42 1137 472 Thermal 4292 | . . . 1322 . 1170 350 918 . 532 . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . 37 . . . Impact . | . . . . . . . . . . . . . Slashing 1599 | . . . . . . . . . 222 361 . 1016 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 2 2 2 2 2 2 11 11 11 11 Average Corruption 5 | . 1 1 2 2 2 2 2 2 10 11 11 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 216 | . 1 4 8 19 8 6 10 18 51 23 21 47 Message Errors 50 | . 1 . 2 5 . 3 . 5 11 8 5 10 Matter Fused 72 | . . 2 2 3 4 . 3 6 20 7 7 18 Heat Flow Errors 24 | . . 1 1 4 1 1 4 3 3 3 . 3 Energy Discharges 20 | . . . 1 4 2 1 1 . 2 3 1 5 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 18 | . . 1 . 2 . . 2 2 4 1 1 5 Data Loss (major) 7 | . . . . 1 1 . . 1 3 . . 1 Misfires 9 | . . . 1 . . . . . 3 1 2 2 Alerts 3 | . . . . . . . . . . . 1 2 Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 10 | . . . 1 . . 1 . 1 4 . 2 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 150 | . . . 23 . . . 15 7 6 54 . 45 Projectiles 25 | . . . . . . . 15 7 3 . . . Explosions 23 | . . . 23 . . . . . . . . . Melee 102 | . . . . . . . . . 3 54 . 45 Knockbacks 22 | . . . . . . . 1 19 2 . . . Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 1 18 2 . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 201 | . 2 . 100 . . . . . 99 . . . Shots 2 | . . . 1 . . . . . 1 . . . Rammed 23 | . 2 . . . . . . 1 20 . . . Targets Rammed 23 | . 2 . . . . . . 1 20 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 530 | . 2 95 530 225 402 184 326 264 281 215 . 182 Average Temperature 91 | . 2 55 83 71 101 67 110 94 87 89 . 79 Received Heat Transfer 3342 | . 177 . 588 . 756 135 468 477 291 . 54 396 Effects 14 | . . . 8 . 2 . 2 . . 2 . . Shutdowns 3 | . . . 3 . . . . . . . . . Energy Bleed 5 | . . . 2 . 2 . 1 . . . . . Interference 3 | . . . 1 . . . . . . 2 . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . 3 . 5 . 3 . . . . . Heat Transferred 7797 | . . . 2495 . 2442 518 1342 . 1000 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Peak Influence 1147 | 20 312 39 520 239 408 685 884 1147 607 143 140 290 Initial 602 | . 13 39 . 169 . 235 333 574 602 143 . 87 Average 275 | 9 143 16 302 96 206 446 553 800 438 86 52 188 Maximum Alert Level 4 | . 1 . 2 1 2 2 3 4 2 . . 1 Low Security (%) 42 | 100 50 100 32 86 44 . . . . 100 100 38 Level 1 26 | . 49 . 20 13 51 14 19 . 31 . . 61 Level 2 24 | . . . 47 . 3 85 57 30 68 . . . Level 3 6 | . . . . . . . 22 65 . . . . Level 4 . | . . . . . . . . 4 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 5 . 5 . 2 . 9 . 4 . 3 . Investigation 7 | . 2 . 2 . 2 . . . 1 . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 8 | . 3 . 1 . . . 2 . . . 2 . Assault 4 | . . . 2 . . . 2 . . . . . Garrison 6 | . . . . . . . 5 . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Distress Signals 11 | . 3 . 1 . 3 . 3 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 266 | . 36 . 53 7 49 11 33 22 20 . 13 22 Peak Tracking Total 10 | . 6 . 6 4 10 5 7 8 4 . 4 7 Tactical Retreats 7 | . 1 . 4 . 1 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Traps Triggered 27 | . 5 . 2 . 1 2 . 5 3 . 1 8 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 53 | . 53 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Machines Disabled 21 | . . . 6 1 2 2 3 3 . . 2 2 Max in Single Turn 4 | . . . 4 1 1 1 1 1 . . 1 1 Garrison Relay 5 | . . . . . . . . 3 . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Machines Accessed 34 | . 5 1 12 . 9 . 2 . 3 . 2 . Terminals 19 | . 5 . 8 . 4 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . 2 . 1 . 2 . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Total Hacks 97 | . 20 1 39 . 25 . 6 . 4 . 2 . Successful 56 | . 10 1 21 . 17 . 5 . 1 . 1 . Failed 41 | . 10 . 18 . 8 . 1 . 3 . 1 . Catastrophic 4 | . 2 . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 54 | . 18 . 23 . 12 . . . . . 1 . Terminals 58 | . 20 . 24 . 12 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 17 | . . . 10 . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 18 | . . . 5 . 5 . 5 . 3 . . . Garrison Access 3 | . . . . . 1 . 1 . . . 1 . Terminal Hacks 14 | . 5 1 5 . 2 . . . 1 . . . Part Schematic 1 | . . . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 6 | . 2 . 2 . 2 . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 5 . 5 . . . . . . . Scan Component 6 | . . . 3 . 3 . . . . . . . Repair 4 | . . . 2 . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . 4 . 4 . . . . . Insert Component 6 | . . . 2 . 2 . 2 . . . . . Analyze 6 | . . . 2 . 2 . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . 1 . Unauthorized Hacks 15 | . 4 . 7 . 4 . . . . . . . Terminals 15 | . 4 . 7 . 4 . . . . . . . Botnet 15 | . 4 . 7 . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . 1 . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 31 | . 5 . 11 . 9 . 1 . 3 . 2 . Full Trace Events 5 | . 2 . 1 . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 1 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . . . Time 264 | . . . 90 . 174 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . 1 . 2 . . . . . Part Schematics Acquired 5 | . . . 2 . 1 . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . . . 1 Hotswap 1 | . . . . . . . . . . . . 1 Program Shield 1 | . . . . . . . . 1 . . . . Robots Hacked 11 | . . . . . . . . . 1 . . 10 Non-combat . | . . . . . . . . . . . . . Combat 11 | . . . . . . . . . 1 . . 10 Robot Hacks Applied 11 | . . . . . . . . . 1 . . 10 parse_system 1 | . . . . . . . . . 1 . . . overload_power 5 | . . . . . . . . . . . . 5 formatsys_high 5 | . . . . . . . . . . . . 5 Relay Couplers Released 24 | . . . . . . . . 15 . . . 9 Machine Destruction 24 | . . . . . . . . 15 . . . 9 Attached 5 | . . . . . . . . . 1 . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Total Allies 10 | . . 3 . 1 . . . . . 1 . 5 Largest Group 3 | . . 3 3 1 . . . . . 1 1 2 Highest-Rated Group 64 | . . 40 40 31 . . . . . 31 28 64 Highest-Rated Ally 32 | . . 16 16 31 . . . . . 31 28 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . 35 4 . . . . . . 6 17 Total Damage 592 | . . . 300 21 . . . . . . 64 207 Kills 4 | . . . 2 . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Turns Passed 15529 | 134 2222 945 2806 1137 1721 628 630 1207 1654 660 573 1212 Spaces Moved 7799 | 67 1054 665 1164 650 705 326 260 574 931 513 382 508 Core 7 | 6 . . . . . . . . . . . 1 Treads 943 | 61 378 . 471 . 1 . . . 32 . . . Legs 226 | . . . . . . . . . . . . 226 Wheels 6623 | . 676 665 693 650 704 326 260 574 899 513 382 281 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 120 150 150 150 165 165 120 105 105 105 105 Average Speed 154 | 150 136 137 192 164 164 165 165 151 144 108 120 176 Slowest Speed 1150 | 160 240 150 400 165 400 165 165 165 400 120 130 1150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 97 98 88 99 54 70 14 82 21 96 11 47 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug 18 | . . . . . . . . 8 . 7 . 3 Terrain Destroyed 120 | . . . 84 . 3 . 7 8 8 7 . 3 Melee 18 | . . . . . . . . 8 . 7 . 3 Projectile 15 | . . . 1 . 3 . 7 . 4 . . . AOE 87 | . . . 83 . . . . . 4 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Gar Total 10175 | 84 1670 691 1524 702 1123 381 357 768 1143 576 440 716 Wait 1118 | . 438 21 166 38 273 13 21 21 61 12 25 29 Move 7790 | 66 1053 664 1163 649 705 324 260 573 931 512 382 508 Hop . | . . . . . . . . . . . . . Pick Up 102 | 3 14 1 30 2 11 . 1 14 5 9 2 10 Fast Attach 76 | 7 4 . 15 2 9 . . 7 20 4 2 6 Attach 50 | . 6 . 5 1 6 2 3 8 9 . . 10 Detach 13 | . 2 . 5 . 1 . . 2 2 . . 1 Swap 71 | . 9 2 14 . 10 2 3 10 4 4 . 13 Drop 110 | 1 6 2 28 4 22 2 2 3 14 8 4 14 Fire 511 | 7 83 1 98 6 86 22 67 40 46 1 25 29 Melee 134 | . . . . . . . . 49 12 26 . 47 Ram 23 | . 2 . . . . . . 1 20 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . 16 . 40 . . . 47 Rewire 21 | . . . . . . . . . 19 . . 2 Trap 53 | . 53 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 4) 942 | -10/Materials | Discovered new exit (range 11) 1412 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Discovered new exit (range 7) 2357 | -10/Materials | Entered Mines 2358 | -10/Mines | Met a Derelict testing a Signal Generator 2365 | -10/Mines | Found Signal Generator 2438 | -10/Mines | Learned location of Mines (-9) 2441 | -10/Mines | Learned Materials terminal intel 2527 | -10/Mines | Learned location of Storage (-8) 2605 | -10/Mines | Discovered new exit (range 9) 2710 | -10/Mines | Discovered new exit (range 6) 2890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2948 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3302 | -10/Mines | Entered Materials 3302 | -9/Materials | Accompanied by 3 allies 3302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3303 | -9/Materials | Loaded intel: 12 terminal locations 3660 | -9/Materials | Build established: Tank 4210 | -9/Materials | Discovered new exit (range 13) 4643 | -9/Materials | Repaired Broken Imp. Assault Rifle 4670 | -9/Materials | Repaired Hcp. Storage Unit 4871 | -9/Materials | Discovered new exit (range 5) 5018 | -9/Materials | Build established: Gunner 5117 | -9/Materials | Identified exit to Mines 5652 | -9/Materials | Build established: Scavenger-Tank 5702 | -9/Materials | First assault squad dispatched 5869 | -9/Materials | Discovered new exit (range 7) 6108 | -9/Materials | Entered Mines 6140 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6262 | -9/Mines | Build established: Tank 6274 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6277 | -9/Mines | Found Prototype Device 6455 | -9/Mines | Discovered new exit (range 11) 6534 | -9/Mines | Received a Mining Laser from a helpful Derelict 6643 | -9/Mines | Discovered new exit (range 15) 6885 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6885 | -9/Mines | Discovered new exit (range 5) 7245 | -9/Mines | Entered Materials 7245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7442 | -8/Materials | Discovered new exit (range 7) 7467 | -8/Materials | Identified Exp. Sensor Array 7683 | -8/Materials | Build established: Gunner 8176 | -8/Materials | Destroyed 11 combat bots 8656 | -8/Materials | Repaired Broken Exp. Sensor Array 8695 | -8/Materials | Repaired Minigun 8966 | -8/Materials | Identified exit to Garrison 8966 | -8/Materials | Entered Garrison 9142 | -8/Garrison | Triggered checkpoint 9183 | -8/Garrison | Discovered new exit (range 13) 9340 | -8/Garrison | Discovered new exit (range 9) 9441 | -8/Garrison | Triggered checkpoint 9448 | -8/Garrison | Triggered checkpoint 9499 | -8/Garrison | Destroyed 7 combat bots 9560 | -8/Garrison | Discovered new exit (range 9) 9583 | -8/Garrison | Installed Relay Interface Framework 9594 | -8/Garrison | Entered Materials 9629 | -8/Materials | Garrison activated, responded to threat 9840 | -8/Materials | Garrison activated, responded to threat 9994 | -8/Materials | First assault squad dispatched 10071 | -8/Materials | Core integrity fell below 50% 10101 | -8/Materials | Destroyed 11 combat bots 10224 | -8/Materials | Identified exit to Garrison 10224 | -8/Materials | Entered Garrison 10233 | -8/Garrison | Expanded RIF knowledge: Program Shield 10420 | -8/Garrison | Triggered checkpoint 10518 | -8/Garrison | Discovered new exit (range 12) 10586 | -8/Garrison | Triggered checkpoint 10627 | -8/Garrison | Garrison Relay disabled 10826 | -8/Garrison | Triggered checkpoint 10930 | -8/Garrison | Triggered checkpoint 10955 | -8/Garrison | Garrison Relay disabled 11096 | -8/Garrison | Discovered new exit (range 9) 11199 | -8/Garrison | Triggered checkpoint 11204 | -8/Garrison | Triggered checkpoint 11223 | -8/Garrison | Core integrity fell below 20% 11265 | -8/Garrison | Destroyed 9 combat bots 11266 | -8/Garrison | Lost 5 parts (1p2n2w) 11320 | -8/Garrison | Triggered checkpoint 11379 | -8/Garrison | Lost 4 parts (1n1u2w) 11382 | -8/Garrison | Garrison Relay disabled 11419 | -8/Garrison | Discovered new exit (range 9) 11429 | -8/Garrison | Identified exit to Factory 11431 | -8/Garrison | Entered Factory 11431 | -7/Factory | Evolved 2 slots: Utility x2 11725 | -7/Factory | Build established: Bothacker-Skirmisher 11881 | -7/Factory | System corruption reached 10% 12023 | -7/Factory | Lost 7 parts (2n3u2w) 12055 | -7/Factory | Build established: Bothacker-Mutant 12546 | -7/Factory | Build established: Bothacker-Gunner 12922 | -7/Factory | Core integrity fell below 50% 12952 | -7/Factory | Lost 5 parts (1p1n1u2w) 13085 | -7/Factory | Sucked down chute 13085 | -7/Factory | Entered Waste 13085 | -7/Waste | The area was eerily silent 13086 | -7/Waste | Met a frightened Derelict 13636 | -7/Waste | Discovered new exit (range 11) 13745 | -7/Waste | Entered Factory 13745 | -7/Factory | Accompanied by 1 ally 14278 | -7/Factory | Garrison activated, responded to threat 14318 | -7/Factory | Identified exit to Garrison 14318 | -7/Factory | Entered Garrison 14410 | -7/Garrison | Triggered checkpoint 14556 | -7/Garrison | Garrison Relay disabled 14750 | -7/Garrison | Triggered checkpoint 14756 | -7/Garrison | Core integrity fell below 20% 14790 | -7/Garrison | Build established: Bothacker-Mutant 14809 | -7/Garrison | Destroyed 7 combat bots 14810 | -7/Garrison | Lost 6 parts (2n1u3w) 15172 | -7/Garrison | Triggered checkpoint 15184 | -7/Garrison | Discovered new exit (range 14) 15231 | -7/Garrison | Expanded RIF knowledge: Hotswap 15316 | -7/Garrison | Build established: Bothacker-Gunner 15318 | -7/Garrison | Triggered checkpoint 15465 | -7/Garrison | Garrison Relay disabled 15528 | -7/Garrison | Triggered checkpoint 15530 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15421_ Destroyed Arm. Wheel. 15424_ Sneak attack on C-30 ARC. 15424_ C-30 ARC destroyed. 15426_ Acquired 35 matter. 15432_ Sneak attack on C-30 ARC. 15449_ C-30 ARC destroyed. 15453_ Acquired Arm. Wheel. 15464_ :FU03FM8=AA&:JIK4BG HT 15465_ Garrison Relay disabled. 15465_ Relay Coupler [Swarmer] tumbles out of relay unit. 15465_ Relay Coupler [Duelist] tumbles out of relay unit. 15465_ Relay Coupler [NC] tumbles out of relay unit. 15465_ Relay Coupler [ARC] tumbles out of relay unit. 15469_ Acquired Relay Coupler [Swarmer]. 15471_ Acquired Relay Coupler [Duelist]. 15481_ System corrupted: Matter fused (-8). 15528_ Beams of light sweep through the air. An alarm sounds. 15529_ Jacked S-27 Virus... >>overload_power Initiated overload sequence, T-5 to critical power. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????## ##""""#########????????? | | ???????????????????#### ? ???????? | | ???????????????????? ????????? | | ????????????????????? ??????????? | | ??????????????????????# ## ## #???????????? | | ????????????????????### ## ## ###?????????? | | ????????????????????#s ^ #?????????? | | ????????????????????#s ^ #?????????? | | ????????????????????#s ^ *! #?????????? | | ????????????????????#s ^ [% #?????????? | | ??????????????????????# @## ## % ###?????????? | | ??????????????????????# ## ## ###########?? | | ??????????????????????# [%[ #?? | | ??????????????????????# %*[ #?? | | ??????????????????????# [%%= ### #### #?? | | ??????????????????????#YY ## #######" " ## #?? | | ??????????????????????# ## ### ###" #### #?? | | ??????????????????????# ########" # #"["#?# #?? | | ??????????????????????# #??????#"!""## #### ### | | ??????????????????????# #??????#"= [ " " | | ??#####???????????????# #??????##""*## #### ### | | ??# #???????????????# #???????# # #??# #?? | | ### ################# #???????###### #??#^ #?? | | ^ #?????????#### #??# ^#?? | | ^ ^ #????????##"##"#### %### | | ^ ^^ #????????#" ## | | ############## ###########????????## ####### ^##" | | ?????????????# #???????????????????# #?????# !!! | | ?????????????# #???????????????????# ###???# !!! | | ?????????????# #???????????????????# #####"##"# | | ?????????????# #???????????????????# # #### | | ?????????????# #???????????????????# #######??? | | ?????????????# ########????????????# ###????????? | | ?????????????# ##"" ""#????????????# #??????????? | | ?????????????# ###! ###???????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 300 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed DecoderPointLaser Manual? 0 Play Time 01:55:08 Cumulative 62.9 hours Start 2022.04.02 @ 15:18:16 End 2022.04.02 @ 19:24:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 70 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a22b680-552d-4c84-a246-209f4784dafe