Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 00:59:31 Player: Wer1in Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (639) 639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 456/550 Matter 290/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- Particle Gun Ion Cannon > --- INVENTORY (8) ---- Improved Heat Sink Hardlight Generator System Shield Medium Laser Medium Laser Minigun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Particle Gun Ion Cannon > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Hardlight Generator System Shield Medium Laser Medium Laser Minigun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 34 | 6 1 3 13 11 Power 4 | 1 . . 1 2 Engine 3 | 1 . . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 3 4 Treads . | . . . . . Leg 11 | 2 . 2 3 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . 4 3 Device 4 | . 1 . 3 . Storage 2 | 1 . . 1 . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 1 5 2 Energy Gun 3 | . . . 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 1 5 Power 3 | . . . . 3 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 6 | 1 2 7 7 5 Power . | . 1 1 1 . Propulsion . | . . 1 . . Utility 1 | . . 1 1 2 Weapon 3 | . 1 3 4 2 Tool/Special . | . . . . . Unused Backups 10 | . . 2 1 7 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 . 4 Weapon 4 | . . 1 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 88 100 93 98 Engine 13 | . 14 14 11 15 Leg 29 | . 28 28 33 26 Device 14 | . 2 14 16 13 Storage 10 | . 14 14 11 9 Processor 4 | . . . . 12 Energy Gun 4 | . . . 4 7 Ballistic Gun 12 | . 28 28 13 . Launcher 2 | . . . 1 6 Special Weapon 1 | . . . 1 1 Peak Build Rating 21 | 6 7 8 13 21 Average Rating 11 | 5 6 7 9 16 On Entrance 6 | . 6 7 8 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 26 | 13 14 14 19 26 Greatest Support 33 | 20 20 20 30 33 Greatest Overweight (x) 4 | 4 . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 7 8 8 8 Average Carried 6 | 1 2 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 7 8 8 6 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 698 | 206 76 104 133 179 Remotely . | . . . . . Salvage Created 742 | . 99 182 219 242 Parts 59 | . 7 16 17 19 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 20 | . 1 8 6 5 Guns 12 | . 1 8 3 . Cannons 2 | . . . . 2 AOE 6 | . . . 3 3 Classes Destroyed 8 | . 2 1 2 3 Worker 1 | . . . 1 . Builder 2 | . . . . 2 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 2 | . . . 2 . Swarmer 8 | . . 6 2 . Grunt 11 | . 1 2 4 4 Sentry 1 | . . . . 1 Best Kill Streak 5 | . 2 3 4 5 Combat Bots Only 3 | . 1 3 3 3 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 177 | . 3 43 61 70 Missed 63 | . 1 13 27 22 Hits 114 | . 2 30 34 48 Projectile 114 | . 2 30 34 48 Critical Strikes 5 | . . 2 1 2 Damage Taken 1486 | . 22 302 469 693 Core 218 | . . 56 68 94 Absorbed by Shields 118 | . . . 69 49 Core Remaining (%) 86 | 100 . 77 83 . Volleys Fired 95 | . 4 20 17 54 Largest 2 | . 2 2 2 2 Hottest 125 | . 40 40 100 125 Shots Fired 147 | . 8 40 34 65 Gun 96 | . 8 40 32 16 Cannon 11 | . . . . 11 Launcher 4 | . . . 1 3 Special 36 | . . . 1 35 Kinetic 74 | . 8 40 26 . Thermal 69 | . . . 7 62 Explosive 4 | . . . 1 3 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 4 8 12 7 Robot Miss Streak 3 | . 1 3 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | . 5 20 23 17 Core Hits 44 | . 4 13 12 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1557 | . 54 224 573 706 Guns 585 | . 54 224 202 105 Cannons 187 | . . . . 187 Explosions 784 | . . . 371 413 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 432 | . 54 224 154 . Thermal 340 | . . . 48 292 Explosive 784 | . . . 371 413 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . . 30 9 Projectiles 9 | . . . . 9 Explosions 30 | . . . 30 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 161 | . . . 161 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 234 | . 12 32 1 234 Average Temperature 63 | . 9 21 1 82 Received Heat Transfer 637 | . 12 111 133 381 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 703 | . . . 148 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | . 20 130 95 95 Initial 28 | . . 5 28 5 Average 27 | . 2 56 26 18 Influence Increases 623 | . 25 220 222 156 Destroy 0b10 Robot/C 400 | . 20 160 120 100 Destroy 0b10 Robot/NC 35 | . 5 . 15 15 Destroy Leader 74 | . . 30 24 20 Successful Hack 4 | . . . . 4 Disable Machine 15 | . . . 15 . Destroy Structure 50 | . . . 33 17 Lose Combat Pursuer 45 | . . 30 15 . Influence Decreases 623 | . 10 161 282 170 Entered New Map 65 | . . 10 46 9 Time Decay 528 | . 10 151 226 141 Lost Part 30 | . . . 10 20 Squads Dispatched 6 | . . . 1 5 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 2 10 30 31 Peak Tracking Total 9 | . 2 3 7 9 Tactical Retreats 13 | . . 1 5 7 ECM-based Alert Blocks 28 | . . . 14 14 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 2 . 3 5 Successful 6 | . 1 . 2 3 Failed 4 | . 1 . 1 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 2 . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 2 3 Alert Level 2 | . . . 1 1 Locate Traps 2 | . 1 . . 1 Maintenance Status 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1920 | . 15 422 686 797 Optics 792 | . . . . 792 Terrain 1028 | . 15 422 591 . ECM 848 | . . . 95 753 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2317 | 98 95 422 905 797 Spaces Moved 1262 | 70 65 290 387 450 Core 12 | 12 . . . . Treads . | . . . . . Legs 1250 | 58 65 290 387 450 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 125 120 120 120 120 Slowest Speed 250 | 250 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 17 66 28 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . 51 15 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 65 | . . . 51 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1885 | 77 75 328 798 607 Wait 443 | . . 8 366 69 Move 1258 | 69 64 289 386 450 Hop . | . . . . . Pick Up 27 | 2 6 3 6 10 Fast Attach 18 | 6 . 3 6 3 Attach 12 | . 1 . 4 7 Detach 1 | . . . 1 . Swap 7 | . . . 3 4 Drop 23 | . . 5 9 9 Fire 95 | . 4 20 17 54 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 194 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 597 | -10/Mines | Discovered new exit (range 12) 616 | -10/Mines | Entered Materials 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Build established: Scavenger-Mutant 1510 | -9/Materials | Discovered new exit (range 7) 1521 | -9/Materials | Entered another Materials area 1521 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2318 | -8/Materials | Self-destructed Last Messages --------------- 02190_ O-16 Technician destroyed. 02191_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02195_ Acquired Minigun. 02217_ W-25 Informer sends out distress signal. 02220_ Triggered Alarm Trap. 02220_ An alarm sounds. 02220_ ALERT: Alarm triggered, dispatching investigation squad. 02221_ U-05 Engineer lays Concrete. 02229_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 02273_ Dropped Aluminum Leg. 02276_ Acquired Imp. Aluminum Leg. 02282_ W-25 Informer sends out distress signal. 02287_ Ion Engine destroyed. 02307_ Aluminum Leg destroyed. 02309_ Lgt. Nuclear Core destroyed. 02313_ Critical hit (Burn: +37). 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