Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.15 @ 23:09:47 Player: EyeSayUgh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1248) 1248 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4288 Bonus ------- None Cogmind --------- Core Integrity 235/700 Matter 64/400 Energy 20/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Disposable Heat Sink Medium Matter Pod Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (4) ---- Coolant Injector Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer System Shield System Shield System Shield > --- WEAPON ----------- Precision Beam Rifle Proton Missile Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core System Shield Heavy Laser Assault Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher [Rating: 45] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 62 | 7 7 14 12 5 7 10 Power 9 | 1 1 2 1 1 1 2 Engine 5 | 1 1 2 . 1 . . Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 10 | 2 . 6 2 . . . Treads 8 | 2 . 6 . . . . Leg . | . . . . . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 2 4 3 2 4 Device 7 | . 1 . 2 1 1 2 Storage 3 | 1 1 . . . . 1 Processor 3 | . . . 1 . 1 1 Hackware 3 | . . . 1 2 . . Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 25 | 3 4 4 5 1 4 4 Energy Gun 15 | 3 4 4 1 1 2 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 2 . . . Ballistic Cannon 3 | . . . 1 . 1 1 Launcher 5 | . . . 1 . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 16 | . 1 1 1 . 6 7 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . 2 . Utility 6 | . . . 1 . 3 2 Weapon 6 | . 1 1 . . 1 3 Highest Loss Streak 6 | . 1 1 1 . 4 6 Average Slot Usage (%) 82 | . 95 93 97 83 51 48 Engine 5 | . 14 11 2 4 3 . Core 3 | . . . 6 2 . 7 Treads 21 | . 28 37 32 . . . Wheel 2 | . . . 1 15 9 . Device 8 | . 10 4 10 6 4 11 Storage 8 | . 14 11 9 7 3 2 Processor 3 | . . . . 7 6 11 Hackware 5 | . . . 7 23 15 . Protection 3 | . . 6 8 . . . Energy Gun 12 | . 27 22 8 5 3 . Ballistic Gun 1 | . . . 6 . . . Ballistic Cannon 2 | . . . 2 7 2 6 Launcher 1 | . . . 1 1 . 6 Naked Turns 20 | . . . . . 20 . Heaviest Build 39 | 13 28 32 39 36 39 28 Greatest Support 83 | 40 40 83 83 56 56 3 Greatest Overweight (x) 9 | 1 . . 1 . 6 9 Average Overweight (x) . | . . . . . . 7 Largest Inventory Capacity 12 | 6 12 10 10 10 10 4 Average Capacity 8 | 5 9 10 10 10 6 4 Most Carried 10 | 1 10 10 10 8 8 4 Average Carried 6 | . 4 9 9 7 5 3 Final Capacity 10 | 6 10 10 10 10 4 4 Final Carried 10 | 1 10 9 9 8 4 2 Class Distribution -------------------- 66% | Mutant 18% | Scavenger-Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1100 | 141 175 305 285 . 156 38 Remotely . | . . . . . . . Salvage Created 1620 | . 271 450 449 . 176 274 Parts 82 | . 14 33 22 . . 13 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 28 | . 6 9 9 . 1 3 Guns 18 | . 5 9 4 . . . Cannons 4 | . . . 1 . 1 2 AOE 6 | . 1 . 4 . . 1 Classes Destroyed 12 | . 1 4 3 . 1 3 Worker 1 | . . . . . . 1 Builder 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 3 | . . 1 1 . . 1 Swarmer 3 | . . 3 . . . . Grunt 14 | . 6 1 5 . . 2 Brawler 1 | . . . 1 . . . Sentry 8 | . . 5 3 . . . Programmer 1 | . . . . . . 1 Compactor 1 | . . . . . 1 . Best Kill Streak 4 | . 2 3 4 . 1 2 Combat Bots Only 3 | . 2 3 3 . 1 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 2981 | . 296 428 760 . 816 681 Core 576 | . . 59 52 . 264 201 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 100 85 90 . . . Volleys Fired 118 | . 20 23 35 . 19 21 Largest 2 | . 2 2 2 . 2 2 Hottest 130 | . 100 90 105 . 130 100 Shots Fired 207 | . 36 44 64 . 35 28 Gun 148 | . 36 44 48 . 20 . Cannon 36 | . . . 10 . 12 14 Launcher 23 | . . . 6 . 3 14 Special . | . . . . . . . Kinetic 61 | . . . 35 . 12 14 Thermal 64 | . 28 . 16 . 20 . Explosive . | . . . . . . . Electromagnetic 82 | . 8 44 13 . 3 14 Robot Hit Streak 30 | . 9 17 14 . 30 4 Robot Miss Streak 5 | . 3 5 4 . 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 154 | . 27 32 50 . 33 12 Core Hits 83 | . 12 23 25 . 13 10 Critical Hits 6 | . . . 1 . 1 4 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3067 | . 353 553 1275 . 637 249 Guns 1806 | . 313 426 748 . 319 . Cannons 594 | . . . 186 . 282 126 Explosions 637 | . 40 127 341 . 6 123 Melee . | . . . . . . . Ramming 30 | . . . . . 30 . Kinetic 963 | . . . 555 . 282 126 Thermal 1116 | . 270 127 400 . 319 . Explosive . | . . . . . . . Electromagnetic 958 | . 83 426 320 . 6 123 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . 5 . . 5 Average Corruption 3 | . . . 4 . . 1 Corruption Purged . | . . . . . . . Effects 20 | . . . 19 . . 1 Message Errors 6 | . . . 6 . . . Matter Fused 7 | . . . 7 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 2 | . . . 2 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . 1 . . . Targeting Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . 1 . 2 . . . Projectiles . | . . . . . . . Explosions 3 | . 1 . 2 . . . Melee . | . . . . . . . Knockbacks 5 | . . . 3 . . 2 Impact . | . . . . . . . Kinetic 5 | . . . 3 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 256 | . 46 16 136 . 12 46 Shots 10 | . 1 1 4 . . 4 Rammed 16 | . . . . . 16 . Targets Rammed 16 | . . . . . 16 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 100 150 309 . 268 54 Average Temperature 66 | . 38 46 85 . 101 22 Received Heat Transfer 552 | . 141 78 279 . . 54 Effects 4 | . . . 4 . . . Energy Bleed 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . 4 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 2200 | . 716 200 618 . 666 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 1 3 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 183 | . 140 180 183 92 32 67 Initial 56 | . . 5 12 56 32 . Average 48 | . 42 55 71 74 13 13 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 1 | . 1 . . . . . Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 2 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 7 14 16 . 6 7 Peak Tracking Total 5 | . 2 4 3 . 5 4 Tactical Retreats 3 | . . . 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 2 4 3 3 . 1 Terminals 6 | . 1 1 3 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 2 . 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 30 | . 3 9 7 9 . 2 Successful 22 | . 2 9 6 5 . . Failed 8 | . 1 . 1 4 . 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 2 2 7 . . 2 Fabricators . | . . . . . . . Repair Stations 8 | . . 6 . 2 . . Recycling Units 6 | . 1 1 . 4 . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 2 6 . . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . . 1 2 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 6 . 2 . . Scan Component 4 | . . 3 . 1 . . Repair 4 | . . 3 . 1 . . Recycling Unit Hacks 3 | . 1 1 . 1 . . Report Inventory 2 | . . 1 . 1 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . 1 3 2 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 3 . 1 . . Time 88 | . . 78 . 10 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . 9 . Total Damage 148 | . . . . . 148 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 3663 | 57 525 855 913 375 249 689 Spaces Moved 1657 | 34 253 358 396 259 222 135 Core 309 | 9 . . . . 165 135 Treads 969 | 25 253 358 333 . . . Legs . | . . . . . . . Wheels 379 | . . . 63 259 57 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 100 100 50 200 Average Speed 160 | 135 160 160 150 100 75 448 Slowest Speed 500 | 160 160 160 160 100 350 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 39 28 29 8 94 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 27 | . 2 7 18 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 25 | . 2 7 16 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2452 | 42 337 597 653 375 264 184 Wait 528 | . 41 180 182 108 1 16 Move 1652 | 33 252 357 395 259 221 135 Hop . | . . . . . . . Pick Up 42 | 2 13 10 13 2 . 2 Fast Attach 30 | 5 2 8 5 1 4 5 Attach 14 | 1 1 2 4 2 . 4 Detach . | . . . . . . . Swap 18 | 1 4 4 3 2 3 1 Drop 34 | . 4 13 16 1 . . Fire 118 | . 20 23 35 . 19 21 Melee . | . . . . . . . Ram 16 | . . . . . 16 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 5) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x2 583 | -9/Materials | Discovered new exit (range 8) 721 | -9/Materials | Repaired Lgt. Treads 748 | -9/Materials | Repaired Lgt. Treads 1047 | -9/Materials | Repaired Lgt. Armor Plating 1199 | -9/Materials | Discovered new exit (range 14) 1335 | -9/Materials | Build established: Scavenger-Mutant 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1913 | -8/Materials | Build established: Mutant 1962 | -8/Materials | Discovered new exit (range 16) 2351 | -8/Materials | Entered Factory 2351 | -7/Factory | Evolved 2 slots: Utility x2 2509 | -7/Factory | Repaired Imp. Sensor Array 2644 | -7/Factory | Build established: Hacker-Mutant 2726 | -7/Factory | Sucked down chute 2726 | -7/Factory | Entered Waste 2727 | -7/Waste | Met a frightened Derelict 2736 | -7/Waste | Spotted C-40 Crusher 2770 | -7/Waste | Destroyed C-40 Crusher 2786 | -7/Waste | Spotted C-40 Crusher 2802 | -7/Waste | Spotted C-40 Crusher 2834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2837 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2840 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2846 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2847 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2860 | -7/Waste | Spotted C-40 Crusher 2875 | -7/Waste | Spotted C-40 Crusher 2894 | -7/Waste | Spotted C-40 Crusher 2903 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2917 | -7/Waste | Crushed by Compactor (1 part destroyed) 2942 | -7/Waste | Discovered new exit (range 13) 2948 | -7/Waste | Lost 4 parts (1n3u) 2975 | -7/Waste | Entered Factory 3208 | -7/Factory | Build established: Mutant 3622 | -7/Factory | Garrison activated, responded to threat 3634 | -7/Factory | Core integrity fell below 50% 3664 | -7/Factory | Self-destructed Last Messages --------------- 03621_ Nuclear Core destroyed. 03622_ P-60 Hacker calls for garrison reinforcements. 03622_ ALERT: Activating Garrison Access F002. 03624_ Proton Missile Launcher destroyed. 03631_ Proton Bomb Trap short circuited. 03631_ A bubble of electromagnetic force engulfs the area. 03639_ Proton Missile Launcher destroyed. 03648_ U-05 Engineer lays Concrete. 03653_ R-06 Scavenger collects Wheel. 03653_ U-05 Engineer lays Concrete. 03654_ Imp. Heat Sink destroyed. 03654_ Acquired EMP Blaster. 03654_ U-05 Engineer lays Concrete. 03656_ K-01 Serf collects debris. 03657_ R-06 Scavenger collects Lgt. Ion Engine. 03658_ U-05 Engineer lays Concrete. 03660_ Nuclear Core destroyed. 03660_ U-05 Engineer lays Concrete. 03663_ Penetrated by Slug. 03663_ U-05 Engineer lays Concrete. 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