Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 12:55:32 // Winter2019/RPGLIKE Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1076) 1076 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4311 Bonus ------- None Cogmind --------- Core Integrity 565/1350 Matter 109/300 Energy 138/300 System Corruption 0% Temperature Hot (299) Movement Hovering (102) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter Kinecellerator Reaction Control System System Shield > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (2) ---- Improved Targeting Computer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Kinecellerator Reaction Control System System Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Targeting Computer Improved Light Armor Plating [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Matter Pod Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | 3 . 3 1 1 . Power . | . . . . . . Propulsion 3 | 1 . 2 . . . Utility 4 | 1 . 1 1 1 . Weapon 1 | 1 . . . . . Parts Attached 39 | 5 4 11 8 9 2 Power 6 | 1 . 1 1 2 1 Engine 5 | 1 . 1 1 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 4 2 2 1 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 9 | . . 4 2 2 1 Flight . | . . . . . . Utility 9 | . 3 . 4 2 . Device 4 | . 1 . 2 1 . Storage 1 | . 1 . . . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . 1 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 1 6 1 3 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 6 . 1 . Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups 1 | . 1 1 1 1 2 Power . | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . 3 . . 1 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 95 96 98 99 100 Engine 10 | . 14 11 9 8 8 Leg 6 | . 28 1 . . . Hover 27 | . . 40 36 32 33 Device 17 | . 13 11 16 23 25 Processor 10 | . 9 11 12 8 8 Hackware 2 | . . . . 7 8 Protection 1 | . . . 4 1 . Ballistic Gun 15 | . 18 19 17 11 . Ballistic Cannon 2 | . . . . 4 16 Launcher 2 | . 9 1 . . . Peak Build Rating 47 | 5 7 22 35 46 47 Average Rating 25 | 3 6 20 31 40 46 On Entrance 19 | . 5 7 22 35 46 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 8 14 14 20 30 33 Greatest Support 39 | 20 20 32 34 34 39 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 Average Carried 1 | . 1 1 1 1 2 Final Capacity 2 | 2 2 2 2 2 2 Final Carried 2 | 1 2 2 2 2 2 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1319 | 250 171 178 275 322 123 Remotely . | . . . . . . Salvage Created 981 | . 64 139 241 414 123 Parts 69 | . 14 13 10 30 2 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . 4 5 3 7 1 Guns 13 | . 1 5 3 4 . Cannons 4 | . . . . 3 1 AOE 3 | . 3 . . . . Classes Destroyed 12 | . 5 2 3 2 . Worker 4 | . 1 . . 3 . Builder 2 | . . . 1 1 . Tunneler 1 | . . . . 1 . Hauler 2 | . . . 1 1 . Recycler 5 | . . . 1 3 1 Operator 1 | . 1 . . . . Watcher 4 | . 2 1 1 . . Swarmer 6 | . 3 . . 3 . Grunt 8 | . 1 2 3 2 . Brawler 1 | . . 1 . . . Duelist 2 | . . . . 2 . Sentry 3 | . . 2 . . 1 Best Kill Streak 11 | . 4 3 4 11 2 Combat Bots Only 3 | . 3 3 3 3 1 Max Kills in Single Turn 3 | . 3 1 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 149 | . 9 16 15 28 81 Missed 58 | . 4 4 1 9 40 Hits 91 | . 5 12 14 19 41 Melee 4 | . . . . 4 . Projectile 87 | . 5 12 14 15 41 Critical Strikes 3 | . . 1 1 1 . Part Disruptions 1 | . . . . . 1 Damage Taken 1379 | . 75 168 213 644 279 Core 1097 | . 62 133 173 513 216 Absorbed by Shields . | . . . . . . Redirected to Core 939 | . 42 118 113 480 186 Core Remaining (%) 68 | 100 89 67 81 5 . Volleys Fired 91 | . 12 17 22 27 13 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 50 50 50 80 80 Shots Fired 180 | . 24 34 44 52 26 Gun 124 | . 12 34 44 34 . Cannon 44 | . . . . 18 26 Launcher 12 | . 12 . . . . Special . | . . . . . . Kinetic 168 | . 12 34 44 52 26 Thermal . | . . . . . . Explosive 12 | . 12 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 3 3 6 6 3 Robot Miss Streak 6 | . 1 5 4 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 100 | . 6 18 34 30 12 Core Hits 63 | . 10 12 15 23 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 1 1 2 Destroy 1 | . . . 1 . . Blast 3 | . . . . 1 2 Melee Attacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3001 | . 375 284 695 1327 320 Guns 1501 | . 50 284 695 472 . Cannons 736 | . . . . 416 320 Explosions 764 | . 325 . . 439 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2237 | . 50 284 695 888 320 Thermal 439 | . . . . 439 . Explosive 325 | . 325 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . . 44 8 Projectiles 10 | . . . . 2 8 Explosions 42 | . . . . 42 . Melee . | . . . . . . Knockbacks 6 | . . . . 5 1 Impact . | . . . . . . Kinetic 6 | . . . . 5 1 Secondary . | . . . . . . Self-Inflicted Damage 234 | . 25 . . 195 14 Shots 4 | . 1 . . 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 399 | . 2 31 156 337 399 Average Temperature 99 | . 2 9 45 101 275 Received Heat Transfer 339 | . 24 72 144 45 54 Effects 6 | . . . . 1 5 Shutdowns 3 | . . . . . 3 Matter Decay 2 | . . . . 1 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | . . . . 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 92 | 100 100 100 100 82 44 Level 1 7 | . . . . 17 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 356 | . 166 125 182 356 257 Initial 174 | . . 65 38 82 174 Average 94 | . 56 80 68 153 207 Influence Increases 1227 | . 252 147 294 424 110 Destroy 0b10 Robot/C 400 | . 80 100 60 140 20 Destroy 0b10 Robot/NC 95 | . 20 5 20 45 5 Destroy Leader 82 | . 14 32 14 12 10 Successful Hack 30 | . . 10 20 . . Disable Machine 300 | . 105 . 15 120 60 Destroy Structure 80 | . 33 . . 32 15 Partial Spotted 30 | . . . 30 . . Lose Combat Pursuer 210 | . . . 135 75 . Influence Decreases 983 | . 96 211 204 250 222 Entered New Map 427 | . . 91 54 100 182 Time Decay 556 | . 96 120 150 150 40 Squads Dispatched 4 | . 1 . 2 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 7 8 12 16 2 Peak Tracking Total 8 | . 3 3 8 6 2 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 20 | . 7 . 1 8 4 Max in Single Turn 6 | . 2 . 1 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . . 2 3 2 . Terminals 5 | . . 2 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 28 | . . 5 19 4 . Successful 14 | . . 2 10 2 . Failed 14 | . . 3 9 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . . 5 17 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Terminal Hacks 11 | . . 2 8 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . . 1 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 2 1 . Retrieve Study 3 | . . . 2 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 3 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 2 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1236 | . 289 243 310 313 81 Sensors 1236 | . 289 243 310 313 81 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 1300 | 48 305 243 310 313 81 Spaces Moved 1422 | 37 218 224 416 447 80 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 251 | 29 218 4 . . . Wheels . | . . . . . . Hover 1163 | . . 220 416 447 80 Flight . | . . . . . . Fastest Speed 38 | 50 120 48 43 38 38 Average Speed 57 | 104 120 49 44 41 42 Slowest Speed 120 | 120 120 120 48 43 102 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 44 19 34 16 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . 31 . . 36 15 Melee . | . . . . . . Projectile 20 | . . . . 5 15 AOE 62 | . 31 . . 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1720 | 44 236 323 494 521 102 Wait 101 | . . 50 25 23 3 Move 1417 | 36 217 223 415 446 80 Hop . | . . . . . . Pick Up 19 | 3 2 7 3 4 . Fast Attach 25 | 3 2 9 6 4 1 Attach 5 | 2 1 . . 2 . Detach . | . . . . . . Swap 12 | . 1 2 3 4 2 Drop 35 | . 1 15 8 8 3 Fire 91 | . 12 17 22 27 13 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 14 | . . . 11 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 11 | -11/Scrapyard | Upgraded with Utility slot (x1) 11 | -11/Scrapyard | Upgraded with Weapon slot (x1) 49 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Entered another Materials area 356 | -9/Materials | Reached level 2 358 | -9/Materials | Upgraded with Propulsion slot (x2) 498 | -9/Materials | Reached level 3 574 | -9/Materials | Upgraded with Utility slot (x1) 577 | -9/Materials | Discovered new exit (range 10) 595 | -9/Materials | Identified exit to Materials 597 | -9/Materials | Entered another Materials area 599 | -8/Materials | Reached level 4 600 | -8/Materials | Upgraded with Utility slot (x1) 647 | -8/Materials | Identified exit to Storage 905 | -8/Materials | Identified exit to Factory 907 | -8/Materials | Entered Factory 909 | -7/Factory | Reached level 5 914 | -7/Factory | Upgraded with Utility slot (x1) 1164 | -7/Factory | Reached level 6 1165 | -7/Factory | Core integrity fell below 50% 1182 | -7/Factory | Core integrity fell below 20% 1214 | -7/Factory | Build established: Hacker-Mutant 1214 | -7/Factory | Discovered new exit (range 5) 1216 | -7/Factory | Identified exit to Factory 1220 | -7/Factory | Entered another Factory area 1221 | -6/Factory | Core integrity fell below 50% 1221 | -6/Factory | Core integrity fell below 20% 1222 | -6/Factory | Reached level 7 1301 | -6/Factory | Self-destructed Last Messages --------------- 01262_ Slug penetrates Wall. 01268_ R-10 Processor collects Corrupted Imp. Deuterium Engine. 01269_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 01270_ Power failure, Angular Momentum Engine shutdown. 01278_ Y-54 Guardian Imp. Light Armor Plating blasted off. 01278_ Y-54 Guardian destroyed. 01282_ Power failure, Angular Momentum Engine shutdown. 01284_ R-10 Processor collects Lgt. Treads. 01284_ Destroyed Com. Wheel. 01284_ R-10 Processor suffers critical hit (Blast). 01284_ Destroyed Com. Wheel. 01284_ R-10 Processor destroyed. 01286_ Overheating: Matter decay (-3). 01287_ Imp. Airjet broken. 01287_ Overheating: Short circuit. 01288_ Acquired 86 matter. 01293_ Power failure, Angular Momentum Engine shutdown. 01293_ M-13 Machinist knocked back. 01297_ Acquired 37 matter. 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""T"" ;!![ #???? | | ??????????????""" ; % #???? | | ??????????????#########;%;% #########????######### | | ??????????????????????###%###????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Kinecelleration 30 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Levels Raised 6 | . . 2 1 2 1 XP Earned 12925 | 3000 975 2150 2000 2850 1950 XP Spent 10500 | 2250 . 2700 1100 2800 1650 Upgrades 32 | 5 . 3 1 5 18 Propulsion Slot 3 | 1 . 2 . . . Utility Slot 4 | 1 . 1 1 1 . Weapon Slot 1 | 1 . . . . . Core Integrity 15 | . . . . . 15 Mass Support 1 | . . . . . 1 Inventory Capacity 2 | 2 . . . . . Sensor Range 2 | . . . . . 2 Hack Attack % 3 | . . . . 3 . Hack Defense % 1 | . . . . 1 . Protomatter Created 245 | . 10 114 . 121 . Integrity Restored 312 | . . . 258 54 . Core 312 | . . . 258 54 . Protomatter Decayed 55 | . . 28 . 27 . Game ------ Seed GlidesysConceptTrident Manual? 0 Play Time 00:47:24 Cumulative 42.7 hours Start 2025.11.14 @ 06:27:07 End 2025.11.14 @ 12:55:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 217096c0-885e-40e1-860b-97cfb1f4e1cf