Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 11:47:05 Player: tkc Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1288) 1288 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2758 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Rolling (160) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Weight Redist. System Heavy EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Wheel Compact Wheel Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weight Redist. System Light Armor Plating Improved EM Shotgun Improved EM Shotgun Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Mining Claw [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 81 | 11 22 43 5 Power 7 | 2 2 2 1 Engine 7 | 2 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 21 | 3 10 7 1 Treads 8 | 1 3 4 . Leg 1 | . 1 . . Wheel 12 | 2 6 3 1 Hover . | . . . . Flight . | . . . . Utility 20 | 3 3 14 . Device 4 | 2 . 2 . Storage 6 | 1 2 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 9 | . 1 8 . Artifact . | . . . . Weapon 33 | 3 7 20 3 Energy Gun 14 | 3 5 4 2 Energy Cannon 3 | . . 3 . Ballistic Gun 9 | . 1 8 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . 1 4 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 31 | . 8 12 11 Power 4 | . 1 1 2 Propulsion 9 | . 4 3 2 Utility 9 | . 1 5 3 Weapon 9 | . 2 3 4 Highest Loss Streak 11 | . 3 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 94 96 62 Engine 12 | . 13 10 3 Treads 12 | . 13 10 7 Wheel 11 | . 12 10 11 Device 6 | . 3 9 3 Storage 16 | . 21 13 11 Processor 1 | . . 2 . Protection 10 | . 2 16 14 Energy Gun 6 | . 12 1 . Ballistic Gun 12 | . 8 16 . Slashing Weapon 2 | . 3 1 . Naked Turns . | . . . . Heaviest Build 137 | 14 58 137 96 Greatest Support 32 | 32 20 20 16 Greatest Overweight (x) 17 | . 17 13 9 Average Overweight (x) 4 | . 2 6 7 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 19 | 7 18 23 25 Most Carried 25 | 8 20 25 22 Average Carried 17 | 6 13 22 20 Final Capacity 25 | 8 20 25 25 Final Carried 22 | 8 20 22 18 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1499 | 342 417 740 . Remotely . | . . . . Salvage Created 2162 | 202 733 1227 . Parts 146 | 19 43 84 . Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | 1 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 32 | . 9 23 . Guns 27 | . 9 18 . Cannons 2 | . . 2 . AOE 3 | . . 3 . Classes Destroyed 10 | 3 3 4 . Worker 6 | 3 3 . . Builder 3 | . 2 1 . Tunneler 6 | 4 2 . . Hauler 2 | . . 2 . Recycler 4 | 1 2 1 . Watcher 5 | . 1 4 . Swarmer 6 | . . 6 . Grunt 17 | . 9 8 . Duelist 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 7 | 2 5 7 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3500 | 40 979 1648 833 Core 605 | . 201 222 182 Absorbed by Shields . | . . . . Redirected to Shielding 216 | . . 109 107 Core Remaining (%) 59 | 100 19 . . Volleys Fired 174 | 21 55 95 3 Largest 2 | 2 2 2 2 Hottest 86 | 80 85 79 86 Shots Fired 330 | 42 106 177 5 Gun 305 | 42 106 157 . Cannon 22 | . . 19 3 Launcher 3 | . . 1 2 Special . | . . . . Kinetic 179 | . 47 132 . Thermal 101 | 36 53 12 . Explosive 3 | . . 1 2 Electromagnetic 47 | 6 6 32 3 Robot Hit Streak 25 | 10 24 25 4 Robot Miss Streak 3 | 3 3 3 1 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 231 | 25 77 125 4 Core Hits 102 | 9 35 53 5 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 2 1 . Burn 1 | . 1 . . Destroy 2 | . 1 1 . Melee Attacks 39 | . 23 16 . Impact . | . . . . Slashing 39 | . 23 16 . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3274 | 312 900 1986 76 Guns 2665 | 287 854 1524 . Cannons 376 | . . 338 38 Explosions 178 | 25 . 115 38 Melee 46 | . 46 . . Ramming 9 | . . 9 . Kinetic 1514 | . 234 1280 . Thermal 954 | 236 570 148 . Explosive 103 | . . 65 38 Electromagnetic 648 | 76 50 484 38 Impact . | . . . . Slashing 46 | . 46 . . Piercing . | . . . . Highest Corruption 8 | . 8 . . Average Corruption 8 | . 8 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 10 . . Matter Fused 3 | . 3 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 2 | . 2 . . Alerts 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 65 | . 16 49 . Projectiles 37 | . . 37 . Explosions 12 | . . 12 . Melee 16 | . 16 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | 40 . 44 1 Shots 3 | 1 . 1 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 265 | 72 265 111 . Average Temperature 50 | 27 77 34 . Received Heat Transfer 882 | . 330 540 12 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 2 . Heat Transferred 2254 | 525 1404 325 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 302 | 35 195 302 82 Initial 75 | . . . 75 Average 85 | 22 61 116 52 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 81 100 Level 1 9 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 18 30 5 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 14 | . 9 5 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 25 18 . Successful 25 | . 17 8 . Failed 18 | . 8 10 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 26 | . 12 14 . Terminals 38 | . 21 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 3 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Terminal Index 2 | . 2 . . Alert Level 3 | . 2 1 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 4 1 . Report Inventory 4 | . 3 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 4 . Terminals 9 | . 5 4 . Botnet 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 4193 | 418 1666 2076 33 Spaces Moved 1690 | 162 712 808 8 Core 16 | 3 13 . . Treads 388 | 139 244 5 . Legs . | . . . . Wheels 1286 | 20 455 803 8 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 130 145 160 Average Speed 186 | 150 191 190 198 Slowest Speed 900 | 160 900 560 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 43 | 12 92 61 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 23 | . 12 11 . Terrain Destroyed 45 | . 12 17 16 Melee 23 | . 12 11 . Projectile . | . . . . AOE 22 | . . 6 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2326 | 292 876 1138 20 Wait 253 | 85 33 131 4 Move 1687 | 161 711 807 8 Hop . | . . . . Pick Up 52 | 10 19 23 . Fast Attach 25 | 8 8 9 . Attach 21 | 1 4 12 4 Detach 5 | 1 1 3 . Swap 35 | 2 10 22 1 Drop 34 | 3 12 19 . Fire 174 | 21 55 95 3 Melee 39 | . 23 16 . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 419 | -11/Scrapyard | Entered Materials 443 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 16) 633 | -10/Materials | Discovered new exit (range 11) 974 | -10/Materials | Lost 3 parts (1p2n) 1116 | -10/Materials | Discovered new exit (range 15) 1425 | -10/Materials | Discovered new exit (range 13) 1452 | -10/Materials | Identified exit to Materials 1754 | -10/Materials | Crushed by falling debris 1754 | -10/Materials | Core integrity fell below 50% 1754 | -10/Materials | Core integrity fell below 20% 2085 | -10/Materials | Entered another Materials area 2085 | -9/Materials | Evolved 2 slots: Utility x2 2634 | -9/Materials | Discovered new exit (range 12) 2774 | -9/Materials | Build established: Scavenger-Mutant 2906 | -9/Materials | Discovered new exit (range 9) 3075 | -9/Materials | Discovered new exit (range 14) 3149 | -9/Materials | Identified exit to Mines 3442 | -9/Materials | Lost 3 parts (1n1u1w) 4013 | -9/Materials | Core integrity fell below 50% 4044 | -9/Materials | Lost 3 parts (1p1n1u) 4161 | -9/Materials | Entered Mines 4162 | -9/Mines | Assembled infested the area 4167 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4183 | -9/Mines | Core integrity fell below 20% 4194 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04176_ The unstable cave ceiling collapses. 04178_ Mni. Grenade Launcher destroyed. 04180_ Lgt. EM Pulse Cannon destroyed. 04180_ Lgt. Treads destroyed. 04180_ Wheel destroyed. 04183_ The unstable cave ceiling collapses. 04184_ U-05 Engineer lays Concrete. 04185_ The unstable cave ceiling collapses. 04185_ U-05 Engineer builds a Wall. 04186_ The unstable cave ceiling collapses. 04187_ Imp. EM Shotgun destroyed. 04187_ as-19206 destroyed. 04188_ The unstable cave ceiling collapses. 04188_ Imp. EM Shotgun destroyed. 04189_ Imp. Ion Engine destroyed. 04189_ U-05 Engineer lays Concrete. 04190_ U-05 Engineer builds a Wall. 04192_ as-32264 destroyed. 04192_ as-07616 destroyed. 04193_ Imp. Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????#####???????????????????????? | | ?????????????# ##????? ## ????????????? | | ?????????????#X #????# a???????????? | | ?????????????" ???? ???????????? | | ?????????????" ?### ??????????? | | ?????????????# ## ??????????? | | ?????????????? # ??????????? | | ??????????????# # ?????????? | | ??????????????? ?????????? | | ??????????????## < #???????????? | | ??????????????# #????????????? | | ????????????### @ # #???????????????? | | ???????????## #????????????????? | | ????#??????# #????????????????? | | ???????????# #????????????????? | | ???????????# dd #????????????????? | | ???????????# #????????????????? | | ???????????## ##????????????????? | | ????????? % #?????????????????? | | ??#????# #### ! ###?????????????????? | | ???????????## ;???????????????????? | | ????????????## ;????????#? ????????? | | ?????????????###;##;###??????????????????? | | ???????????????##?###????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????? ?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????#?????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalComponentBeamcaster Manual? 0 Play Time 00:48:25 Cumulative 62.6 hours Start 2022.07.16 @ 10:58:57 End 2022.07.16 @ 11:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41538e70-780a-44a8-bedf-7aa7629a827d