Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 10:24:07 Player: souux Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1202) 1202 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3387 Bonus ------- None Cogmind --------- Core Integrity 224/550 Matter 18/300 Energy 108/160 System Corruption 0% Temperature Critical (582) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- EMP Blaster Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Light Nuclear Core Large Storage Unit Structural Scanner Subdweller Optics Seismic Detector Advanced Targeting Computer ECM Suite Improved Light Armor Plating Gun Armor Makeshift System Restoration Module Trap Extractor (0/4) Beam Rifle Particle Gun Particle Cannon Particle Cannon Particle Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Nuclear Core Large Storage Unit Structural Scanner Subdweller Optics Seismic Detector Seismic Detector Advanced Targeting Computer ECM Suite Improved Light Armor Plating Gun Armor Makeshift System Restoration Module Trap Extractor Particle Cannon Particle Cannon Battle Rifle EMP Blaster Grenade Launcher Subdweller Shrapnel Launcher Mining Claw [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 7 14 11 14 Power 6 | 1 1 1 3 Engine 4 | 1 1 . 2 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 11 | 2 3 2 4 Treads 4 | . 2 . 2 Leg 4 | . . 2 2 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 4 4 3 Device 4 | 1 2 1 . Storage 4 | 1 2 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 16 | 2 6 4 4 Energy Gun 3 | 1 1 . 1 Energy Cannon 4 | . 1 2 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 5 | . 3 2 . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 10 7 Power 2 | . . 1 1 Propulsion 6 | . 1 3 2 Utility 4 | . . 2 2 Weapon 6 | . . 4 2 Highest Loss Streak 6 | . 1 6 4 To Critical Strikes . | . . . . Average Backups 16 | 3 13 18 19 Power 1 | . 1 . . Propulsion 1 | 2 2 . . Utility 7 | . 5 8 11 Weapon 6 | . 5 7 7 Tool/Special . | . . . . Unused Backups 20 | . 7 . 13 Power 2 | . 1 . 1 Propulsion . | . . . . Utility 9 | . 1 . 8 Weapon 9 | . 5 . 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 99 92 83 Engine 8 | . 14 6 2 Core 4 | . . 7 6 Treads 17 | . 25 13 14 Leg 4 | . . 7 8 Wheel 1 | . 2 . . Device 12 | . 14 12 7 Storage 13 | . 14 14 9 Processor 1 | . . . 7 Protection 2 | . . 1 8 Energy Cannon 13 | . 11 14 16 Ballistic Cannon 11 | . 11 13 . Peak Build Rating 25 | 7 12 15 25 Average Rating 12 | 5 9 13 22 On Entrance 8 | . 7 12 15 Avg Prop Armor Cover (%) 7 | . 5 . 8 Naked Turns . | . . . . Heaviest Build 59 | 14 54 56 59 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 8 20 20 20 Average Carried 16 | 4 13 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 18 17 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1045 | 294 334 342 75 Remotely . | . . . . Salvage Created 1459 | 158 479 143 679 Parts 99 | 17 28 13 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 35 | . 13 7 15 Guns 5 | . 4 . 1 Cannons 24 | . 9 7 8 AOE 6 | . . . 6 Classes Destroyed 11 | 2 4 2 3 Worker 6 | . 2 . 4 Builder 3 | . . . 3 Tunneler 4 | 4 . . . Hauler 1 | . . . 1 Recycler 5 | 1 1 . 3 Watcher 3 | . 2 . 1 Swarmer 14 | . 6 . 8 Grunt 12 | . 7 . 5 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Subdweller 6 | . . 6 . Best Kill Streak 7 | 5 3 2 7 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 4 | 2 2 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 233 | . 43 70 120 Missed 61 | . 12 19 30 Hits 172 | . 31 51 90 Projectile 172 | . 31 51 90 AOE 9 | . . 9 . Critical Strikes 5 | . 2 . 3 Damage Taken 3200 | . 318 1474 1408 Core 533 | . 10 197 326 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 . 17 . Volleys Fired 129 | 8 40 37 44 Largest 2 | 2 2 2 2 Hottest 136 | 60 125 136 136 Shots Fired 243 | 16 79 74 74 Gun 42 | 16 18 . 8 Cannon 186 | . 60 74 52 Launcher 15 | . 1 . 14 Special . | . . . . Kinetic 107 | 8 35 58 6 Thermal 127 | 8 43 16 60 Explosive 9 | . 1 . 8 Electromagnetic . | . . . . Robot Hit Streak 16 | 8 7 13 16 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 136 | 11 46 47 32 Core Hits 72 | 6 20 13 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3714 | 131 860 1019 1704 Guns 347 | 131 151 . 65 Cannons 2375 | . 690 1019 666 Explosions 973 | . . . 973 Melee . | . . . . Ramming 19 | . 19 . . Kinetic 1717 | 66 349 835 467 Thermal 1472 | 65 492 184 731 Explosive 506 | . . . 506 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 59 | . . . 59 Projectiles 3 | . . . 3 Explosions 56 | . . . 56 Melee . | . . . . Knockbacks 11 | . 3 8 . Impact 1 | . 1 . . Kinetic 10 | . 2 8 . Secondary . | . . . . Self-Inflicted Damage 97 | . . . 97 Shots 3 | . . . 3 Rammed 2 | . 2 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 731 | . 358 . 731 Average Temperature 158 | . 93 . 229 Received Heat Transfer 756 | . 114 237 405 Effects 23 | . 1 . 22 Shutdowns 4 | . . . 4 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 1 | . 1 . . Damage (major) 9 | . . . 9 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 1 . 5 Heat Transferred 2851 | 150 1036 333 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 . 85 Level 1 3 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 368 | 15 122 . 368 Initial 3 | . 3 . . Average 51 | 3 32 . 110 Influence Increases 1101 | 25 428 20 628 Destroy 0b10 Robot/C 580 | . 260 20 300 Destroy 0b10 Robot/NC 110 | 25 25 . 60 Destroy Leader 118 | . 54 . 64 Successful Hack 43 | . 35 . 8 Disable Machine 60 | . . . 60 Destroy Structure 100 | . 9 . 91 Lose Combat Pursuer 90 | . 45 . 45 Influence Decreases 733 | 20 390 63 260 Entered New Map 24 | . 2 22 . Time Decay 639 | 20 378 41 200 Lost Part 70 | . 10 . 60 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 19 8 24 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 8 2 2 Terminals 10 | . 8 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 36 6 10 Successful 32 | . 21 6 5 Failed 20 | . 15 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 40 | . 32 . 8 Terminals 46 | . 36 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 8 6 1 Record 5 | . . 5 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . . . 1 Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 17 | . 13 . 4 Terminals 17 | . 13 . 4 Track 1 | . 1 . . Botnet 8 | . 6 . 2 Operators 1 | . 1 . . Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2119 | 18 1231 870 . Seismic 2119 | 18 1231 870 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4686 | 96 1624 2367 599 Spaces Moved 1735 | 60 749 768 158 Core 7 | 7 . . . Treads 1369 | . 670 552 147 Legs 227 | . . 216 11 Wheels 132 | 53 79 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 240 240 Average Speed 233 | 85 186 283 267 Slowest Speed 320 | 200 240 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 99 41 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . 3 . Spaces Dug 6 | . 6 . . Terrain Destroyed 104 | . 6 . 98 Melee . | . . . . Projectile . | . . . . AOE 104 | . 6 . 98 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2121 | 84 898 882 257 Wait 124 | 2 43 56 23 Move 1732 | 59 748 767 158 Hop . | . . . . Pick Up 45 | 8 24 6 7 Fast Attach 19 | 7 6 . 6 Attach 14 | . 1 9 4 Detach . | . . . . Swap 29 | . 13 7 9 Drop 26 | . 20 . 6 Fire 129 | 8 40 37 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Learned 4 Recycling zone layouts 872 | -10/Materials | Identified exit to Mines 895 | -10/Materials | Learned 4 Recycling zone layouts 916 | -10/Materials | Learned 2 Mines zone layouts 925 | -10/Materials | Identified exit to Subcaves 926 | -10/Materials | Learned Storage stockpile data 952 | -10/Materials | Learned location of 1 exit from Storage 1238 | -10/Materials | Discovered new exit (range 10) 1482 | -10/Materials | Discovered new exit (range 16) 1721 | -10/Materials | Entered Subcaves 1722 | -10/Subcaves | Approached by a straggling Scientist 1722 | -10/Subcaves | Identified exit to Materials 1741 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1936 | -10/Subcaves | Learned Materials stockpile data 2031 | -10/Subcaves | Learned location of Zion (-6) 2031 | -10/Subcaves | Met a Zionite searching for "candidates" 2219 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2246 | -10/Subcaves | Disturbed a concealed Subdweller 2318 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2880 | -10/Subcaves | Core integrity fell below 50% 2908 | -10/Subcaves | Core integrity fell below 20% 2921 | -10/Subcaves | Visited Clippyterm 2930 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 2930 | -10/Subcaves | Learned Research security intel 2930 | -10/Subcaves | Learned Factory garrison access intel 3133 | -10/Subcaves | Visited 4L-MR0's lab 3173 | -10/Subcaves | Found Gun Armor 4088 | -10/Subcaves | Entered Materials 4088 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4669 | -8/Materials | Core integrity fell below 50% 4687 | -8/Materials | Self-destructed Last Messages --------------- 04675_ G-47 Trooper destroyed. 04675_ U-05 Engineer destroyed. 04677_ Power failure, Lgt. Nuclear Core shutdown. 04677_ K-01 Serf collects debris. 04677_ Processing Tank disabled. 04679_ Destroyed Lgt. Ion Engine. 04679_ Destroyed Com. Wheel. 04679_ Destroyed Imp. Hover Unit. 04680_ W-25 Informer sends out distress signal. 04681_ Destroyed Lgt. Deuterium Engine. 04681_ W-25 Informer destroyed. 04682_ Overheating: Energy bleed (-19). 04682_ K-01 Serf collects debris. 04683_ Overheating: Adv. Targeting Computer damaged (-2). 04685_ Power failure, Lgt. Nuclear Core shutdown. 04685_ K-01 Serf destroyed. 04686_ Overheating: Matter decay (-2). 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Y ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveLongswordThruster Manual? 0 Play Time 00:32:55 Cumulative 89.0 hours Start 2025.11.11 @ 09:52:43 End 2025.11.11 @ 10:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5a3f2dd-ace5-4da4-9291-8a13be584824