Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 11:52:38 Player: Elxavo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1167) 1167 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3202 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Carbon-fiber Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Storage Unit [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 33 | 7 5 . 9 12 Power 3 | 2 . . . 1 Engine 3 | 2 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 . 4 6 Treads 2 | . . . 2 . Leg 12 | 2 2 . 2 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 4 2 Device 1 | . 1 . . . Storage 4 | 1 . . 3 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | 2 2 . 1 3 Energy Gun 3 | 1 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 2 . 2 20 Power 3 | . . . . 3 Propulsion 10 | . 1 . 1 8 Utility 4 | . . . . 4 Weapon 7 | . 1 . 1 5 Highest Loss Streak 6 | . 1 . 1 6 To Critical Strikes . | . . . . . Average Backups 7 | 5 8 8 7 7 Power 1 | 1 2 2 2 1 Propulsion 4 | 3 4 5 4 3 Utility . | . . . . 1 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 5 | . 1 . 3 1 Power . | . . . . . Propulsion 4 | . 1 . 2 1 Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 85 100 91 71 Engine 10 | . 14 14 10 5 Treads 2 | . . . 5 . Leg 25 | . 28 28 27 21 Device 8 | . 3 14 11 4 Storage 11 | . 14 14 12 9 Processor 1 | . . . . 5 Protection 3 | . . . 3 5 Energy Gun 14 | . 3 14 20 7 Ballistic Gun 5 | . 14 14 1 7 Launcher 2 | . 8 . . 5 Peak Build Rating 16 | 6 7 7 10 16 Average Rating 8 | 4 6 7 9 10 On Entrance 6 | . 6 7 7 10 Naked Turns . | . . . . . Heaviest Build 34 | 13 14 13 31 34 Greatest Support 40 | 20 20 20 40 39 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 9 15 Most Carried 11 | 8 8 8 11 10 Average Carried 7 | 6 7 8 7 7 Final Capacity 15 | 8 8 8 15 15 Final Carried 11 | 8 8 8 11 3 Class Distribution -------------------- 47% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 722 | 282 94 1 177 168 Remotely . | . . . . . Salvage Created 1364 | 133 239 8 466 518 Parts 98 | 13 21 1 30 33 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 8 1 12 15 Guns 27 | . 8 1 12 6 AOE 9 | . . . . 9 Classes Destroyed 12 | 3 2 . 2 5 Worker 3 | 1 . . . 2 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Watcher 1 | . . . . 1 Swarmer 13 | . 3 1 3 6 Grunt 13 | . 5 . 5 3 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Best Kill Streak 10 | 2 5 1 3 10 Combat Bots Only 7 | . 5 1 3 7 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 344 | . 61 . 66 217 Missed 119 | . 18 . 26 75 Hits 225 | . 43 . 40 142 Melee 7 | . . . 2 5 Projectile 218 | . 43 . 38 137 Critical Strikes 6 | . 1 . 2 3 Damage Taken 3025 | . 462 . 456 2107 Core 750 | . 81 . 105 564 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 182 | . . . 182 . Core Remaining (%) 80 | 100 . 67 73 . Volleys Fired 149 | 12 51 1 41 44 Largest 3 | 2 2 2 2 3 Hottest 103 | 70 70 60 80 103 Shots Fired 238 | 24 54 2 82 76 Gun 220 | 24 54 2 82 58 Cannon . | . . . . . Launcher 18 | . . . . 18 Special . | . . . . . Kinetic 103 | 12 51 1 12 27 Thermal 117 | 12 3 1 70 31 Explosive 18 | . . . . 18 Electromagnetic . | . . . . . Robot Hit Streak 12 | 3 9 1 12 8 Robot Miss Streak 5 | 5 4 1 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 151 | 10 31 1 60 49 Core Hits 90 | 7 18 1 25 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2735 | 120 265 7 641 1702 Guns 1528 | 120 265 7 641 495 Cannons . | . . . . . Explosions 1207 | . . . . 1207 Melee . | . . . . . Ramming . | . . . . . Kinetic 655 | 57 252 7 40 299 Thermal 873 | 63 13 . 601 196 Explosive 1207 | . . . . 1207 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . . 79 Projectiles . | . . . . . Explosions 79 | . . . . 79 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . . . 167 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 92 | 92 40 . 5 24 Average Temperature 25 | 44 12 . 2 6 Received Heat Transfer 1044 | . 207 . 126 711 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2047 | 185 37 . 1375 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 65 Level 1 8 | . . . . 34 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 304 | 10 90 30 140 304 Initial 27 | . 6 27 . 4 Average 57 | 1 32 12 44 120 Influence Increases 1138 | 25 190 30 350 543 Destroy 0b10 Robot/C 720 | . 160 20 240 300 Destroy 0b10 Robot/NC 55 | 25 . . . 30 Destroy Leader 184 | . 30 10 60 84 Successful Hack 5 | . . . 5 . Disable Machine 30 | . . . . 30 Destroy Structure 84 | . . . . 84 Lose Combat Pursuer 60 | . . . 45 15 Influence Decreases 960 | 15 130 100 338 377 Entered New Map 55 | . 4 43 . 8 Time Decay 680 | 15 106 57 328 174 Lost Part 225 | . 20 . 10 195 Squads Dispatched 8 | . 2 . 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 14 1 20 26 Peak Tracking Total 6 | . 6 1 3 6 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . . . 6 1 Terminals 6 | . . . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . . . 14 2 Successful 10 | . . . 10 . Failed 6 | . . . 4 2 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . . 8 2 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1927 | 117 260 148 905 497 Spaces Moved 787 | 61 103 120 365 138 Core 20 | 12 . . . 8 Treads 50 | . . . 50 . Legs 717 | 49 103 120 315 130 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 137 | 106 120 120 136 183 Slowest Speed 350 | 120 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 22 34 32 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 104 | . . . . 104 Melee . | . . . . . Projectile . | . . . . . AOE 104 | . . . . 104 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1415 | 91 196 122 695 311 Wait 398 | . 32 2 255 109 Move 783 | 60 102 119 364 138 Hop . | . . . . . Pick Up 35 | 11 3 . 15 6 Fast Attach 7 | 3 2 . 2 . Attach 26 | 3 2 . 8 13 Detach 1 | . . . 1 . Swap 4 | 1 1 . 2 . Drop 12 | 1 3 . 7 1 Fire 149 | 12 51 1 41 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 12) 378 | -10/Materials | Entered Mines 383 | -10/Mines | Met a Derelict bent on vengeance 400 | -10/Mines | Learned Materials non-interactive machine intel 403 | -10/Mines | Assembled infested the area 408 | -10/Mines | Assisted by a Guerilla fighting off Assembled 412 | -10/Mines | Learned Materials emergency access door positions 421 | -10/Mines | Learned location of Zion (-6) 513 | -10/Mines | Discovered new exit (range 12) 526 | -10/Mines | Entered Materials 526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Loaded intel: 36 non-interactive machine locations 641 | -9/Materials | Build established: Scavenger-Mutant 779 | -9/Materials | Repaired Ion Engine 829 | -9/Materials | Repaired Aluminum Leg 859 | -9/Materials | Repaired Aluminum Leg 1190 | -9/Materials | Discovered new exit (range 16) 1431 | -9/Materials | Entered another Materials area 1431 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Garrison activated, responded to threat 1692 | -8/Materials | Lost 6 parts (1p3n2u) 1709 | -8/Materials | Destroyed 7 combat bots 1787 | -8/Materials | Lost 4 parts (1p1n2w) 1827 | -8/Materials | Core integrity fell below 50% 1854 | -8/Materials | Lost 6 parts (1p2n1u2w) 1885 | -8/Materials | Core integrity fell below 20% 1928 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01820_ The unstable cave ceiling collapses. 01821_ K-01 Serf collects debris. 01823_ Mni. Grenade Launcher destroyed. 01825_ K-01 Serf collects debris. 01827_ The unstable cave ceiling collapses. 01828_ K-01 Serf collects debris. 01833_ The unstable cave ceiling collapses. 01834_ K-01 Serf collects debris. 01884_ Critical hit (Burn: +37). 01885_ K-01 Serf collects debris. 01888_ Critical hit (Burn: +37). 01889_ K-01 Serf collects debris. 01896_ Imp. Aluminum Leg destroyed. 01900_ K-01 Serf collects debris. 01902_ Imp. Aluminum Leg destroyed. 01903_ K-01 Serf collects debris. 01906_ Targeting Computer destroyed. 01907_ K-01 Serf collects debris. 01925_ U-05 Engineer builds a Wall. 01925_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ????????????? ?????????????????????????? | | ???##?? ##??????????# #????????????????????????? | | ???# ? ?????????# #????????????????????????? | | ???# T" ??????????# #????????????????????????? | | ???# " ??????????# #????????????????????????? | | #### ???????????# #????????????????????????? | | # / ???????????# +????????????????????????? | | ## #???????????# #????????????????????????? | | ## ###?????????# #????????????????????????? | | ## # #?????????# #????????????????????????? | | ## ??????????# #????????????????????????? | | ## #?????###???# ##########???????????????? | | ## #?##### #### # #???????????????? | | ##### # # # ## # """ #???????????????? | | #@ """ #???????????????? | | * gg """ #???????????????? | | g# #???????????????? | | ####### # ## """ #???????????????? | | #?????# u ## """ #???????????????? | | #?????# #u ## """ #???????????????? | | #?????## ] # ## #???????????????? | | #?????# ###########???????????????? | | #?????## ####+#?????????????????????????? | | #??????# * [ #??????????????????????????????? | | #??????### # ???????????????????????????????? | | #????????####### ???????????????????????????????? | | #??????????????# ???????????????????????????????? | | #??????????????# ???????????????????????????????? | | ##??????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 18% | -9/Materials Aluminum Leg | 24% | -9/Materials Aluminum Leg | 27% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyCompanionSplitter Manual? 0 Play Time 00:36:38 Cumulative 26.6 hours Start 2025.06.11 @ 11:17:20 End 2025.06.11 @ 11:52:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecd25ce7-008a-405f-acb9-4b2124e050c1