Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 16:19:21 Player: Julie Result: Destroyed by YP-AQP(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (376) 376 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1906 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 93/100 System Corruption 2% Temperature Cool (12) Movement Rolling (135) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Overtuned Barrage Gun Companion Sword > --- INVENTORY (25) --- Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved Heat Sink Coolant Injector Large Storage Unit Energy Well (350) Medium Matter Pod (100) High-capacity Matter Pod (96) Structural Scanner Transmission Jammer Core Shielding Hardened Light Armor Plating System Shield Makeshift System Shield Improved Field Recycling Unit (0) Autogun Advanced Assault Cannon Plasma Cutter Great Maul Makeshift Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Signal Interpreter > --- WEAPON ----------- Overtuned Barrage Gun Companion Sword > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Armored Wheel Armored Huge Wheel Improved Heat Sink Coolant Injector Large Storage Unit Energy Well Medium Matter Pod High-capacity Matter Pod Structural Scanner Transmission Jammer Core Shielding Hardened Light Armor Plating Hardened Light Armor Plating System Shield Makeshift System Shield Improved Field Recycling Unit Autogun Plasma Cutter Great Maul Makeshift Hammer Axe DRS Beacon [Rating: 26] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 14 . 7 Power 5 | 1 2 . 2 Engine 3 | 1 . . 2 Core 2 | . 2 . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads 2 | . 2 . . Leg 4 | 2 2 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 3 3 . 4 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 5 | 3 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . 1 . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 19 | 6 10 14 23 Power 1 | . 1 1 1 Propulsion 3 | 4 3 3 2 Utility 9 | . 2 6 11 Weapon 4 | . 2 3 5 Tool/Special . | . . . . Unused Backups 30 | . 5 . 25 Power 2 | . . . 2 Propulsion 6 | . 4 . 2 Utility 16 | . 1 . 15 Weapon 5 | . . . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 93 100 99 Engine 9 | . 1 . 12 Core 4 | . 12 14 1 Treads 3 | . 12 . . Leg 1 | . 6 . . Wheel 23 | . 9 28 28 Storage 14 | . 14 14 14 Processor 10 | . 1 14 14 Protection 1 | . 6 . . Energy Gun 11 | . 12 14 11 Ballistic Gun 14 | . 15 14 14 Slashing Weapon 1 | . . . 1 Peak Build Rating 26 | 6 15 15 26 Average Rating 16 | 3 11 15 19 On Entrance 9 | . 6 15 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 99 | 14 95 91 99 Greatest Support 40 | 20 40 24 24 Greatest Overweight (x) 4 | 4 3 3 4 Average Overweight (x) 2 | 1 1 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 20 25 25 Most Carried 25 | 8 14 14 25 Average Carried 19 | 6 10 14 23 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 7 14 14 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 806 | 276 208 . 322 Remotely . | . . . . Salvage Created 488 | 83 405 . . Parts 39 | 1 38 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 11 | . 11 . . Guns 11 | . 11 . . Classes Destroyed 4 | 1 3 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Best Kill Streak 5 | 1 5 . . Combat Bots Only 5 | . 5 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 88 | . 50 . 38 Missed 18 | . 7 . 11 Hits 70 | . 43 . 27 Projectile 70 | . 43 . 27 Critical Strikes 1 | . 1 . . Damage Taken 861 | . 491 . 370 Core 256 | . 102 . 154 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 35 | 3 30 . 2 Largest 2 | 2 2 . 1 Hottest 88 | 40 88 . 30 Shots Fired 66 | 6 58 . 2 Gun 66 | 6 58 . 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 49 | 6 41 . 2 Thermal 17 | . 17 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 3 6 . 2 Robot Miss Streak 3 | 1 3 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 43 | 5 37 . 1 Core Hits 25 | 2 23 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 600 | 67 511 . 22 Guns 600 | 67 511 . 22 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 406 | 67 317 . 22 Thermal 194 | . 194 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 300 | . 300 . 14 Average Temperature 109 | . 114 . 8 Received Heat Transfer 336 | . 252 . 84 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 555 | . 555 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | 5 146 . . Initial . | . . . . Average 41 | . 46 . . Influence Increases 340 | 5 335 . . Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 64 | . 64 . . Successful Hack 10 | . 10 . . Disable Machine 15 | . 15 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 340 | 5 335 . . Time Decay 330 | 5 325 . . Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 14 . 6 Peak Tracking Total 5 | . 4 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 14 | . 5 . 9 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 74 | . 9 . 65 Successful 70 | . 5 . 65 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 68 | . 3 . 65 Record 56 | . . . 56 Robot Analysis 10 | . 2 . 8 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 10 | . 2 . 8 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4317 | 110 1105 14 3088 Spaces Moved 2732 | 59 461 10 2202 Core 45 | 45 . . . Treads 144 | . 144 . . Legs 134 | 14 120 . . Wheels 2409 | . 197 10 2202 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 135 135 Average Speed 145 | 141 186 135 137 Slowest Speed 320 | 250 320 135 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 4 64 2 94 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . . 5 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3004 | 78 649 10 2267 Wait 134 | . 120 1 13 Move 2727 | 58 460 9 2200 Hop 1 | . . . 1 Pick Up 45 | 9 13 . 23 Fast Attach 8 | 4 3 . 1 Attach 2 | 2 . . . Detach 2 | . 1 . 1 Swap 19 | 1 11 . 7 Drop 28 | 1 11 . 16 Fire 35 | 3 30 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . . 3 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 8) 1019 | -10/Materials | Discovered new exit (range 14) 1055 | -10/Materials | Discovered new exit (range 5) 1151 | -10/Materials | Identified exit to Subcaves 1216 | -10/Materials | Entered Subcaves 1217 | -10/Subcaves | Approached by a straggling Scientist 1223 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1228 | -10/Subcaves | Identified exit to Scraptown 1230 | -10/Subcaves | Entered Scraptown 1696 | -7/Scraptown | Visited Shadow of the Wyrm 1727 | -7/Scraptown | Visited Cave Peace 1757 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1796 | -7/Scraptown | Visited Spacefarers 1880 | -7/Scraptown | Visited SPCMW 1935 | -7/Scraptown | Visited Awakened 2357 | -7/Scraptown | Visited Cyclists 2415 | -7/Scraptown | Visited Assassins FH 2509 | -7/Scraptown | Discovered new exit (range 13) 2597 | -7/Scraptown | Identified exit to Factory 2832 | -7/Scraptown | Visited UFD Registry 2832 | -7/Scraptown | Registered with UFD as "Toolmech" 2890 | -7/Scraptown | Visited Chapter 10 2959 | -7/Scraptown | Visited LU-1G1's Boring Crew 3284 | -7/Scraptown | Visited Scrapoid Pod Storage 3313 | -7/Scraptown | Visited Analyses Database 3347 | -7/Scraptown | Visited Derelict Rescue Squad 3382 | -7/Scraptown | Found DRS Beacon 3441 | -7/Scraptown | Discovered exit to Factory (range 5) 3563 | -7/Scraptown | Visited Scrap Suit Storage 3616 | -7/Scraptown | Visited Junk Repository 3688 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3701 | -7/Scraptown | Found DCF Scrap (26 items) 3802 | -7/Scraptown | Visited Cartography Club 3922 | -7/Scraptown | Visited Sword Containment 3937 | -7/Scraptown | Found Prototype Slashing Weapon 3937 | -7/Scraptown | Identified Companion Sword 4081 | -7/Scraptown | Met Optimus 4081 | -7/Scraptown | Accepted into 0bPrime 4270 | -7/Scraptown | Civil war broke out across Scraptown 4280 | -7/Scraptown | Core integrity fell below 50% 4312 | -7/Scraptown | Core integrity fell below 20% 4318 | -7/Scraptown | Destroyed by YP-AQP(j) with Overtuned Pulse Rifle Last Messages --------------- 04272_ UFD Mainframe disabled. 04272_ Slug penetrates LI-HN2(p). 04273_ AA-1PP(j): "Stop this nonsense!" 04274_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 04277_ Slug penetrates LI-HN2(p). 04277_ Slug penetrates Earth. 04280_ Slug penetrates LI-HN2(p). 04280_ LI-HN2(p) destroyed. 04284_ Slug penetrates 48-K9S(g). 04286_ 48-K9S(g) destroyed. 04289_ ZR-Z4O(j) heat short circuits Ovr. Pulse Rifle. 04297_ YP-AQP(j): "Make peace, not pieces!" 04309_ Imp. Deuterium Engine destroyed. 04312_ Discarded Signal Interpreter. 04318_ System corrupted: Component data lost. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #???????#"""" """"""""""" """"""""""" """"" "" " | | #???????#" ! " | | #???????#" !!= " | | #???????#" = " | | #???????#" " | | #???#####" [ | | #???#"""" %"""""""""""""""""""""""""""" " | | #???#"""" """""""""""""""""""""""""""" " | | #???#"""" ""###### ################"" " | | #???#"""" ""# ##????????#"" " | | #???#"""" ""# X"#????????#"" " | | ###?#""" ""# "" "" ##????????#"" " | | ""#"#""""! ""# "" "" X"#??????###"" " | | """"#"""=%! 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Challenges ------------ None Game ------ Seed MachineThunderMediator Manual? 0 Play Time 00:40:12 Cumulative 54.6 hours Start 2026.05.22 @ 15:33:48 End 2026.05.22 @ 16:19:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3720dfc4-abad-4d0a-9e16-cca2e7cb0364