Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.06 @ 09:00:16 Player: Occam Result: Destroyed by AG-02167 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (95) 475 Value Destroyed (2145) 2145 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 5601 Bonus ------- Follower Combat Kills 37 Destroyed Z-Imprinter 1000 Friendly Fire -36 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 151/280 System Corruption 0% Temperature Cool (18) Movement Treading (246) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (3) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun EM Pulse Cannon > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Light Treads Armored Treads Cooling System High-capacity Matter Pod (46) Structural Scanner Signal Interpreter Zionite Weapon Casing Zionite Light Carapace Makeshift Hacking Suite Heavy EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Autogun Improved Assault Rifle Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Weapon Casing > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System High-capacity Matter Pod Structural Scanner Signal Interpreter Zionite Heavy Carapace Hardened Light Armor Plating Makeshift Hacking Suite Heavy EM Pulse Gun Improved EM Shotgun Improved Medium Laser EM Pulse Cannon Advanced Beam Cannon Autogun Assault Cannon Assault Cannon Grenade Launcher Rocket Launcher Makeshift Axe [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 91 | 4 10 8 30 2 3 34 Power 6 | . 2 . 3 . . 1 Engine 6 | . 2 . 3 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 4 2 8 . . 6 Treads 19 | 1 3 2 7 . . 6 Leg . | . . . . . . . Wheel 3 | 1 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 1 2 1 10 2 . 17 Device 13 | 1 . . 6 1 . 5 Storage 3 | . 2 . 1 . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 15 | . . . 3 . . 12 Artifact . | . . . . . . . Weapon 30 | 1 2 5 9 . 3 10 Energy Gun 8 | . 1 . 6 . . 1 Energy Cannon 6 | . . 1 2 . . 3 Ballistic Gun 9 | 1 1 2 1 . 2 2 Ballistic Cannon 4 | . . 1 . . . 3 Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 4 . . 4 Parts Lost 11 | . 1 . . . . 10 Power 1 | . 1 . . . . . Propulsion 1 | . . . . . . 1 Utility 8 | . . . . . . 8 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . 1 . . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 99 Engine 11 | . 13 14 11 11 11 11 Treads 31 | . 25 27 32 33 33 33 Device 17 | . 14 12 19 22 22 11 Storage 11 | . 14 14 11 11 11 11 Protection 2 | . . . 1 . . 10 Energy Gun 6 | . 8 7 16 . . . Energy Cannon 7 | . . 1 3 22 21 2 Ballistic Gun 5 | . 18 11 1 . . 6 Ballistic Cannon 3 | . . 7 . . . 12 Naked Turns . | . . . . . . . Heaviest Build 108 | 12 30 35 103 100 100 108 Greatest Support 63 | 20 40 40 63 63 63 63 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 20 | 8 11 15 20 25 25 25 Most Carried 25 | 7 14 15 25 25 25 25 Average Carried 19 | 5 9 14 19 24 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 25 | 5 14 15 25 25 25 22 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1965 | 285 398 262 387 20 . 613 Remotely . | . . . . . . . Salvage Created 2599 | 166 482 225 1090 241 . 395 Parts 167 | 11 42 16 69 15 . 14 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 65 | . 13 9 25 8 . 10 Guns 40 | . 13 2 23 . . 2 Cannons 18 | . . 4 2 8 . 4 AOE 5 | . . 3 . . . 2 Classes Destroyed 12 | 2 5 1 2 1 . 1 Worker 3 | . 1 1 1 . . . Builder 1 | . . . 1 . . . Tunneler 6 | 4 . 2 . . . . Hauler 8 | . 2 . 6 . . . Recycler 3 | 1 . . 2 . . . Operator 1 | . . . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 23 | . 7 6 6 4 . . Grunt 22 | . 6 2 11 3 . . Duelist 1 | . . . . 1 . . Sentry 9 | . . 1 8 . . . Z-Light 9 | . . . . . . 9 Best Kill Streak 6 | 3 6 3 6 4 . 3 Combat Bots Only 6 | . 6 3 3 4 . 3 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 346 | . 56 25 87 29 . 149 Missed 91 | . 15 5 21 8 . 42 Damage Taken 3984 | . 384 178 473 135 . 2814 Core 620 | . 129 49 26 5 . 411 Absorbed by Shields 257 | . . . 171 53 . 33 Ignored by Resistances 1183 | . 122 57 195 56 . 753 Regen/Repaired (Parts) 177 | . 51 . 126 . . . Core Remaining (%) 64 | 100 . 28 . . . . Volleys Fired 225 | 13 49 19 76 13 1 54 Largest 2 | 2 2 2 2 2 1 2 Hottest 136 | 40 70 104 130 136 68 136 Shots Fired 436 | 26 98 36 152 26 1 97 Gun 328 | 26 98 21 143 . . 40 Cannon 100 | . . 14 9 26 1 50 Launcher 8 | . . 1 . . . 7 Special . | . . . . . . . Kinetic 201 | 26 83 18 20 . . 54 Thermal 219 | . 15 17 132 26 1 28 Explosive 8 | . . 1 . . . 7 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 29 | 8 12 29 25 7 . 14 Robot Miss Streak 6 | 1 3 5 6 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 4 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 335 | 18 71 30 134 16 . 66 Core Hits 268 | 7 27 20 175 10 . 29 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 8 | . 4 2 . . . 2 Burn 4 | . 3 1 . . . . Meltdown 1 | . . . . . . 1 Destroy 2 | . 1 1 . . . . Blast 1 | . . . . . . 1 Melee Attacks 6 | . . . . . 6 . Impact . | . . . . . . . Slashing 6 | . . . . . 6 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5950 | 201 787 655 2069 345 . 1893 Guns 3692 | 201 787 251 1940 . . 513 Cannons 1488 | . . 252 129 345 . 762 Explosions 770 | . . 152 . . . 618 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2129 | 201 618 294 240 . . 776 Thermal 2943 | . 169 209 1829 345 . 391 Explosive 770 | . . 152 . . . 618 Electromagnetic 108 | . . . . . . 108 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 6 7 . . . . Message Errors 6 | . 3 3 . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 2 | . 1 1 . . . . Energy Discharges 3 | . . 3 . . . . Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . 3 3 3 . 21 Projectiles 10 | . . 3 3 3 . 1 Explosions 20 | . . . . . . 20 Melee . | . . . . . . . Knockbacks 9 | . . 8 . . . 1 Impact . | . . . . . . . Kinetic 7 | . . 6 . . . 1 Secondary 2 | . . 2 . . . . Self-Inflicted Damage 21 | . . 21 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 383 | . 150 383 144 10 . 216 Average Temperature 59 | . 24 138 43 6 . 45 Received Heat Transfer 1270 | . 96 51 180 16 . 927 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 15 | . 2 1 4 2 . 6 Heat Transferred 4927 | . 703 629 2300 592 . 703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 357 | 25 357 140 227 110 . . Initial 13 | . 13 . . . . . Average 76 | 10 175 58 62 21 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 89 | 100 47 100 99 100 . . Level 1 10 | . 52 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 1 5 . . . Investigation 8 | . 4 1 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . 1 . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 24 9 42 8 . 16 Peak Tracking Total 7 | . 7 3 4 4 . 3 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 24 | . 11 1 12 . . . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 25 1 34 . . . Successful 42 | . 18 1 23 . . . Failed 16 | . 6 . 10 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 35 | . 15 . 16 . 4 . Terminals 45 | . 21 . 24 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 6 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 11 1 9 . . . Part Schematic 2 | . . . 2 . . . Robot Analysis 5 | . 4 . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 4 | . 3 . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 7 | . 3 . 4 . . . Botnet 6 | . 3 . 3 . . . Detonate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . 10 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 3 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 128 | . 26 . 102 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . 1 . . 7 . Largest Group 7 | . . 1 . . 7 7 Highest-Rated Group 175 | . . 31 . . 175 175 Highest-Rated Ally 31 | . . 31 . . 31 31 Total Orders . | . . . . . . . Ally Attacks 52 | . . . . . . 52 Total Damage 1081 | . . . . . . 1081 Kills 10 | . . . . . . 10 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 5 | . 4 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 10747 | 82 1229 1318 2967 892 2029 2230 Spaces Moved 4687 | 29 707 736 1240 347 818 810 Core . | . . . . . . . Treads 4503 | 11 541 736 1240 347 818 810 Legs 18 | 18 . . . . . . Wheels 166 | . 166 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 120 95 160 163 243 243 243 Average Speed 205 | 135 144 163 204 243 243 248 Slowest Speed 250 | 160 160 165 243 243 243 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 3 96 98 83 72 83 80 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 . 2 . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 8 | . . 3 . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . 5 . . . 31 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 34 | . . 5 . . . 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 5382 | 49 823 819 1532 371 856 932 Wait 250 | . 36 44 131 6 19 14 Move 4681 | 28 706 735 1239 346 817 810 Hop . | . . . . . . . Pick Up 51 | . 11 5 23 2 5 5 Fast Attach 28 | 2 4 2 13 . . 7 Attach 20 | 1 1 1 5 1 . 11 Detach 21 | 2 2 1 8 1 . 7 Swap 43 | 1 5 5 12 1 3 16 Drop 57 | 2 9 7 25 1 5 8 Fire 225 | 13 49 19 76 13 1 54 Melee 6 | . . . . . 6 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 308 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Repaired Assault Rifle 661 | -10/Materials | Central database locked down 669 | -10/Materials | Discovered new exit (range 10) 706 | -10/Materials | Identified exit to Mines 756 | -10/Materials | Build established: Scavenger-Mutant 851 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Build established: Mutant 1235 | -10/Materials | Discovered new exit (range 8) 1312 | -10/Materials | Entered Mines 1397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Discovered new exit (range 5) 1531 | -10/Mines | Discovered new exit (range 12) 1734 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1794 | -10/Mines | Met a Derelict shopkeep closing up shop 1930 | -10/Mines | Discovered new exit (range 11) 2027 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2243 | -10/Mines | Received a Mining Laser from a helpful Derelict 2628 | -10/Mines | Identified exit to Materials 2630 | -10/Mines | Entered Materials 2630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3017 | -9/Materials | Discovered new exit (range 5) 3123 | -9/Materials | Discovered new exit (range 3) 3424 | -9/Materials | Discovered new exit (range 14) 3590 | -9/Materials | Repaired Shield Generator 3639 | -9/Materials | Discovered new exit (range 16) 3798 | -9/Materials | Discovered new exit (range 16) 3798 | -9/Materials | Central database locked down 5009 | -9/Materials | Repaired Shield Generator 5408 | -9/Materials | Repaired Arm. Treads 5597 | -9/Materials | Entered Mines 5714 | -9/Mines | Discovered new exit (range 15) 6014 | -9/Mines | Discovered new exit (range 5) 6078 | -9/Mines | Identified exit to Materials 6132 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6249 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6314 | -9/Mines | Learned location of 1 exit from Materials 6346 | -9/Mines | Assembled infested the area 6489 | -9/Mines | Entered Zion 6674 | -7/Zion | Discovered new exit (range 13) 6793 | -7/Zion | Received a visual enhancement algorithm 7063 | -7/Zion | Learned location of Recycling (-7) 8276 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8358 | -7/Zion | Gained Derelict followers 8452 | -7/Zion | Opened final containment barrier to the Deep Caves 8484 | -7/Zion | Discovered new exit (range 5) 8489 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8518 | -7/Zion | Entered Deep Caves 8518 | -7/Deep Caves | Accompanied by 7 allies 8960 | -7/Deep Caves | Attacked by Z-Imprinter 9003 | -7/Deep Caves | Lost 3 allies 9011 | -7/Deep Caves | Destroyed Z-Imprinter 9036 | -7/Deep Caves | Lost 5 parts (1n3u1w) 9226 | -7/Deep Caves | Z-Facility disabled 9259 | -7/Deep Caves | Lost 3 allies 9283 | -7/Deep Caves | Found Prototype Protection 9283 | -7/Deep Caves | Identified Zio. Weapon Casing 9311 | -7/Deep Caves | Found Prototype Protection 9355 | -7/Deep Caves | Identified Zio. Heavy Carapace 9401 | -7/Deep Caves | Core integrity fell below 50% 9711 | -7/Deep Caves | Build established: Scavenger-Mutant 10489 | -7/Deep Caves | Discovered new exit (range 7) 10710 | -7/Deep Caves | Spotted AG-02167 10716 | -7/Deep Caves | Core integrity fell below 20% 10748 | -7/Deep Caves | Destroyed by AG-02167 with Assembled Focal Cannon Last Messages --------------- 09428_ Acquired 112 matter. 09433_ Acquired 1 matter. 09455_ Acquired Zio. Light Carapace. 09490_ Dropped Cld. Ion Engine. 09602_ KO-50J(z) destroyed. 09604_ Destroyed Phase Shifter. 09607_ The unstable cave ceiling collapses. 09610_ Destroyed Prototype Hover Unit. 09612_ BI-RKY(z) destroyed. 09615_ KM-8PU(z) destroyed. 09632_ The unstable cave ceiling collapses. 09713_ Acquired Zio. Weapon Casing. 10489_ EXIT=FOUND 10661_ Dropped Hcp. Matter Pod. 10662_ Extracted 159 matter. 10663_ Acquired Hcp. Matter Pod. 10712_ AG-02167: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10712_ Hrd. Light Armor Plating destroyed. 10748_ Zio. Light Carapace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?## | | ?????????????????????????????# #?# | | ?????????????????????????????## #?# | | ??????????????????????????????## ### | | ????????????????????????? ???## ## | | ?????????????????????? ????# ##? | | ???????????????????? ]] ????# #?? | | ??????????????????[ [ #???# #?? | | ??????????????? #???# ## #?? | | ????????????? #??## ###### #?? | | ??????????? [ #?## #????#####?? | | ??????????? ! [ ### ############ | | ?????????? ! = ## | | ?????????? = ## ## | | ????????? ! ####?## ######### | | ????????? s ! ######## ##?????? | | ????????? = #?????? | | ????????""" #?????? | | ????????" M #?????? | | ?????????" ######### ##??# | | ????????" #???????## ##?# | | ?????????" ##????????## #??# | | ????????" #G# #??????????## ##??## | | ????????" #### ;# ## ##???????????###????# | | ????????""" ???????# #; ####???????????????????? | | ???????????????????#??#@#??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Mak. Sword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Energy Well | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalDirtyFirepult Manual? 0 Play Time 01:06:56 Cumulative 192.8 hours Start 2024.04.06 @ 06:14:09 End 2024.04.06 @ 09:00:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 141 Rogue 0 Adventurer 141 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 78565b1a-860f-4bed-a840-894ac7161225