Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 16:40:14 Player: Hinzy Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1167) 1167 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 6913 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 11/300 Energy 98/100 System Corruption 0% Temperature Warm (136) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Light Armor Plating Improved Focal Shield Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Lance > --- INVENTORY -------- Antigrav System Energy Well Seismic Detector Improved Reaction Control System Hacking Suite Cooled Pulse Rifle Heavy Missile Launcher Power Sword Power Sword [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Linear Gravjet Treads Improved Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Cooling System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Slots Evolved 12 | . . 2 2 . . . 4 2 . 2 Power 1 | . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . . . 2 2 . . Utility 5 | . . . 1 . . . 2 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 110 | 4 4 19 5 8 . 4 7 33 9 17 Power 10 | 1 2 1 . . . 2 . 3 . 1 Engine 5 | 1 2 1 . . . 1 . . . . Core 4 | . . . . . . 1 . 3 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 37 | 3 . 6 2 2 . 1 2 14 2 5 Treads 2 | . . . . . . . . . . 2 Leg 4 | . . . . . . . . . 2 2 Wheel 5 | 3 . 1 1 . . . . . . . Hover 13 | . . . . . . . . 12 . 1 Flight 13 | . . 5 1 2 . 1 2 2 . . Utility 36 | . 1 6 2 3 . . 4 10 2 8 Device 18 | . 1 2 1 2 . . 2 6 1 3 Storage 6 | . . 1 1 . . . . 3 . 1 Processor 3 | . . . . . . . 1 1 . 1 Hackware 4 | . . 1 . 1 . . . . . 2 Protection 5 | . . 2 . . . . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 27 | . 1 6 1 3 . 1 1 6 5 3 Energy Gun 11 | . . 3 1 2 . . 1 2 1 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . 1 . . . 1 . 2 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 2 . 1 . . . . . . Slashing Weapon 4 | . . . . . . . . 1 2 1 Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 3 . 2 Parts Lost 26 | . . 4 1 1 . . 2 3 10 5 Power 3 | . . 1 . 1 . . . . 1 . Propulsion 15 | . . 1 1 . . . 2 1 7 3 Utility 4 | . . . . . . . . 2 1 1 Weapon 4 | . . 2 . . . . . . 1 1 Highest Loss Streak 9 | . . 3 1 1 . . 2 1 9 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 89 81 81 81 85 79 85 88 19 Engine 5 | . 13 14 9 10 9 7 . . . . Core 3 | . . . . . . 3 6 8 9 . Wheel 4 | . 28 2 2 9 . . . . . . Hover 9 | . . . . . . . . 24 39 1 Flight 15 | . . 30 32 27 36 36 33 10 . . Device 5 | . 12 4 5 6 . . 6 5 9 1 Storage 6 | . 14 . 9 9 9 9 6 6 4 . Processor 1 | . . . . . . . 6 5 . 1 Hackware 8 | . . 10 9 11 18 18 13 9 4 4 Protection 1 | . . 6 3 . . . . . 3 . Energy Gun 4 | . 14 9 2 . . . . 2 1 . Ballistic Gun 1 | . 11 . . . . . . . . . Impact Weapon 3 | . . 10 9 8 9 9 6 1 . . Slashing Weapon 1 | . . . . . . . . 2 6 2 Piercing Weapon 1 | . . . . . . . . 3 1 2 Peak Build Rating 94 | 6 7 13 17 20 17 25 45 91 94 62 Average Rating 33 | 6 6 11 14 17 17 20 36 69 80 23 On Entrance 20 | 6 6 7 10 15 17 17 21 37 87 7 Naked Turns 82 | . . . . . . . . . . 82 Heaviest Build 52 | 14 15 12 16 12 9 18 18 52 51 51 Greatest Support 150 | 20 20 12 16 16 16 17 31 72 58 150 Greatest Overweight (x) 4 | 1 . . . . . 1 . 4 3 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 10 10 15 Average Capacity 7 | 8 8 5 7 8 8 8 8 8 9 6 Most Carried 10 | 8 8 7 8 8 8 8 8 10 10 5 Average Carried 6 | 6 7 4 5 7 8 7 6 7 8 2 Final Capacity 10 | 8 8 5 8 8 8 8 8 10 5 5 Final Carried 10 | 8 8 5 8 8 8 8 7 10 4 . Class Distribution -------------------- 33% | Mutant 30% | Hacker-Sprinter 17% | Scavenger-Mutant 13% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Garrison Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Matter Collected 1248 | 357 79 197 . 53 67 20 71 203 201 . Remotely 176 | . 79 . . . . . . 97 . . Salvage Created 1442 | 117 153 350 . 53 . . 100 245 356 68 Parts 86 | 6 15 28 . . . . 2 16 15 4 Haulers Intercepted 5 | . 1 1 . . . . 1 2 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Combat Hostiles Destroyed 24 | . 3 7 . 1 . . . 2 10 1 Melee 7 | . . . . . . . . 1 5 1 Guns 10 | . 3 6 . . . . . . 1 . AOE 7 | . . 1 . 1 . . . 1 4 . Classes Destroyed 10 | 3 3 3 . . . . . . 1 . Worker 3 | 1 1 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . 1 . . Hauler 5 | . 1 1 . . . . 1 2 . . Recycler 1 | 1 . . . . . . . . . . Operator 2 | . . 1 . . . . . 1 . . Watcher 3 | . 2 . . . . . 1 . . . Swarmer 12 | . 3 2 . . . . . 2 5 . Grunt 7 | . . 2 . . . . . . 4 1 Sentry 4 | . . 3 . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 5 | 2 3 3 . 1 . . 1 4 5 1 Combat Bots Only 5 | . 3 2 . 1 . . . 2 5 1 Max Kills in Single Turn 1 | 1 1 1 . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . 1 1 . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Hostile Shots Fired 501 | . 27 36 9 4 . . 27 25 124 249 Missed 157 | . 4 16 7 1 . . 12 10 38 69 Damage Taken 5895 | . 187 318 19 84 . . 222 482 1390 3193 Core 1951 | . 59 74 . 33 . . 107 129 390 1159 Absorbed by Shields 35 | . . . . . . . . . 35 . Reduced by Siege Mode 207 | . . . . . . . . . . 207 Redirected to Shielding 111 | . . . . . . . . . . 111 Ignored by Resistances 158 | . . . . . . . . . 158 . Core Remaining (%) 81 | 100 76 81 . . . 94 87 . 48 . Volleys Fired 104 | 12 30 24 3 3 . . . 12 5 15 Largest 2 | 2 1 1 1 1 . . . 1 1 1 Hottest 100 | 60 40 45 55 55 . . . 100 100 61 Shots Fired 106 | 14 30 24 3 3 . . . 12 5 15 Gun 85 | 14 30 22 3 3 . . . 11 1 1 Cannon 14 | . . . . . . . . . . 14 Launcher 7 | . . 2 . . . . . 1 4 . Special . | . . . . . . . . . . . Kinetic 39 | 12 13 . . . . . . . . 14 Thermal 5 | . . . . . . . . 3 1 1 Explosive 7 | . . 2 . . . . . 1 4 . Electromagnetic 55 | 2 17 22 3 3 . . . 8 . . Robot Hit Streak 14 | 5 8 14 . 1 . . . 6 6 12 Robot Miss Streak 4 | 1 3 3 2 4 . . . 2 1 1 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 102 | 11 17 20 . 1 . . 3 10 20 20 Core Hits 68 | 5 6 20 . 1 . . . 9 19 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 7 | . . . . . . . 1 . 1 5 Blast 5 | . . . . . . . . . . 5 Smash 1 | . . . . . . . 1 . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 178 | . . 30 6 2 7 . 19 44 56 14 Impact 76 | . . 30 6 2 7 . 19 12 . . Slashing 55 | . . . . . . . . 6 40 9 Piercing 47 | . . . . . . . . 26 16 5 Sneak Attacks 5 | . . 1 . . . . 1 2 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . . 2 2 Damage Inflicted 3941 | 134 312 392 . 59 . . 218 522 1540 764 Guns 909 | 134 267 257 . 12 . . . 173 30 36 Cannons 494 | . . . . . . . . . . 494 Explosions 1116 | . 45 49 . 47 . . . 124 851 . Melee 1422 | . . 86 . . . . 218 225 659 234 Ramming . | . . . . . . . . . . . Kinetic 711 | 121 96 . . . . . . . . 494 Thermal 342 | . 45 . . 47 . . . 184 30 36 Explosive 963 | . . 49 . . . . . 63 851 . Electromagnetic 503 | 13 171 257 . 12 . . . 50 . . Impact 304 | . . 86 . . . . 218 . . . Slashing 821 | . . . . . . . . . 659 162 Piercing 297 | . . . . . . . . 225 . 72 Highest Corruption 1 | . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . 2 4 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . 1 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 . Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 333 | . 25 79 . . . . 156 . 73 . Projectiles . | . . . . . . . . . . . Explosions 90 | . 25 53 . . . . . . 12 . Melee 243 | . . 26 . . . . 156 . 61 . Knockbacks 10 | . . . . . . . 2 . . 8 Impact 2 | . . . . . . . 2 . . . Kinetic 6 | . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 198 | . . 113 . 36 . . . . 49 . Shots 3 | . . 1 . 1 . . . . 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 348 | . . 76 18 33 . . 48 348 238 188 Average Temperature 70 | . . 21 12 15 . . 22 100 38 78 Received Heat Transfer 1166 | . . 57 . 9 . . 99 18 372 611 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 24 | . . . . . . . . . . 24 Longest Duration 24 | . . . . . . . . . . 24 Robots Corrupted 4 | . 1 1 . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . Impact Corruptions 6 | . . 2 . . . . 4 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 400 | . 50 . . 50 . . . 200 50 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Peak Influence 726 | 20 197 469 266 159 82 . 145 302 460 726 Initial 220 | . 13 83 109 111 61 . . 85 101 220 Average 206 | 6 118 283 192 114 70 . 35 162 256 463 Maximum Alert Level 3 | . . 2 1 . . . . 1 2 3 Low Security (%) 58 | 100 100 32 51 100 100 . 100 61 32 . Level 1 28 | . . 35 48 . . . . 38 54 47 Level 2 10 | . . 31 . . . . . . 12 34 Level 3 2 | . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 3 2 1 . . . 6 . 5 Investigation 4 | . . . . . . . . 4 . . Extermination . | . . . . . . . . . . . Reinforcement 10 | . . 3 2 1 . . . 1 . 3 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Distress Signals 5 | . 1 . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 109 | . 7 18 8 1 . . 11 16 16 32 Peak Tracking Total 13 | . 4 5 8 1 . . 7 5 10 13 Tactical Retreats 16 | . . 1 3 . . . 2 3 1 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Traps Triggered 3 | . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Machines Disabled 6 | . 1 1 . 1 . . . 1 . 2 Max in Single Turn 1 | . 1 1 . 1 . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Machines Accessed 31 | . 3 4 3 3 6 . 1 7 1 3 Terminals 24 | . 3 3 3 2 6 . 1 3 1 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 87 | . 6 9 8 7 19 . 4 25 3 6 Successful 45 | . 4 6 3 5 12 . 2 12 . 1 Failed 42 | . 2 3 5 2 7 . 2 13 3 5 Catastrophic 6 | . . . 1 . 1 . . 1 . 3 Database Lockouts . | . . . . . . . . . . . Manual 41 | . 3 5 7 3 14 . 4 1 . 4 Terminals 63 | . 6 7 8 6 19 . 4 6 3 4 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 13 | . . . . . . . . 13 . . Garrison Access 5 | . . . . . . . . 3 . 2 Terminal Hacks 19 | . 2 3 1 3 7 . . 3 . . Part Schematic 2 | . . . . . 2 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . 1 . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . Branch Access Points 4 | . 1 . 1 1 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Patrol Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . 1 . . . . . . Refit 1 | . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer 7 | . . . . . . . . 7 . . Insert Component 4 | . . . . . . . . 4 . . Analyze 3 | . . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 15 | . 2 2 2 1 5 . 2 . . 1 Terminals 14 | . 2 1 2 1 5 . 2 . . 1 Track 4 | . . 1 1 1 . . . . . 1 Botnet 2 | . 1 . . . . . 1 . . . Operators 2 | . . . 1 . . . 1 . . . Skim 6 | . 1 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Reject 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 3 3 2 2 6 . 1 7 1 3 Full Trace Events 8 | . . 1 2 . . . . 4 1 . Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 2 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 . . Part Schematics Acquired 2 | . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Turns Passed 2961 | 125 385 410 131 133 133 185 176 578 311 394 Spaces Moved 4349 | 41 387 380 278 91 365 518 344 1127 314 504 Core 350 | . . . . . . . . . 53 297 Treads 20 | . . . . . . . . . . 20 Legs 6 | . . . . . . . . . 5 1 Wheels 475 | 41 387 47 . . . . . . . . Hover 1062 | . . . . . . . . 620 256 186 Flight 2436 | . . 333 278 91 365 518 344 507 . . Fastest Speed 15 | 80 80 34 31 29 29 28 15 20 26 50 Average Speed 39 | 84 80 40 33 37 29 33 26 25 37 60 Slowest Speed 360 | 100 80 90 39 39 29 109 28 360 330 160 Overloaded Moves 6 | . . . . . . . 6 . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . 2 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 55 37 32 50 68 42 9 26 42 16 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . . . . Scrap Searched 6 | . . . . . . 6 . . . . Spaces Dug 116 | . . 27 6 1 7 . 16 29 28 2 Terrain Destroyed 256 | . 6 70 6 6 7 . 16 52 88 5 Melee 116 | . . 27 6 1 7 . 16 29 28 2 Projectile 3 | . . . . . . . . . . 3 AOE 137 | . 6 43 . 5 . . . 23 60 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Gar Fac Total 5194 | 115 434 550 300 182 377 530 387 1340 422 557 Wait 346 | 56 2 79 2 73 6 . 16 97 15 . Move 4334 | 40 386 375 275 90 364 517 343 1127 313 504 Hop 3 | . . 2 1 . . . . . . . Pick Up 38 | 2 5 8 6 . . 2 . 9 1 5 Fast Attach 46 | . 2 5 1 1 . 3 3 19 2 10 Attach 29 | . 1 5 3 3 . . 2 5 3 7 Detach 11 | . . . 1 2 . 1 1 5 . 1 Swap 35 | 4 1 9 1 4 . 1 2 9 4 . Drop 56 | 1 7 13 1 4 . 6 1 19 1 3 Fire 104 | 12 30 24 3 3 . . . 12 5 15 Melee 164 | . . 30 6 2 7 . 19 38 50 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . 28 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 126 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 642 | -9/Materials | Identified exit to Materials 681 | -9/Materials | Lost 3 parts (1p1n1w) 809 | -9/Materials | Build established: Scavenger-Mutant 921 | -9/Materials | Entered another Materials area 921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 923 | -8/Materials | Identified exit to Storage 984 | -8/Materials | Discovered new exit (range 16) 1052 | -8/Materials | Entered Storage 1150 | -8/Storage | Identified exit to Factory 1150 | -8/Storage | Identified exit to Recycling 1184 | -8/Storage | Used back door to open Recycling access 1185 | -8/Storage | Entered Recycling 1311 | -8/Recycling | Scanned before Scraplab entrance 1315 | -8/Recycling | Entered Scraplab 1317 | -8/Recycling | Discovered new exit (range 3) 1318 | -8/Recycling | Entered Scraptown 1393 | -8/Scraptown | Visited Assassins FH 1404 | -8/Scraptown | Visited Shadow of the Wyrm 1412 | -8/Scraptown | Visited IN-MT5's Study 1416 | -8/Scraptown | Visited Cyclists 1419 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1423 | -8/Scraptown | Visited TADAMA 1426 | -8/Scraptown | Visited Bundlers 1474 | -8/Scraptown | Discovered new exit (range 11) 1503 | -8/Scraptown | Entered Factory 1503 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1566 | -6/Factory | Discovered new exit (range 8) 1670 | -6/Factory | Build established: Hacker-Sprinter 1679 | -6/Factory | Identified exit to Factory 1679 | -6/Factory | Entered another Factory area 1679 | -5/Factory | Evolved 2 slots: Propulsion x2 2065 | -5/Factory | Hacking Suite fried by hacking feedback 2238 | -5/Factory | Garrison activated, responded to threat 2257 | -5/Factory | Identified exit to Garrison 2257 | -5/Factory | Entered Garrison 2336 | -5/Garrison | Spotted B-75 Beast 2367 | -5/Garrison | Build established: Sprinter 2513 | -5/Garrison | Triggered checkpoint 2539 | -5/Garrison | Released all parts (8) 2562 | -5/Garrison | Core integrity fell below 50% 2563 | -5/Garrison | Discovered new exit (range 11) 2568 | -5/Garrison | Entered Factory 2568 | -4/Factory | Evolved 2 slots: Utility x2 2569 | -4/Factory | Lost 9 parts (1p6n1u1w) 2695 | -4/Factory | Found Prototype Device 2695 | -4/Factory | Identified Exp. ECM Suite 2736 | -4/Factory | Released all parts (4) 2766 | -4/Factory | Lost 4 parts (3n1w) 2773 | -4/Factory | Spotted B-86 Titan 2776 | -4/Factory | Build established: Mutant 2790 | -4/Factory | Spotted B-86 Titan 2822 | -4/Factory | Core integrity fell below 50% 2944 | -4/Factory | Core integrity fell below 20% 2961 | -4/Factory | Released all parts (8) 2962 | -4/Factory | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 02953_ Penetrated by Slug. 02953_ Slug penetrates G-67 Veteran. 02954_ Penetrated by Slug. 02955_ G-73 Enforcer knocked back. 02956_ Penetrated by Slug. 02957_ G-67 Veteran knocked back. 02959_ Critical hit (Burn: +37). 02959_ Slug penetrates Y-64 Sentinel. 02959_ Slug penetrates G-73 Enforcer. 02959_ Slug penetrates Wall. 02960_ Penetrated by Slug. 02960_ Critical hit (Burn: +37). 02961_ Released Lrg. Storage Unit. 02961_ Released Hvy. Gauss Cannon. 02961_ Released Imp. Heavy Treads. 02961_ Released Antimatter Reactor. 02961_ Released Imp. Target Analyzer. 02961_ Released Imp. Hacking Suite. 02961_ Released Imp. Coolant Injector. 02961_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????########## #???????????????? | | ????????????????????# """"" #########+##[???? | | ????????????????????# "" F" ?? | | ????????????????##### "" "" ! ?? | | ???????????????? ?? | | ???????????????????## ############# ??? | | ????????????????????# ! #????????????????? | | ????????????????????# ! #????????????????? | | ??????????????????###+##### #????????????????? | | ??????????????????# #??# #????????????????? | | ??????????????????# ! #??# #????????????????? | | ??????????????????# #??# ######???????????????? | | ??????????????????#!!! #??# #?? !#???????????????? | | ??????????????????#!!! #??# #? #???????????????? | | ??????????????????#!!! #??# # #???????????????? | | ??????????????????# #### # #???????????????? | | ??????????????????# %Y]=Y ; #???????????????? | | ??????????????????# #!=* #????????????????????? | | ?????????????????#######[= #????????????????????? | | ?????????? h!==bg#????????????????????? | | ?????????????????#######g@g/#????????????????????? | | ???????????????????? % i #????????????????????? | | ??????????????????# " #????????????????????? | | ??????????????????# % "" #????????????????????? | | ??????????????????# """ T" #????????????????????? | | ??????????????????# """u""" #????????????????????? | | ??????????????????# """ "" #????????????????????? | | ??????????????????# #????????????????????? | | ???????????????????? ? #????????????????????? | | ????????????????????###+##??#????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 35 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 65 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Recycling | Hacked Lgt. Nuclear Core | -8/Recycling | Hacked Imp. Light Armor Plating | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordFrostThermoblaster Manual? 0 Play Time 01:46:42 Cumulative 88.3 hours Start 2024.11.20 @ 09:00:41 End 2024.11.20 @ 16:40:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abc2d4b0-dae3-460d-a414-c87f11a2eaca