Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 23:37:33

Player: CONM

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (9)       45
Value Destroyed (318)      318
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1263

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     136/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (4) ---
                 (None)
>            --- UTILITY (2) ------
                 (None)
>            --- WEAPON (2) -------
                 (None)
>            --- INVENTORY (5) ----
  Reinforced Ion Engine
             Heat Sink
      Medium Armor Plating
             Rocket Launcher
             Rocket Launcher

 Peak State 
------------
>            --- POWER ------------
       Light Ion Engine
>            --- PROPULSION -------
             Aluminum Leg
             Aluminum Leg
>            --- UTILITY ----------
       Large Storage Unit
             Tractor Beam
>            --- WEAPON -----------
             Rocket Launcher
             Rocket Launcher
>            --- INVENTORY --------
  Reinforced Ion Engine
  Reinforced Ion Engine
  Reinforced Ion Engine
             Flight Unit
             Heat Sink
       Small Storage Unit
             Signal Interpreter
             Transport Network Coupler
      Medium Armor Plating
       Small Laser
       Small Laser
             Rocket Launcher
             Rocket Launcher
             Mining Claw
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Device                   Tractor Beam
  Storage                  Large Storage Unit
  Processor                Transport Network Coupler
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Launcher                 Rocket Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 6   9   2   
  Power                    3    | 1   1   1   
    Engine                 3    | 1   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | 2   2   .   
    Treads                 2    | 2   .   .   
    Leg                    2    | .   2   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  5    | 1   3   1   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   3   .   
    Energy Gun             2    | 2   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   3   7   
  Power                    3    | .   1   2   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      3    | .   3   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     85   | .   89  60  
  Engine                   13   | .   13  9   
  Treads                   10   | .   12  .   
  Leg                      8    | .   7   14  
  Device                   12   | .   13  4   
  Storage                  13   | .   14  11  
  Energy Gun               12   | .   14  .   
  Launcher                 4    | .   2   17  
  Slashing Weapon          7    | .   9   .   
Naked Turns                .    | .   .   .   
Heaviest Build             38   | 12  32  38  
  Greatest Support         40   | 40  40  20  
  Greatest Overweight (x)  9    | .   9   9   
  Average Overweight (x)   3    | .   3   2   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 6   14  15  
  Most Carried             14   | 5   14  12  
  Average Carried          6    | 2   6   11  
  Final Capacity           15   | 8   15  5   
  Final Carried            12   | 3   12  5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           321  | 200 100 21  
  Remotely                 31   | .   10  21  
Salvage Created            236  | .   206 30  
  Parts                    14   | .   8   6   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  6    | .   4   2   
  Guns                     3    | .   3   .   
  AOE                      2    | .   .   2   
Classes Destroyed          5    | .   2   3   
  Builder                  1    | .   .   1   
  Operator                 1    | .   .   1   
  Watcher                  1    | .   1   .   
  Grunt                    5    | .   4   1   
  Sentry                   1    | .   .   1   
Best Kill Streak           2    | .   2   2   
  Combat Bots Only         2    | .   2   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        116  | .    32   84   
  Missed                   21   | .    2    19   
Damage Taken               1637 | .    505  1132 
  Core                     565  | .    161  404  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         67   | 100  35   .    
Volleys Fired              33   | .    25   8    
  Largest                  2    | .    2    2    
  Hottest                  100  | .    100  66   
Shots Fired                62   | .    47   15   
  Gun                      47   | .    47   .    
  Cannon                   .    | .    .    .    
  Launcher                 15   | .    .    15   
  Special                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  47   | .    47   .    
  Explosive                15   | .    .    15   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         11   | .    11   7    
  Robot Miss Streak        2    | .    2    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           46   | .    36   10   
  Core Hits                21   | .    7    14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         4    | .    4    .    
    Burn                   4    | .    4    .    
Melee Attacks              4    | .    4    .    
  Impact                   .    | .    .    .    
  Slashing                 4    | .    4    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           890  | .    455  435  
  Guns                     433  | .    433  .    
  Cannons                  .    | .    .    .    
  Explosions               435  | .    .    435  
  Melee                    22   | .    22   .    
  Ramming                  .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Thermal                  433  | .    433  .    
  Explosive                435  | .    .    435  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 22   | .    22   .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            33   | .    .    33   
  Projectiles              .    | .    .    .    
  Explosions               33   | .    .    33   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      194  | .    .    194  
  Shots                    9    | .    .    9    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        645  | .    645  32   
  Average Temperature      242  | .    275  15   
  Received Heat Transfer   579  | .    240  339  
  Effects                  19   | .    19   .    
    Shutdowns              5    | .    5    .    
    Energy Bleed           2    | .    2    .    
    Interference           3    | .    3    .    
    Short Circuit          1    | .    1    .    
    Damage (minor)         4    | .    4    .    
    Damage (major)         2    | .    2    .    
    Damage (core)          2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    1    .    
  Combat Hostiles          1    | .    1    .    
  Parts Melted             3    | .    3    .    
  Heat Transferred         1591 | .    1591 .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             131  | .   71  131 
  Initial                  .    | .   .   .   
  Average                  17   | .   8   85  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   15  12  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   1   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          4    | .   .   4   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          1    | .   .   1   
  Terminals                1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                1    | .   .   1   
  Successful               1    | .   .   1   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             1    | .   .   1   
  Record                   1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               2437 | 95   2053 289  
Spaces Moved               804  | 63   635  106  
  Core                     272  | 19   238  15   
  Treads                   154  | 44   110  .    
  Legs                     378  | .    287  91   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  50   
  Average Speed            279  | 126  300  246  
  Slowest Speed            500  | 160  500  500  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       30   | 5    69   16   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          55   | .    .    55   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      55   | .    .    55   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      922  | 79  726 117 
  Wait                     29   | .   28  1   
  Move                     802  | 62  634 106 
  Hop                      .    | .   .   .   
  Pick Up                  29   | 10  19  .   
  Fast Attach              .    | .   .   .   
  Attach                   16   | 6   8   2   
  Detach                   .    | .   .   .   
  Swap                     1    | .   1   .   
  Drop                     7    | 1   6   .   
  Fire                     33   | .   25  8   
  Melee                    4    | .   4   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   96 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  362 | -10/Materials | Core integrity fell below 50%
  420 | -10/Materials | Lost 3 parts (1p1n1w)
 1128 | -10/Materials | Discovered new exit (range 8)
 1243 | -10/Materials | Discovered new exit (range 7)
 1869 | -10/Materials | Discovered new exit (range 16)
 2149 | -10/Materials | Entered another Materials area
 2149 | -9/Materials  | Evolved 2 slots: Propulsion x2
 2393 | -9/Materials  | Core integrity fell below 50%
 2406 | -9/Materials  | Lost 3 parts (1n2w)
 2411 | -9/Materials  | Core integrity fell below 20%
 2438 | -9/Materials  | Released all parts (2)
 2438 | -9/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
  investigation squad.
Terminal disabled.
Aluminum Leg destroyed.
Destroyed Aluminum Leg.
Rocket Launcher destroyed.
Destroyed Rocket Launcher.
Rocket Launcher destroyed.
Destroyed Rocket Launcher.
Processing Tank disabled.
Critical hit (Burn: +37).
M-13 Machinist repairs W-16 Scout.
M-13 Machinist repairs Y-45 Defender. <x2>
The unstable cave ceiling collapses.
Rnf. Ion Engine destroyed.
U-05 Engineer lays Concrete. <x4>
U-05 Engineer builds a Wall. <x2>
U-05 Engineer lays Concrete.
Critical hit (Burn: +37).
Released Lrg. Storage Unit.
Released Transport Network Coupler.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CompactServoAutobeam
  Manual?         0
Play Time         00:20:10
  Cumulative      7.8 hours
  Start           2024.04.25 @ 23:17:03
  End             2024.04.25 @ 23:37:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          19
  Rogue           19
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          10
Achievement%      10
Wizard Run        0

 Options 
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Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 051b54d5-e4fc-4a93-9a33-6e084181fe8f