Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 14:23:54 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (2108) 2108 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (882) 882 TOTAL SCORE: 5295 Bonus ------- High Alert Combat Kills 182 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 432/550 Matter 136/300 Energy 22/265 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Heat Sink Small Storage Unit Relay Coupler [Grunt] (21) > --- WEAPON (3) ------- Shock Rifle Remote Datajack > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Relay Coupler [NC] Relay Coupler [NC] > --- WEAPON ----------- EM Pulse Gun Shock Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Relay Coupler [Grunt] Heavy Assault Rifle [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Slots Evolved 4 | . . 2 . . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . 2 . . . Weapon 1 | . . . . . 1 Parts Attached 39 | 7 5 10 . 13 4 Power 7 | 1 1 1 . 3 1 Engine 5 | 1 . 1 . 2 1 Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 9 | 2 1 3 . 3 . Treads . | . . . . . . Leg 9 | 2 1 3 . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 3 . 3 2 Device 4 | . 1 2 . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 3 | . . . . 2 1 Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 13 | 3 2 3 . 4 1 Energy Gun 6 | 1 1 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 5 | . 2 . . 3 . System Corruption 21 | . 5 . . 16 . Parts Lost 16 | . . 1 . 9 6 Power 2 | . . . . 1 1 Propulsion 5 | . . . . 2 3 Utility 4 | . . 1 . 2 1 Weapon 5 | . . . . 4 1 Highest Loss Streak 6 | . . 1 . 3 6 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 7 8 7 7 Power 1 | . 1 2 2 1 3 Propulsion 2 | . . 2 3 3 1 Utility . | . . . . . 1 Weapon 2 | . 1 2 3 1 2 Tool/Special . | . . . . . . Unused Backups 5 | . . 2 . . 3 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 96 92 88 82 91 Engine 7 | . 5 9 11 7 . Core 3 | . 8 1 . 3 6 Leg 21 | . 28 22 22 19 25 Device 16 | . 10 25 22 16 9 Storage 11 | . 14 11 11 11 9 Hackware 2 | . . . . 1 17 Energy Gun 18 | . 14 14 22 20 15 Ballistic Gun 2 | . 11 6 . . . Peak Build Rating 22 | 6 10 17 16 21 22 Average Rating 15 | 4 8 13 16 16 20 On Entrance 11 | . 6 10 17 16 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 23 | 12 17 23 20 23 20 Greatest Support 35 | 20 20 20 20 30 35 Greatest Overweight (x) 3 | 3 . 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 7 8 8 8 8 Average Carried 6 | 1 4 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 6 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Gar Mat Matter Collected 867 | 256 100 130 40 328 13 Remotely . | . . . . . . Salvage Created 1538 | . 143 344 52 999 . Parts 115 | . 7 23 5 80 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Combat Hostiles Destroyed 46 | . 4 10 1 31 . Guns 21 | . 1 3 . 17 . AOE 24 | . 3 7 1 13 . Classes Destroyed 8 | . 2 3 . 3 . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Watcher 1 | . . . . 1 . Swarmer 20 | . . 3 . 17 . Grunt 15 | . 4 4 . 7 . Sentry 8 | . . 3 1 4 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 3 3 1 6 . Combat Bots Only 6 | . 2 3 1 6 . Max Kills in Single Turn 4 | . 1 3 1 4 . Gunslinging 1 | . . . . 1 . Exploded 4 | . 1 3 1 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Hostile Shots Fired 154 | . 9 25 . 101 19 Missed 49 | . 2 10 . 32 5 Hits 105 | . 7 15 . 69 14 Projectile 105 | . 7 15 . 69 14 Critical Strikes 2 | . . . . 1 1 Damage Taken 1756 | . 142 219 36 921 438 Core 323 | . 18 69 12 106 118 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 92 . . 53 . Volleys Fired 117 | . 15 17 1 64 20 Largest 2 | . 2 2 2 2 1 Hottest 90 | . 60 90 90 90 50 Shots Fired 185 | . 20 29 2 114 20 Gun 158 | . 15 25 2 110 6 Cannon . | . . . . . . Launcher 13 | . 5 4 . 4 . Special 14 | . . . . . 14 Kinetic 28 | . 10 11 . 7 . Thermal 10 | . . 10 . . . Explosive 13 | . 5 4 . 4 . Electromagnetic 120 | . 5 4 2 103 6 Robot Hit Streak 15 | . 6 10 1 15 11 Robot Miss Streak 4 | . 3 2 2 4 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 119 | . 13 22 1 67 16 Core Hits 83 | . 12 15 1 54 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3063 | . 395 605 39 1965 59 Guns 1477 | . 107 260 10 1041 59 Cannons . | . . . . . . Explosions 1586 | . 288 345 29 924 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 233 | . 66 108 . 59 . Thermal 595 | . . 159 29 407 . Explosive 1095 | . 288 290 . 517 . Electromagnetic 1140 | . 41 48 10 982 59 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 5 . . 17 2 Average Corruption 14 | . 4 . . 16 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 45 | . 5 . . 40 . Message Errors 11 | . 1 . . 10 . Matter Fused 9 | . 2 . . 7 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 4 | . . . . 4 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 5 | . . . . 5 . Misfires 3 | . . . . 3 . Alerts 2 | . 1 . . 1 . Weapon Failures 7 | . . . . 7 . Overload Shots . | . . . . . . Overflow Damage 64 | . . . . 64 . Projectiles . | . . . . . . Explosions 64 | . . . . 64 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 327 | . 39 71 37 180 . Shots 11 | . 1 4 1 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 269 | . 239 . . 269 11 Average Temperature 62 | . 51 . . 66 6 Received Heat Transfer 252 | . 57 54 . 42 99 Effects 3 | . 1 . . 2 . Energy Bleed 1 | . 1 . . . . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . 3 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . . . 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 909 | . . 309 50 550 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . 1 1 6 . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 38 | 100 100 75 100 11 . Level 1 9 | . . 24 . 11 . Level 2 23 | . . . . 25 100 Level 3 28 | . . . . 51 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1047 | . 108 265 148 1047 510 Initial 510 | . . 45 107 89 510 Average 451 | . 34 108 122 684 474 Influence Increases 1637 | . 188 310 61 1048 30 Destroy 0b10 Robot/C 920 | . 80 200 20 620 . Destroy 0b10 Robot/NC 25 | . 5 5 . 15 . Destroy Leader 130 | . 30 50 10 40 . Successful Hack 24 | . . 5 5 14 . Disable Machine 30 | . . 15 15 . . Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 168 | . 28 20 11 109 . Lose Combat Pursuer 90 | . 45 15 . . 30 Influence Decreases 1237 | . 80 163 178 139 677 Entered New Map 797 | . . 63 148 49 537 Time Decay 270 | . 80 90 30 . 70 Lost Part 160 | . . 10 . 90 60 Lost Ally 10 | . . . . . 10 Squads Dispatched 3 | . 1 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 7 14 3 32 8 Peak Tracking Total 9 | . 2 3 7 6 9 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Traps Triggered 3 | . 1 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Gar Mat Machines Disabled 6 | . . 1 1 4 . Max in Single Turn 1 | . . 1 1 1 . Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Machines Accessed 6 | . . 1 4 1 . Terminals 5 | . . 1 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 9 | . . 2 5 2 . Successful 5 | . . 1 3 1 . Failed 4 | . . 1 2 1 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 8 | . . 2 4 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 4 | . . 1 2 1 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 4 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . . 3 Non-combat 2 | . . . . . 2 Combat 1 | . . . . . 1 Robot Hacks Applied 9 | . . . . . 9 parse_system 1 | . . . . . 1 generate_anomaly 1 | . . . . . 1 generate_echo 1 | . . . . . 1 map_walls 1 | . . . . . 1 link_fov 1 | . . . . . 1 amplify_resonance 2 | . . . . . 2 streamctrl_low 1 | . . . . . 1 formatsys_low 1 | . . . . . 1 Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Attached 3 | . . . . 2 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Gar Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Gar Mat Active Infowar (turns) 1017 | . 175 192 76 540 34 Structural 826 | . . 176 76 540 34 Seismic 254 | . 175 79 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Gar Mat Turns Passed 1576 | 53 227 192 76 886 142 Spaces Moved 889 | 34 143 93 60 485 74 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 880 | 25 143 93 60 485 74 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 128 | 124 120 122 120 135 120 Slowest Speed 200 | 200 120 190 120 190 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 32 17 14 71 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . 29 20 11 41 . Melee . | . . . . . . Projectile . | . . . . . . AOE 101 | . 29 20 11 41 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Gar Mat Total 1132 | 41 176 144 62 595 114 Wait 30 | . 11 3 . 6 10 Move 885 | 33 142 92 60 484 74 Hop . | . . . . . . Pick Up 17 | 1 2 5 . 6 3 Fast Attach 22 | 6 2 6 . 7 1 Attach 13 | . . 1 . 8 4 Detach 5 | . 1 2 . 2 . Swap 20 | 1 3 8 . 8 . Drop 18 | . . 10 1 5 2 Fire 117 | . 15 17 1 64 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 274 | -10/Materials | Discovered new exit (range 4) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 445 | -9/Materials | Discovered new exit (range 7) 445 | -9/Materials | Discovered new exit (range 11) 473 | -9/Materials | Entered Storage 549 | -9/Storage | Identified exit to Garrison 549 | -9/Storage | Entered Garrison 597 | -9/Garrison | Triggered checkpoint 619 | -9/Garrison | System corruption reached 10% 685 | -9/Garrison | Triggered checkpoint 752 | -9/Garrison | Garrison Relay disabled 895 | -9/Garrison | Triggered checkpoint 979 | -9/Garrison | Triggered checkpoint 1041 | -9/Garrison | Triggered checkpoint 1087 | -9/Garrison | Lost 3 parts (1n1u1w) 1103 | -9/Garrison | Garrison Relay disabled 1113 | -9/Garrison | Triggered checkpoint 1156 | -9/Garrison | Garrison Relay disabled 1161 | -9/Garrison | Garrison Relay disabled 1272 | -9/Garrison | Discovered new exit (range 15) 1299 | -9/Garrison | Installed Relay Interface Framework 1435 | -9/Garrison | Entered Materials 1435 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1577 | -8/Materials | Self-destructed Last Messages --------------- resonance detonation. 01559_ Carbon-fiber Leg destroyed. 01559_ Neutrino Reactor explodes. 01559_ G-47 Trooper destroyed. 01559_ B-36 Bruiser shuts down. 01559_ G-47 Trooper destroyed. 01559_ Chain reaction triggered in Broken Lgt. Ion Engine. 01559_ Neutrino Reactor explodes. 01563_ Aluminum Leg destroyed. 01567_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 01569_ Critical hit (Burn: +37). 01572_ Relay Coupler [NC] destroyed. 01572_ K-01 Serf collects debris. 01572_ R-06 Scavenger collects Corrupted Aluminum Leg. 01573_ Aluminum Leg destroyed. 01574_ B-36 Bruiser reactivates. 01575_ Y-45 Defender IFF system glitched. 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