Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:57:50 Player: mehbruh Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1008) 1008 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2323 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 55% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Structural Scanner Light Armor Plating Light Armor Plating Beam Cannon Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Light Ion Engine Armored Wheel Structural Scanner Light Armor Plating Light Armor Plating Beam Cannon Beam Cannon Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 6 13 4 19 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 5 . 6 Treads . | . . . . Leg 9 | 2 5 . 2 Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device 3 | . 1 . 2 Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 4 3 8 Energy Gun 3 | 1 1 . 1 Energy Cannon 4 | . 2 . 2 Ballistic Gun 8 | 1 1 2 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 2 12 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 4 | . . 1 3 Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 97 100 75 Engine 10 | . 14 14 4 Leg 21 | . 27 28 11 Wheel 4 | . . . 11 Device 10 | . 11 5 8 Storage 12 | . 14 14 11 Processor 3 | . . . 8 Energy Gun 2 | . 5 . . Energy Cannon 11 | . 13 5 9 Ballistic Gun 9 | . 9 16 7 Naked Turns . | . . . . Heaviest Build 30 | 14 20 20 30 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 4 | 4 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 11 | 7 9 10 14 Most Carried 10 | 4 10 10 10 Average Carried 7 | 1 8 8 8 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 2 10 8 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 861 | 204 269 75 313 Remotely . | . . . . Salvage Created 1340 | . 580 19 741 Parts 70 | . 31 3 36 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 11 3 14 Guns 9 | . 5 1 3 Cannons 15 | . 6 . 9 AOE 4 | . . 2 2 Classes Destroyed 12 | . 6 1 5 Worker 2 | . . . 2 Builder 3 | . 1 . 2 Hauler 3 | . 2 . 1 Recycler 1 | . 1 . . Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 15 | . 8 . 7 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 3 | . . . 3 Demolisher 1 | . . 1 . Best Kill Streak 7 | . 7 2 5 Combat Bots Only 5 | . 5 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 148 | . 59 13 76 Missed 41 | . 14 1 26 Damage Taken 2181 | . 520 409 1252 Core 617 | . 104 108 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 57 | 100 . 15 . Volleys Fired 101 | . 43 5 53 Largest 2 | . 2 2 2 Hottest 120 | . 120 90 90 Shots Fired 197 | . 85 9 103 Gun 113 | . 58 4 51 Cannon 81 | . 27 4 50 Launcher 3 | . . 1 2 Special . | . . . . Kinetic 95 | . 40 4 51 Thermal 99 | . 45 4 50 Explosive 3 | . . 1 2 Electromagnetic . | . . . . Robot Hit Streak 26 | . 8 2 26 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | . 55 4 84 Core Hits 55 | . 22 3 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2754 | . 823 257 1674 Guns 1081 | . 462 36 583 Cannons 1151 | . 350 34 767 Explosions 430 | . . 187 243 Melee . | . . . . Ramming 92 | . 11 . 81 Kinetic 931 | . 312 36 583 Thermal 1301 | . 500 34 767 Explosive 430 | . . 187 243 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 55 | . . . 55 Average Corruption 12 | . . . 12 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 20 | . 2 15 3 Projectiles 2 | . 2 . . Explosions 18 | . . 15 3 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 106 | . . . 106 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 226 | . 226 27 15 Average Temperature 55 | . 68 11 3 Received Heat Transfer 483 | . 234 . 249 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 2886 | . 1184 74 1628 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 430 | . 188 129 430 Initial 50 | . . 17 50 Average 150 | . 105 111 233 Maximum Alert Level 2 | . . . 2 Low Security (%) 72 | 100 100 100 29 Level 1 23 | . . . 62 Level 2 3 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 4 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 17 7 19 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 7 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 19 . 8 Successful 12 | . 8 . 4 Failed 15 | . 11 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 14 . 4 Terminals 25 | . 17 . 8 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 5 | . 3 . 2 Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1745 | 69 906 100 670 Spaces Moved 885 | 40 571 68 206 Core 11 | 11 . . . Treads . | . . . . Legs 734 | 29 571 68 66 Wheels 140 | . . . 140 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 83 Average Speed 118 | 141 120 120 109 Slowest Speed 250 | 250 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 84 26 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 9 20 Melee . | . . . . Projectile . | . . . . AOE 29 | . . 9 20 Terrain Rammed 58 | . . . 58 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1210 | 50 712 76 372 Wait 78 | . 48 . 30 Move 882 | 39 570 67 206 Hop . | . . . . Pick Up 28 | 4 19 . 5 Fast Attach 13 | 5 3 . 5 Attach 9 | 1 2 2 4 Detach . | . . . . Swap 20 | . 8 2 10 Drop 19 | 1 16 . 2 Fire 101 | . 43 5 53 Melee . | . . . . Ram 57 | . . . 57 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Discovered new exit (range 10) 857 | -10/Materials | Repaired Aluminum Leg 976 | -10/Materials | Entered Mines 977 | -10/Mines | Assembled infested the area 982 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1012 | -10/Mines | Core integrity fell below 50% 1018 | -10/Mines | Core integrity fell below 20% 1070 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Entered Materials 1076 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -9/Materials | Lost 4 parts (1p2n1u) 1438 | -9/Materials | Build established: Scavenger-Mutant 1439 | -9/Materials | Discovered new exit (range 15) 1530 | -9/Materials | Lost 5 parts (1p2n2w) 1551 | -9/Materials | System corruption reached 10% 1619 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | System corruption reached 30% 1703 | -9/Materials | Core integrity fell below 20% 1746 | -9/Materials | Core destroyed Last Messages --------------- Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: Core damaged (-4). Slammed into Wall. Destabilizing: System corrupted (+2). Slammed into Wall. Destabilizing: System corrupted (+1). [Achievement: Z1$+NX3F=JRE3_ZNQR] Slammed into Wall. Destabilizing: System corrupted (+1). WJLYNFP6B3WPR|DYPGV29TRMCCOSLJMHR Slammed into Wall. Destabilizing: System corrupted (+2). Destabilizing: Core damaged (-8). Slammed into Wall. Destabilizing: Core damaged (-12). Slammed into Wall. Destabilizing: Core damaged (-16). Slammed into Wall. Destabilizing: Core damaged (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????#######?? | | ???????????????????????????????? ??????# #?? | | ?????????????################## ???????# #?? | | ??????????+ @ + ?????????# #?# | | ?????????????##??### #??????????# #?# | | ?????????????# ??# #??????????# ### | | ?????????????# # #??????????# # | | ?????????????# | % #????####### | | ??????????+ ### #????# ####+### * | | ??????????# ## ???# % #????# + [% | | ?????????????####????# ##+###### # ##### | | ?????????????????????# #? ## # ## [ | | ?????????????????????# #? ## # ## ## | | ?????????????????????# # """## # ######## | | ?????????????????##### # """## # ######## | | ?????????????????# + """## # + | | ?????????????????# # ## # # | | ?????????????????# t###########+## = # | | ?????????????????+ % = % + | | ?????????????????# !%####################### | | ?????????????????# =#????# "T" #??????# | | ?????????????????# #????# ######## | | ?????????????????# ###### # | | ?????????? < + """"" # | | ???????????##= ###### ########## """"" # % | | ????????????###??????# ?????????# """"" # *#### | | ?????????????????????# ?????????# #![!# | | ?????????????????????# ?????????# #[%%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ProtonMicroPerforator Manual? 0 Play Time 00:17:31 Cumulative 29.2 hours Start 2024.04.08 @ 17:40:33 End 2024.04.08 @ 17:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 032744ac-ce01-4592-a0d1-f1fced01cd59