Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.20 @ 15:51:08 Player: Zyalin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (3146) 3146 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 6673 Bonus ------- Pacifist 200 High Alert Combat Kills 297 Follower Combat Kills 177 Friendly Fire -547 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Scythe Scythe > --- INVENTORY (12) --- Mini Grenade Launcher Heavy Rocket Launcher Scythe Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Scythe Scythe Makeshift Axe > --- INVENTORY -------- Mini Grenade Launcher Heavy Rocket Launcher Scythe Scythe [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . . 1 1 . . Weapon 2 | . . 1 . 1 . . . Parts Attached 91 | 6 1 22 18 9 14 21 . Power 10 | 1 . 3 3 1 . 2 . Engine 9 | 1 . 2 3 1 . 2 . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 29 | 2 . 5 7 3 8 4 . Treads 14 | . . . 6 3 4 1 . Leg 15 | 2 . 5 1 . 4 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 1 5 5 4 4 4 . Device 4 | . . 2 1 1 . . . Storage 3 | 1 1 1 . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 16 | . . 2 4 3 3 4 . Artifact . | . . . . . . . . Weapon 28 | 2 . 9 3 1 2 11 . Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 3 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . 2 1 . . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 16 | . . 4 2 1 2 7 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 37 | . . 3 9 2 1 21 1 Power 5 | . . . 2 . . 3 . Propulsion 13 | . . 1 3 . 1 8 . Utility 13 | . . 1 4 2 . 6 . Weapon 6 | . . 1 . . . 4 1 Highest Loss Streak 12 | . . 1 4 1 1 12 1 Average Slot Usage (%) 83 | . 86 95 97 96 97 56 38 Engine 7 | . 14 9 10 9 7 2 . Treads 14 | . . . 26 27 27 1 . Leg 8 | . 28 31 5 . 1 5 . Device 1 | . . 5 . 2 2 . . Storage 8 | . 15 11 11 9 7 7 7 Processor 3 | . . . . . 5 7 7 Protection 7 | . . 2 9 12 12 5 . Ballistic Gun 2 | . 14 13 . . . . . Slashing Weapon 27 | . . 16 32 36 30 25 23 Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 16 50 51 58 61 65 38 Greatest Support 80 | 20 20 51 60 60 80 54 3 Greatest Overweight (x) 12 | 2 . 2 3 . 5 12 12 Average Overweight (x) 1 | . . . . . . 5 12 Largest Inventory Capacity 16 | 6 10 16 12 12 12 12 12 Average Capacity 11 | 4 7 11 12 12 12 12 12 Most Carried 12 | . 5 12 12 12 12 10 4 Average Carried 8 | . 3 9 11 10 11 4 4 Final Capacity 12 | 6 8 12 12 12 12 12 12 Final Carried 12 | . 5 12 12 12 10 4 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Matter Collected 1402 | 249 . 501 180 75 145 252 . Remotely . | . . . . . . . . Salvage Created 3667 | . . 750 1572 633 314 398 . Parts 219 | . . 58 96 33 19 13 . Haulers Intercepted 4 | . . 2 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 16 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 82 | . . 21 34 9 6 12 . Melee 53 | . . 7 28 9 6 3 . Guns 9 | . . 9 . . . . . AOE 20 | . . 5 6 . . 9 . Classes Destroyed 13 | . . 5 3 1 1 3 . Worker 3 | . . . . 3 . . . Builder 2 | . . . 2 . . . . Tunneler 1 | . . 1 . . . . . Hauler 4 | . . 2 1 1 . . . Recycler 3 | . . . 2 1 . . . Swarmer 17 | . . 10 6 . . 1 . Grunt 40 | . . 5 16 8 4 7 . Brawler 3 | . . . 2 . . 1 . Duelist 1 | . . . . . . 1 . Sentry 19 | . . 6 10 1 1 1 . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Mutant 1 | . . . . . . 1 . Best Kill Streak 9 | . . 4 9 5 2 7 . Combat Bots Only 9 | . . 3 9 3 2 7 . Max Kills in Single Turn 7 | . . 3 7 1 1 2 . Gunslinging . | . . . . . . . . Exploded 6 | . . 2 6 . . 2 . Melee 1 | . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Damage Taken 6912 | . . 890 1994 467 260 3185 116 Core 1043 | . . 98 188 49 62 589 57 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 100 . 28 91 . . . Volleys Fired 38 | . . 28 2 . . 8 . Largest 2 | . . 2 1 . . 1 . Hottest 70 | . . 70 30 . . 39 . Shots Fired 62 | . . 52 2 . . 8 . Gun 49 | . . 49 . . . . . Cannon . | . . . . . . . . Launcher 13 | . . 3 2 . . 8 . Special . | . . . . . . . . Kinetic 48 | . . 48 . . . . . Thermal 1 | . . 1 . . . . . Explosive 13 | . . 3 2 . . 8 . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . . 7 1 . . 5 . Robot Miss Streak 3 | . . 3 1 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 241 | . . 52 76 40 20 53 . Core Hits 126 | . . 33 40 16 8 29 . Critical Hits 12 | . . . 5 2 2 3 . Critical Kills 5 | . . . 3 . 1 1 . Critical Parts Destroyed 7 | . . . 2 2 1 2 . Melee Attacks 290 | . . 30 126 51 22 61 . Impact . | . . . . . . . . Slashing 290 | . . 30 126 51 22 61 . Piercing . | . . . . . . . . Sneak Attacks 20 | . . 4 4 8 . 4 . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 57 | . . 3 16 13 7 18 . Damage Inflicted 10056 | . . 1603 3006 1700 606 3141 . Guns 367 | . . 367 . . . . . Cannons . | . . . . . . . . Explosions 2320 | . . 457 456 . . 1407 . Melee 7369 | . . 779 2550 1700 606 1734 . Ramming . | . . . . . . . . Kinetic 355 | . . 355 . . . . . Thermal 12 | . . 12 . . . . . Explosive 2320 | . . 457 456 . . 1407 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 7369 | . . 779 2550 1700 606 1734 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 . . . . Average Corruption 1 | . . . 1 . . . . Corruption Purged . | . . . . . . . . Effects 4 | . . . 4 . . . . Message Errors 1 | . . . 1 . . . . Heat Flow Errors 2 | . . . 2 . . . . Targeting Errors 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 602 | . . 80 140 145 13 224 . Projectiles . | . . . . . . . . Explosions 145 | . . 80 9 . . 56 . Melee 457 | . . . 131 145 13 168 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 335 | . . 49 110 . . 176 . Shots 8 | . . 1 2 . . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 190 | . . 24 190 . . 32 . Average Temperature 50 | . . 8 78 . . 18 . Received Heat Transfer 2040 | . . 186 711 252 99 765 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 37 | . . 37 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Peak Influence 817 | . 38 439 817 346 248 . . Average Influence 281 | . 11 189 491 255 165 . . Maximum Alert Level 3 | . . 2 3 1 1 . . Low Security (%) 43 | 100 100 55 . 32 82 . . Level 1 29 | . . 42 16 67 17 . . Level 2 22 | . . 2 67 . . . . Level 3 5 | . . . 15 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . 1 6 3 5 . . Investigation 4 | . . 1 . . 3 . . Extermination 1 | . . . . . 1 . . Reinforcement 8 | . . . 4 3 1 . . Assault 2 | . . . 2 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Distress Signals 5 | . . 3 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . . 29 53 23 10 17 4 Peak Tracking Total 9 | . 1 6 9 6 3 7 7 Tactical Retreats 15 | . . 2 5 6 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Traps Triggered 3 | . . 1 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . . . 2 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Machines Disabled 7 | . . 2 4 . . 1 . Max in Single Turn 1 | . . 1 1 . . 1 . Garrison Access 3 | . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Machines Accessed 16 | . 2 1 8 . 5 . . Terminals 9 | . 2 . 6 . 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . Garrison Access 3 | . . . 1 . 2 . . Total Hacks 44 | . 12 2 19 . 11 . . Successful 29 | . 6 2 11 . 10 . . Failed 15 | . 6 . 8 . 1 . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 6 . 9 . 5 . . Terminals 32 | . 12 . 16 . 4 . . Fabricators 3 | . . . . . 3 . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 2 . . 2 . . Garrison Access 3 | . . . 1 . 2 . . Terminal Hacks 11 | . 3 . 7 . 1 . . Robot Analysis 1 | . 1 . . . . . . Open Door 2 | . . . 2 . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 2 . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 2 . . 2 . . Insert Component 2 | . . 1 . . 1 . . Analyze 2 | . . 1 . . 1 . . Garrison Access Hacks 2 | . . . 1 . 1 . . Seal Access 2 | . . . 1 . 1 . . Unauthorized Hacks 7 | . 3 . 1 . 3 . . Terminals 6 | . 3 . 1 . 2 . . Track 3 | . 1 . 1 . 1 . . Assimilate 1 | . 1 . . . . . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Jam 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 4 . 2 . . Full Trace Events 3 | . . . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Built 4 | . . . . . 4 . . Matter 292 | . . . . . 292 . . Time 146 | . . . . . 146 . . Total Part Build Rating 12 | . . . . . 12 . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 . . Part Schematics Acquired 2 | . . 1 . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 48 | . . . . . . 48 32 Highest-Rated Ally 32 | . . . . . . 32 32 Total Orders . | . . . . . . . . Ally Attacks 20 | . . . . . . 19 1 Total Damage 537 | . . . . . . 530 7 Kills 5 | . . . . . . 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Turns Passed 5048 | 51 119 748 1121 521 935 1457 96 Spaces Moved 2069 | 42 95 398 455 234 462 368 15 Core 160 | 13 . . . . . 132 15 Treads 1015 | . . . 359 234 422 . . Legs 894 | 29 95 398 96 . 40 236 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 163 125 125 650 Average Speed 189 | 100 120 133 159 163 157 350 650 Slowest Speed 650 | 150 120 180 210 163 270 650 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 17 49 79 25 8 63 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . 2 . Spaces Dug 12 | . . . 12 . . . . Terrain Destroyed 108 | . . 12 26 . . 70 . Melee 12 | . . . 12 . . . . Projectile . | . . . . . . . . AOE 96 | . . 12 14 . . 70 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Total 2817 | 47 100 521 697 315 652 470 15 Wait 304 | . . 24 110 31 134 5 . Move 2062 | 41 94 397 454 233 461 367 15 Hop . | . . . . . . . . Pick Up 37 | . 4 10 9 3 11 . . Fast Attach 35 | 6 1 10 7 2 3 6 . Attach 28 | . . 2 7 3 8 8 . Detach 8 | . 1 2 2 . 2 1 . Swap 28 | . . 10 4 4 3 7 . Drop 41 | . . 13 8 4 16 . . Fire 38 | . . 28 2 . . 8 . Melee 208 | . . 25 94 35 14 40 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 28 | . . . . . . 28 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 169 | -10/Materials | Discovered new exit (range 3) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 317 | -9/Materials | Build established: Mutant 902 | -9/Materials | Discovered new exit (range 6) 919 | -9/Materials | Entered Storage 1128 | -9/Storage | Lost 4 parts (1p2n1u) 1282 | -9/Storage | Core integrity fell below 50% 1436 | -9/Storage | Repaired Arm. Treads? 1719 | -9/Storage | First assault squad dispatched 1871 | -9/Storage | Destroyed 9 combat bots 2019 | -9/Storage | Discovered new exit (range 13) 2040 | -9/Storage | Entered Materials 2040 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2537 | -8/Materials | Discovered new exit (range 7) 2561 | -8/Materials | Entered Factory 2561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2728 | -7/Factory | Discovered new exit (range 5) 2744 | -7/Factory | Identified exit to Lower Caves 3191 | -7/Factory | Fabricated Scythe? 3298 | -7/Factory | Fabricated Scythe (x2) 3496 | -7/Factory | Entered Lower Caves 3554 | -7/Lower Caves | Spotted B-75 Beast 3657 | -7/Lower Caves | Core integrity fell below 50% 3663 | -7/Lower Caves | Destroyed B-75 Beast 3677 | -7/Lower Caves | Lost 12 parts (2p3n4u3w) 3736 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3787 | -7/Lower Caves | Destroyed 7 combat bots 3923 | -7/Lower Caves | Encountered a Warlord checkpoint 4071 | -7/Lower Caves | Core integrity fell below 20% 4124 | -7/Lower Caves | Lost 6 parts (4n2u) 4511 | -7/Lower Caves | Discovered new exit (range 9) 4557 | -7/Lower Caves | Identified exit to Lower Caves 4953 | -7/Lower Caves | Entered another Lower Caves area 4953 | -7/Lower Caves | Accompanied by 1 ally 5044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5049 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04097_ Destroyed Particle Gun. 04099_ G-47 Trooper destroyed. 04108_ The unstable cave ceiling collapses. 04108_ Acquired 12 matter. 04110_ The unstable cave ceiling collapses. 04111_ Aluminum Leg fries itself beyond repair. 04113_ The unstable cave ceiling collapses. 04116_ Lgt. Nuclear Core fries itself beyond repair. 04121_ Acquired 34 matter. 04128_ Acquired 2 matter. 04135_ The unstable cave ceiling collapses. 04498_ Searching scrap... 04498_ Found 30 Matter. 04498_ Found Hcp. Storage Unit. 04511_ EXIT=FOUND 04557_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 05044_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05048_ Scythe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ???????????####?? #####??????????????????????????? | | ????##?????# #### # #??????????????????????????? | | ????# ## # #?????#######??????????????? | | #?????# ???????????????? | | ##???## #?????????????????? | | " "" ### ##??## ### #?????????????? | | ??"""" ???## #### g #?????????????? | | ???""" ?????### s#????????????????????? | | ??? " ?????????### #### @ # #?????????????? | | ?? ????????????####??##Y #?? #?????????????? | | ?? ????????????????????# #???? #?????????????? | | ?#??????????????????????# #?????? #?????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# g?????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Scythe | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Scythe | x2 | -7/Factory Scythe | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseArchitectRecalibrator Manual? 0 Play Time 00:28:45 Cumulative 371.5 hours Start 2020.06.20 @ 15:11:34 End 2020.06.20 @ 15:51:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 235 Adventurer 0 Explorer 1 Win Type - Total 36 Types 27/2/4/2/1/0/0 Lore% 90 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 378f4255-24dd-43a8-b9ca-464b26f94c6e