Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 21:14:57 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1936) 1936 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5306 Bonus ------- None Cogmind --------- Core Integrity 416/850 Matter 280/300 Energy 15/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Makeshift System Shield > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (10) --- Transmission Jammer System Restoration Module Improved Lightning Gun Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Medium Storage Unit Particle Charger Improved Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Wheel Wheel Advanced Heat Sink Transmission Jammer System Restoration Module Improved Lightning Gun Gatling Laser Remote Datajack Heavy Pick [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Hackware Makeshift System Shield Protection Scrap Shield Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 85 | 8 17 7 16 4 33 Power 9 | 1 1 1 2 1 3 Engine 8 | 1 1 1 2 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 1 2 2 1 5 Treads 11 | 2 1 2 2 1 3 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 3 4 2 4 1 12 Device 15 | 2 3 2 . . 8 Storage 4 | 1 1 . 1 . 1 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 6 | . . . 3 1 2 Artifact . | . . . . . . Weapon 37 | 2 11 2 8 1 13 Energy Gun 8 | . . . . . 8 Energy Cannon 14 | . 6 1 2 1 4 Ballistic Gun 8 | 2 1 . 5 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . 3 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 24 | . 1 . . . 23 Power 5 | . 1 . . . 4 Propulsion 7 | . . . . . 7 Utility 8 | . . . . . 8 Weapon 4 | . . . . . 4 Highest Loss Streak 15 | . 1 . . . 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 97 85 85 Engine 12 | . 13 14 14 14 6 Treads 26 | . 27 28 28 28 20 Device 9 | . 14 14 . . 16 Storage 9 | . 14 14 11 . 4 Hackware 1 | . . . . . 5 Protection 5 | . . . 14 14 5 Energy Cannon 19 | . 19 27 7 28 14 Ballistic Gun 4 | . 6 . 20 . . Peak Build Rating 52 | 7 10 10 15 15 52 Average Rating 15 | 5 7 8 11 14 39 On Entrance 8 | . 7 8 9 13 15 Naked Turns . | . . . . . . Heaviest Build 63 | 14 22 24 41 39 63 Greatest Support 90 | 40 40 40 40 40 90 Greatest Overweight (x) 2 | . . . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 8 | 7 9 10 9 5 8 Most Carried 10 | 5 10 10 10 10 10 Average Carried 7 | 3 9 9 8 5 5 Final Capacity 10 | 8 10 10 10 5 10 Final Carried 10 | 5 10 10 10 5 5 Class Distribution -------------------- 42% | Mutant 23% | Scavenger-Mutant 21% | Subdweller-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Subdweller-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1348 | 306 419 88 314 33 188 Remotely 175 | 175 . . . . . Salvage Created 2664 | 123 475 161 280 118 1507 Parts 128 | 8 21 15 17 9 58 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 45 | . 9 7 6 2 21 Guns 12 | . 5 . 3 . 4 Cannons 29 | . 3 7 3 2 14 AOE 1 | . . . . . 1 Classes Destroyed 11 | 2 5 . 3 . 1 Worker 5 | . 1 . . . 4 Tunneler 2 | 2 . . . . . Recycler 4 | 1 . . . . 3 Operator 2 | . 1 . . . 1 Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 14 | . 1 5 1 . 7 Grunt 17 | . 8 2 . . 7 Sentry 7 | . . . 1 2 4 Programmer 3 | . . . . . 3 Subdweller 4 | . . . 4 . . Best Kill Streak 7 | 2 3 3 4 1 7 Combat Bots Only 5 | . 3 3 2 1 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 408 | . 53 23 67 12 253 Missed 112 | . 14 7 21 6 64 Damage Taken 3866 | . 478 136 481 88 2683 Core 566 | . 96 . 36 . 434 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . 48 . . Regen/Repaired (Parts) 49 | . 49 . . . . Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 131 | 9 36 11 22 5 48 Largest 3 | 2 2 2 2 2 3 Hottest 240 | 40 120 120 160 160 240 Shots Fired 279 | 18 71 22 44 10 114 Gun 111 | 18 40 . 24 . 29 Cannon 168 | . 31 22 20 10 85 Launcher . | . . . . . . Special . | . . . . . . Kinetic 82 | 18 40 . 24 . . Thermal 180 | . 31 22 20 10 97 Explosive . | . . . . . . Electromagnetic 17 | . . . . . 17 Robot Hit Streak 14 | 6 9 4 6 2 14 Robot Miss Streak 5 | 2 2 3 2 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 177 | 10 52 10 27 3 75 Core Hits 92 | 5 19 8 13 2 45 Critical Kills 3 | . 1 . 1 . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 2 . 1 . 3 Burn 2 | . . . . . 2 Meltdown 3 | . 1 . 1 . 1 Smash 1 | . 1 . . . . Melee Attacks 16 | . 10 1 3 . 2 Impact 14 | . 10 1 3 . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4361 | 129 819 184 584 113 2532 Guns 1475 | 126 370 . 254 . 725 Cannons 2573 | . 343 184 330 90 1626 Explosions 117 | . . . . . 117 Melee 111 | . 81 . . . 30 Ramming 85 | 3 25 . . 23 34 Kinetic 750 | 126 370 . 254 . . Thermal 3154 | . 343 184 330 90 2207 Explosive . | . . . . . . Electromagnetic 261 | . . . . . 261 Impact 81 | . 81 . . . . Slashing . | . . . . . . Piercing 30 | . . . . . 30 Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 164 | . 65 . . . 99 Projectiles 96 | . . . . . 96 Explosions 3 | . . . . . 3 Melee 65 | . 65 . . . . Knockbacks 2 | . 1 . . . 1 Impact 2 | . 1 . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 142 | . . . . . 142 Shots 2 | . . . . . 2 Rammed 13 | 1 4 . . 3 5 Targets Rammed 13 | 1 4 . . 3 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . 183 180 120 369 285 Average Temperature 98 | . 70 67 51 156 125 Received Heat Transfer 940 | . 228 15 222 54 421 Effects 3 | . . . . 2 1 Interference 2 | . . . . 1 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 2 | . 2 . . . . Robots Melted 4 | . 1 . 1 . 2 Combat Hostiles 3 | . 1 . . . 2 Parts Melted 17 | . 1 1 . . 15 Heat Transferred 4994 | . 703 370 444 111 3366 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 388 | 15 217 130 . 33 388 Initial 101 | . 9 40 . . 101 Average 81 | 5 79 53 . 17 184 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 88 | 100 94 100 . 100 57 Level 1 11 | . 5 . . . 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 22 7 13 2 30 Peak Tracking Total 7 | . 5 3 3 1 7 Tactical Retreats 5 | . . 1 2 . 2 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts 18 | . 18 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 5 | . 1 . 1 . 3 Max in Single Turn 2 | . 1 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 28 | . 9 . . 11 8 Terminals 18 | . 8 . . 6 4 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 6 | . . . . 5 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 98 | . 36 . . 38 24 Successful 46 | . 17 . . 16 13 Failed 52 | . 19 . . 22 11 Catastrophic 5 | . 2 . . 1 2 Database Lockouts . | . . . . . . Manual 40 | . 29 . . 5 6 Terminals 73 | . 34 . . 24 15 Fabricators 2 | . . . . . 2 Repair Stations 4 | . 2 . . . 2 Recycling Units 15 | . . . . 14 1 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 24 | . 12 . . 7 5 Part Schematic 1 | . 1 . . . . Robot Schematic 1 | . . . . 1 . Robot Analysis 4 | . 2 . . 2 . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Alert Level 2 | . 1 . . 1 . Locate Traps 3 | . 2 . . . 1 Security Status 1 | . 1 . . . . Patrol Status 1 | . . . . . 1 Zone Layout 6 | . 2 . . 2 2 Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 3 | . 2 . . . 1 Scan Component 2 | . 1 . . . 1 Repair 1 | . 1 . . . . Recycling Unit Hacks 9 | . . . . 8 1 Report Inventory 6 | . . . . 5 1 Retrieve Components 3 | . . . . 3 . Scanalyzer 3 | . . . . . 3 Insert Component 2 | . . . . . 2 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . 1 2 Terminals 6 | . 3 . . 1 2 Botnet 5 | . 2 . . 1 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 24 | . 9 . . 9 6 Full Trace Events 3 | . 1 . . 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . . 8 . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total 4 | . 2 . . 2 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5833 | 102 1555 1155 888 1051 1082 Spaces Moved 2998 | 36 807 584 447 628 496 Core 3 | 3 . . . . . Treads 2989 | 33 807 584 447 628 490 Legs . | . . . . . . Wheels 6 | . . . . . 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 Average Speed 160 | 150 160 160 162 160 159 Slowest Speed 250 | 160 160 160 250 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 5 94 99 34 91 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 9 | . . 1 8 . . Spaces Dug 7 | . 6 1 . . . Terrain Destroyed 59 | . 6 1 1 7 44 Melee 7 | . 6 1 . . . Projectile 26 | . . . 1 7 18 AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 3729 | 64 981 782 563 666 673 Wait 367 | 4 68 169 45 12 69 Move 2994 | 36 806 583 446 627 496 Hop . | . . . . . . Pick Up 44 | 5 10 4 11 6 8 Fast Attach 42 | 8 4 1 9 1 19 Attach 14 | . 1 . . 1 12 Detach 10 | 1 3 . . . 6 Swap 29 | . 12 6 7 2 2 Drop 49 | 1 9 7 18 8 6 Fire 131 | 9 36 11 22 5 48 Melee 16 | . 10 1 3 . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 4 . . 3 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 18 | . 18 . . . . Miscellaneous 3 | . . . 2 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 508 | -10/Materials | Repaired Lgt. Treads 827 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Identified exit to Mines 1256 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Discovered new exit (range 15) 1658 | -10/Materials | Entered Mines 2046 | -10/Mines | Discovered new exit (range 15) 2114 | -10/Mines | Discovered new exit (range 9) 2221 | -10/Mines | Learned location of 1 exit from Materials 2260 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2572 | -10/Mines | Build established: Scavenger-Mutant 2803 | -10/Mines | Discovered new exit (range 6) 2813 | -10/Mines | Entered Subcaves 2999 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3007 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3242 | -10/Subcaves | Learned 8 Materials zone layouts 3571 | -10/Subcaves | Core integrity fell below 50% 3645 | -10/Subcaves | Discovered new exit (range 15) 3701 | -10/Subcaves | Entered Recycling 3891 | -8/Recycling | Discovered new exit (range 15) 4010 | -8/Recycling | Build established: Subdweller-Mutant 4752 | -8/Recycling | Entered Factory 4752 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5448 | -6/Factory | Identified exit to Factory 5483 | -6/Factory | Build established: Scavenger-Gunner 5692 | -6/Factory | Lost 5 parts (2p2u1w) 5764 | -6/Factory | Cargo convoy interrupted 5834 | -6/Factory | Core integrity fell below 50% 5834 | -6/Factory | Self-destructed Last Messages --------------- 05813_ Wheel destroyed. 05813_ Destroyed Shock Rifle. 05813_ Imp. Heat Sink melted. 05813_ P-60 Hacker destroyed. 05815_ Slug penetrates Wall. 05824_ Plasma Rifle destroyed. 05824_ Slug penetrates Wall. 05824_ Lgt. Angular Momentum Engine destroyed. 05827_ Wall collapses. 05827_ Penetrated by Slug. 05827_ Cryofiber Web destroyed. 05829_ R-10 Processor destroyed. 05830_ Penetrated by Slug. 05830_ Slug penetrates Wall. 05830_ Penetrated by Slug. 05830_ Gatling Laser destroyed. 05833_ U-05 Engineer lays Concrete. 05833_ Penetrated by Slug. 05833_ Adv. Heat Sink destroyed. 05833_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??? #?????????????????????????????? | | ########+######?? ###???????????????????????????? | | #????# ##### #???????????????????????????? | | ###### #???????????????????????????? | | #???????????????????????????? | | ###### #???????????????????????????? | | #??### ##### #???????????????????????????? | | ####""# ##????? ##???????????????????????????? | | [" [ #???????? #????????????????????????????? | | /! %% = #?????# ?#????????????????????????????? | | /! [!%= #?????# ??????????????????????????????? | | !! 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"" #?#################### #% | | "" "" T" #? ## # +[ | | "" "" * "" #? ## """ """ # % =# | | "" "" "" #? ## """ """ # %# | | " ! #? ## """ """ # %!### | | "" " """ #? ## # [ | | "" "" """ #? ## """ """ # | | "" "" """ ##+###### """ """ + | | "" "" """" ## #????# """ """ # | | "" ## #????# # | | ##"""###+#######%###### # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 41 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 11 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Cryofiber Web | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderScrapoidNanovents Manual? 0 Play Time 01:05:48 Cumulative 150.9 hours Start 2024.08.11 @ 19:29:27 End 2024.08.11 @ 21:14:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 89 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b728c04-2dee-4dd8-8598-2454ae18d8bb