Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 11:58:32 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1035) 1035 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2415 Bonus ------- None Cogmind --------- Core Integrity 239/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Mini Grenade Launcher Datajack Hammer [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 6 7 . 13 Power 5 | 1 1 . 3 Engine 4 | 1 . . 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 1 . 4 Treads 7 | 2 1 . 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 10 | . 8 14 13 Power . | . 1 1 . Propulsion 7 | . 6 11 10 Utility . | . . . . Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 12 | 1 1 . 10 Power . | . . . . Propulsion 10 | . 1 . 9 Utility . | . . . . Weapon 1 | 1 . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 99 100 88 Engine 2 | . . . 7 Core 10 | . 13 14 3 Treads 28 | . 28 28 30 Device 1 | . 1 . . Storage 13 | . 14 14 11 Protection 12 | . 11 14 14 Energy Gun 10 | . 13 14 5 Ballistic Gun 12 | . 14 14 7 Impact Weapon 1 | . . . 5 Peak Build Rating 13 | 6 12 11 13 Average Rating 10 | 4 10 11 10 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 13 33 33 36 Greatest Support 63 | 40 40 40 63 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 6 10 15 15 Most Carried 15 | 1 15 14 15 Average Carried 10 | . 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 1 14 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 739 | 260 250 12 217 Remotely . | . . . . Salvage Created 1557 | . 624 . 933 Parts 88 | . 42 . 46 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 5 | . 3 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 12 . 16 Melee 2 | . . . 2 Guns 17 | . 12 . 5 AOE 4 | . . . 4 Classes Destroyed 10 | . 7 . 3 Worker 6 | . . . 6 Builder 1 | . 1 . . Hauler 3 | . 1 . 2 Recycler 3 | . 1 . 2 Mechanic 1 | . . . 1 Operator 4 | . 1 . 3 Watcher 2 | . 2 . . Swarmer 6 | . 3 . 3 Grunt 18 | . 9 . 9 Sentry 4 | . . . 4 Best Kill Streak 7 | . 4 . 7 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 178 | . 48 . 130 Missed 39 | . 10 . 29 Hits 139 | . 38 . 101 Projectile 139 | . 38 . 101 Critical Strikes 2 | . 1 . 1 Damage Taken 1812 | . 434 . 1378 Core 218 | . 57 . 161 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 79 | . 48 . 31 Largest 2 | . 2 . 2 Hottest 85 | . 85 . 65 Shots Fired 154 | . 95 . 59 Gun 151 | . 95 . 56 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 85 | . 57 . 28 Thermal 38 | . 38 . . Explosive 3 | . . . 3 Electromagnetic 28 | . . . 28 Robot Hit Streak 10 | . 6 . 10 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 143 | . 57 . 86 Core Hits 62 | . 27 . 35 Critical Kills 1 | . . . 1 Critical Parts Destroyed 7 | . . . 7 Critical Strikes 9 | . 1 . 8 Burn 1 | . 1 . . Destroy 1 | . . . 1 Smash 7 | . . . 7 Melee Attacks 48 | . . . 48 Impact 48 | . . . 48 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 9 | . . . 9 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3063 | . 809 . 2254 Guns 1388 | . 809 . 579 Cannons . | . . . . Explosions 425 | . . . 425 Melee 1250 | . . . 1250 Ramming . | . . . . Kinetic 673 | . 463 . 210 Thermal 426 | . 346 . 80 Explosive 345 | . . . 345 Electromagnetic 369 | . . . 369 Impact 1250 | . . . 1250 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 317 | . . . 317 Projectiles . | . . . . Explosions 21 | . . . 21 Melee 296 | . . . 296 Knockbacks 3 | . . . 3 Impact 3 | . . . 3 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 378 . 129 Average Temperature 99 | . 126 . 46 Received Heat Transfer 747 | . 216 . 531 Effects 5 | . 5 . . Shutdowns 1 | . 1 . . Interference 3 | . 3 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 9 | . . . 9 Combat Hostiles 5 | . . . 5 Parts Fried 15 | . . . 15 Impact Corruptions 16 | . . . 16 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 938 | . 888 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 90 Level 1 2 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 224 | . 75 25 224 Initial 25 | . . 25 . Average 31 | . 12 9 75 Influence Increases 863 | . 342 . 521 Destroy 0b10 Robot/C 560 | . 240 . 320 Destroy 0b10 Robot/NC 100 | . 30 . 70 Destroy Leader 170 | . 66 . 104 Successful Hack 11 | . 5 . 6 Destroy Structure 22 | . 1 . 21 Influence Decreases 697 | . 276 66 355 Entered New Map 41 | . . 41 . Time Decay 556 | . 276 25 255 Lost Part 100 | . . . 100 Squads Dispatched 8 | . 4 . 4 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 4 | . . . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 18 . 21 Peak Tracking Total 6 | . 5 . 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 . 1 Successful 3 | . 2 . 1 Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 8 | . 7 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2444 | 60 1543 96 745 Spaces Moved 1173 | 35 808 61 269 Core 6 | 6 . . . Treads 1167 | 29 808 61 269 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 141 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 96 20 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 34 | . . . 34 Melee . | . . . . Projectile . | . . . . AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1506 | 43 965 60 438 Wait 154 | . 82 . 72 Move 1170 | 34 807 60 269 Hop . | . . . . Pick Up 18 | 2 14 . 2 Fast Attach 13 | 6 2 . 5 Attach 6 | . . . 6 Detach 2 | . 1 . 1 Swap 7 | . 5 . 2 Drop 8 | 1 5 . 2 Fire 79 | . 48 . 31 Melee 48 | . . . 48 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 11) 520 | -10/Materials | Discovered new exit (range 3) 747 | -10/Materials | Discovered new exit (range 12) 1012 | -10/Materials | Discovered new exit (range 4) 1143 | -10/Materials | Discovered new exit (range 12) 1604 | -10/Materials | Entered Mines 1681 | -10/Mines | Discovered new exit (range 11) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2391 | -9/Materials | Lost 4 parts (2p1u1w) 2445 | -9/Materials | Self-destructed Last Messages --------------- 02363_ Heat Sink fried. 02364_ K-01 Serf collects debris. 02367_ U-05 Engineer lays Concrete. 02367_ K-01 Serf collects debris. 02368_ U-05 Engineer lays Concrete. 02369_ R-06 Scavenger collects Wheel. 02369_ U-05 Engineer builds a Door. 02375_ U-05 Engineer lays Concrete. 02376_ U-05 Engineer builds a Wall. 02382_ Acquired Imp. Ion Engine. 02395_ U-05 Engineer lays Concrete. 02396_ K-01 Serf collects debris. 02397_ U-05 Engineer lays Concrete. 02403_ K-01 Serf collects debris. 02403_ Acquired 10 matter. 02404_ U-05 Engineer builds a Wall. 02406_ U-05 Engineer lays Concrete. 02423_ K-01 Serf collects debris. 02429_ U-05 Engineer builds a Wall. 02444_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????######????????????????????? | | ?????????????????????# ! ?#????????????###??? | | ?????????????????????# #???????????#"""#?? | | ?????????????????????# """ """ #????????####"T"### | | ?????????????????????# """ """ #????????# | | ?????????????????????# """ """ #??????### | | ?????????????????????# #??#####"" | | ?????????????????????# #### ##"T | | ?????????????????????# @ # # #"" """ | | ?????????????????????#####Y####### # ## R" | | ????????????????????#### ######### ## """ | | ?????????????# % % | | ?????????????# | | ????????????? % ## | | ?????????????########### #####+##### ## | | ???????????????????????## ### ## ##! | | ????????????????????????# #?#"" """ ## ###!!!! | | ????????????????????????# #?#"Y """ ## #?##### | | ????????????????????????# #?#"" """ ## ####### | | ????????????????????????# #?# ## ## | | ????????????????????????# #?# ## ## | | ????????????????????????# #?# # # | | ???????????????????????? ??######### # | | ???????????????????????? ??????????? + = | | ???????????????????????+ ??????????# #"S = | | ???????????????????????? ??????????# #""" = | | ?????????????????????????? ???????????####### "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneMetafiberModule Manual? 0 Play Time 00:15:15 Cumulative 43.5 hours Start 2026.07.10 @ 11:47:24 End 2026.07.10 @ 11:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 843fcd74-57db-4fc0-9279-e25d374a0bbf