Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 12:45:01 Player: 57R4N63R Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (655) 655 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2450 Bonus ------- None Cogmind --------- Core Integrity 429/550 Matter 258/300 Energy 100/100 System Corruption 0% Temperature Danger (493) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Small Storage Unit ECM Suite Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Heat Sink Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit ECM Suite Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | 6 5 14 4 Power 7 | 1 1 4 1 Engine 7 | 1 1 4 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 6 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover 5 | . . 5 . Flight . | . . . . Utility 6 | 1 2 2 1 Device 3 | . 2 . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . . 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 5 | 1 6 7 4 Power 3 | . 3 3 1 Propulsion 1 | . 2 . . Utility . | . . . 2 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 4 | . 2 1 1 Power 1 | . . . 1 Propulsion 3 | . 2 1 . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 97 94 Engine 16 | . 14 21 17 Treads 17 | . 28 5 . Hover 10 | . . 25 23 Device 9 | . 10 7 8 Storage 10 | . 14 10 . Processor 1 | . . . 9 Protection 2 | . . 3 9 Energy Gun 15 | . 14 11 25 Ballistic Gun 10 | . 14 10 . Peak Build Rating 22 | 6 7 16 22 Average Rating 9 | 4 6 12 19 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 12 15 26 23 Greatest Support 60 | 40 40 60 21 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 4 8 8 5 Average Carried 5 | 1 6 6 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 3 8 5 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 605 | 242 164 142 57 Remotely . | . . . . Salvage Created 833 | . 413 215 205 Parts 49 | . 25 21 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 9 10 3 Guns 22 | . 9 10 3 Classes Destroyed 8 | . 5 1 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 11 | . 3 8 . Grunt 6 | . 6 . . Sentry 3 | . . 2 1 Hunter 2 | . . . 2 Best Kill Streak 5 | . 4 5 3 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 152 | . 48 43 61 Missed 46 | . 13 15 18 Hits 106 | . 35 28 43 Projectile 106 | . 35 28 43 Critical Strikes 1 | . 1 . . Damage Taken 1293 | . 413 258 622 Core 256 | . 128 7 121 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 48 98 . Volleys Fired 71 | . 34 19 18 Largest 3 | . 2 2 3 Hottest 168 | . 70 70 168 Shots Fired 144 | . 68 38 38 Gun 144 | . 68 38 38 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 53 | . 34 19 . Thermal 91 | . 34 19 38 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 7 8 20 Robot Miss Streak 7 | . 7 2 6 Penetration Max . | . . . . Secondary Targets 8 | . 3 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 99 | . 45 27 27 Core Hits 47 | . 21 14 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 2 1 5 Burn 8 | . 2 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1327 | . 573 299 455 Guns 1311 | . 572 284 455 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 16 | . 1 15 . Kinetic 373 | . 262 111 . Thermal 938 | . 310 173 455 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . 7 . Shots . | . . . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 493 | . 168 307 493 Average Temperature 123 | . 39 122 256 Received Heat Transfer 327 | . 156 27 144 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 14 | . 3 1 10 Heat Transferred 3108 | . 1073 592 1443 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 95 100 Level 1 1 | . . 4 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | . 96 205 96 Initial 81 | . . . 81 Average 48 | . 41 65 69 Influence Increases 650 | . 243 275 132 Destroy 0b10 Robot/C 440 | . 180 200 60 Destroy 0b10 Robot/NC 25 | . 15 . 10 Destroy Leader 104 | . 32 40 32 Successful Hack 5 | . . 5 . Disable Machine 45 | . 15 . 30 Destroy Structure 1 | . 1 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 597 | . 243 80 274 Entered New Map 114 | . . . 114 Time Decay 403 | . 243 80 80 Lost Part 80 | . . . 80 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 17 13 8 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . 2 1 . ECM-based Alert Blocks 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 3 | . 2 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 650 | . 457 177 16 ECM 650 | . 457 177 16 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1093 | 74 594 254 171 Spaces Moved 654 | 41 296 219 98 Core 8 | 5 . 3 . Treads 351 | 36 296 19 . Legs . | . . . . Wheels . | . . . . Hover 295 | . . 197 98 Flight . | . . . . Fastest Speed 50 | 50 160 52 52 Average Speed 115 | 146 160 74 57 Slowest Speed 350 | 160 160 350 112 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 41 32 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 857 | 55 349 278 175 Wait 52 | . . . 52 Move 651 | 40 295 218 98 Hop . | . . . . Pick Up 33 | 9 10 12 2 Fast Attach . | . . . . Attach 19 | 6 3 8 2 Detach . | . . . . Swap 11 | . 2 6 3 Drop 17 | . 4 13 . Fire 71 | . 34 19 18 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 446 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 901 | -9/Materials | Discovered new exit (range 11) 923 | -9/Materials | Entered another Materials area 923 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1094 | -8/Materials | Self-destructed Last Messages --------------- shutdown. 01082_ Lgt. Deuterium Engine destroyed. 01084_ K-01 Serf collects debris. 01086_ Imp. Ion Engine melted. 01086_ Heat Sink melted. 01086_ Lgt. Armor Plating melted. 01086_ Y-45 Defender destroyed. 01086_ Switching to secondary target: Y-45 Defender. 01086_ Beam Rifle destroyed. 01087_ K-01 Serf collects debris. 01087_ Heat Sink destroyed. 01089_ Y-45 Defender suffers critical hit (Burn). 01090_ Lgt. Ion Engine destroyed. 01091_ Overheating: Matter decay (-37). 01091_ K-01 Serf collects debris. 01092_ Beam Rifle broken. 01092_ Overheating: Short circuit. 01092_ Imp. Medium Laser destroyed. 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Y @ Y ]]= | | ?????????? % a% ]]= | | ?????????????+##### #### % ######### | | ??????????????????# ?????# r #????????? | | ?????????????????????????# r!! #???????????? | | ?????????????????????????# r! #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# //] +????????????? | | ?????????????????????????# /]] #????????????? | | ?????????????????????????# /]] #????????????? | | ?????????????????????????# ### #????????????? | | ?????????????????????????# #?? ???????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 54 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedIonicDissipator Manual? 0 Play Time 00:19:54 Cumulative 2.5 hours Start 2026.04.18 @ 12:27:13 End 2026.04.18 @ 12:45:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 478b1a59-b606-4989-8961-ea1fa4e72ef8