Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 17:03:46 Player: Darsidian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (87) 435 Value Destroyed (2472) 2472 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 6028 Bonus ------- High Alert Combat Kills 101 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 146/315 System Corruption 3% Temperature Cool (6) Movement Rolling (190) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Trap Scanner Improved Signal Interpreter Target Analyzer Shield Generator > --- WEAPON (3) ------- Shock Rifle Mini Grenade Launcher Katana > --- INVENTORY (25) --- Armored Treads Medium Matter Pod (100) Visual Processing Unit Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Improved Utility Shielding Hacking Suite Makeshift System Shield Authchip [R/Combat] Recalibrator Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer System Restoration Module > --- WEAPON ----------- Field Laser Field Laser Flak Cannon > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Medium Matter Pod Trap Scanner Visual Processing Unit Signal Interpreter Target Analyzer Advanced ECM Suite Improved Utility Shielding Shield Generator Hacking Suite Makeshift System Shield Authchip [R/Combat] Recalibrator Shock Rifle Mini Grenade Launcher Datajack Katana Greatsword [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 1 . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 136 | 10 15 21 25 22 16 21 6 Power 9 | 2 1 3 . 1 . 2 . Engine 7 | 2 . 3 . 1 . 1 . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 36 | 4 5 6 5 6 3 6 1 Treads 3 | 2 . . . . . 1 . Leg 7 | . 5 2 . . . . . Wheel 25 | 2 . 4 4 6 3 5 1 Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 32 | 2 4 2 4 6 7 5 2 Device 16 | 1 1 2 2 2 4 2 2 Storage 4 | 1 2 . . . . 1 . Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 9 | . 1 . 2 4 1 1 . Artifact . | . . . . . . . . Weapon 59 | 2 5 10 16 9 6 8 3 Energy Gun 19 | . 1 6 4 1 4 2 1 Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 20 | 2 3 3 6 5 1 . . Ballistic Cannon 5 | . . . 4 . . 1 . Launcher 6 | . . . 1 1 . 3 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 6 | . . . 1 2 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 3 2 . . . Parts Lost 34 | . 1 3 1 5 6 14 4 Power 3 | . . 1 . . . 2 . Propulsion 10 | . 1 . 1 3 . 3 2 Utility 10 | . . 1 . 1 3 3 2 Weapon 11 | . . 1 . 1 3 6 . Highest Loss Streak 11 | . 1 2 1 1 4 11 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 95 99 99 93 84 80 Engine 6 | . 5 7 9 9 7 5 . Core 3 | . 8 3 . . . 1 7 Leg 8 | . 24 13 . . . . . Wheel 14 | . . 19 26 26 16 15 11 Device 14 | . 5 13 18 18 22 14 7 Storage 10 | . 14 11 9 9 7 8 12 Processor 5 | . . . . . 11 16 17 Protection 5 | . 8 4 8 9 3 . 7 Energy Gun 9 | . 3 10 18 9 13 11 1 Ballistic Gun 12 | . 23 10 6 16 8 . . Peak Build Rating 44 | 7 14 19 30 33 42 44 41 Average Rating 24 | 5 11 14 27 29 37 38 36 On Entrance 22 | . 7 14 19 30 27 41 40 Naked Turns . | . . . . . . . . Heaviest Build 110 | 14 96 97 110 110 106 104 107 Greatest Support 48 | 40 40 32 32 36 44 48 44 Greatest Overweight (x) 9 | . 9 9 4 5 2 5 6 Average Overweight (x) 2 | . 1 2 3 3 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 25 25 25 Most Carried 25 | 5 19 18 24 25 25 24 15 Average Carried 16 | 2 10 13 19 23 20 20 13 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 24 | 5 18 16 24 21 21 14 13 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Skirmisher 18% | Tank 15% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Matter Collected 2999 | 356 252 577 427 722 290 326 49 Remotely 259 | 117 142 . . . . . . Salvage Created 2976 | 124 423 446 504 936 221 129 193 Parts 181 | 8 21 28 33 57 19 6 9 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 5 4 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 63 | . 11 9 11 17 2 9 4 Melee 2 | . . . . . . 1 1 Guns 48 | . 11 9 8 16 2 2 . Cannons 2 | . . . . . . 2 . AOE 11 | . . . 3 1 . 4 3 Classes Destroyed 13 | 2 5 3 . 2 1 . . Worker 5 | . 1 1 1 1 1 . . Builder 2 | . . . . 2 . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . . 1 . 1 . . . Recycler 6 | 1 . . 2 2 1 . . Operator 2 | . 1 . . . 1 . . Watcher 5 | . 1 . 1 1 2 . . Swarmer 21 | . 3 3 6 3 . 6 . Grunt 27 | . 8 2 3 9 . 2 3 Brawler 1 | . . . . 1 . . . Duelist 3 | . . 1 . . . 1 1 Sentry 9 | . . 3 2 4 . . . Programmer 2 | . . . . . 2 . . Best Kill Streak 8 | 2 3 4 8 6 4 3 3 Combat Bots Only 7 | . 3 2 7 3 1 3 3 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 1 . 1 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Hostile Shots Fired 507 | . 103 66 38 79 102 97 22 Missed 138 | . 23 10 12 25 43 24 1 Damage Taken 5719 | . 1010 750 471 665 1186 1347 290 Core 1102 | . 223 88 23 67 342 292 67 Absorbed by Shields 117 | . . . . . 65 . 52 Ignored by Resistances 23 | . . . . . . . 23 Regen/Repaired (Parts) 118 | . . . . . 118 . . Core Remaining (%) 67 | 100 10 78 . 83 . . . Volleys Fired 243 | 14 60 33 26 65 22 22 1 Largest 3 | 2 2 2 3 3 3 3 1 Hottest 189 | 40 123 126 170 106 189 157 30 Shots Fired 577 | 28 114 66 71 183 67 47 1 Gun 534 | 28 107 57 69 179 67 27 . Cannon 23 | . . 9 1 . . 13 . Launcher 13 | . . . 1 4 . 7 1 Special 7 | . 7 . . . . . . Kinetic 349 | 28 99 34 21 118 36 13 . Thermal 210 | . 15 32 49 61 31 22 . Explosive 13 | . . . 1 4 . 7 1 Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 13 | 6 7 10 12 10 13 4 3 Robot Miss Streak 8 | 3 5 2 4 8 6 5 . Penetration Max 1 | . . . . 1 . . . Secondary Targets 9 | . 3 1 2 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 353 | 13 64 46 41 109 44 28 8 Core Hits 149 | 4 24 18 20 40 11 24 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 8 | . . 3 1 2 . . 2 Burn 5 | . . 3 1 1 . . . Destroy 1 | . . . . 1 . . . Sever 2 | . . . . . . . 2 Melee Attacks 20 | . . . 1 2 1 7 9 Impact 2 | . . . . . . . 2 Slashing 18 | . . . 1 2 1 7 7 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 7353 | 147 846 673 856 2451 706 1172 502 Guns 5453 | 147 758 603 762 2242 706 235 . Cannons 287 | . . 70 . . . 217 . Explosions 1273 | . 88 . 94 209 . 617 265 Melee 340 | . . . . . . 103 237 Ramming . | . . . . . . . . Kinetic 3647 | 147 726 386 196 1565 410 217 . Thermal 2079 | . 32 287 566 677 296 221 . Explosive 1273 | . 88 . 94 209 . 617 265 Electromagnetic 14 | . . . . . . 14 . Impact 86 | . . . . . . . 86 Slashing 254 | . . . . . . 103 151 Piercing . | . . . . . . . . Highest Corruption 6 | . 2 4 . . 6 6 3 Average Corruption 2 | . 2 4 . . 3 3 2 Corruption Purged 4 | . . . . . . 4 . Corruption Blocked . | . . . . . . . . Effects 50 | . 13 6 . . 9 19 3 Message Errors 11 | . 2 1 . . 2 5 1 Matter Fused 13 | . 2 1 . . 2 6 2 Heat Flow Errors 3 | . 1 . . . . 2 . Energy Discharges 6 | . 1 1 . . 2 2 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 9 | . 4 3 . . 1 1 . Data Loss (major) 3 | . 1 . . . 1 1 . Misfires 2 | . 1 . . . 1 . . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 72 | . 26 . . . . 9 37 Projectiles . | . . . . . . . . Explosions 35 | . 26 . . . . 9 . Melee 37 | . . . . . . . 37 Knockbacks 9 | . . . . . . 9 . Impact . | . . . . . . . . Kinetic 8 | . . . . . . 8 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 390 | . 100 . 142 . . 127 21 Shots 8 | . 1 . 2 . . 4 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 308 | . 308 268 63 27 189 219 16 Average Temperature 66 | . 70 110 24 10 47 79 5 Received Heat Transfer 1674 | . 381 150 99 279 154 459 152 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 4 2 . . . . Heat Transferred 4773 | . 74 925 1258 1443 592 481 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Peak Influence 594 | 15 239 271 342 594 371 . . Initial 270 | . 9 25 39 144 270 . . Average 170 | 7 87 113 186 394 205 . . Maximum Alert Level 2 | . 1 1 1 2 1 . . Low Security (%) 63 | 100 86 80 44 15 53 . . Level 1 27 | . 13 19 55 24 46 . . Level 2 8 | . . . . 60 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 1 4 4 3 . . Investigation 5 | . 2 . 2 . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . 1 1 2 1 . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Distress Signals 8 | . 1 4 . 2 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 20 18 20 23 8 13 8 Peak Tracking Total 6 | . 5 5 6 4 3 4 6 Tactical Retreats 12 | . 1 . 3 3 1 3 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Traps Triggered 7 | . 3 . 3 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Disabled 7 | . 1 . 2 4 . . . Max in Single Turn 2 | . 1 . 2 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Accessed 19 | . 5 2 5 4 3 . . Terminals 14 | . 4 1 4 4 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 12 4 11 10 8 . . Successful 18 | . 2 4 5 3 4 . . Failed 27 | . 10 . 6 7 4 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 24 | . 8 1 5 7 3 . . Terminals 33 | . 10 2 8 10 3 . . Fabricators 3 | . . . . . 3 . . Repair Stations 2 | . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 5 | . . 2 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 1 2 1 . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . 1 . . . . Registered Components 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 4 | . . 2 2 . . . . Insert Component 2 | . . 1 1 . . . . Analyze 2 | . . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . 1 2 1 1 . . Terminals 5 | . . 1 2 1 1 . . Botnet 5 | . . 1 2 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 12 | . 4 1 5 1 1 . . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . Part Schematics Acquired 2 | . . 1 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Turns Passed 5063 | 144 1407 567 547 608 855 790 145 Spaces Moved 2551 | 84 525 255 303 256 558 509 61 Core 13 | 13 . . . . . . . Treads 48 | 17 31 . . . . . . Legs 541 | . 494 47 . . . . . Wheels 1949 | 54 . 208 303 256 558 509 61 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 113 128 116 116 115 130 Average Speed 147 | 91 214 154 128 128 125 131 146 Slowest Speed 750 | 160 750 330 145 155 130 175 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 73 28 30 48 20 62 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . 3 2 Spaces Dug 37 | . 7 . 1 19 1 9 . Terrain Destroyed 190 | . 40 . 50 37 2 53 8 Melee 4 | . . . 1 2 1 . . Projectile 17 | . 7 . 1 8 1 . . AOE 168 | . 33 . 48 26 . 53 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total 3321 | 122 688 363 400 402 665 576 105 Wait 240 | 9 57 23 22 39 55 9 26 Move 2544 | 83 524 254 302 255 557 508 61 Hop . | . . . . . . . . Pick Up 69 | 4 16 12 13 7 9 6 2 Fast Attach 40 | 9 6 10 6 2 2 4 1 Attach 43 | . 1 6 6 5 8 13 4 Detach 6 | . 3 . . . . 2 1 Swap 54 | 1 8 5 13 16 6 4 1 Drop 64 | 2 13 20 11 11 5 1 1 Fire 243 | 14 60 33 26 65 22 22 1 Melee 18 | . . . 1 2 1 7 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Core integrity fell below 50% 338 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 13) 1540 | -10/Materials | Core integrity fell below 20% 1552 | -10/Materials | Entered another Materials area 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2024 | -9/Materials | Discovered new exit (range 3) 2119 | -9/Materials | Entered another Materials area 2119 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2409 | -8/Materials | Build established: Tank 2528 | -8/Materials | Discovered new exit (range 3) 2602 | -8/Materials | Destroyed 7 combat bots 2666 | -8/Materials | Entered Storage 2795 | -8/Storage | Garrison activated, responded to threat 2917 | -8/Storage | Identified exit to Factory 3274 | -8/Storage | Entered Factory 3274 | -7/Factory | Evolved 2 slots: Utility x2 3695 | -7/Factory | Lost 4 parts (3u1w) 3768 | -7/Factory | Repaired Arm. Huge Wheel 3896 | -7/Factory | Identified exit to Lower Caves 3973 | -7/Factory | Build established: Scavenger-Skirmisher 4129 | -7/Factory | Entered Lower Caves 4334 | -7/Lower Caves | Core integrity fell below 50% 4468 | -7/Lower Caves | Identified exit to Lower Caves 4741 | -7/Lower Caves | Core integrity fell below 20% 4784 | -7/Lower Caves | Lost 11 parts (2p3n2u4w) 4919 | -7/Lower Caves | Entered another Lower Caves area 4988 | -7/Lower Caves | Discovered new exit (range 16) 5049 | -7/Lower Caves | Lost 3 parts (2n1u) 5052 | -7/Lower Caves | Build established: Scavenger-Mutant 5061 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5064 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05023_ Powered Hammer follow-up attack on G-47 Trooper. 05024_ Critical hit (Burn: +26). 05026_ G-47 Trooper destroyed. 05027_ TELVK|>%IKK:CBBOSH,VRTD4&ZDF2Q W=BU 05062_ Reflective Plating destroyed. 05062_ Critical hit (Burn: +27). 05062_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#####??????????????? | | ??????????????????????????????# ##??????????###? | | ??????????????????????????????# #????????## #? | | ??????????????????????????????# #######?## # #? | | ???????????????????????????????# ### #?? | | ???????????????????????????????## ## #?? | | ??????????????????????????###???## ## ## # ##?? | | ?????????????????????????? #????# ## ###??? | | ?????????????????#?######## #????## ## ##????? | | ?????????????????# #" #gg #?????# ## ##?????? | | ?????????????????# "*= ###??## ####??????? | | ???????????????????#"!=g # ##?# ##????????? | | ???????????????????#"%! % #?# #??? ##?? | | ???????????????????#" Y #??# ### #?? | | ???????????????????#" # @ ###??# #??? | | ?????????????????# ###### #???## ###??? | | ?????????????????# #??## ##????? | | ???????????????## ###### ##?# ##?????? | | ??????????????## " ###### ### ##??????? | | ??????????????# <"%" ## ##???????? | | ?????????????# " * ! #????????? | | ???????????? ###### %%% ^# # #???????? | | ????????????????????????# ## ####!^ ??????? | | ????????????????????????##?###??# # # ??? | | ???????????????????????????????? # ## #^ ???? | | ???????????????????????????????? ^##? ^ #??? | | ???????????????????????????????? # ???? ???? | | ???????????????????????????????? ? ??? ???? | | ???????????????????????????????? ? ???? ????? | | ??????????????????????????????? ? ?????# ?????? | | ??????????????????????????????? ? ????????????? | | ???????????????????????????????? ? ????????????? | | ???????????????????????????????? ? #????????????? | | ???????????????????????????????? ?###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneSmallMicroactuators Manual? 0 Play Time 01:11:30 Cumulative 109.5 hours Start 2024.11.02 @ 15:54:30 End 2024.11.02 @ 17:03:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2878a7ba-2733-4aa3-acf4-013daf054dfd