Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 22:43:57 Player: Crackrock_Steady Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (771) 771 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 5266 Bonus ------- Follower Combat Kills 170 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 136/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Drone Bay (0/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Terrain Scan Processor Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Precision Matter Filter Authchip [R/Combat] Authchip [Device] Authchip [Processor] Authchip [Weapon] > --- WEAPON ----------- Small Laser Battle Rifle > --- INVENTORY -------- Self-destruct Interrupter [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Targeting Computer Device Bomb Drone Bay Processor Targeting Computer Hackware Authchip [Processor] Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 36 | 5 2 2 9 4 2 1 11 Power 4 | 1 . 1 2 . . . . Engine 3 | 1 . 1 1 . . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 3 1 . . 1 Treads 1 | . . . . . . . 1 Leg 6 | 2 . . 3 1 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | . 2 . 2 2 . 1 5 Device 5 | . 2 . . 1 . 1 1 Storage . | . . . . . . . . Processor 2 | . . . 1 1 . . . Hackware 4 | . . . . . . . 4 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 13 | 2 . 1 2 1 2 . 5 Energy Gun 6 | 2 . . 1 1 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 3 | . . . 1 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 19 | . . 1 . 3 . . 15 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . . 3 Utility 7 | . . . . 2 . . 5 Weapon 8 | . . 1 . 1 . . 6 Highest Loss Streak 9 | . . 1 . 3 . . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 78 100 99 86 88 87 47 Engine 10 | . 14 14 9 11 11 11 2 Leg 21 | . 28 28 22 22 22 22 5 Device 12 | . 7 28 22 12 11 10 4 Processor 15 | . . . 10 19 22 22 11 Hackware 1 | . . . . . . . 12 Protection 1 | . . . 11 . . . . Energy Gun 12 | . 28 16 11 11 11 11 2 Ballistic Gun 9 | . . 11 11 11 11 11 2 Naked Turns . | . . . . . . . . Heaviest Build 19 | 7 9 12 16 18 19 19 18 Greatest Support 30 | 20 20 20 20 20 20 20 30 Greatest Overweight (x) 4 | . . . . . . . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 3 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 5 5 2 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 505 | 247 22 12 131 34 20 10 29 Remotely . | . . . . . . . . Salvage Created 728 | . 48 120 312 45 . . 203 Parts 50 | . 7 10 24 4 . . 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . 1 15 . Prevented 6 | . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 20 | . 3 2 7 3 . . 5 Guns 12 | . 2 2 5 3 . . . Cannons 1 | . . . . . . . 1 AOE 7 | . 1 . 2 . . . 4 Classes Destroyed 6 | . 2 1 2 . . . 1 Builder 2 | . . . 1 . . . 1 Watcher 3 | . 1 . 2 . . . . Swarmer 6 | . 3 . . 3 . . . Grunt 10 | . . . 7 . . . 3 Sentry 2 | . . 2 . . . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 3 | . 3 2 3 3 . . 3 Combat Bots Only 3 | . 3 2 2 3 . . 3 Max Kills in Single Turn 3 | . 2 1 2 2 . . 3 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 1 . 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 274 | . 17 20 32 48 . 9 148 Missed 95 | . 6 8 11 14 . 5 51 Damage Taken 2657 | . 93 176 266 282 . 77 1763 Core 1072 | . 24 35 51 95 . 8 859 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 76 . . . 61 . Volleys Fired 73 | . 8 8 21 13 . . 23 Largest 2 | . 2 2 2 2 . . 2 Hottest 90 | . 90 90 70 70 . . 78 Shots Fired 129 | . 16 15 42 23 . . 33 Gun 106 | . 16 15 41 23 . . 11 Cannon 14 | . . . . . . . 14 Launcher 9 | . . . 1 . . . 8 Special . | . . . . . . . . Kinetic 56 | . . 2 21 13 . . 20 Thermal 51 | . 8 8 20 10 . . 5 Explosive 9 | . . . 1 . . . 8 Electromagnetic 13 | . 8 5 . . . . . Robot Hit Streak 17 | . 2 13 17 4 . . 9 Robot Miss Streak 6 | . 6 1 3 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 81 | . 5 13 28 16 . . 19 Core Hits 56 | . 5 4 18 4 . . 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 2 . . . 1 Burn 2 | . . . 2 . . . . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1689 | . 156 148 396 156 . . 833 Guns 744 | . 97 148 291 156 . . 52 Cannons 215 | . . . . . . . 215 Explosions 728 | . 57 . 105 . . . 566 Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 468 | . . 17 103 81 . . 267 Thermal 480 | . 130 87 188 75 . . . Explosive 671 | . . . 105 . . . 566 Electromagnetic 68 | . 24 44 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . . . 7 Projectiles . | . . . . . . . . Explosions 7 | . . . . . . . 7 Melee . | . . . . . . . . Knockbacks 4 | . . . . . . . 4 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . 97 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | . 84 261 162 40 . . 13 Average Temperature 64 | . 34 136 67 18 . . 6 Received Heat Transfer 831 | . 6 81 141 . . . 603 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1494 | . 322 259 703 210 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 305 | . 122 92 305 188 . . 257 Initial 118 | . . 47 35 118 . . . Average 111 | . 69 84 182 178 . . 80 Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 90 | 100 100 100 64 100 . . 92 Level 1 9 | . . . 35 . . . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 2 . . . 3 Investigation 4 | . 1 . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 10 2 11 3 . 18 21 Peak Tracking Total 12 | . 4 2 3 3 . 4 12 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 4 | . . 1 . 1 . . 2 Max in Single Turn 1 | . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 11 | . 3 . 4 1 1 . 2 Terminals 7 | . 3 . 3 . . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . 10 . 12 1 4 . 6 Successful 24 | . 5 . 9 1 4 . 5 Failed 9 | . 5 . 3 . . . 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 2 . . Terminals 19 | . 10 . 7 . . . 2 Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 . 5 1 4 . 1 Part Schematic 4 | . . . . . 4 . . Prototype ID Bank 4 | . 3 . 1 . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Zone Layout 3 | . 1 . 2 . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 6 | . 3 . 1 . . . 2 Full Trace Events 4 | . 2 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 4 . . Parts Built 3 | . . . . . . . 3 Authchips 1 | . . . . . . . 1 Time 113 | . . . . . . . 113 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 . Highest-Rated Group 155 | . . . . . 155 155 . Highest-Rated Ally 40 | . . . . . 40 40 . Total Orders . | . . . . . . . . Ally Attacks 33 | . . . . . . 33 . Total Damage 373 | . . . . . . 373 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches 18 | . . . . . . 16 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 3321 | 62 314 242 328 197 1211 640 327 Spaces Moved 2433 | 49 229 180 208 127 990 490 160 Core 132 | 11 . . . . . . 121 Treads 19 | . . . . . . . 19 Legs 2282 | 38 229 180 208 127 990 490 20 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 118 | 104 120 120 120 120 120 120 97 Slowest Speed 250 | 120 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 35 46 21 27 81 66 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . 2 4 . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . 1 . 4 . . . 50 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 55 | . 1 . 4 . . . 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 2762 | 60 252 192 249 152 1017 542 298 Wait 163 | . 9 . . 1 6 51 96 Move 2426 | 48 228 179 207 126 989 489 160 Hop . | . . . . . . . . Pick Up 41 | 7 4 2 6 4 11 . 7 Fast Attach 2 | . . . . . . 1 1 Attach 23 | 5 2 1 2 3 1 . 9 Detach . | . . . . . . . . Swap 11 | . . 1 7 1 1 . 1 Drop 22 | . . 1 6 4 9 1 1 Fire 73 | . 8 8 21 13 . . 23 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 597 | -10/Mines | Discovered new exit (range 10) 619 | -10/Mines | Entered Materials 619 | -9/Materials | Evolved 2 slots: Utility x2 871 | -9/Materials | Discovered new exit (range 15) 947 | -9/Materials | Entered Mines 1002 | -9/Mines | Lost 3 parts (2u1w) 1043 | -9/Mines | Found the Drone Emporium 1049 | -9/Mines | Found Prototype Device 1050 | -9/Mines | Identified Bomb Drone Bay 1110 | -9/Mines | Discovered new exit (range 11) 1112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1135 | -9/Mines | Learned Materials terminal intel 1144 | -9/Mines | Entered Zion 1288 | -7/Zion | Build established: Scavenger-Mutant 1407 | -7/Zion | Learned Factory garrison access intel 1540 | -7/Zion | Learned location of Quarantine (-2) 1682 | -7/Zion | Build established: Mutant 1715 | -7/Zion | Imprinted 1717 | -7/Zion | Declared Zion's savior 2334 | -7/Zion | Discovered new exit (range 15) 2355 | -7/Zion | Entered Proximity Caves 2355 | -6/Proximity Caves | Accompanied by 4 allies 2535 | -6/Proximity Caves | Lost 8 allies 2723 | -6/Proximity Caves | Identified exit to Factory 2725 | -6/Proximity Caves | Spotted B-75 Beast 2764 | -6/Proximity Caves | Lost 4 allies 2995 | -6/Proximity Caves | Lost 6 allies 2995 | -6/Proximity Caves | Entered Factory 2995 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2996 | -6/Factory | Loaded intel: 4 garrison access locations 3061 | -6/Factory | Fabricated Grenade Launcher (x1) 3127 | -6/Factory | Fabricated Battle Cannon (x2) 3169 | -6/Factory | Lost 6 parts (1p2n1u2w) 3270 | -6/Factory | Core integrity fell below 50% 3285 | -6/Factory | Core integrity fell below 20% 3300 | -6/Factory | Lost 9 parts (1n4u4w) 3322 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03257_ K-01 Serf collects debris. 03260_ Critical hit (Burn: +37). 03261_ K-01 Serf cleans the Matter Pump. 03263_ M-13 Machinist repairs G-50 Soldier. 03264_ Self-destruct Interrupter emitting active interruption sequence. 03267_ T-07 Excavator destroyed. 03267_ Targeting Computer destroyed. 03269_ Self-destruct Interrupter emitting active interruption sequence. 03269_ Sml. Laser destroyed. 03271_ Self-destruct Interrupter emitting active interruption sequence. 03271_ M-13 Machinist repairs G-50 Soldier. 03274_ K-01 Serf collects debris. 03284_ Knocked back. 03296_ Connecting with DSF Access... 03316_ Acquired Drone Bay. 03319_ Drone released from Drone Bay. 03321_ Acquired Airjet. Map ----- +----------------------------------------------------+ | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###### #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# ####+###########????????????????????? | | ?????# ?# #????????????????????? | | ????# ?# #????????????????????? | | ##### ?# """ """ """ #????????????????????? | | ??# """ """ """ #????????????????????? | | ?# """ """ """ #????????????????????? | | H ?# n ##???????????????????? | | ?# n Y#???????????????????? | | ?# "" "" ##???????????????????? | | ##### ?# ""S"" @ #????????????????????? | | ?????? ???# """" == #????????????????????? | | ??????? ????# = #????????????????????? | | ??????????????###############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Matter Filtering 50 Authchip Count 4 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -6/Factory | Authchip Battle Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Just What I Needed The One Challenges ------------ None Game ------ Seed TransportTargetingInsulator Manual? 0 Play Time 00:49:42 Cumulative 5.7 hours Start 2024.05.15 @ 21:39:05 End 2024.05.15 @ 22:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c895088-5db5-49f8-b3de-6faa04c5ce12