Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 09:58:04 Player: IsAway Result: Destroyed by VQ-I2Y(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1263 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 76/125 System Corruption 0% Temperature Cool (0) Movement Rolling (119) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Spiked Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Small Storage Unit Small Storage Unit Humpback Medium Matter Pod (100) Datajack Mining Laser Scrap Shield Fragment (39) Scrap Shield Fragment (35) Scrap Shield Fragment (23) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Subdweller Laser > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Spiked Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Small Storage Unit Small Storage Unit Humpback Medium Matter Pod Datajack Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 9 9 5 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 7 | 2 5 . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 1 7 11 Power 1 | . . 1 Propulsion 2 | . 1 3 Utility 2 | . 1 3 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 3 | . 1 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 91 98 Engine 11 | . 9 14 Leg 16 | . 28 1 Wheel 11 | . . 26 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 11 | . 9 14 Ballistic Gun 4 | . 8 . Launcher 2 | . 4 . Special Weapon 7 | . 3 12 Peak Build Rating 11 | 7 7 11 Average Rating 7 | 5 6 10 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 90 | 15 15 90 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 14 | 7 8 24 Most Carried 17 | 4 8 17 Average Carried 10 | 2 7 15 Final Capacity 25 | 8 8 25 Final Carried 16 | 4 8 16 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 994 | 320 559 115 Remotely . | . . . Salvage Created 807 | 152 553 102 Parts 45 | 9 26 10 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 14 3 Guns 9 | . 7 2 AOE 8 | . 7 1 Classes Destroyed 7 | 2 4 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 14 | . 14 . Subdweller 3 | . . 3 Best Kill Streak 8 | 4 8 2 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 107 | . 95 12 Missed 34 | . 33 1 Hits 73 | . 62 11 Projectile 73 | . 62 11 Damage Taken 1050 | . 788 262 Core 257 | . 145 112 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 103 | 7 59 37 Largest 2 | 2 2 2 Hottest 160 | 40 150 160 Shots Fired 180 | 14 105 61 Gun 131 | 14 87 30 Cannon . | . . . Launcher 13 | . 12 1 Special 36 | . 6 30 Kinetic 69 | 14 55 . Thermal 92 | . 32 60 Explosive 13 | . 12 1 Electromagnetic 6 | . 6 . Robot Hit Streak 11 | 8 11 10 Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | 11 61 9 Core Hits 48 | 5 38 5 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 3 1 Burn 2 | . 1 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1828 | 166 1458 204 Guns 1037 | 166 747 124 Cannons . | . . . Explosions 764 | . 684 80 Melee . | . . . Ramming 3 | . 3 . Kinetic 661 | 166 495 . Thermal 443 | . 319 124 Explosive 678 | . 598 80 Electromagnetic 43 | . 43 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 32 4 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 220 | . 220 . Average Temperature 66 | . 66 . Received Heat Transfer 429 | . 417 12 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1187 | . 853 334 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 83 . Level 1 14 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 246 | 10 246 . Initial . | . . . Average 93 | 1 104 . Influence Increases 474 | 20 454 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 40 | 20 20 . Destroy Leader 62 | . 62 . Successful Hack 5 | . 5 . Disable Machine 30 | . 30 . Destroy Structure 57 | . 57 . Influence Decreases 474 | 20 311 143 Entered New Map 70 | . . 70 Time Decay 364 | 20 281 63 Lost Part 40 | . 30 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 21 4 Peak Tracking Total 6 | . 6 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Part Schematic 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1192 | 3 689 500 Seismic 1192 | 3 689 500 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1274 | 85 689 500 Spaces Moved 678 | 42 370 266 Core 6 | 5 . 1 Treads . | . . . Legs 411 | 37 370 4 Wheels 261 | . . 261 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 119 | 112 120 119 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 7 | . . 7 Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 69 16 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 16 | . 4 12 Terrain Destroyed 94 | . 76 18 Melee . | . . . Projectile 16 | . 4 12 AOE 78 | . 72 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 881 | 61 495 325 Wait 35 | . 35 . Move 676 | 41 369 266 Hop . | . . . Pick Up 20 | 4 7 9 Fast Attach 10 | 7 1 2 Attach 4 | . 3 1 Detach . | . . . Swap 22 | 2 12 8 Drop 8 | . 6 2 Fire 103 | 7 59 37 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Destroyed 7 combat bots 573 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Discovered new exit (range 3) 775 | -10/Materials | Entered Subcaves 776 | -10/Subcaves | Approached by a straggling Scientist 778 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 935 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1127 | -10/Subcaves | Build established: Scavenger-Mutant 1269 | -10/Subcaves | Ambushed by Subdweller buried in earth 1272 | -10/Subcaves | Core integrity fell below 20% 1275 | -10/Subcaves | Destroyed by VQ-I2Y(R) with Subdweller Machine Gun Last Messages --------------- Subatomizers dissect the Lgt. Ion Engine. Acquired Spk. Treads. Acquired Humpback. Acquired Scrap Shield Fragment. Subatomizers dissect the Lgt. Ion Engine. Acquired Sub. Laser. Subatomizers dissect the Lgt. Ion Engine. A swath of the cavern ceiling suddenly collapses. Acquired 7 matter. Acquired 10 matter. Acquired 8 matter. Acquired 15 matter. Acquired 5 matter. Acquired 7 matter. Acquired 1 matter. NP-D6L(R): "ARGHSUB!" NP-D6L(R) destroyed. Subatomizers dissect the Sub. Optics. The unstable cave ceiling collapses. VQ-I2Y(R): "ARGHSUB!" Map ----- +----------------------------------------------------+ | #?# # #??#" "### ##??? ##???????????????????? | | #?# ## #?# " ## #?? ????????????????????? | | #?# ####### " " ""??# ?????????????????????? | | #?## ##??# """" ""## ??????????????????????? | | #?# #?##" ####### " #?????????????????????? | | #?## ### "#" "####??# "" #?????????????????????? | | ##?## ### "# ### """#??????????????????????? | | ## ## ### ### " #???????????????????????? | | "# ##?# ! "" #????????????????????????? | | "## ##??### *== ##????????????????????????? | | " # # ##????# ## #?????????????????????????? | | ##### ##????## #?##?????????????????????????? | | # ## ####### #????????????????????????????? | | ? ### #??????????####??????????????? | | ?? ### #?????????## ##?????????????? | | ??## ######????###?## ###???????????? | | ???### ## ####????## #?# ##??????????? | | ??????# ### ###?## ### #??????????? | | ??????# ## ### ## ### ##?????????? | | ####??# ### ##????????? | | "" #?## ## ##???????? | | # ##?# ## ### ##??????? | | #??# ## ### ### ##?## #??????? | | #?## ##### ##?###### #???# ##??????? | | ### ##???# ##????## # ##?## #???????? | | ##????## #?????# @## ## ### #???????? | | #?????? ###??##R ###### ## ##???????? | | #???# #%##### #????## ## ##????????? | | #??## #! #####????## ## ##????????? | | # ##???# ## #### ####???# ##???????? | | # #????## # ## ###### #???# #???????? | | #?????###### # #?## #?### #???????? | | #?????????## #?# ### #???????? | | ????????# ### % ## ## #???????? | | #???????## ## #### #### ##???????? | | ## ####????????# # ## ####?????? | | ## ##???????????## #?????? | | ?# ##?????????????#### ## ? | | ?# ##?????????????????#### #### ? | | ?? ##?????????????????????# ###???# #? | | ??#??????????????????????# ##?????? ## #?? | | ?????????????????????????? ##???????###???##?? | | ????????????????????????# ##?????????????????? | | ????????????????????????# ##??????????????????? | | ???????????????????????# ????????????????????? | | ?????????????????????? ????????????????????? | | ????????????????????? ###????????????????????? | | ????????????????????"" ???????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilDynamicMatterbank Manual? 0 Play Time 01:01:00 Cumulative 30.3 hours Start 2026.07.12 @ 11:11:02 End 2026.07.13 @ 09:58:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4e8f89b-ab33-40c7-99fd-73f69844446f