Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 21:36:20 Player: WraithDrof Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1801) 1801 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 7237 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 325 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 290/290 System Corruption 3% Temperature Cool (6) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Airjet Combat Airjet > --- UTILITY (8) ------ Improved Signal Interpreter Core Analyzer Reaction Control System Improved Light Armor Plating Thermal Shield Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Medium Matter Pod (25) Improved Sensor Array Gauss Cannon Proton Missile Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Melee Analysis Suite Advanced Melee Analysis Suite Improved Reaction Control System Improved System Shield > --- WEAPON ----------- Improved Datajack Companion Sword > --- INVENTORY -------- Light Fission Core VTOL Module Cesium-ion Thruster Propulsion Shielding Phase Cannon Heavy Missile Launcher Mace DRS Beacon [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved System Shield Protection Propulsion Shielding Weapon Heavy Flail Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . 2 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 94 | 6 22 15 7 . 6 15 . 23 Power 12 | 1 2 2 . . 1 2 . 4 Engine 8 | 1 2 2 . . 1 . . 2 Core 4 | . . . . . . 2 . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 10 4 2 . 1 3 . 4 Treads . | . . . . . . . . . Leg 4 | 2 2 . . . . . . . Wheel 2 | . 2 . . . . . . . Hover 6 | . 4 . . . . . . 2 Flight 14 | . 2 4 2 . 1 3 . 2 Utility 36 | 1 3 6 3 . 1 9 . 13 Device 15 | . 2 1 2 . . 4 . 6 Storage 3 | 1 1 1 . . . . . . Processor 11 | . . 2 1 . . 4 . 4 Hackware 4 | . . 1 . . . 1 . 2 Protection 3 | . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 7 3 2 . 3 1 . 2 Energy Gun 3 | . 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . 4 2 . . 2 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 29 | . 1 6 . . . . 1 21 Power 6 | . . 2 . . . . . 4 Propulsion 10 | . 1 3 . . . . . 6 Utility 10 | . . 1 . . . . 1 8 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 16 | . 1 3 . . . . 1 16 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 7 7 7 8 7 5 7 5 Power 1 | . 1 1 . 1 1 1 1 . Propulsion 1 | 2 1 2 1 2 2 1 2 1 Utility 1 | . 1 1 3 3 2 . . . Weapon 2 | . 2 1 2 2 1 2 4 1 Tool/Special . | . . . . . . . . . Unused Backups 17 | . 5 2 2 . 2 3 . 3 Power 4 | . . 1 1 . . 2 . . Propulsion 2 | . 1 1 . . . . . . Utility 6 | . 2 . 1 . 1 1 . 1 Weapon 5 | . 2 . . . 1 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 96 98 98 100 99 98 99 85 Engine 8 | . 14 10 11 11 11 . . 1 Core 1 | . . . . . . 5 6 4 Leg 1 | . 6 . . . . . . . Hover 3 | . 13 . . . . . . 1 Flight 18 | . 3 21 22 22 22 25 26 18 Device 13 | . 10 12 16 22 11 15 19 6 Storage 9 | . 14 11 11 11 11 6 6 4 Processor 10 | . . 10 11 11 11 16 13 16 Hackware 2 | . . 3 . . . 1 6 14 Protection 4 | . . 5 3 . 10 9 6 4 Energy Gun 1 | . 9 . . . . . . . Ballistic Gun 1 | . 6 1 3 . . . . . Impact Weapon 12 | . 12 20 18 22 17 2 . 2 Slashing Weapon 2 | . . . . . 3 6 6 6 Peak Build Rating 58 | 6 13 18 25 21 29 58 57 56 Average Rating 27 | 4 10 15 18 21 25 51 56 48 On Entrance 23 | . 6 10 16 21 21 27 57 52 Avg Prop Armor Cover (%) 11 | . . . . . . 13 . 9 Naked Turns . | . . . . . . . . . Heaviest Build 22 | 12 21 16 20 15 16 22 21 20 Greatest Support 26 | 20 26 16 16 16 16 26 26 26 Greatest Overweight (x) 3 | . 2 1 1 . . 1 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 5 Class Distribution -------------------- 29% | Mutant 23% | Commander-Gladiator 15% | Gladiator 14% | Sprinter 6% | Hacker-Sprinter 5% | Hacker-Mutant 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gladiator | -9/Materials Gladiator | -9/Storage Commander-Gladiator | -9/Recycling Commander-Gladiator | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 1675 | 204 267 367 342 19 70 168 . 238 Remotely . | . . . . . . . . . Salvage Created 2290 | . 332 885 290 . . 513 . 270 Parts 95 | . 12 26 16 . . 17 . 24 Haulers Intercepted 3 | . 1 . 1 . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 46 | . 8 22 10 . . 2 . 4 Melee 25 | . 4 16 2 . . 2 . 1 Guns 4 | . 3 . . . . . . 1 AOE 10 | . . . 8 . . . . 2 Classes Destroyed 12 | . 5 2 2 . . . . 3 Worker 12 | . 1 8 . . . . . 3 Builder 1 | . . . . . . . . 1 Hauler 3 | . 1 . 1 . . 1 . . Recycler 3 | . . . 1 . . 2 . . Operator 2 | . . . 1 . . . . 1 Watcher 10 | . 3 3 . . . 2 . 2 Swarmer 18 | . 3 6 8 . . 1 . . Grunt 18 | . 5 11 1 . . 1 . . Duelist 1 | . . 1 . . . . . . Sentry 6 | . . 4 1 . . . . 1 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 8 | . 4 4 4 . . 1 . 8 Combat Bots Only 4 | . 4 4 4 . . 1 . 3 Max Kills in Single Turn 6 | . 1 1 4 . . 1 . 6 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . 2 Melee 1 | . 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 424 | . 47 94 24 . . 8 . 251 Missed 171 | . 17 30 11 . . . . 113 Hits 253 | . 30 64 13 . . 8 . 138 Melee 3 | . . 3 . . . . . . Projectile 250 | . 30 61 13 . . 8 . 138 Critical Strikes 5 | . 1 1 . . . . . 3 Damage Taken 3866 | . 324 798 189 . . 346 108 2101 Core 1271 | . 39 326 51 . . 120 9 726 Absorbed by Shields 217 | . . . . . . . . 217 Redirected to Shielding 122 | . . 38 2 . . 53 5 24 Ignored by Resistances 29 | . . . . . . . . 29 Regen/Repaired (Parts) 84 | . . 44 40 . . . . . Core Remaining (%) 63 | 100 84 . . . 5 . . . Volleys Fired 37 | . 16 4 7 . . . . 10 Largest 2 | . 2 1 1 . . . . 1 Hottest 85 | . 85 20 33 . . . . 39 Shots Fired 41 | . 20 4 7 . . . . 10 Gun 32 | . 20 4 . . . . . 8 Cannon . | . . . . . . . . . Launcher 9 | . . . 7 . . . . 2 Special . | . . . . . . . . . Kinetic 19 | . 7 4 . . . . . 8 Thermal 12 | . 12 . . . . . . . Explosive 9 | . . . 7 . . . . 2 Electromagnetic 1 | . 1 . . . . . . . Robot Hit Streak 6 | . 6 2 1 . . . . 3 Robot Miss Streak 3 | . 3 1 3 . . . . 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 144 | . 30 59 7 . . 30 1 17 Core Hits 66 | . 16 18 13 . . 5 . 14 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 12 | . 3 8 1 . . . . . Critical Strikes 13 | . 3 9 1 . . . . . Smash 13 | . 3 9 1 . . . . . Melee Attacks 202 | . 33 93 11 . . 36 1 28 Impact 139 | . 33 93 11 . . 1 . 1 Slashing 44 | . . . . . . 21 . 23 Piercing . | . . . . . . . . . Sneak Attacks 31 | . 1 6 4 . . 16 . 4 Combat Hostiles 1 | . . . 1 . . . . . Follow-up Attacks 11 | . . 8 1 . . 1 . 1 Damage Inflicted 7045 | . 700 2927 1008 . . 932 . 1478 Guns 362 | . 197 36 . . . . . 129 Cannons . | . . . . . . . . . Explosions 1321 | . . . 409 . . . . 912 Melee 5357 | . 503 2886 599 . . 932 . 437 Ramming 5 | . . 5 . . . . . . Kinetic 219 | . 54 36 . . . . . 129 Thermal 898 | . 125 . . . . . . 773 Explosive 548 | . . . 409 . . . . 139 Electromagnetic 18 | . 18 . . . . . . . Impact 4067 | . 503 2886 599 . . 45 . 34 Slashing 1290 | . . . . . . 887 . 403 Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 1 1 3 Average Corruption 1 | . 1 2 2 2 . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 6 3 6 2 . 2 3 11 Message Errors 8 | . 2 1 . . . . . 5 Matter Fused 5 | . . . 1 1 . 1 1 1 Heat Flow Errors 5 | . 2 . . 1 . . . 2 Energy Discharges 6 | . 1 1 2 . . . 1 1 Parts Rejected 2 | . . . 1 . . . 1 . Data Loss (minor) 3 | . 1 . 1 . . . . 1 Data Loss (major) 3 | . . 1 1 . . 1 . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 1781 | . 216 938 387 . . 176 . 64 Projectiles . | . . . . . . . . . Explosions 60 | . . . 12 . . . . 48 Melee 1721 | . 216 938 375 . . 176 . 16 Knockbacks 5 | . . 4 1 . . . . . Impact 5 | . . 4 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . 2 79 . . . . . Shots 3 | . . . 3 . . . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 278 | . 247 . . 278 . . . 223 Average Temperature 89 | . 76 . . 146 . . . 94 Received Heat Transfer 723 | . 141 303 . . . 36 . 243 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 16 | . 3 10 2 . . 1 . . Combat Hostiles 7 | . 1 6 . . . . . . Parts Fried 28 | . 2 17 8 . . 1 . . Impact Corruptions 48 | . 9 30 8 . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 749 | . 199 . . . . . . 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . 2 2 1 . . . 1 Low Security (%) 68 | 100 100 21 13 25 . 100 100 87 Level 1 21 | . . 38 55 74 . . . 12 Level 2 10 | . . 39 31 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 577 | . 91 577 571 342 . 89 12 273 Initial 243 | . . 35 243 214 . . 12 . Average 141 | . 34 341 339 247 . 31 2 61 Influence Increases 2965 | . 468 936 478 192 . 327 19 545 Destroy 0b10 Robot/C 1100 | . 160 440 200 20 . 140 . 140 Destroy 0b10 Robot/NC 160 | . 25 55 15 . . 30 . 35 Destroy Leader 298 | . 48 116 42 . . 38 . 54 Allied During Kill 36 | . . . . . . 21 . 15 Trap Triggered on 0b10 10 | . . . . . . 10 . . Successful Hack 161 | . 24 21 56 22 . 26 . 12 Select Force Hacks 270 | . 60 60 . 150 . . . . Disable Machine 210 | . 15 15 45 . . 15 . 120 Destroy Structure 105 | . 1 4 60 . . 2 19 19 Partial Spotted 90 | . . . 60 . . 15 . 15 Lose Combat Pursuer 525 | . 135 225 . . . 30 . 135 Influence Decreases 2760 | . 383 444 504 615 128 292 54 340 Entered New Map 872 | . . 50 334 337 128 . 23 . Time Decay 1452 | . 373 334 160 198 . 254 12 121 Lost Part 199 | . 10 60 . . . . 10 119 Lost Ally 237 | . . . 10 80 . 38 9 100 Squads Dispatched 19 | . 5 5 1 . . 2 . 6 Investigation 11 | . 4 2 1 . . 1 . 3 Extermination 3 | . . . . . . 1 . 2 Reinforcement 5 | . 1 3 . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 12 | . 2 8 . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 23 50 11 . . 10 5 21 Peak Tracking Total 11 | . 3 11 5 . . 3 6 9 Tactical Retreats 20 | . 5 10 . . . 1 . 4 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 12 | . 4 . . . . 3 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . 1 . . Triggered 1 | . . . . . . 1 . . Most Traps Carried 1 | . . . . . 1 1 . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 14 | . 1 1 3 . . 1 . 8 Max in Single Turn 7 | . 1 1 1 . . 1 . 7 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 58 | . 7 11 7 10 8 6 . 9 Terminals 29 | . 5 6 6 5 . 2 . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . 1 1 . . . . . Recycling Units 13 | . 2 2 . 5 . 1 . 3 Scanalyzers 3 | . . 2 . . . 1 . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 164 | . 19 36 20 21 32 13 . 23 Successful 89 | . 8 15 12 10 32 5 . 7 Failed 73 | . 11 20 8 11 . 7 . 16 Catastrophic 19 | . . 5 2 4 . 3 . 5 Database Lockouts 2 | . . 1 . . . 1 . . Manual 71 | . 11 13 13 14 . 7 . 13 Terminals 95 | . 17 25 17 14 . 6 . 16 Fabricators 2 | . . . . . . . . 2 Repair Stations 6 | . . 3 3 . . . . . Recycling Units 18 | . 2 2 . 7 . 2 . 5 Scanalyzers 8 | . . 6 . . . 2 . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 58 | . 5 5 10 4 32 . . 2 Record 24 | . . . . . 24 . . . Part Schematic 3 | . . . 3 . . . . . Robot Analysis 9 | . 1 . 2 . 6 . . . Prototype ID Bank 3 | . 1 1 . 1 . . . . Open Door 3 | . . . 2 . 1 . . . Branch Access Points 4 | . 1 1 . 1 . . . 1 Locate Traps 6 | . 1 3 1 . . . . 1 Security Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . . . 2 1 . . . . Zone Layout 1 | . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . Scan Component 2 | . . 1 1 . . . . . Repair 2 | . . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . 5 . . . 1 . . Insert Component 2 | . . 2 . . . . . . Analyze 2 | . . 2 . . . . . . Retrieve Study 2 | . . 1 . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 20 | . 3 3 . 6 . 3 . 5 Terminals 7 | . 1 1 . 1 . 2 . 2 Track 1 | . . 1 . . . . . . Botnet 6 | . 1 . . 1 . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 13 | . 2 2 . 5 . 1 . 3 Tunnel 9 | . 2 2 . 5 . . . . Fedlink 3 | . . . . . . 1 . 2 Scrapoids 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used 1 | . . . 1 . . . . . Hacking Detections 35 | . 5 9 5 6 . 3 . 7 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 2 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . 1 . . Parts Repaired 2 | . . 1 1 . . . . . Time 58 | . . 32 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 12 | . . . . . . 9 1 2 Non-combat 11 | . . . . . . 9 . 2 Combat 1 | . . . . . . . 1 . Robot Hacks Applied 17 | . . . . . . 14 1 2 parse_system 6 | . . . . . . 4 1 1 no_distress 3 | . . . . . . 3 . . find_chute 4 | . . . . . . 4 . . find_fabricator 1 | . . . . . . 1 . . find_recycling 3 | . . . . . . 2 . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 35 | . . . 10 . 1 . 19 5 Largest Group 19 | . . . 10 10 7 7 19 5 Highest-Rated Group 684 | . . . 88 88 91 91 684 140 Highest-Rated Ally 50 | . . . 16 16 35 35 50 28 Initial UFD Resources 34 | . . . . . . 24 34 34 Total Orders 13 | . . . 4 . 1 8 . . STAY 7 | . . . . . 1 6 . . FOLLOW 2 | . . . . . . 2 . . EXPLORE 2 | . . . 2 . . . . . RETURN 2 | . . . 2 . . . . . Ally Attacks 111 | . . . 1 12 . 28 50 20 Total Damage 3835 | . . . . 104 . 381 3028 322 Kills 16 | . . . . 1 . 6 6 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 1947 | . 157 188 181 400 42 692 149 138 Sensors 1266 | . . 188 131 . . 692 149 106 IFF 32 | . . . . . . . . 32 Seismic 649 | . 157 . 50 400 42 . . . Robot Analysis Total 9 | . 1 . 2 . 6 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries 1 | . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 4653 | 66 1006 754 333 400 694 711 149 540 Spaces Moved 7254 | 46 1017 979 291 562 1619 1369 296 1075 Core 23 | 4 . . . . . 12 . 7 Treads . | . . . . . . . . . Legs 167 | 42 125 . . . . . . . Wheels 143 | . 143 . . . . . . . Hover 570 | . 488 . . . . . . 82 Flight 6351 | . 261 979 291 562 1619 1357 296 986 Fastest Speed 29 | 50 37 37 37 37 37 29 29 29 Average Speed 39 | 113 69 37 40 37 37 29 29 32 Slowest Speed 180 | 120 180 117 117 37 37 100 29 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 41 | . 2 8 1 5 . 18 . 7 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 98 62 52 78 85 23 87 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 10 | . 2 2 . 5 . . . 1 Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 9 | . . . . . 9 . . . Spaces Dug 36 | . 1 4 21 . . 1 . 9 Terrain Destroyed 79 | . 1 4 55 . . 1 . 18 Melee 15 | . 1 4 . . . 1 . 9 Projectile . | . . . . . . . . . AOE 64 | . . . 55 . . . . 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 8656 | 56 1249 1220 474 748 1718 1629 357 1205 Wait 930 | . 123 116 127 192 72 201 60 39 Move 7167 | 45 1012 962 288 552 1618 1334 295 1061 Hop 39 | . 2 8 1 4 . 17 . 7 Pick Up 61 | 5 13 8 7 . 8 10 . 10 Fast Attach 51 | 6 12 6 4 . 4 6 1 12 Attach 27 | . . 9 1 . . 5 . 12 Detach 14 | . 2 3 1 . . 4 . 4 Swap 68 | . 13 18 21 . 3 6 . 7 Drop 63 | . 24 5 8 . 13 10 . 3 Fire 37 | . 16 4 7 . . . . 10 Melee 182 | . 32 78 9 . . 35 1 27 Ram 3 | . . 3 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap 1 | . . . . . . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 9) 378 | -10/Materials | Discovered new exit (range 15) 532 | -10/Materials | Discovered new exit (range 6) 776 | -10/Materials | Discovered new exit (range 11) 1015 | -10/Materials | Identified exit to Mines 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x2 1092 | -9/Materials | Central database locked down 1335 | -9/Materials | Repaired Flail 1435 | -9/Materials | Discovered new exit (range 9) 1539 | -9/Materials | Core integrity fell below 50% 1571 | -9/Materials | Lost 3 parts (1p2n) 1605 | -9/Materials | Discovered new exit (range 14) 1657 | -9/Materials | Build established: Gladiator 1727 | -9/Materials | Identified exit to Mines 1727 | -9/Materials | Identified exit to Storage 1821 | -9/Materials | Core integrity fell below 20% 1827 | -9/Materials | Entered Storage 2061 | -9/Storage | Used back door to open Recycling access 2061 | -9/Storage | Discovered new exit (range 5) 2098 | -9/Storage | Repaired Propulsion Shielding? 2121 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2160 | -9/Storage | Entered Recycling 2160 | -9/Recycling | Accompanied by 10 allies 2302 | -9/Recycling | Scanned before Scraplab entrance 2307 | -9/Recycling | Entered Scraplab 2310 | -9/Recycling | Discovered new exit (range 2) 2396 | -9/Recycling | Build established: Commander-Gladiator 2560 | -9/Recycling | Entered Scraptown 2560 | -9/Scraptown | Accompanied by 6 allies 2560 | -9/Scraptown | System corruption cleaned by C-Scrubber 2643 | -9/Scraptown | Discovered new exit (range 3) 2662 | -9/Scraptown | Visited Cyclists 2673 | -9/Scraptown | Visited Spacefarers 2685 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2687 | -9/Scraptown | Visited Red Mages 2699 | -9/Scraptown | Visited Bundlers 2784 | -9/Scraptown | Visited Shadow of the Wyrm 2791 | -9/Scraptown | Visited UFD Registry 2791 | -9/Scraptown | Registered with UFD as "Smoothtalker" 2796 | -9/Scraptown | Visited The Evicted 2802 | -9/Scraptown | Visited Supply Room 2878 | -9/Scraptown | Visited Modified Component R&D 2894 | -9/Scraptown | Visited Abandonware Association 2901 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 2901 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2911 | -9/Scraptown | Visited Botcube Research 2915 | -9/Scraptown | Found Botcube 2927 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2929 | -9/Scraptown | Found DCF Scrap (29 items) 2950 | -9/Scraptown | Visited Derelict Rescue Squad 2963 | -9/Scraptown | Botcube activated 2970 | -9/Scraptown | Found DRS Beacon 2977 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 1 cannon, 1 melee weapon 2990 | -9/Scraptown | Visited Analyses Database 2998 | -9/Scraptown | Visited Science Guys 3014 | -9/Scraptown | Visited Sword Containment 3018 | -9/Scraptown | Found Prototype Slashing Weapon 3018 | -9/Scraptown | Identified Companion Sword 3051 | -9/Scraptown | Visited Scrap Suit Storage 3060 | -9/Scraptown | Visited Cartography Club 3121 | -9/Scraptown | Discovered new exit (range 3) 3208 | -9/Scraptown | Met Optimus 3208 | -9/Scraptown | Accepted into 0bPrime 3254 | -9/Scraptown | Entered Factory 3254 | -6/Factory | Accompanied by 7 allies 3254 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3312 | -6/Factory | Discovered new exit (range 8) 3335 | -6/Factory | Identified exit to Lower Caves 3369 | -6/Factory | Central database locked down 3470 | -6/Factory | Lost 4 allies 3645 | -6/Factory | Loaded intel: 8 recycling unit locations 3736 | -6/Factory | Build established: Sprinter 3965 | -6/Factory | Sucked down chute 3965 | -6/Factory | Entered Waste 3968 | -6/Waste | Spotted C-40 Crusher 3970 | -6/Waste | 1 allies followed down the chute 4009 | -6/Waste | Spotted C-40 Crusher 4035 | -6/Waste | Spotted C-40 Crusher 4041 | -6/Waste | Spotted C-40 Crusher 4053 | -6/Waste | Spotted C-40 Crusher 4073 | -6/Waste | Spotted C-40 Crusher 4081 | -6/Waste | Discovered new exit (range 15) 4088 | -6/Waste | Warlord forces began an assault 4095 | -6/Waste | Identified exit to Factory 4103 | -6/Waste | Allies destroyed C-40 Crusher 4108 | -6/Waste | Allies destroyed C-40 Crusher 4114 | -6/Waste | Entered Factory 4143 | -6/Factory | Lost 6 allies 4217 | -6/Factory | Loaded intel: 8 recycling unit locations 4217 | -6/Factory | Learned location of Protoforge (-3) 4330 | -6/Factory | Discovered new exit (range 5) 4331 | -6/Factory | Identified exit to Factory 4433 | -6/Factory | Spotted B-75 Beast 4480 | -6/Factory | Core integrity fell below 50% 4511 | -6/Factory | Core integrity fell below 20% 4541 | -6/Factory | Lost 16 parts (3p4n6u3w) 4607 | -6/Factory | Lost 4 parts (1p2n1u) 4635 | -6/Factory | Scrapoid reinforcements arrived 4654 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04590_ Imp. Signal Interpreter tumbles out of TF Node. 04594_ Acquired Imp. Sensor Array. 04596_ Acquired Imp. Signal Interpreter. 04620_ Acquired Cmb. Airjet. 04625_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<40-3=37> UFD!ETA<10> UFD!SANITIZING UFD!... 04625_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 04629_ Acquired Thermal Shield. 04630_ Slug penetrates Wall. 04635_ Scrapoid reinforcements burst from the Recycling Unit. 04639_ Acquired Proton Missile Launcher. 04640_ L-41 Fighter destroyed. 04650_ ALERT: Security rotation in progress. 04654_ YR5G,AUU PSIARRW EQRZHY6N Map ----- +----------------------------------------------------+ | ????????????????# !! # # """ ## | | ????????????????# / # """ "T" + | | ????????????????# # # """ ## | | ????????????????###"#"######## # """ #? | | ??????????????????## / # # "" #? | | ???????????????????# # # "" #? | | ???????????????????# # # #? | | ???????????????????# # + #? | | ???????????????????# / # #? | | ???????????????????# # # ## | | ???????????????????# # # + | | ???????????????????# # #####+######## | | ???????????????????#####"##### ^ | | ???????????????????????##g ^ | | ??????????????#########?# l ^ | | ??????????????# ?# ^^ | | ??????????????# # ^ # | | ??????????????# !!] # ################ # | | ??????????????# !]] + Y#?????# # # | | ??????????????# !]] # #?????#""" # # | | ??????????????# # #?????#""" # # | | ??????????????# ?# #?????#""" # # | | ??????????????# ?# #?????# + # | | ??????????????########??# #?????#""" # # | | ????????????????????????# #?????#""" !# # | | ????????????????????????#@ #?????#""" # # | | ???????????????????????# #????# # # | | ??????????????????? ############### # | | ?????>????????????? + # # | | ??????????????????? ###### """ + # | | ???????????????????##+## #????# """ # # | | ???????????????????????###+###????# """ # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# """ # | | ??????????????????????????????????# # | | ??????????????????????????????????########## | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######?##????????????????????????????????????????? | | ????????????????????????????????????????? | | """S"""?#??????????????????????????????????????? | | """ """ #??????????????????????????############# | | #??????????????????????????# | | #??????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 33 Evasion (%) 74 Melee Accuracy 13 Target Analysis 6 Core Analysis 9 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Propulsion Shielding | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed VTOL Module | -9/Storage | Hacked Weight Redist. System | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flail | 63% | -9/Materials Propulsion Shielding | 20% | -9/Storage Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed ThermalLauncherGreatsword Manual? 0 Play Time 02:39:00 Cumulative 192.8 hours Start 2026.07.06 @ 22:38:37 End 2026.07.10 @ 21:36:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9b2cd16-9b80-4dd1-b494-7baf36492d9b