Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 08:55:23 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (263) 1315 Value Destroyed (10538) 10538 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (11894) 11894 TOTAL SCORE: 36267 Bonus ------- High Alert Combat Kills 2146 Follower Combat Kills 1693 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 716 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -461 Cogmind --------- Core Integrity 1559/1600 Matter 290/300 Energy 136/150 System Corruption 0% Temperature Cool (12) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Concept Melee Reflex Suite Experimental Core Analyzer Improved Reaction Control System Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Ionic Axe Ionic Axe Ionic Axe > --- INVENTORY (10) --- Concept Recoil Nullifier Mini Quantum Capacitor Experimental Force Booster Concept RG22 Armor Advanced Point Defense System Improved Trap Extractor (6/6 Fire) Mapping Drone Bay (1/3) Railgun Helical Railgun Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Concept Melee Reflex Suite Experimental Core Analyzer Improved Reaction Control System Advanced Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Railgun Helical Railgun Ionic Axe > --- INVENTORY -------- Concept Recoil Nullifier Mini Quantum Capacitor Experimental Force Booster Concept RG22 Armor Advanced Point Defense System Advanced System Shield Improved Trap Extractor Hellfire Missile Launcher [Rating: 177] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 Utility 10 | . . . . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 2 . . 2 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 7 14 5 21 11 11 5 14 5 2 6 22 20 1 4 4 . 6 1 2 4 . 6 2 . 11 . 9 1 17 26 6 Power 25 | 1 2 1 2 1 1 1 2 . . . 2 2 . 2 1 . . . . 1 . . . . 3 . . . 1 2 . Engine 14 | 1 2 . 2 1 1 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . Core 6 | . . 1 . . . . . . . . . . . 2 1 . . . . . . . . . 2 . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 1 . Propulsion 64 | 2 4 1 6 4 4 . 4 2 . 1 9 6 . 2 . . 1 . . 1 . 2 1 . 2 . 4 . 1 6 1 Treads 17 | 2 . . . . 4 . 4 2 . 1 4 . . . . . . . . . . . . . . . . . . . . Leg 15 | . 4 1 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . 3 4 . . . . . . . 1 . . . . . . . . . 2 . Flight 20 | . . . . . . . . . . . . 2 . 2 . . 1 . . . . 2 1 . 2 . 4 . 1 4 1 Utility 90 | 2 4 1 3 4 3 2 4 1 1 2 7 9 1 . 2 . 4 1 2 2 . 4 1 . 3 . 4 1 10 10 2 Device 28 | 1 . . . 1 1 1 3 . . . . 4 . . 1 . . 1 2 1 . 1 . . 1 . 2 . 5 2 1 Storage 7 | 1 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Processor 21 | . . . . 1 . . . . . 1 2 4 . . . . 2 . . . . 1 . . 1 . . . 2 7 . Hackware 9 | . . . . . . 1 . . 1 . . . . . 1 . 1 . . . . . 1 . 1 . 1 1 . . 1 Protection 25 | . 3 1 2 1 2 . 1 1 . 1 4 1 1 . . . 1 . . 1 . 2 . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 4 2 10 2 3 2 4 2 1 3 4 3 . . 1 . 1 . . . . . . . 3 . 1 . 5 8 3 Energy Gun 7 | 1 . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 28 | 1 3 1 8 2 1 . 1 . . 3 2 . . . . . . . . . . . . . . . . . 1 5 . Ballistic Cannon 5 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Launcher 6 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Special Weapon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 4 . 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 1 . . . . . . . 3 . . 1 . . . . 5 . 1 1 . 3 . 2 . 12 6 1 Parts Lost 70 | . 1 . 4 6 . 3 6 . . 4 18 . . 3 . . . . . . . . . . 1 . . . 22 1 1 Power 10 | . . . 1 . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 . . . 3 . 1 Propulsion 19 | . . . . 2 . 1 1 . . 1 9 . . 1 . . . . . . . . . . . . . . 4 . . Utility 21 | . 1 . 1 2 . . 3 . . 1 3 . . 1 . . . . . . . . . . . . . . 8 1 . Weapon 20 | . . . 2 2 . 1 2 . . 2 4 . . . . . . . . . . . . . . . . . 7 . . Highest Loss Streak 11 | . 1 . 2 5 . 1 6 . . 2 11 . . 2 . . . . . . . . . . 1 . . . 10 1 1 To Critical Strikes 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 8 10 9 11 14 14 14 14 14 13 13 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 7 8 8 8 9 Power . | . 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . Propulsion 1 | . 1 2 1 2 3 3 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 4 | . 2 3 3 4 5 6 6 6 7 7 6 3 4 4 2 2 2 2 3 3 3 3 3 3 2 3 4 5 5 6 7 Weapon 2 | 1 4 4 3 3 4 4 4 3 4 3 3 . . . . 1 1 1 1 . . . . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | 1 4 1 3 2 7 1 2 4 . 2 6 2 . . 1 . . 1 . . . 1 . . . . 1 1 1 1 1 Power 5 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 11 | . 1 . 1 1 5 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 1 . 1 2 . 1 3 1 . . 1 . . . . . . 1 . . . . 1 . 1 1 1 Weapon 11 | 1 3 1 2 . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 98 88 99 98 98 97 92 91 81 47 100 91 63 66 84 88 88 88 88 86 89 89 88 94 89 90 76 83 90 Engine 5 | . 14 . 8 11 9 8 7 7 7 7 4 1 6 4 . . . . . . . 4 5 5 3 . . . . 3 3 Core 2 | . . 13 2 . . . . . . . . . . . 6 6 5 5 5 5 5 5 5 5 6 10 9 9 4 . . Treads 10 | . 10 . . . 21 25 29 27 23 22 17 2 . . . . . . . . . . . . . . . . . . . Leg 5 | . 17 28 32 32 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 3 26 19 . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 6 13 14 26 26 28 29 29 28 29 28 31 31 30 31 28 28 23 19 23 Device 9 | . 6 11 2 . 13 3 12 23 18 8 11 10 6 6 6 6 5 5 10 10 13 12 10 10 9 14 14 13 9 8 14 Storage 5 | . 14 14 11 11 9 9 7 7 7 7 6 . . . . . . . . . . . . . . . 2 4 3 2 4 Processor 8 | . . . . 2 9 9 5 . . 5 6 12 14 13 13 13 17 17 17 13 11 10 10 10 13 15 14 14 16 24 24 Hackware 3 | . . . . . . 6 5 . 3 7 5 . . . 2 6 10 11 5 5 5 5 5 5 4 . 1 2 4 4 4 Protection 5 | . 7 2 7 . 3 8 4 7 7 7 1 2 11 11 . . 3 4 5 8 8 7 10 10 6 5 6 6 2 3 . Energy Gun 3 | . 2 . . . . . 3 15 20 20 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 24 25 31 31 25 21 14 3 . 2 15 . . . . . . . . . . . . . . . . . . 10 2 Ballistic Cannon 1 | . . . . . . . . . . . . . 13 11 . . 2 5 5 5 5 5 5 5 4 5 4 4 1 . . Impact Weapon 1 | . . . . . . 5 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 5 6 6 6 6 6 5 5 5 5 5 5 5 4 . . . 3 . 9 Peak Build Rating 177 | 7 8 11 21 27 36 35 48 62 65 64 66 64 64 63 57 44 72 73 75 80 81 98 104 105 117 118 130 128 135 171 177 Average Rating 59 | 5 7 9 14 20 33 30 44 54 62 59 54 30 63 57 42 44 67 71 74 75 79 90 98 104 110 117 123 126 113 154 173 On Entrance 64 | . 7 8 10 20 22 30 28 48 62 64 61 9 64 63 40 44 44 71 71 75 78 81 98 104 105 116 118 126 125 101 165 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 24 13 1 1 . . . . . . . . . 1 1 . . . 4 8 . Naked Turns 25 | . . . . . . . . . . . 24 1 . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 13 22 22 30 36 59 59 71 74 74 60 72 28 36 36 23 20 34 34 37 36 36 39 39 39 46 45 50 49 49 53 50 Greatest Support 112 | 40 40 20 45 45 66 66 86 110 110 110 112 36 36 36 20 20 37 37 37 37 37 46 48 48 50 50 63 51 63 53 72 Greatest Overweight (x) 9 | . 1 1 1 1 2 1 1 . . 1 9 3 . 1 1 . . . . 1 . . . . . . . 1 7 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Capacity 10 | 7 9 10 10 13 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 9 8 10 Most Carried 15 | 3 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 Average Carried 10 | 2 9 9 9 11 14 14 14 14 15 14 13 4 4 5 4 5 5 4 4 4 5 4 5 5 4 5 7 9 9 8 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 10 10 Final Carried 15 | 3 10 10 10 15 15 14 15 15 15 15 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 5 10 10 Class Distribution -------------------- 27% | Mutant 19% | Scout 13% | Tank 12% | Gunner 4% | Ninja 3% | Commander-Tank 3% | Scavenger-Scout 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Assassin | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Ninja | -3/Protoforge Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Matter Collected 10710 | 315 514 234 934 348 577 1051 544 85 141 564 1627 231 314 299 40 . 121 20 50 100 20 156 142 31 712 50 293 53 293 701 150 Remotely 521 | . . . . . . . . . . . 521 . . . . . . . . . . . . . . . . . . . . Salvage Created 11191 | 170 739 132 1348 392 903 987 521 89 257 1312 1311 231 47 128 . . 167 21 32 270 . 363 . . 173 56 302 34 310 522 374 Parts 537 | 13 42 6 85 24 44 46 32 7 12 49 59 22 4 5 . . 16 2 . 7 . 15 . . 4 1 6 1 15 12 8 Haulers Intercepted 18 | . 2 . 3 . 5 . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . 2 1 Recyclers Shooed 6 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 4 3 . . . 4 3 7 . . . . . 1 . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Combat Hostiles Destroyed 180 | . 15 5 18 23 9 25 8 . 4 21 28 . 3 6 . . . . . . . . . . 6 . 1 1 6 1 . Melee 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . Guns 127 | . 15 5 18 8 6 21 8 . 3 20 22 . . . . . . . . . . . . . . . . . . 1 . Cannons 14 | . . . . . . . . . . . . . 3 6 . . . . . . . . . . 4 . 1 . . . . AOE 32 | . . . . 15 3 4 . . 1 . 4 . . . . . . . . . . . . . 2 . . . 3 . . Classes Destroyed 23 | 2 5 . 3 3 1 2 2 . . . . . . . . . . 1 . . . . . . . . . . 4 . . Worker 18 | . 2 . 1 2 2 . 1 . 3 . 3 2 . . . . . . . . . 1 . . . . . . 1 . . Builder 15 | . . . . 1 . . 1 . . . 3 5 . . . . 2 . . . . 1 . . . . . . 2 . . Tunneler 8 | 4 . . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . 5 . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . 2 1 Recycler 19 | 1 . . 3 1 3 . 1 . 1 . 2 . . . . . . . . . . 1 . . . . 2 . . 2 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Mechanic 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 3 . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . Watcher 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Swarmer 41 | . 3 3 3 4 4 3 . . . 2 9 . 3 4 . . . . . . . . . . 1 . 1 1 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 66 | . 12 2 7 1 4 12 2 . 2 12 8 . . 1 . . . . . . . . . . 2 . . . 1 . . Brawler 5 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Duelist 8 | . . . 1 . 1 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . 7 . 1 6 1 . 1 6 1 . . 1 . . . . . . . . . . . . . . 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . Programmer 8 | . . . . . . . 2 . . 1 4 . . . . . . . . . . . . . 1 . . . . . . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 1 12 3 5 17 4 8 3 . 7 5 9 4 3 3 . . 3 1 1 . . 1 . . 2 . 1 1 5 4 3 Combat Bots Only 17 | . 7 3 4 17 3 8 3 . 3 5 7 . 3 3 . . . . . . . . . . 2 . 1 1 3 1 . Max Kills in Single Turn 7 | 1 1 1 2 7 4 2 1 1 3 2 4 1 1 1 . . 1 1 1 . . 1 . . 2 . 1 1 3 1 1 Gunslinging 1 | . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 7 3 1 . . 1 . 3 . . . . . . . . . . . . . 2 . . . 2 . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Hostile Shots Fired 1313 | . 76 39 97 48 31 86 81 . 2 209 261 . 29 83 . . 9 . . . 2 62 . . 7 . 12 28 127 2 22 Missed 438 | . 13 7 26 10 9 23 13 . 1 68 85 . 9 34 . . 7 . . . 2 33 . . 2 . 8 19 54 2 13 Hits 875 | . 63 32 71 38 22 63 68 . 1 141 176 . 20 49 . . 2 . . . . 29 . . 5 . 4 9 73 . 9 Melee 52 | . . . 3 3 . . 11 . . . 12 . . . . . . . . . . . . . . . . . 23 . . Projectile 823 | . 63 32 68 35 22 63 57 . 1 141 164 . 20 49 . . 2 . . . . 29 . . 5 . 4 9 50 . 9 AOE 16 | . . . . 14 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Critical Strikes 38 | . 2 . 4 1 2 7 3 . . 1 5 . . 1 . . 1 . . . . . . . . . . 1 8 . 2 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . . Damage Taken 15018 | . 743 311 999 863 342 932 1242 . 75 1370 3040 . 306 540 . . 43 . . . . 367 . . 196 . 111 277 2912 122 227 Core 2462 | . 98 37 146 74 38 59 19 . . 168 492 . 83 63 . . . . . . . 84 . . . . 57 72 919 12 41 Absorbed by Shields 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . 16 9 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 306 | . 3 . . . . . . . . . . . 8 3 . . . . . . . 35 . . 52 . 14 40 48 103 . Ignored by Resistances 86 | . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 520 | . . . . . 139 . . . . . . . . . 106 . . . . . . 12 . . . . . . 244 19 . Core Remaining (%) 69 | 100 . 46 . 45 . 82 . . . . 3 . . . . 82 . . . . 100 . . . . 92 . . 15 99 97 Volleys Fired 806 | 15 69 31 86 27 46 70 39 . 9 115 103 . 14 23 . . 3 . . . . 16 11 . 66 . 18 3 17 23 2 Largest 3 | 2 2 2 3 3 3 3 3 . 3 3 3 . 2 2 . . 1 . . . . 1 1 . 1 . 1 1 1 3 3 Hottest 230 | 70 100 100 100 69 71 126 185 . 230 230 93 . 80 80 . . 47 . . . . 47 47 . 47 . 47 47 47 108 108 Shots Fired 1671 | 30 130 47 223 66 108 180 87 . 22 279 227 . 23 44 . . 3 . . . . 16 11 . 66 . 18 4 18 63 6 Gun 1386 | 30 122 32 206 61 93 172 79 . 20 279 219 . . . . . . . . . . . . . . . . . 4 63 6 Cannon 202 | . . . . . 14 . 6 . . . . . 23 44 . . 3 . . . . 16 11 . 56 . 18 4 7 . . Launcher 43 | . . 2 . 5 1 8 . . 2 . 8 . . . . . . . . . . . . . 10 . . . 7 . . Special 40 | . 8 13 17 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1331 | 15 115 32 206 61 107 168 63 . . 90 219 . 23 44 . . 3 . . . . 16 11 . 56 . 18 4 11 63 6 Thermal 295 | 15 15 13 17 . . 4 22 . 20 189 . . . . . . . . . . . . . . . . . . . . . Explosive 43 | . . 2 . 5 1 8 . . 2 . 8 . . . . . . . . . . . . . 10 . . . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 4 21 6 23 10 14 13 28 . 4 25 10 . 2 4 . . . . . . . 3 . . 9 . 6 7 10 6 3 Robot Miss Streak 7 | 2 6 4 5 2 2 2 3 . 3 6 7 . 6 4 . . . . . . . 2 . . 2 . . . 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Secondary Targets 27 | . 4 2 3 2 . 2 2 . 1 5 6 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1025 | 17 70 21 134 39 69 112 67 3 14 180 133 12 4 16 . . 7 3 2 13 . 12 . . 34 1 7 2 25 22 6 Core Hits 532 | 5 33 8 57 43 30 52 34 1 16 85 61 3 3 8 . . 3 1 . 3 . 5 . . 31 1 2 1 32 10 4 Critical Kills 5 | . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . 1 . 3 1 1 1 . 1 2 . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 45 | 1 1 . 3 2 4 1 1 2 1 8 2 1 . 2 . . 1 . . . . 2 . . 5 . . . 6 2 . Burn 9 | 1 . . . . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . Destroy 12 | . 1 . 3 2 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Blast 9 | . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 5 . . . . . . Smash 7 | . . . . . 2 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 6 . . Melee Attacks 323 | . . . 1 . 5 50 5 3 3 19 28 29 7 11 1 12 28 8 4 13 . 33 6 . 3 2 15 5 23 . 9 Impact 111 | . . . 1 . 5 50 5 3 3 19 25 . . . . . . . . . . . . . . . . . . . . Slashing 181 | . . . . . . . . . . . 3 29 7 11 1 12 28 8 4 13 . 33 6 . 2 . . . 15 . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 15 5 8 . . Sneak Attacks 42 | . . . . . 2 . 2 3 . . 5 9 . . . . 6 1 2 . . 6 . . . . 2 . 2 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Martial Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Inflicted 30814 | 257 937 284 1814 1640 1612 2336 1513 155 686 3211 4753 845 103 448 . . 750 216 234 1323 . 846 . . 2335 167 597 88 2714 631 319 Guns 14880 | 257 937 284 1814 554 1015 1690 1289 . 280 3211 2788 . . . . . . . . . . . . . . . . . 56 631 74 Cannons 2293 | . . . . . . . 50 . . . . . 103 448 . . . . . . . 188 . . 1258 . 67 . 179 . . Explosions 6406 | . . . . 1086 459 646 . . 406 . 1102 . . . . . . . . . . . . . 1077 . . . 1630 . . Melee 7172 | . . . . . 136 . 174 155 . . 802 845 . . . . 750 216 234 1323 . 658 . . . 167 530 88 849 . 245 Ramming 63 | . . . . . 2 . . . . . 61 . . . . . . . . . . . . . . . . . . . . Kinetic 13895 | 120 887 284 1814 554 1015 1633 849 . . 947 2788 . 103 448 . . . . . . . 188 . . 1258 . 67 . 235 631 74 Thermal 3278 | 137 50 . . . . 57 490 . 280 2264 . . . . . . . . . . . . . . . . . . . . . Explosive 6406 | . . . . 1086 459 646 . . 406 . 1102 . . . . . . . . . . . . . 1077 . . . 1630 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1139 | . . . . . 136 . 174 155 . . 674 . . . . . . . . . . . . . . . . . . . . Slashing 4773 | . . . . . . . . . . . 128 845 . . . . 750 216 234 1323 . 658 . . . . . . 374 . 245 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1260 | . . . . . . . . . . . . . . . . . . . . . . . . . . 167 530 88 475 . . Highest Corruption 28 | . . . . . . . 9 9 9 9 28 . . . . . . . . . . . . . . . . 5 17 . . Average Corruption 10 | . . . . . . . 4 9 9 9 13 . . . . . . . . . . . . . . . . 4 9 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 299 | . . . . . . . 20 15 26 89 116 . . . . . . . . . . . . . . . . 6 27 . . Message Errors 84 | . . . . . . . 7 7 7 20 33 . . . . . . . . . . . . . . . . 1 9 . . Matter Fused 47 | . . . . . . . 2 2 4 11 24 . . . . . . . . . . . . . . . . . 4 . . Heat Flow Errors 34 | . . . . . . . 1 1 4 10 15 . . . . . . . . . . . . . . . . 2 1 . . Energy Discharges 39 | . . . . . . . 2 2 3 16 9 . . . . . . . . . . . . . . . . 1 6 . . Parts Rejected 7 | . . . . . . . 1 . 1 . 3 . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 47 | . . . . . . . 6 3 3 19 13 . . . . . . . . . . . . . . . . . 3 . . Data Loss (major) 10 | . . . . . . . 1 . 3 2 4 . . . . . . . . . . . . . . . . . . . . Misfires 12 | . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . 1 1 . . Alerts 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 9 | . . . . . . . . . 1 3 5 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2500 | . . . . 26 136 17 154 73 . . 544 269 . . . . 173 90 154 256 . 144 . . 30 . 216 . 218 . . Projectiles 61 | . . . . . . . . . . . 31 . . . . . . . . . . . . . 30 . . . . . . Explosions 145 | . . . . 26 . 17 . . . . 36 . . . . . . . . . . . . . . . . . 66 . . Melee 2294 | . . . . . 136 . 154 73 . . 477 269 . . . . 173 90 154 256 . 144 . . . . 216 . 152 . . Knockbacks 10 | . . . . . . . . 2 . . 2 . . 1 . . . . . . . 2 . . 2 . 1 . . . . Impact 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 . 1 . . . . Secondary 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . . . . . 13 . . . . 253 . . . . . . . . . . . . . . . . . 151 . . Shots 8 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . 3 . . Rammed 9 | . . . . . 1 . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . 1 . . . 1 . 7 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | 54 80 140 273 21 9 117 175 140 155 326 276 . 15 183 . . 5 . . . . 131 59 177 317 . 99 214 201 327 124 Average Temperature 56 | 21 18 43 49 8 5 38 50 74 62 107 73 . 3 60 . . 4 . . . . 37 22 69 51 . 23 115 53 172 72 Received Heat Transfer 3132 | . 396 90 387 6 144 558 393 . 9 372 429 . 30 87 . . 36 . . . . 9 . . . . 27 9 123 . 27 Effects 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Total Turns 33 | . . . . . . . . . . 22 11 . . . . . . . . . . . . . . . . . . . . Longest Duration 12 | . . . . . . . . . . 12 11 . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 1 . 4 1 . . 11 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 23 | . . . . . 2 . 4 2 . . 15 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . 1 . . . . 9 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 6691 | 481 148 . . . . 125 635 . 645 4657 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Maximum Alert Level 5 | . 1 . 1 . . 4 3 . 3 5 5 3 . . . . . . . . . . . . . . . . . . . Low Security (%) 51 | 100 78 100 87 100 100 8 . 100 64 . . . . . . . 100 . . . . 100 . . . . 100 100 100 100 100 Level 1 3 | . 21 . 12 . . 6 8 . 1 . . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . 12 87 . 12 . . 40 . . . . . . . . . . . . . . . . . . . Level 3 9 | . . . . . . 54 4 . 20 14 . 59 . . . . . . . . . . . . . . . . . . . Level 4 16 | . . . . . . 18 . . . 31 77 . . . . . . . . . . . . . . . . . . . . Level 5 9 | . . . . . . . . . . 54 22 . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2758 | 5 253 80 267 159 178 1380 724 133 1027 2758 1766 861 . . . . 124 . . . . 144 . . . . 76 45 180 48 41 Initial 1447 | . . 30 19 99 24 106 724 133 . 700 1447 861 . . . . . . . . . 2 . . . . . 31 24 48 . Average 584 | . 123 11 91 91 74 803 519 38 289 1719 1390 736 . . . . 41 . . . . 36 . . . . 21 13 75 5 14 Influence Increases 11575 | 25 460 138 681 451 616 1344 218 . 1384 2258 1232 163 145 160 . . 261 20 80 15 15 407 . . 450 5 172 137 527 98 113 Destroy 0b10 Robot/C 4380 | . 300 100 360 300 320 520 140 . 460 820 560 . 60 120 . . . . . . . 20 . . 100 . 20 20 140 20 . Destroy 0b10 Robot/NC 545 | 25 25 . 55 25 70 . 20 . 40 15 65 45 . . . . 25 5 5 15 . 35 . . 5 5 15 . 15 20 15 Destroy Leader 730 | . 64 20 126 50 66 30 40 . 114 40 134 2 10 10 . . 2 . . . . 16 . . . . . . . 4 2 Allied During Kill 1001 | . . . . 50 75 22 . . 584 270 . . . . . . . . . . . . . . . . . . . . . Successful Hack 275 | . 5 . 17 . 17 12 . . . 5 12 13 . . . . 23 . . . . 40 . . . . 48 30 8 . 45 Disable Machine 450 | . . . 15 . 30 15 15 . . 60 135 30 . . . . 15 . . . . 105 . . . . . . 30 . . Anti-Garrison Action 1700 | . . . . . . 550 . . 150 850 . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 739 | . 6 18 18 26 23 150 3 . 36 183 71 13 . . . . 46 . . . . 56 . . . . 44 12 4 24 6 Partial Spotted 165 | . . . 15 . . 15 . . . . 15 15 . . . . . . . . . 15 . . . . . 15 . 30 45 Lose Combat Pursuer 1590 | . 60 . 75 . 15 30 . . . 15 240 45 75 30 . . 150 15 75 . 15 120 . . 345 . 45 60 180 . . Influence Decreases 11554 | 25 383 165 476 642 516 128 1216 382 383 501 2231 1210 486 412 119 . 157 124 79 16 10 366 46 . 264 191 115 149 485 185 92 Entered New Map 4536 | . . 47 31 156 40 58 656 249 . 301 1311 898 264 72 119 . . 40 . 1 . 3 18 . . 186 . 26 21 39 . Time Decay 5642 | 25 373 118 405 436 426 . 490 133 183 . 690 302 222 310 . . 157 84 79 15 10 200 28 . 254 5 110 123 244 138 82 Lost Part 678 | . 10 . 40 50 . 30 60 . . 40 180 . . 30 . . . . . . . . . . 10 . . . 220 8 . Lost Ally 555 | . . . . . 50 40 10 . 200 160 50 10 . . . . . . . . . 20 . . . . 5 . . . 10 Purge Threat 143 | . . . . . . . . . . . . . . . . . . . . . . 143 . . . . . . . . . Squads Dispatched 72 | . 3 . 1 . 5 . 4 . 10 . 16 6 . . . . 2 . . . . 4 . . . . 1 5 6 7 2 Investigation 11 | . 1 . 1 . . . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . . 1 1 1 . Extermination 20 | . . . . . . . 2 . 2 . 6 1 . . . . 1 . . . . 2 . . . . 1 3 2 . . Reinforcement 28 | . 2 . . . 5 . . . 3 . 5 3 . . . . . . . . . . . . . . . 1 1 6 2 Assault 11 | . . . . . . . 2 . 2 . 4 1 . . . . . . . . . . . . . . . . 2 . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Distress Signals 37 | . 3 . 4 . 5 . . . 2 . 1 . . . . . 1 . . . . 3 . . . . 1 2 . 13 2 Communications Jammed 27 | . . . . . . . 2 . . . 14 . . . . . . . . . . . . . . . . 11 . . . Distress Signals 27 | . . . . . . . 2 . . . 14 . . . . . . . . . . . . . . . . 11 . . . Times Spotted 530 | . 28 5 33 35 23 28 8 . 24 39 64 6 8 11 . . 9 4 5 . 2 22 . 1 72 . 9 13 38 22 21 Peak Tracking Total 20 | . 7 3 7 20 4 5 5 . 7 4 7 3 3 4 . . 5 4 5 . 1 10 . 9 7 . 2 8 15 10 15 Tactical Retreats 67 | . 3 . 5 1 1 2 . . . 1 12 1 3 2 . . 6 1 3 . 1 4 . . 10 . 3 3 5 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Traps Triggered 22 | . 1 . 2 . . 3 1 . 1 3 2 . . . . . . . . . . . . . . . 1 3 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Machines Disabled 52 | . . . 1 . 2 8 1 . 1 12 9 2 . 1 . . 1 . . . . 7 1 . 3 . . . 3 . . Max in Single Turn 2 | . . . 1 . 1 2 1 . . 2 1 1 . 1 . . 1 . . . . 1 1 . 1 . . . 1 . . Garrison Access 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 1 Garrison Relay 10 | . . . . . . 4 . . . 6 . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Machines Accessed 111 | . 3 . 9 1 7 4 1 . 3 4 11 6 . . 1 . 11 . 2 7 1 15 . . 3 . 7 6 2 4 3 Terminals 63 | . 3 . 8 . 4 4 1 . 1 4 8 3 . . . . 5 . . . 1 11 . . . . 4 3 . 1 2 Fabricators 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 9 | . . . . . 1 . . . 1 . 1 2 . . . . . . . . . 2 . . . . 1 1 . . . Recycling Units 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . 1 2 1 . . Garrison Access 9 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 3 1 Total Hacks 256 | . 5 . 17 1 17 12 3 . 6 5 20 17 . . 3 . 25 . 4 46 1 26 . . 7 . 13 12 3 8 5 Successful 138 | . 3 . 9 1 11 2 . . 2 3 5 3 . . 3 . 14 . 4 46 1 8 . . 7 . 4 5 1 3 3 Failed 118 | . 2 . 8 . 6 10 3 . 4 2 15 14 . . . . 11 . . . . 18 . . . . 9 7 2 5 2 Catastrophic 31 | . 1 . 2 . 1 2 . . 1 . 7 2 . . . . 2 . . . . 5 . . . . 4 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 3 . 7 . 4 . 3 . . . 9 . . . . . 7 . . . . 13 . . . . 6 6 . 2 . Terminals 131 | . 5 . 14 . 13 12 3 . 2 5 14 7 . . . . 13 . . . 1 21 . . . . 8 7 . 2 4 Fabricators 7 | . . . . . . . . . . . 1 . . . . . 3 . . . . 3 . . . . . . . . . Repair Stations 14 | . . . . . 2 . . . 2 . 1 4 . . . . . . . . . 2 . . . . 1 2 . . . Recycling Units 9 | . . . . . 1 . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 17 | . . . 3 . . . . . . . 4 . . . . . 4 . . . . . . . . . 2 3 1 . . Garrison Access 17 | . . . . . 1 . . . 2 . . . . . . . 3 . . . . . . . . . 2 . 2 6 1 Terminal Hacks 98 | . 3 . 5 1 6 2 . . 1 3 . 1 . . 3 . 6 . 4 46 1 3 . . 7 . 2 2 . . 2 Record 38 | . . . . . . . . . . . . . . . . . . . 3 34 1 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . 1 . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 7 | . . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . 1 2 . . . Patrol Navigation 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Report Inventory 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . . . . . 3 . . . . . 4 . . . . . . . . . . 2 1 . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . 2 . . . . . . . 1 . . . . . 4 . . . . . . . . . . 1 1 . . Garrison Access Hacks 6 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 Unlock Access 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Unauthorized Hacks 11 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . . 2 1 . . . Terminals 9 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Used 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 79 | . 3 . 8 . 2 4 1 . 3 3 10 5 . . . . 8 . . . . 13 . . . . 7 6 2 3 1 Full Trace Events 10 | . . . . . . 2 . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . 1 . . . 17 . 1 . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 2 . . . . . . . 1 . . . . . 4 . . . . . . . . . . 1 1 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 43 | . . . . . . 18 . . 1 23 . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 43 | . . . . . . 18 . . 1 23 . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Total Allies 35 | . . . . 5 . 2 . 20 . 6 1 . . . . . . . . . . 1 . . . . . . . . . Largest Group 20 | . . . . 5 5 2 . 20 18 7 2 . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 538 | . . . . 87 87 51 . 538 468 181 78 . . . . . . . . . . 56 . . . . . . . . . Highest-Rated Ally 56 | . . . . 31 31 31 . 35 31 39 39 . . . . . . . . . . 56 . . . . . . . . . Initial Warlord ECA Mod 20 | . . . . . . . 8 8 8 8 20 19 19 19 19 18 18 18 18 18 17 17 17 17 17 16 16 16 16 15 14 Total Orders 47 | . . . . . 2 1 1 . . 3 2 4 . . . . . . 3 . 1 3 1 1 1 4 4 2 9 3 2 STAY 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 4 1 . FOLLOW 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . RETURN 34 | . . . . . 1 1 1 . . 1 2 1 . . . . . . 3 . 1 3 1 1 1 3 4 2 5 1 2 Ally Attacks 442 | . . . . 34 55 18 . . 197 126 5 . . . . . . . . . . 7 . . . . . . . . . Total Damage 6434 | . . . . 367 742 238 . . 3089 1772 37 . . . . . . . . . . 189 . . . . . . . . . Kills 64 | . . . . 9 9 1 . . 23 20 . . . . . . . . . . . 2 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Active Infowar (turns) 14734 | 31 496 709 343 1 201 . 755 486 417 407 1895 654 471 680 286 153 380 284 546 102 101 513 312 408 862 543 401 339 851 850 257 Optics 8991 | . . . . . . . . . . . . 654 471 680 286 153 380 284 546 102 101 513 312 408 862 543 401 339 851 848 257 Sensors 8518 | . . . . . . . . . . . . 229 471 680 286 153 380 284 546 102 101 513 312 408 862 543 401 339 812 839 257 Seismic 1781 | 31 496 709 343 1 201 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Jamming 5014 | . . . . . . . 755 486 417 407 1895 1 . . . . . . . . . . . . . . 280 339 434 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . . . . . . . 2 2 . 1 1 . . . 1 2 . . . . . . . Drone Launches 49 | . . . . . 3 1 5 1 . . 8 4 . . . . . . 3 . 1 3 2 . 1 3 5 2 4 1 2 Drone Recoveries 43 | . . . . . 1 1 4 . . 1 8 3 . . . . . . 3 . 1 3 1 1 1 3 4 2 4 1 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Turns Passed 24610 | 239 1040 822 1290 1114 1398 1808 1293 486 839 2494 2785 662 471 680 286 153 380 284 546 102 101 513 312 408 862 543 401 339 851 851 257 Spaces Moved 24399 | 117 534 359 716 735 736 919 695 261 436 1146 1831 718 614 607 991 434 944 446 749 165 272 1067 451 891 1565 598 745 944 1179 2029 505 Core 757 | 6 . . . . . . . . . . 616 134 . . . . . . . . . . . . . . . . 1 . . Treads 5100 | 111 127 . . . 612 919 695 261 436 1146 793 . . . . . . . . . . . . . . . . . . . . Legs 2341 | . 407 359 716 735 124 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 419 | . . . . . . . . . . . 419 . . . . . . . . . . . . . . . . . . . . Hover 1180 | . . . . . . . . . . . 3 137 614 425 . . . . . . . . . . . . . . . 1 . Flight 14602 | . . . . . . . . . . . . 447 . 182 991 434 944 446 749 165 272 1067 451 891 1565 598 745 944 1178 2028 505 Fastest Speed 12 | 50 120 120 105 115 145 145 151 155 166 166 50 34 43 27 27 27 25 25 25 25 25 22 23 24 22 22 12 24 12 28 12 Average Speed 67 | 154 144 126 109 124 151 145 152 161 166 166 121 64 43 62 27 27 25 25 25 25 25 23 23 24 23 22 22 24 27 29 24 Slowest Speed 500 | 160 190 190 182 180 305 225 233 166 166 250 500 200 43 105 103 27 27 25 25 104 25 25 24 27 27 22 24 94 400 180 28 Overloaded Moves 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 52 . 24 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 72 | . . . . . . . . . . . . 2 . . . . 2 1 . . . 9 . . 3 . 3 9 8 10 25 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 4 88 57 68 95 62 91 20 93 18 95 54 24 72 77 85 62 27 51 66 63 58 35 67 93 94 67 25 81 24 61 15 Regions Visited 31 Branch Regions 16 Pre-discovered Areas 7 | . . . . 2 . . . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 4 . . . . . . . . 3 3 4 . . 2 2 . 1 . 2 2 . . . . . . . Spaces Dug 251 | . 6 8 8 . 7 27 3 . 3 7 14 13 9 15 . 12 22 4 2 . . 23 17 . . 1 21 5 2 20 2 Terrain Destroyed 727 | . 8 41 17 32 27 126 3 . 35 90 68 13 14 27 . 12 23 4 2 . . 27 18 . 76 1 26 7 2 26 2 Melee 167 | . . . 1 . 3 27 3 . 3 7 13 13 7 10 . 12 19 4 2 . . 20 5 . . 1 11 3 1 . 2 Projectile 145 | . 8 13 16 . 5 1 . . 1 . 4 . 7 17 . . 4 . . . . 7 13 . 4 . 15 4 1 25 . AOE 413 | . . 28 . 32 19 98 . . 31 83 50 . . . . . . . . . . . . . 72 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Total 30262 | 143 658 653 1013 883 927 1136 850 323 522 1478 2141 863 787 850 1007 445 1023 600 1097 198 303 1242 634 1076 1985 1006 938 1034 1634 2219 594 Wait 3898 | . 9 246 145 88 93 61 56 32 65 94 70 82 147 198 2 . 44 144 338 . 30 107 158 185 313 406 125 78 362 121 99 Move 24243 | 116 533 358 715 734 736 918 695 260 436 1145 1830 713 613 606 990 433 939 443 748 164 271 1048 450 890 1560 597 739 927 1162 2013 461 Hop 55 | . . . . . . . . . . . . 2 . . . . 2 1 . . . 9 . . 1 . 2 7 8 5 18 Pick Up 124 | 4 13 2 11 11 13 3 14 5 1 8 9 2 2 . . . . . 1 1 . 2 . . 6 . 8 2 . 6 . Fast Attach 189 | 7 4 2 10 3 4 1 2 4 1 3 16 20 1 4 5 . 6 1 . 10 . 4 5 . 12 . 9 4 20 28 3 Attach 54 | . 1 . 6 6 2 1 9 . . 4 8 2 . . 1 . . . 1 . . . . . 1 . 3 . 5 2 2 Detach 24 | . 1 . . 2 . . 1 . . . 3 3 . . 3 . . 1 . . . . 1 . . . . . 4 3 2 Swap 217 | . 13 9 21 5 12 28 22 4 5 6 51 1 . 1 . . 2 1 4 . 2 5 . 1 7 1 7 5 2 1 1 Drop 206 | 1 15 5 18 5 15 4 7 12 1 6 16 9 3 7 5 . 1 1 1 10 . 7 3 . 16 . 12 3 5 17 1 Fire 806 | 15 69 31 86 27 46 70 39 . 9 115 103 . 14 23 . . 3 . . . . 16 11 . 66 . 18 3 17 23 2 Melee 316 | . . . 1 . 5 50 5 3 3 19 28 29 7 11 1 12 26 8 4 13 . 33 6 . 3 2 15 5 22 . 5 Ram 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Rewire 94 | . . . . 2 . . . 3 . 78 . . . . . . . . . . . 11 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 643 | -10/Materials | Destroyed 7 combat bots 748 | -10/Materials | Discovered new exit (range 6) 925 | -10/Materials | Discovered new exit (range 12) 977 | -10/Materials | Discovered new exit (range 14) 1113 | -10/Materials | Discovered new exit (range 13) 1280 | -10/Materials | Entered Mines 1358 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1735 | -10/Mines | Discovered new exit (range 13) 2042 | -10/Mines | Core integrity fell below 50% 2102 | -10/Mines | Entered Materials 2102 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2533 | -9/Materials | Discovered new exit (range 16) 2814 | -9/Materials | Discovered new exit (range 15) 2937 | -9/Materials | Build established: Scavenger-Tank 3031 | -9/Materials | Discovered new exit (range 6) 3149 | -9/Materials | Discovered new exit (range 10) 3338 | -9/Materials | Identified exit to Mines 3392 | -9/Materials | Entered Mines 3393 | -9/Mines | Assembled infested the area 3405 | -9/Mines | Met 8R-AWN 3427 | -9/Mines | Destroyed 17 combat bots 3442 | -9/Mines | Learned location of Zion (-6) 3509 | -9/Mines | Lost 5 parts (1n2u2w) 3527 | -9/Mines | Discovered new exit (range 5) 3604 | -9/Mines | Discovered new exit (range 6) 3617 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3665 | -9/Mines | Core integrity fell below 50% 3785 | -9/Mines | Found the Drone Emporium 3837 | -9/Mines | Found Prototype Device 3838 | -9/Mines | Identified Sensor Drone Bay 3955 | -9/Mines | Build established: Gunner 3968 | -9/Mines | Discovered new exit (range 6) 4097 | -9/Mines | Learned location of Storage (-7) 4231 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4506 | -9/Mines | Entered Materials 4506 | -8/Materials | Accompanied by 5 allies 4506 | -8/Materials | Evolved 2 slots: Utility x2 4511 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4625 | -8/Materials | Build established: Scavenger-Gunner 4904 | -8/Materials | Discovered new exit (range 5) 4947 | -8/Materials | Identified exit to Factory 5095 | -8/Materials | Build established: Gunner 5510 | -8/Materials | Repaired Imp. Assault Rifle 5904 | -8/Materials | Identified exit to Garrison 5904 | -8/Materials | Entered Garrison 5980 | -8/Garrison | Triggered checkpoint 6005 | -8/Garrison | Garrison Relay disabled 6062 | -8/Garrison | Rescued a captive Derelict 6063 | -8/Garrison | Rescued a captive Derelict 6217 | -8/Garrison | Destroyed 8 combat bots 6288 | -8/Garrison | Triggered checkpoint 6378 | -8/Garrison | Garrison Relay disabled 6518 | -8/Garrison | Discovered exit to Factory (range 14) 6869 | -8/Garrison | Garrison Relay disabled 6951 | -8/Garrison | Discovered exit to Factory (range 13) 7069 | -8/Garrison | Build established: Mutant 7150 | -8/Garrison | Triggered checkpoint 7288 | -8/Garrison | Discovered exit to Factory (range 8) 7386 | -8/Garrison | Triggered checkpoint 7419 | -8/Garrison | Garrison Relay disabled 7486 | -8/Garrison | Phase Generator disabled 7712 | -8/Garrison | Entered Factory 7712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7926 | -7/Factory | Discovered new exit (range 13) 7960 | -7/Factory | Identified exit to Lower Caves 8043 | -7/Factory | Discovered new exit (range 7) 8100 | -7/Factory | Identified exit to Factory 8279 | -7/Factory | Discovered exit to Factory (range 15) 8306 | -7/Factory | Build established: Gunner 8512 | -7/Factory | First assault squad dispatched 8801 | -7/Factory | Lost 6 parts (1n3u2w) 8993 | -7/Factory | Build established: Tank 9005 | -7/Factory | Manually triggered Chute Trap 9005 | -7/Factory | Sucked down chute 9005 | -7/Factory | Entered Waste 9006 | -7/Waste | Joined by Warlord forces that had cleared the area 9367 | -7/Waste | Discovered new exit (range 15) 9491 | -7/Waste | Entered Factory 9491 | -7/Factory | Accompanied by 19 allies 10033 | -7/Factory | Garrison activated, responded to threat 10247 | -7/Factory | Garrison activated, responded to threat 10312 | -7/Factory | Identified exit to Garrison 10330 | -7/Factory | Entered Garrison 10330 | -7/Garrison | Accompanied by 8 allies 10345 | -7/Garrison | Lost 3 allies 10354 | -7/Garrison | Triggered checkpoint 10386 | -7/Garrison | Garrison Relay disabled 10396 | -7/Garrison | Triggered checkpoint 10650 | -7/Garrison | Triggered checkpoint 10654 | -7/Garrison | Triggered checkpoint 10656 | -7/Garrison | Triggered checkpoint 10666 | -7/Garrison | Triggered checkpoint 10722 | -7/Garrison | Triggered checkpoint 10738 | -7/Garrison | Garrison Relay disabled 11377 | -7/Garrison | Discovered new exit (range 14) 11473 | -7/Garrison | Garrison Relay disabled 11616 | -7/Garrison | Build established: Commander-Tank 11790 | -7/Garrison | Discovered new exit (range 11) 11836 | -7/Garrison | Triggered checkpoint 11899 | -7/Garrison | Garrison Relay disabled 11946 | -7/Garrison | H-XX Assembler disabled 12108 | -7/Garrison | Spotted B-75 Beast 12108 | -7/Garrison | Spotted B-75 Beast 12178 | -7/Garrison | Triggered checkpoint 12192 | -7/Garrison | Triggered checkpoint 12263 | -7/Garrison | Discovered new exit (range 3) 12289 | -7/Garrison | Phase Generator disabled 12393 | -7/Garrison | Garrison Relay disabled 12418 | -7/Garrison | Garrison Relay disabled 12507 | -7/Garrison | Build established: Tank 12824 | -7/Garrison | Entered Factory 12824 | -7/Factory | Accompanied by 2 allies 12887 | -7/Factory | Discovered exit to Factory (range 7) 13160 | -7/Factory | Build established: Mutant 13624 | -7/Factory | First assault squad dispatched 13753 | -7/Factory | Build established: Tank 13872 | -7/Factory | Discovered exit to Factory (range 10) 13994 | -7/Factory | Discovered exit to Factory (range 15) 14144 | -7/Factory | Build established: Mutant 14225 | -7/Factory | System corruption reached 10% 14371 | -7/Factory | Destroyed 7 combat bots 15071 | -7/Factory | Build established: Gunner 15117 | -7/Factory | Discovered exit to Factory (range 16) 15213 | -7/Factory | Crushed by falling debris 15213 | -7/Factory | Core integrity fell below 50% 15219 | -7/Factory | Released all parts (4) 15238 | -7/Factory | Lost 11 parts (1p3n3u4w) 15467 | -7/Factory | Core integrity fell below 20% 15472 | -7/Factory | Build established: Mutant 15609 | -7/Factory | Entered another Factory area 15609 | -6/Factory | Evolved 2 slots: Propulsion x2 15715 | -6/Factory | Discovered new exit (range 43) 15819 | -6/Factory | Identified exit to Lower Caves 15820 | -6/Factory | Discovered new exit (range 58) 15959 | -6/Factory | First assault squad dispatched 16099 | -6/Factory | Identified exit to Factory 16159 | -6/Factory | Spotted B-75 Beast 16271 | -6/Factory | Entered Lower Caves 16334 | -6/Lower Caves | Build established: Scout 16346 | -6/Lower Caves | Met a Warlord Commander 16347 | -6/Lower Caves | Learned location of Warlord (-4) 16348 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16353 | -6/Lower Caves | Found Encrypted Comm Array 16737 | -6/Lower Caves | Discovered new exit (range 12) 16741 | -6/Lower Caves | Identified exit to Lower Caves 16742 | -6/Lower Caves | Entered another Lower Caves area 16773 | -6/Lower Caves | Discovered exit to Factory (range 10) 16999 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17203 | -6/Lower Caves | Spotted B-75 Beast 17265 | -6/Lower Caves | Encountered a Warlord checkpoint 17285 | -6/Lower Caves | Build established: Assassin 17291 | -6/Lower Caves | Discovered new exit (range 18) 17422 | -6/Lower Caves | Identified exit to Zion 17422 | -6/Lower Caves | Entered Zion 17445 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17463 | -6/Zion | Discovered new exit (range 12) 17466 | -6/Zion | Identified exit to Proximity Caves 17509 | -6/Zion | Learned location of 1 exit from Factory 17616 | -6/Zion | Learned Factory terminal intel 17633 | -6/Zion | Found Prototype Device 17633 | -6/Zion | Identified Phasing AFG 17645 | -6/Zion | Learned Factory emergency access door positions 17652 | -6/Zion | Met Imprinter 17674 | -6/Zion | Build established: Scout 17679 | -6/Zion | Visited the Megawrench Repair Shop 17679 | -6/Zion | Megawrench repaired 7 parts 17708 | -6/Zion | Entered Proximity Caves 17710 | -5/Proximity Caves | Learned 8 Factory zone layouts 17822 | -5/Proximity Caves | Learned Factory terminal intel 17860 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17861 | -5/Proximity Caves | Entered Factory 17861 | -5/Factory | Evolved 2 slots: Utility x2 17862 | -5/Factory | Identified exit to Factory 17865 | -5/Factory | Loaded intel: 26 terminal locations 17958 | -5/Factory | Discovered new exit (range 3) 17958 | -5/Factory | Identified exit to Upper Caves 18101 | -5/Factory | Discovered exit to Factory (range 20) 18191 | -5/Factory | Build established: Hacker-Scout 18241 | -5/Factory | Entered Upper Caves 18241 | -5/Upper Caves | Spotted B-75 Beast 18273 | -5/Upper Caves | Encountered a Warlord checkpoint 18286 | -5/Upper Caves | Learned location of 1 exit from Factory 18467 | -5/Upper Caves | Discovered new exit (range 15) 18525 | -5/Upper Caves | Identified exit to Upper Caves 18525 | -5/Upper Caves | Entered another Upper Caves area 18851 | -5/Upper Caves | Build established: Scout 18869 | -5/Upper Caves | Learned location of 1 exit from Research 18869 | -5/Upper Caves | Learned Research security intel 18888 | -5/Upper Caves | Found DCF Scrap (15 items) 19070 | -5/Upper Caves | Discovered new exit (range 4) 19071 | -5/Upper Caves | Identified exit to Zhirov 19071 | -5/Upper Caves | Entered Zhirov 19071 | -5/Zhirov | Discovered new exit (range 3) 19076 | -5/Zhirov | Met Zhirov 19084 | -5/Zhirov | Learned location of Quarantine (-3) 19084 | -5/Zhirov | Learned location of Testing (-2) 19084 | -5/Zhirov | Learned location of Command (-1) 19086 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19090 | -5/Zhirov | Found Alien Artifact 19090 | -5/Zhirov | Identified Integrated Reactor 19090 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19163 | -5/Zhirov | Found Alien Artifact 19173 | -5/Zhirov | Identified exit to Proximity Caves 19173 | -5/Zhirov | Entered Proximity Caves 19270 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19274 | -4/Proximity Caves | Entered Factory 19274 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19275 | -4/Factory | Identified exit to Research 19276 | -4/Factory | Loaded intel: 28 terminal locations 19585 | -4/Factory | Discovered exit to Research (range 8) 19644 | -4/Factory | Identified exit to Upper Caves 19644 | -4/Factory | Identified exit to Extension 19787 | -4/Factory | Entered Upper Caves 19996 | -4/Upper Caves | Learned Research emergency access door positions 20001 | -4/Upper Caves | Found Alien Artifact 20001 | -4/Upper Caves | Identified Dimensional Node Initializer 20001 | -4/Upper Caves | Initialized slip node 20077 | -4/Upper Caves | Discovered new exit (range 5) 20078 | -4/Upper Caves | Identified exit to Upper Caves 20099 | -4/Upper Caves | Entered another Upper Caves area 20099 | -4/Upper Caves | Accompanied by 1 ally 20102 | -4/Upper Caves | Discovered exit to Research (range 13) 20238 | -4/Upper Caves | Learned Research emergency access door positions 20306 | -4/Upper Caves | Learned 8 Research zone layouts 20379 | -4/Upper Caves | Build established: Derelict-Scout 20383 | -4/Upper Caves | Discovered new exit (range 17) 20507 | -4/Upper Caves | Identified exit to Warlord 20507 | -4/Upper Caves | Entered Warlord 20622 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20652 | -4/Warlord | Visited the Vortex Lab 20653 | -4/Warlord | Found Prototype Piercing Weapon 20662 | -4/Warlord | Identified Vortex Lance 20672 | -4/Warlord | Found Prototype Processor 20672 | -4/Warlord | Identified Exp. Targeting Computer 20673 | -4/Warlord | Warlord's base attacked by MAIN.C 20716 | -4/Warlord | Met Warlord 20966 | -4/Warlord | Build established: Scout 21023 | -4/Warlord | Warlord forces counterattacked 21072 | -4/Warlord | Spotted Executioner 21089 | -4/Warlord | Spotted Executioner 21107 | -4/Warlord | Spotted Striker 21177 | -4/Warlord | Spotted Striker 21257 | -4/Warlord | Lost 34 allies 21263 | -4/Warlord | Found Vortex Lance 21321 | -4/Warlord | Opened side exit 21348 | -4/Warlord | Warlord base infiltrated, sounded retreat 21365 | -4/Warlord | Spotted Striker 21368 | -4/Warlord | Discovered new exit (range 9) 21369 | -4/Warlord | Identified exit to Proximity Caves 21369 | -4/Warlord | Entered Proximity Caves 21391 | -3/Proximity Caves | Spotted B-86 Titan 21906 | -3/Proximity Caves | Discovered exit to Research (range 13) 21912 | -3/Proximity Caves | Entered Research 21912 | -3/Research | Evolved 2 slots: Utility x2 21913 | -3/Research | Identified exit to Research 21914 | -3/Research | Identified exit to Armory 22014 | -3/Research | Found Prototype Launcher 22014 | -3/Research | Identified Tesla Bomb Launcher 22080 | -3/Research | Discovered exit to Research (range 15) 22110 | -3/Research | Watched by a mysterious "MATRIX" hacker 22159 | -3/Research | Identified exit to Quarantine 22310 | -3/Research | Build established: Ninja 22312 | -3/Research | Spotted B-90 Cyclops 22313 | -3/Research | Entered Quarantine 22601 | -3/Quarantine | Discovered exit to Research (range 10) 22609 | -3/Quarantine | Spotted Alpha 7 22631 | -3/Quarantine | Spotted Fortress 22649 | -3/Quarantine | Discovered new exit (range 6) 22649 | -3/Quarantine | Discovered new exit (range 7) 22650 | -3/Quarantine | Identified exit to Protoforge 22652 | -3/Quarantine | Entered Protoforge 22674 | -3/Protoforge | Discovered exit to Research (range 20) 22911 | -3/Protoforge | Found Prototype Protection 22911 | -3/Protoforge | Identified Cep. Core Shell 22994 | -3/Protoforge | Found Prototype Slashing Weapon 22994 | -3/Protoforge | Identified Exp. Terror Saw 22998 | -3/Protoforge | Spotted Immortal 22998 | -3/Protoforge | Spotted Immortal 23007 | -3/Protoforge | Spotted V454-a 23012 | -3/Protoforge | Superfortress began startup sequence 23016 | -3/Protoforge | Spotted Decapitator 23016 | -3/Protoforge | Spotted Decapitator 23016 | -3/Protoforge | Spotted Decapitator 23060 | -3/Protoforge | System corruption reached 10% 23078 | -3/Protoforge | Lost 4 parts (1p2u1w) 23099 | -3/Protoforge | Scanned by Researcher 23100 | -3/Protoforge | Destroyed Decapitator 23112 | -3/Protoforge | Found Exp. Terror Saw 23114 | -3/Protoforge | Found Exp. Terror Saw 23145 | -3/Protoforge | Core integrity fell below 50% 23148 | -3/Protoforge | Destroyed V454-a 23151 | -3/Protoforge | Found Prototype Protection 23151 | -3/Protoforge | Identified Cep. RG22 Armor 23154 | -3/Protoforge | Identified Transdimensional Reconstructor 23154 | -3/Protoforge | Warped through subspace 23179 | -3/Protoforge | Lost 10 parts (2p2n2u4w) 23179 | -3/Protoforge | Found Prototype Processor 23179 | -3/Protoforge | Identified Cep. Melee Reflex Suite 23183 | -3/Protoforge | Found Prototype Device 23183 | -3/Protoforge | Identified Cep. Countertargeting System 23188 | -3/Protoforge | Found Prototype Device 23188 | -3/Protoforge | Identified Cep. Recoil Nullifier 23202 | -3/Protoforge | Spotted Hotshot 23203 | -3/Protoforge | Spotted Hotshot 23220 | -3/Protoforge | Found Prototype Device 23220 | -3/Protoforge | Identified Exp. Force Booster 23222 | -3/Protoforge | Found Prototype Device 23222 | -3/Protoforge | Identified Cep. Hypertargeting System 23225 | -3/Protoforge | Found Prototype Device 23225 | -3/Protoforge | Identified Mni. Quantum Capacitor 23227 | -3/Protoforge | Found Prototype Device 23227 | -3/Protoforge | Identified Cep. Weapon Articulator 23230 | -3/Protoforge | Found Cep. Melee Reflex Suite 23399 | -3/Protoforge | Spotted Decapitator 23441 | -3/Protoforge | Build established: Scout 23472 | -3/Protoforge | Core integrity fell below 20% 23480 | -3/Protoforge | Found Cep. Core Shell 23497 | -3/Protoforge | Spotted Hotshot 23497 | -3/Protoforge | Spotted Hotshot 23497 | -3/Protoforge | Spotted Hotshot 23497 | -3/Protoforge | Spotted Hotshot 23497 | -3/Protoforge | Spotted Hotshot 23499 | -3/Protoforge | Lost 6 parts (2n2u2w) 23503 | -3/Protoforge | Entered Research 23503 | -2/Research | Warlord forces began assault on 0b10 23503 | -2/Research | Evolved 2 slots: Utility x2 23528 | -2/Research | Distinguished unit "Metalheads" dispatched to help 23528 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 23613 | -2/Research | Research machine network offline 23613 | -2/Research | Met up with Warlord 23629 | -2/Research | Lost 9 allies 23651 | -2/Research | Found Prototype Launcher 23651 | -2/Research | Identified Hellfire Missile Launcher 23688 | -2/Research | Spotted B-90 Cyclops 23768 | -2/Research | Borebot progress halted 23840 | -2/Research | Borebot progress halted 23973 | -2/Research | Warlord destroyed during the assault 23974 | -2/Research | Spotted Executioner 23979 | -2/Research | Found Prototype Processor 23979 | -2/Research | Identified Exp. Core Analyzer 24002 | -2/Research | Discovered new exit (range 6) 24013 | -2/Research | Identified exit to Access 24107 | -2/Research | Spotted Striker 24107 | -2/Research | Spotted Executioner 24175 | -2/Research | Discovered exit to Access (range 23) 24282 | -2/Research | Build established: Scavenger-Scout 24354 | -2/Research | Entered Access 24354 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24374 | -1/Access | Identified exit to Surface 24549 | -1/Access | Lost 6 allies 24611 | *** | Escaped! Last Messages --------------- 24567_ Mapping Drone released from Mapping Drone Bay. 24584_ Slug penetrates Anti-Orbital Battery. 24585_ R-10 Processor inserts Imp. Cooling System into recycling unit. 24587_ Slug penetrates Wall. 24587_ Slug penetrates Mapping Drone. 24587_ Mapping Drone destroyed. 24590_ Penetrated by Slug. 24590_ K-01 Serf destroyed. 24590_ Slug penetrates Wall. 24590_ Penetrated by Slug. 24590_ Slug penetrates Wall. 24600_ Penetrated by Slug. 24600_ TF Node disabled. 24600_ Adv. Sensor Array tumbles out of TF Node. 24600_ Adv. Signal Interpreter tumbles out of TF Node. 24603_ Lgt. Angular Momentum Engine destroyed. 24609_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 24610_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | #####??????????????# "@ #??????????????????? | | !! #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #?????????????## ##?????????????????? | | # ##?????????????# #?????R???????????? | | # #??????????????##"" ##?????????????????? | | # #???????????????#"" #??????????????????? | | # #???????????????#"" #??????????????????? | | # #???????????????#T #??????????????????? | | # #???????????????#"" #??????????????????? | | # #???????????????#"" #??????????????????? | | ################"" ####???????????????? | | t k R #?????????? | | R #?????????? | | ##########+#################### ##?????????? | | ## ##???????????????????????????????? #??????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 42 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Core Shielding 90 Utility Shielding 90 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 99 Offensive Hacking 14 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Bore Cannon | -6/Zion | Free Thermal Shield | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Force Field | -6/Zion | Archive Railgun | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Arm. Leg | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Point Defense System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 1% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Chainsword | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Lgt. Antimatter Reactor | -3/Quarantine | Hacked Impulse Thruster Array | -3/Protoforge | Hacked Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainSalvageNanoactuators Manual? 0 Play Time 05:35:40 Cumulative 559.1 hours Start 2026.07.30 @ 06:56:17 End 2026.08.03 @ 08:55:23 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 174 Adventurer 21 Explorer 0 Win Type 0 Total 29 Types 17/1/6/1/0/0/0/3/0/1 Lore% 70 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aaa31c6-b9e6-41e4-a711-4b6b5cc0fe4b