Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.21 @ 00:04:03 Player: PerrySimm Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (3333) 3333 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (837) 837 TOTAL SCORE: 10950 Bonus ------- High Alert Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Signal Interpreter Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Microactuators Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon Hardcell Cannon Improved Grenade Launcher > --- INVENTORY -------- Fusion Compressor Large Storage Unit Signal Interpreter Improved Signal Interpreter Heavy Ion Cannon High-powered Shotgun Heavy Machine Gun Improved Grenade Launcher Improved Grenade Launcher Hammer Blade Saw Power Sword [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Ion Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . 2 . . . . . . 2 Utility 6 | . . 1 1 2 . . . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 136 | 7 7 25 21 5 6 5 . 4 . 3 16 27 10 Power 22 | 1 1 1 2 . 1 2 . . . . 3 8 3 Engine 10 | 1 1 1 1 . 1 1 . . . . 3 1 . Core 9 | . . . 1 . . 1 . . . . . 5 2 Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 28 | 2 2 5 4 . 2 1 . . . . 5 6 1 Treads 3 | . . . 1 . . . . . . . 2 . . Leg 18 | 2 2 5 3 . . . . . . . 1 4 1 Wheel 5 | . . . . . 2 1 . . . . . 2 . Hover 2 | . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . Utility 24 | 2 2 6 3 2 . 2 . 1 . 1 2 2 1 Device 6 | 1 1 1 . 1 . 1 . . . . . 1 . Storage 4 | 1 1 1 . . . . . . . . . 1 . Processor 7 | . . 1 1 1 . . . 1 . 1 1 . 1 Hackware 3 | . . 1 1 . . . . . . . 1 . . Protection 4 | . . 2 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 2 2 13 12 3 3 . . 3 . 2 6 11 5 Energy Gun 7 | 1 . 1 3 1 . . . . . . . . 1 Energy Cannon 6 | . . . . . 1 . . 1 . 1 1 1 1 Ballistic Gun 18 | 1 . 7 4 . 2 . . 1 . . 2 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 Launcher 6 | . . . . . . . . 1 . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 15 | . 2 5 4 2 . . . . . . 2 . . Slashing Weapon 7 | . . . 1 . . . . . . . 1 4 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 43 | . 1 . 1 . 3 . . . . 1 3 22 12 Power 11 | . . . . . 1 . . . . . . 7 3 Propulsion 11 | . . . . . . . . . . . 2 6 3 Utility 8 | . . . 1 . 2 . . . . 1 . 3 1 Weapon 13 | . 1 . . . . . . . . . 1 6 5 Highest Loss Streak 21 | . 1 . 1 . 3 . . . . 1 3 21 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 90 96 92 100 88 73 80 80 80 74 81 85 36 Engine 4 | . 13 11 6 . 4 . . . . . 7 6 . Core 3 | . . . 2 7 2 6 6 6 6 6 3 . 3 Treads 1 | . . . . . . . . . . . 3 8 . Leg 12 | . 26 30 31 30 12 . . . . . 1 6 2 Wheel 9 | . . . . . 8 20 20 20 20 20 12 4 2 Device 6 | . 12 2 . 7 7 7 13 11 6 6 5 8 . Storage 6 | . 12 11 9 7 7 6 6 6 6 6 5 4 . Processor 10 | . . 9 9 15 14 6 6 7 13 13 18 15 16 Hackware 7 | . . 7 11 15 14 6 6 6 6 6 5 9 . Protection 2 | . . 2 4 . . 4 6 6 6 . . . . Energy Gun 1 | . 7 1 3 6 5 . . . . . . . . Energy Cannon 2 | . . . . . 1 6 6 6 6 5 4 . . Ballistic Gun 7 | . 7 15 11 6 7 6 6 5 6 6 4 . . Impact Weapon 1 | . 8 4 2 1 . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . . . . . . 7 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 14 15 32 36 32 46 42 42 44 40 40 46 74 16 Greatest Support 84 | 20 20 33 43 43 56 84 84 84 84 84 84 28 25 Greatest Overweight (x) 10 | 2 4 . 1 . 1 . . . . . 1 10 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 7 8 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 8 11 15 15 15 14 15 15 15 15 15 15 5 Average Carried 12 | 4 7 8 14 14 14 13 14 15 15 14 13 12 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 11 15 15 15 14 15 15 15 14 15 5 2 Class Distribution -------------------- 47% | Hacker-Mutant 17% | Scavenger-Mutant 14% | Mutant 8% | Hacker-Assassin 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Matter Collected 2284 | 275 . 575 419 . 69 84 24 99 . . 255 172 312 Remotely . | . . . . . . . . . . . . . . Salvage Created 3399 | 77 . 888 643 . 103 10 . 180 . 63 365 758 312 Parts 170 | 5 . 42 35 . 9 1 . 6 . 3 17 37 15 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 6 . 3 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 71 | . . 19 17 . 3 . . 4 . 5 9 10 4 Melee 8 | . . . 2 . . . . . . . . 4 2 Guns 43 | . . 19 14 . 3 . . 1 . 1 4 . 1 Cannons 10 | . . . . . . . . 2 . . 5 2 1 AOE 9 | . . . . . . . . 1 . 4 . 4 . Classes Destroyed 13 | 2 . 5 2 . 1 . . . . . . 3 . Worker 2 | . . . . . . . . . . . . 2 . Builder 2 | . . 1 . . . . . . . . . 1 . Tunneler 3 | 1 . . . . . . . . . . . 2 . Recycler 1 | 1 . . . . . . . . . . . . . Operator 2 | . . 1 . . . 1 . . . . . . . Watcher 3 | . . . 1 . . . . . . . 1 1 . Swarmer 17 | . . . 7 . . . . . . 5 5 . . Grunt 37 | . . 12 7 . . . . 3 . . 4 7 4 Brawler 2 | . . 1 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 9 | . . 6 2 . . . . 1 . . . . . Specialist 3 | . . . . . 3 . . . . . . . . Hunter 2 | . . . . . . . . . . . . 2 . Best Kill Streak 10 | 2 . 4 4 . 2 1 . 3 . 5 10 9 4 Combat Bots Only 5 | . . 4 4 . 2 . . 3 . 5 5 4 4 Max Kills in Single Turn 3 | 1 . 1 1 . 1 1 . 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 2 . 1 . Melee 1 | . . . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Damage Taken 8533 | . 208 629 522 . 814 142 . 166 . 328 396 3213 2115 Core 2250 | . . 76 61 . 248 35 . 12 . 29 39 445 1305 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . 29 . 41 . 44 . . . Regen/Repaired (Parts) 174 | . 64 . . . . . . . . . . 110 . Core Remaining (%) 85 | 100 100 81 88 . 64 . . . . 91 96 61 . Volleys Fired 154 | 5 . 48 34 . 12 2 . 7 . 2 22 16 6 Largest 3 | 2 . 2 2 . 2 2 . 2 . 2 2 3 2 Hottest 191 | 60 . 60 86 . 88 93 . 101 . 64 90 191 140 Shots Fired 305 | 10 . 94 68 . 24 4 . 14 . 4 44 34 9 Gun 231 | 10 . 94 68 . 24 2 . 4 . 2 22 2 3 Cannon 57 | . . . . . . 2 . 7 . . 22 20 6 Launcher 17 | . . . . . . . . 3 . 2 . 12 . Special . | . . . . . . . . . . . . . . Kinetic 194 | 5 . 81 55 . 12 2 . 4 . 2 22 10 1 Thermal 94 | 5 . 13 13 . 12 2 . 7 . . 22 12 8 Explosive 11 | . . . . . . . . 3 . 2 . 6 . Electromagnetic 6 | . . . . . . . . . . . . 6 . Robot Hit Streak 73 | 3 . 73 15 . 49 7 . 15 . 17 18 10 14 Robot Miss Streak 5 | 1 . 1 2 . 2 2 . 2 . 5 3 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 4 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . Shots Hit Robots 290 | 7 . 87 60 . 23 3 . 6 . 2 34 41 27 Core Hits 182 | 2 . 40 31 . 22 3 . 14 . 6 20 34 10 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . 1 . Critical Strikes 11 | . . . 3 . . . . . . . . 4 4 Destroy 1 | . . . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . Smash 3 | . . . 2 . . . . . . . . 1 . Sever 4 | . . . . . . . . . . . . 1 3 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 107 | . 6 25 17 3 . . . . . . 10 27 19 Impact 57 | . 6 25 12 3 . . . . . . 9 2 . Slashing 40 | . . . 5 . . . . . . . 1 25 9 Piercing 10 | . . . . . . . . . . . . . 10 Sneak Attacks 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 5 . Damage Inflicted 7936 | 87 . 1401 1049 . 415 70 . 543 . 450 828 2231 862 Guns 3311 | 87 . 1329 911 . 404 24 . 75 . 18 346 54 63 Cannons 1320 | . . . . . . 28 . 164 . . 482 478 168 Explosions 1821 | . . . . . . . . 304 . 426 . 1091 . Melee 1440 | . . 72 138 . . . . . . . . 608 622 Ramming 44 | . . . . . 11 18 . . . 6 . . 9 Kinetic 2886 | 65 . 1180 705 . 162 24 . 75 . 18 346 277 34 Thermal 1843 | 22 . 149 206 . 242 28 . 164 . . 482 353 197 Explosive 1343 | . . . . . . . . 304 . 426 . 613 . Electromagnetic 380 | . . . . . . . . . . . . 380 . Impact 236 | . . 72 138 . . . . . . . . 26 . Slashing 905 | . . . . . . . . . . . . 582 323 Piercing 299 | . . . . . . . . . . . . . 299 Highest Corruption 6 | . . . . . . . . . . . . 6 3 Average Corruption 3 | . . . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 . Message Errors 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 204 | . . 32 55 . . 4 . . . 35 . 74 4 Projectiles 8 | . . . . . . 4 . . . . . . 4 Explosions 67 | . . . . . . . . . . 33 . 34 . Melee 129 | . . 32 55 . . . . . . 2 . 40 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . 5 9 . . . 3 . 6 3 Shots 1 | . . . . . . . . . . . . 1 . Rammed 10 | . . . . . 2 2 . . . 1 . . 5 Targets Rammed 10 | . . . . . 2 2 . . . 1 . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 226 | . . 117 102 . 1 3 . 57 . . 80 226 38 Average Temperature 42 | . . 44 31 . 1 2 . 18 . . 24 78 12 Received Heat Transfer 2274 | . . 372 270 . 198 . . 51 . 24 159 470 730 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . . . . . . Impact Corruptions 6 | . . 2 2 . . . . . . 1 . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 2874 | 50 . 325 444 . 295 37 . 222 . . 666 500 335 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Peak Influence 465 | 10 71 410 465 190 221 91 . . . . 245 333 83 Initial 175 | . 5 25 94 175 116 91 . . . . . 20 78 Average 145 | 2 53 183 280 179 164 62 . . . . 79 91 64 Maximum Alert Level 2 | . . 2 2 . 1 . . . . . 1 1 . Low Security (%) 69 | 100 100 65 24 100 61 100 . . . . 75 78 100 Level 1 25 | . . 25 61 . 38 . . . . . 24 21 . Level 2 4 | . . 8 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 4 1 1 2 2 . . . . 1 3 3 Investigation 8 | . 2 2 . 1 . . . . . . 1 . 2 Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 10 | . . 2 1 . 2 2 . . . . . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Distress Signals 8 | . . 3 3 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 126 | . . 25 24 . 10 5 . 7 . 6 11 24 14 Peak Tracking Total 12 | . . 5 5 . 4 3 . 4 . 5 5 9 12 Tactical Retreats 11 | . . 1 3 . 3 . . . . 1 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Traps Triggered 4 | . 3 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Machines Disabled 4 | . . . 1 . . . . . . . . 3 . Max in Single Turn 2 | . . . 1 . . . . . . . . 2 . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Machines Accessed 32 | . 5 10 3 3 . 2 . . 4 . 1 2 2 Terminals 16 | . 2 8 2 3 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 3 | . 1 . . . . 1 . . . . . 1 . Recycling Units 5 | . 2 2 . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 140 | . 13 34 7 8 . 11 . . 27 . 5 28 7 Successful 117 | . 10 26 7 6 . 8 . . 27 . 2 28 3 Failed 22 | . 3 7 . 2 . 3 . . . . 3 . 4 Catastrophic 2 | . . 1 . . . . . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 43 | . 8 22 3 . . 10 . . . . . . . Terminals 60 | . 6 30 6 8 . 10 . . . . . . . Fabricators 9 | . . . . . . . . . . . 5 . 4 Repair Stations 5 | . 2 . . . . 1 . . . . . 2 . Recycling Units 12 | . 5 4 . . . . . . . . . . 3 Scanalyzers 26 | . . . . . . . . . . . . 26 . Garrison Access 1 | . . . 1 . . . . . . . . . . Terminal Hacks 66 | . 3 18 5 6 . 7 . . 27 . . . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 12 | . . 1 . 2 . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Level Access Points 2 | . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . 1 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . . Terminal Index 3 | . . 1 1 . . 1 . . . . . . . Fabricator Index 2 | . . . . 1 . 1 . . . . . . . Alert Level 3 | . . 3 . . . . . . . . . . . Unreport Threat 3 | . . 2 . . . 1 . . . . . . . Locate Traps 3 | . . 1 1 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 8 | . . 4 2 1 . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 2 Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 1 . 1 Repair Station Hacks 4 | . 2 . . . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 3 2 . . . . . . . . . . 1 Report Inventory 4 | . 2 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 26 | . . . . . . . . . . . . 26 . Insert Component 12 | . . . . . . . . . . . . 12 . Analyze 14 | . . . . . . . . . . . . 14 . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 2 6 1 . . 1 . . . . . . . Terminals 6 | . . 4 1 . . 1 . . . . . . . Track 6 | . . 4 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 9 2 2 . 2 . . . . 1 . 2 Full Trace Events 4 | . . . . 1 . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 . 2 . . . . 9 . . 11 . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . . . . 10 Parts Repaired 2 | . 1 . . . . . . . . . . 1 . Time 70 | . 26 . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . . . . . . . . 11 . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . Parts Damaged 2 | . . . . . . . . . . . . 2 . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . . Total Damage 154 | . . . . . . . . . . 154 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 3 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 10 . . Traps 1 | . . . . . . . . . . . 1 . . Items 7 | . . . . . . . . . . . 7 . . Patrols 2 | . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Turns Passed 5617 | 112 249 792 716 208 163 138 666 580 106 480 456 725 226 Spaces Moved 3578 | 60 157 382 299 159 101 109 577 517 107 431 224 351 104 Core 65 | 9 2 . . . . . . . . . . 42 12 Treads . | . . . . . . . . . . . . . . Legs 1150 | 51 155 382 299 159 41 . . . . . . 6 57 Wheels 2363 | . . . . . 60 109 577 517 107 431 224 303 35 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 100 100 100 100 50 50 Average Speed 111 | 120 121 120 149 120 108 100 100 100 100 100 106 115 121 Slowest Speed 550 | 150 250 120 190 120 120 100 100 100 100 100 115 550 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . Exploration Rate (%) 32 | 4 23 39 27 6 77 4 71 58 73 56 8 10 2 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 . . . . 2 . 1 . . . . Known Exits Taken 10 | . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 2 4 . . . . . Spaces Dug 33 | . 3 12 4 3 . . . . . . 4 7 . Terrain Destroyed 126 | . 3 12 4 3 . . . 6 . 17 6 75 . Melee 32 | . 3 12 4 3 . . . . . . 4 6 . Projectile 8 | . . . . . . . . . . . 2 6 . AOE 86 | . . . . . . . . 6 . 17 . 63 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Res Total 4727 | 86 204 576 467 170 132 133 666 564 106 475 379 612 157 Wait 662 | 9 29 76 76 . . 11 89 36 . 39 97 187 13 Move 3565 | 59 156 381 298 158 100 108 576 516 106 430 223 350 104 Hop . | . . . . . . . . . . . . . . Pick Up 47 | 6 6 7 9 3 2 3 1 . . . 6 4 . Fast Attach 57 | 7 5 6 5 . 5 2 . 1 . . 8 11 7 Attach 24 | . . 1 2 2 . 2 . . . 1 4 9 3 Detach 2 | . . . 1 . . . . . . . . 1 . Swap 55 | . 2 18 14 3 1 1 . 3 . 2 4 7 . Drop 52 | . 1 14 11 1 10 1 . 1 . . 6 7 . Fire 154 | 5 . 48 34 . 12 2 . 7 . 2 22 16 6 Melee 98 | . 5 25 17 3 . . . . . . 9 20 19 Ram 10 | . . . . . 2 2 . . . 1 . . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 3) 277 | -10/Materials | Crushed by falling debris 305 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Build established: Mutant 348 | -10/Materials | Repaired Sml. Storage Unit 362 | -10/Materials | Entered another Materials area 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 675 | -9/Materials | Identified exit to Mines 675 | -9/Materials | Central database locked down 1045 | -9/Materials | Identified exit to Materials 1127 | -9/Materials | Build established: Scavenger-Mutant 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1813 | -8/Materials | Discovered new exit (range 8) 1820 | -8/Materials | Identified exit to Factory 1870 | -8/Materials | Entered Factory 1870 | -7/Factory | Evolved 2 slots: Utility x2 2078 | -7/Factory | Identified exit to DSF 2078 | -7/Factory | Entered DSF 2103 | -7/DSF | Additional patrols routed to DSF 2219 | -7/DSF | Discovered new exit (range 20) 2240 | -7/DSF | Identified exit to Factory 2241 | -7/DSF | Entered Factory 2241 | -6/Factory | Evolved 2 slots: Propulsion x2 2270 | -6/Factory | Lost 3 parts (1p2u) 2311 | -6/Factory | Identified exit to Lower Caves 2311 | -6/Factory | Identified exit to Factory 2379 | -6/Factory | Entered Lower Caves 2454 | -6/Lower Caves | Learned location of Extension (-4) 2499 | -6/Lower Caves | Build established: Hacker-Mutant 2614 | -6/Lower Caves | Learned 12 Factory zone layouts 3038 | -6/Lower Caves | Discovered new exit (range 7) 3044 | -6/Lower Caves | Identified exit to Lower Caves 3045 | -6/Lower Caves | Entered another Lower Caves area 3172 | -6/Lower Caves | Learned 4 Factory zone layouts 3174 | -6/Lower Caves | Learned Factory emergency access door positions 3175 | -6/Lower Caves | Encountered a Warlord checkpoint 3206 | -6/Lower Caves | Discovered exit to Factory (range 8) 3292 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3618 | -6/Lower Caves | Discovered new exit (range 9) 3624 | -6/Lower Caves | Identified exit to Data Miner 3625 | -6/Lower Caves | Entered Data Miner 3625 | -6/Data Miner | Discovered new exit (range 6) 3629 | -6/Data Miner | Identified exit to Proximity Caves 3644 | -6/Data Miner | Met Data Miner 3669 | -6/Data Miner | Learned location of Section 7 (-2) 3669 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3698 | -6/Data Miner | Received God Mode back door access code from Data Miner 3731 | -6/Data Miner | Entered Proximity Caves 3805 | -5/Proximity Caves | Spotted B-75 Beast 3807 | -5/Proximity Caves | Escorted by Enhanced Grunt 4086 | -5/Proximity Caves | Learned Factory emergency access door positions 4123 | -5/Proximity Caves | Learned Factory terminal intel 4139 | -5/Proximity Caves | Discovered exit to Factory (range 16) 4211 | -5/Proximity Caves | Entered Factory 4211 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4212 | -5/Factory | Identified exit to Upper Caves 4214 | -5/Factory | Loaded intel: 26 terminal locations 4541 | -5/Factory | Lost 3 parts (2n1w) 4619 | -5/Factory | Incoming investigation squad redirected 4648 | -5/Factory | Discovered new exit (range 7) 4656 | -5/Factory | Identified exit to Factory 4667 | -5/Factory | Entered another Factory area 4667 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4949 | -4/Factory | Build established: Hacker-Assassin 4999 | -4/Factory | Repaired Arm. Huge Wheel 5378 | -4/Factory | Discovered new exit (range 5) 5380 | -4/Factory | Identified exit to Research 5392 | -4/Factory | Entered Research 5392 | -3/Research | Evolved 2 slots: Propulsion x2 5394 | -3/Research | Lost 21 parts (7p6n3u5w) 5430 | -3/Research | Imp. System Shield fried by hacking feedback 5457 | -3/Research | Fabricated Fusion Compressor (x2) 5591 | -3/Research | Core integrity fell below 50% 5595 | -3/Research | Lost 8 parts (2p3n3w) 5617 | -3/Research | Core integrity fell below 20% 5618 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 05562_ R-10 Processor collects Adv. Heat Sink. 05564_ Destroyed Com. Wheel. 05564_ Hardcell Cannon destroyed. 05569_ G-67 Veteran destroyed. 05571_ Acquired 71 matter. 05575_ Acquired Plasma Rifle. 05576_ G-67 Veteran destroyed. 05579_ Acquired 78 matter. 05600_ Plasma Rifle destroyed. 05602_ Acquired Lgt. Antimatter Reactor. 05610_ Critical hit (Burn: +50). 05610_ Lgt. Antimatter Reactor destroyed. 05610_ Critical hit (Burn: +50). 05611_ G-67 Veteran destroyed. 05611_ Hvy. Ion Cannon destroyed. 05614_ ALERT: Security rotation in progress. 05615_ Slammed into G-67 Veteran. 05617_ R-10 Processor inserts Field Laser into recycling unit. 05618_ Slammed into G-67 Veteran. 05618_ Destabilizing: Core damaged (-65). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ##############??????? | | ???????????????????????? # = #??????? | | ????????????????????????# # ## ????? | | ????????????????????????# # / ?????? | | ?????????????????######## # #??????? | | ?????????????????# # #??????? | | ?????????????????# # #??????? | | ?????????????????# + #??????? | | ?????????????????# """ # #??????? | | ?????????????????# ! """ # #??????? | | ?????????????????#!! " # !!] #??????? | | ?????????????????# "F" # !] #??????? | | ?????????????????# """ +[ ] #??????? | | ?????############# t###""" """####??????? | | ??? [g #?#"""S"""#?????????? | | ??? %@g #?#########?????????? | | ?????############# ####/#########?????????????? | | ?????????????????# # =[g[ #?????????????? | | ?????????????????# # [[g! #?????????????? | | ?????????????????###### %*%gx #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ #?????????????? | | ??????????????????????# """ ""#?????????????? | | ??????????????????????# """ R""#?????????????? | | ??????????????????????# """ Y"#?????????????? | | ??????????????????????# """ ""#?????????????? | | ??????????????????????# """ ""#?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Imp. Heavy Armor Plating | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Signal Interpreter | -4/Factory | Scanalyzed Fusion Compressor | -4/Factory | Scanalyzed Lrg. Storage Unit | -4/Factory | Scanalyzed Imp. Grenade Launcher | -4/Factory | Scanalyzed Imp. Signal Interpreter | -4/Factory | Scanalyzed Hvy. Ion Cannon | -4/Factory | Scanalyzed Imp. Proton Missile Launcher | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Hvy. Machine Gun | -4/Factory | Scanalyzed Hpw. Shotgun | -4/Factory | Scanalyzed Kinecellerator | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Fusion Compressor | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumShrapnelChip Manual? 0 Play Time 02:21:04 Cumulative 105.8 hours Start 2022.10.20 @ 13:10:05 End 2022.10.21 @ 00:04:03 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 3 Adventurer 65 Explorer 2 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ed8d623-3bd4-4c80-bc4d-eb5f6b6bfd5e