Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 08:58:42 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (775) 775 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6169) 6169 TOTAL SCORE: 15479 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 2369 Cogmind --------- Core Integrity 1600/1600 Matter 134/300 Energy 192/200 System Corruption 0% Temperature Cool (14) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (13) ----- Improved Cooling System Medium Storage Unit Structural Scanner Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Skeleton Box > --- WEAPON (2) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (10) --- Backup Power VII Backup Power VII Impulse Thruster Advanced Surge Thruster Improved Cloaking Device Improved Light Armor Plating Graphene Brace Enhanced Quantum Rifle Scatter Rocket Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Advanced Surge Thruster Advanced Surge Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Optical Array Long-range Terrain Scanner Experimental Terrain Scan Processor Improved Cloaking Device Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Backup Power VII Backup Power VII Impulse Thruster Advanced Surge Thruster Improved Cooling System ECM Suite Skeleton Box Enhanced Quantum Rifle Scatter Rocket Array Fusion Bomb Launcher [Rating: 156] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Flight Unit Impulse Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Force Lance Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 1 1 . 1 . . . Utility 11 | . . . 1 . . . 1 . 1 1 2 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 89 | 5 9 . 5 2 . . 8 4 12 4 16 2 3 15 4 Power 7 | . 2 . . 1 . . . 1 . . . . . 1 2 Engine 2 | . 2 . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 33 | 2 3 . 4 . . . 3 1 5 1 8 . 3 3 . Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 31 | . 3 . 4 . . . 3 1 5 1 8 . 3 3 . Utility 30 | 1 1 . 1 1 . . 2 2 3 2 5 2 . 8 2 Device 15 | 1 1 . 1 1 . . . 1 1 . 2 . . 6 1 Storage 2 | . . . . . . . 1 . . 1 . . . . . Processor 4 | . . . . . . . 1 . . . 2 . . 1 . Hackware 8 | . . . . . . . . 1 1 1 1 2 . 1 1 Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 19 | 2 3 . . . . . 3 . 4 1 3 . . 3 . Energy Gun 1 | . . . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 2 . . . . . 2 . 1 . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . 1 . 2 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . 1 2 . . 3 . Parts Lost 2 | . . . . . . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . Utility 1 | . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 7 | 2 4 5 4 5 5 5 6 7 7 9 9 9 9 9 10 Power . | 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 Propulsion 1 | . . 1 . 2 1 1 1 1 2 1 . 1 1 2 2 Utility 3 | . . . . . . . 1 3 3 3 5 5 5 4 2 Weapon 1 | . 2 3 2 2 2 2 2 1 1 1 1 1 1 1 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | 1 2 1 1 1 . . 1 2 1 1 5 . . 5 2 Power 6 | 1 . . . . . . 1 . . 1 1 . . 1 1 Propulsion 5 | . 1 . . . . . . . 1 . 2 . . 1 . Utility 5 | . 1 . . . . . . . . . 2 . . 2 . Weapon 5 | . . 1 . 1 . . . 1 . . . . . 1 1 Tool/Special 2 | . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 89 100 98 98 100 100 99 97 96 99 99 87 95 94 94 Engine 1 | . 8 14 11 1 . . . 3 . . . . . . . Core 8 | . . . . 9 11 11 9 8 13 11 10 9 9 8 1 Flight 33 | . 17 28 33 33 33 33 36 38 37 41 35 28 33 30 28 Device 19 | . 27 28 31 31 33 33 22 15 11 11 18 11 9 14 16 Storage 3 | . . . . . . . 5 7 6 5 5 4 4 4 4 Processor 3 | . . . . . . . 8 1 . . 1 4 4 7 8 Hackware 9 | . . . . . . . . 6 12 16 12 14 19 16 19 Protection 1 | . . . . . . . . . 1 . 2 4 4 4 3 Ballistic Gun 7 | . 22 28 20 11 11 11 9 7 4 5 5 4 4 1 . Special Weapon 1 | . 1 . 1 10 11 11 3 . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 7 6 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 4 4 4 4 Peak Build Rating 156 | 5 7 7 12 28 16 16 28 36 59 72 106 111 118 147 156 Average Rating 68 | 3 6 7 10 16 16 16 25 32 45 70 96 104 115 137 151 On Entrance 46 | . 5 7 7 12 16 16 16 28 36 59 72 100 111 118 147 Avg Prop Armor Cover (%) 6 | 28 31 . . . . . . 3 . . . . 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 3 8 8 10 12 12 12 19 25 31 37 43 42 40 45 55 Greatest Support 61 | 20 8 8 12 12 12 12 21 27 36 42 50 57 58 61 61 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 6 8 8 9 10 10 10 10 10 Most Carried 10 | 5 5 5 5 5 5 5 8 8 8 10 10 10 10 10 10 Average Carried 7 | 2 4 5 4 5 4 5 6 7 7 9 9 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 8 8 8 10 10 10 10 10 10 Final Carried 10 | 5 5 5 5 5 5 5 8 8 8 10 10 8 10 10 10 Class Distribution -------------------- 27% | Hacker-Sprinter 24% | Hacker-Scout 14% | Infiltrator-Sprinter 9% | Scavenger-Mutant 6% | Infiltrator-Ninja 6% | Hacker-Ninja 4% | Infiltrator-Scout 3% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Infiltrator-Sprinter | -9/Mines Infiltrator-Sprinter | -9/Exiles Infiltrator-Sprinter | -8/Mines Infiltrator-Ninja | -8/Materials Infiltrator-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/DSF Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 1579 | 153 109 154 52 108 . 4 97 55 219 109 210 . . 309 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2010 | 27 109 . 162 82 . . 94 71 351 264 577 . . 273 . Parts 91 | 5 14 . 9 4 . . 3 8 14 7 15 . . 12 . Haulers Intercepted 11 | . . . 2 . . . . . 1 2 4 . . 2 . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 14 | . 6 . . 2 . . . . 4 . 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . 1 . Guns 9 | . 6 . . 2 . . . . . . 1 . . . . AOE 4 | . . . . . . . . . 4 . . . . . . Classes Destroyed 10 | 1 2 . 2 1 . . 1 2 . . . . . 1 . Worker 3 | . 1 . . . . . . 1 . 1 . . . . . Builder 2 | . . . . . . . . 1 . . 1 . . . . Tunneler 4 | 1 . . . . . . . . . 2 1 . . . . Hauler 11 | . . . 2 . . . . . 1 2 4 . . 2 . Recycler 5 | . . . 1 . . . 1 . 2 . 1 . . . . Operator 2 | . . . . . . . 1 . . . . . . 1 . Watcher 2 | . . . . . . . . 1 . 1 . . . . . Swarmer 11 | . 6 . . . . . . . 4 . 1 . . . . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 4 | 1 4 . 2 2 . . 1 1 4 3 3 . . 1 . Combat Bots Only 4 | . 3 . . 2 . . . . 4 . 1 . . 1 . Max Kills in Single Turn 4 | 1 2 . 1 2 . . 1 1 4 1 1 . . 1 . Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 96 | . 24 . 3 1 . . 3 9 2 . 29 . 4 19 2 Missed 63 | . 9 . 2 1 . . 1 8 2 . 23 . 2 14 1 Hits 33 | . 15 . 1 . . . 2 1 . . 6 . 2 5 1 Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 31 | . 15 . 1 . . . 2 1 . . 6 . . 5 1 AOE 2 | . . . . . . . . . . . 1 . . 1 . Critical Strikes 2 | . . . . . . . . . . . . . 2 . . Actively Blocked 2 | . . . . . . . . . . . . . 2 . . Damage Taken 703 | . 132 . 18 . . . 27 12 . . 291 . 47 157 19 Core 62 | . 29 . . . . . . 12 . . . . 21 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 13 | . . . . . . . . 13 . . . . . . . Core Remaining (%) 98 | 100 . 88 . . . 100 100 98 100 100 100 . 98 100 100 Volleys Fired 100 | 2 23 . 10 8 . . 11 . 19 . 13 . . 14 . Largest 2 | 2 2 . 2 2 . . 2 . 1 . 1 . . 1 . Hottest 120 | 40 100 . 100 100 . . 100 . 39 . 35 . . 120 . Shots Fired 124 | 4 33 . 18 10 . . 13 . 19 . 13 . . 14 . Gun 107 | 4 32 . 16 8 . . 6 . 18 . 13 . . 10 . Cannon 4 | . . . . . . . . . . . . . . 4 . Launcher 1 | . . . . . . . . . 1 . . . . . . Special 12 | . 1 . 2 2 . . 7 . . . . . . . . Kinetic 99 | 4 32 . 16 8 . . 6 . 18 . 13 . . 2 . Thermal 24 | . 1 . 2 2 . . 7 . . . . . . 12 . Explosive 1 | . . . . . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 1 6 . 7 10 . . 2 . 2 . 3 . . 1 . Robot Miss Streak 4 | 1 4 . 3 1 . . 4 . 1 . 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 89 | 2 16 . 10 7 . . 5 5 12 10 14 . . 8 . Core Hits 53 | 1 12 . 6 4 . . 2 3 11 4 6 . . 4 . Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . 1 2 2 . . . . Critical Strikes 12 | . . . . . . . . . 5 3 2 . . 2 . Destroy 2 | . . . . . . . . . 2 . . . . . . Smash 4 | . . . . . . . . . . 2 2 . . . . Sever 4 | . . . . . . . . . 3 1 . . . . . Impale 2 | . . . . . . . . . . . . . . 2 . Melee Attacks 156 | . . . . . . . 11 12 11 21 51 . 2 43 5 Impact 26 | . . . . . . . . . . 15 11 . . . . Slashing 40 | . . . . . . . 11 12 11 6 . . . . . Piercing 90 | . . . . . . . . . . . 40 . 2 43 5 Sneak Attacks 21 | . . . . . . . 2 2 2 6 6 . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 4046 | 19 156 . 109 63 . . 234 245 704 700 1308 . . 508 . Guns 676 | 19 156 . 109 63 . . 42 . 192 . 95 . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 527 | . . . . . . . . . 352 . 175 . . . . Melee 2843 | . . . . . . . 192 245 160 700 1038 . . 508 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 676 | 19 156 . 109 63 . . 42 . 192 . 95 . . . . Thermal 485 | . . . . . . . . . 310 . 175 . . . . Explosive 42 | . . . . . . . . . 42 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1010 | . . . . . . . . . . 534 476 . . . . Slashing 763 | . . . . . . . 192 245 160 166 . . . . . Piercing 1070 | . . . . . . . . . . . 562 . . 508 . Highest Corruption 1 | . . . . . . . . . . . . . . 1 . Average Corruption 1 | . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 . Message Errors 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 842 | . . . . . . . 97 12 74 177 450 . . 32 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 90 | . . . . . . . . . 72 . 18 . . . . Melee 752 | . . . . . . . 97 12 2 177 432 . . 32 . Knockbacks 2 | . . . . . . . . . . 1 1 . . . . Impact 2 | . . . . . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . . . . . 58 . . . . Shots 1 | . . . . . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 128 | . 28 . 23 28 . . 61 108 123 2 4 . . 128 6 Average Temperature 28 | . 7 . 8 9 . . 22 34 32 2 4 . . 40 6 Received Heat Transfer 60 | . . . . . . . 18 6 . . 9 . . 18 9 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . 3 6 . . . . Impact Corruptions 13 | . . . . . . . . . . 7 6 . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . 250 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . 1 . . . . . . . 1 . . . . . . Low Security (%) 97 | 100 87 100 100 100 . 100 100 100 75 100 100 100 100 100 100 Level 1 2 | . 12 . . . . . . . 24 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 288 | 5 203 78 75 55 . . 16 43 288 126 128 3 21 99 12 Initial 126 | . 3 78 18 27 . . . . 2 126 45 3 2 11 3 Average 34 | . 72 63 20 18 . . 2 12 72 103 46 3 12 18 1 Influence Increases 1849 | 5 283 . 119 89 . . 71 99 358 88 411 . 19 280 27 Destroy 0b10 Robot/C 300 | . 120 . . 40 . . . . 80 . 40 . . 20 . Destroy 0b10 Robot/NC 145 | 5 5 . 15 . . . 10 15 15 30 35 . . 15 . Destroy Leader 86 | . 20 . 4 10 . . . 2 12 6 18 . . 14 . Successful Hack 277 | . 17 . 23 7 . . 17 76 22 8 44 . . 51 12 Disable Machine 195 | . . . . . . . . . 60 15 105 . . 15 . Destroy Structure 321 | . 1 . 2 2 . . 14 6 34 14 124 . 4 105 15 Partial Spotted 180 | . . . 45 30 . . 30 . . 15 45 . . 15 . Lose Combat Pursuer 345 | . 120 . 30 . . . . . 135 . . . 15 45 . Influence Decreases 1849 | . 85 155 97 159 . . 70 95 105 252 499 3 1 295 33 Entered New Map 402 | . 2 125 30 43 . . . 1 3 132 49 3 1 10 3 Time Decay 1287 | . 83 30 67 116 . . 70 94 102 120 380 . . 195 30 Lost Part 20 | . . . . . . . . . . . 20 . . . . Lost Ally 50 | . . . . . . . . . . . 50 . . . . Purge Threat 90 | . . . . . . . . . . . . . . 90 . Squads Dispatched 26 | . 2 . . 1 . . 3 . 4 1 6 . 1 7 1 Investigation 7 | . 2 . . 1 . . 1 . 1 . 1 . . 1 . Extermination 8 | . . . . . . . . . 1 . 3 . . 3 1 Reinforcement 10 | . . . . . . . 2 . 2 1 2 . 1 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 6 | . 2 . . . . . . 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 101 | . 14 . 7 5 . . 13 7 16 1 17 . 4 12 5 Peak Tracking Total 8 | . 8 . 3 2 . . 7 5 8 1 6 . 3 6 5 Tactical Retreats 26 | . 3 . 4 2 . . 4 1 3 . 4 . 1 3 1 ECM-based Alert Blocks 38 | . . . 4 3 . . 10 3 . . 11 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 7 | . 1 . . . . . . 1 . 2 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 13 | . . . . . . . . . 4 1 7 . . 1 . Max in Single Turn 4 | . . . . . . . . . 4 1 4 . . 1 . Garrison Access 4 | . . . . . . . . 1 1 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 76 | . 6 . 4 3 2 . 7 8 6 5 14 2 . 16 3 Terminals 42 | . 5 . 4 1 . . 4 3 3 3 6 2 . 9 2 Fabricators 4 | . . . . . . . . . . . 2 . . 1 1 Repair Stations 3 | . . . . . . . . 2 . . . . . 1 . Recycling Units 7 | . 1 . . . . . . 1 . . 3 . . 2 . Scanalyzers 9 | . . . . . . . 2 1 2 . 2 . . 2 . Garrison Access 7 | . . . . . . . 1 1 1 2 1 . . 1 . Total Hacks 171 | . 12 . 6 6 2 . 16 14 19 16 28 2 . 45 5 Successful 86 | . 6 . 2 4 2 . 9 10 8 5 11 1 . 24 4 Failed 82 | . 6 . 4 2 . . 6 4 11 11 16 1 . 20 1 Catastrophic 16 | . 2 . 4 . . . 2 . . 2 4 1 . 1 . Database Lockouts 3 | . . . . . . . 1 . . . 1 . . 1 . Manual 38 | . 3 . 2 . 1 . 2 1 8 3 9 1 . 5 3 Terminals 108 | . 11 . 6 4 . . 9 5 13 10 16 2 . 30 2 Fabricators 7 | . . . . . . . . . . . 3 . . 1 3 Repair Stations 6 | . . . . . . . . 5 . . . . . 1 . Recycling Units 9 | . 1 . . . . . . 1 . . 4 . . 3 . Scanalyzers 24 | . . . . . . . 4 2 5 . 4 . . 9 . Garrison Access 13 | . . . . . . . 3 1 1 6 1 . . 1 . Terminal Hacks 49 | . 5 . 2 4 2 . 6 2 5 4 4 1 . 12 2 Record 1 | . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . 2 . . . . . . . . . . . . 1 . Open Door 3 | . . . . 2 . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 1 . . . Level Access Points 7 | . . . 1 . . . 1 . 1 1 1 . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 2 | . . . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . 1 . . . 1 . Maintenance Status 2 | . . . . . . . . 1 . . . . . 1 . Patrol Status 1 | . . . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . 3 . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . Registered Components 6 | . 1 . . . . . 1 1 1 . 1 . . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . 1 . . 3 . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . 1 1 Network Status 2 | . . . . . . . . . . . 1 . . . 1 Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . 3 . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . Refit 2 | . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 6 | . 1 . . . . . . 1 . . 2 . . 2 . Retrieve Components 6 | . 1 . . . . . . 1 . . 2 . . 2 . Scanalyzer 14 | . . . . . . . 3 2 1 . 2 . . 6 . Insert Component 6 | . . . . . . . 1 1 1 . 1 . . 2 . Retrieve Study 8 | . . . . . . . 2 1 . . 1 . . 4 . Garrison Access Hacks 4 | . . . . . . . . 1 1 1 . . . 1 . Seal Access 4 | . . . . . . . . 1 1 1 . . . 1 . Unauthorized Hacks 6 | . . . . . . . . 1 1 . 2 . . 1 1 Terminals 4 | . . . . . . . . 1 1 . 1 . . 1 . Assimilate 3 | . . . . . . . . 1 1 . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 Liberate 2 | . . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 3 . . . 3 6 5 5 13 1 . 13 1 Full Trace Events 5 | . 1 . . . . . 1 . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . 46 . Total Part Build Rating 18 | . . . . . . . . . . . . . . 18 . Part Studies Acquired 7 | . . . . . . . 1 1 . . 1 . . 4 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . Time 32 | . . . . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 2 . . 6 . . 5 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies 5 | . . . . . . . . 1 1 . 3 . . . . Largest Group 2 | . . . . . . . . 1 2 . 2 . . . . Highest-Rated Group 98 | . . . . . . . . 26 36 . 98 . . . . Highest-Rated Ally 49 | . . . . . . . . 26 26 . 49 . . . . Total Orders 3 | . . . . 3 . . . . . . . . . . . EXPLORE 3 | . . . . 3 . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . Total Damage 172 | . . . . . . . . . . . 172 . . . . Kills 1 | . . . . . . . . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 3899 | 5 234 78 176 285 63 30 439 269 239 243 882 10 84 716 146 Optics 1759 | . . . . . . . 428 30 . . 345 10 84 716 146 Terrain 687 | . . . . . . . . . . . . . . 541 146 Structural 3628 | . 225 78 176 285 63 30 439 269 239 243 882 10 53 501 135 Seismic 889 | 5 234 78 176 283 63 26 24 . . . . . . . . Cloaking 27 | . . . . . . . . . . . . . . 25 2 ECM 1204 | . . . 54 42 63 30 439 211 . . 238 4 . 95 28 Robot Analysis Total 1 | . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 4070 | 49 234 78 176 327 63 30 439 269 324 243 882 10 84 716 146 Spaces Moved 7852 | 51 375 189 403 640 210 102 661 593 770 544 1342 24 96 1450 402 Core 137 | 47 90 . . . . . . . . . . . . . . Treads 4 | 4 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7711 | . 285 189 403 640 210 102 661 593 770 544 1342 24 96 1450 402 Fastest Speed 17 | 50 37 37 29 29 29 29 27 24 21 21 21 22 21 17 17 Average Speed 25 | 58 40 37 31 29 29 29 27 25 22 21 21 24 28 22 17 Slowest Speed 160 | 160 60 37 34 29 29 29 27 28 25 21 25 25 107 104 17 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . 2 1 2 5 . . 3 3 1 1 7 . 1 14 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 85 55 40 96 61 31 55 14 22 14 45 2 93 44 17 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . Spaces Dug 108 | . 1 . 2 2 . . 14 6 1 7 36 . 2 32 5 Terrain Destroyed 194 | . 1 . 2 2 . . 14 6 39 7 76 . 2 40 5 Melee 96 | . . . . . . . 7 6 1 7 36 . 2 32 5 Projectile 20 | . 1 . 2 2 . . 7 . . . . . . 8 . AOE 78 | . . . . . . . . . 38 . 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res DSF Res Acc Total 9457 | 64 426 195 429 765 211 101 877 692 881 628 1824 26 145 1730 463 Wait 1101 | . 9 6 5 109 . . 173 66 54 38 377 . 36 179 49 Move 7755 | 50 370 186 398 629 209 101 654 586 767 541 1327 23 93 1425 396 Hop 38 | . 2 1 2 5 . . 3 3 1 1 7 . 1 10 2 Pick Up 61 | 6 4 1 3 2 1 . 7 7 3 6 8 . . 11 2 Fast Attach 36 | 5 1 . 1 3 . . 3 3 4 4 5 . 1 5 1 Attach 24 | . 3 . 1 . . . 1 2 2 3 4 2 . 5 1 Detach 13 | . 1 . . . . . 1 1 1 1 3 . . 5 . Swap 67 | . 7 . 4 3 . . 5 3 10 . 11 1 3 14 6 Drop 89 | 1 6 1 5 6 1 . 8 9 10 3 18 . 1 19 1 Fire 100 | 2 23 . 10 8 . . 11 . 19 . 13 . . 14 . Melee 155 | . . . . . . . 11 12 10 21 51 . 2 43 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . 10 . . 8 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / [*Ext]) -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 14) 154 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Discovered new exit (range 12) 229 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 298 | -10/Mines | Assembled infested the area 358 | -10/Mines | Discovered new exit (range 10) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 363 | -9/Materials | Discovered new exit (range 8) 409 | -9/Materials | Build established: Scavenger-Mutant 428 | -9/Materials | Discovered new exit (range 15) 482 | -9/Materials | Identified exit to Materials 491 | -9/Materials | Discovered new exit (range 16) 518 | -9/Materials | Discovered new exit (range 15) 538 | -9/Materials | Entered Mines 549 | -9/Mines | Found a hidden stash of uninstalled traps 576 | -9/Mines | Met a Derelict shopkeep closing up shop 588 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 635 | -9/Mines | Learned 4 Materials zone layouts 646 | -9/Mines | Discovered exit to Materials (range 10) 650 | -9/Mines | Learned location of 1 exit from Materials 659 | -9/Mines | Found the Drone Emporium 666 | -9/Mines | Found Prototype Device 666 | -9/Mines | Identified Decoy Drone Bay 855 | -9/Mines | Discovered exit to Materials (range 4) 864 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -9/Mines | Discovered new exit (range 6) 865 | -9/Mines | Entered Exiles 873 | -9/Exiles | Met 8R-AWN 878 | -9/Exiles | Met EX-HEX 885 | -9/Exiles | Met EX-BIN 889 | -9/Exiles | Aligned with FarCom system 890 | -9/Exiles | Given EX-Vault access code 897 | -9/Exiles | Opened EX-Vault 899 | -9/Exiles | Found Skeleton Box 906 | -9/Exiles | Warned to stay clear of 0b10 Research branches 915 | -9/Exiles | Met EX-DEC 916 | -9/Exiles | Learned location of Zion (-7) 925 | -9/Exiles | Discovered new exit (range 10) 928 | -9/Exiles | Left Exiles lab with Skeleton Box 928 | -9/Exiles | Entered Mines 953 | -8/Mines | Discovered exit to Materials (range 9) 958 | -8/Mines | Entered Materials 958 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Identified exit to Factory 1000 | -8/Materials | Central database locked down 1397 | -8/Materials | Entered Factory 1397 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1561 | -7/Factory | Repaired VTOL Module+ 1611 | -7/Factory | Discovered new exit (range 16) 1666 | -7/Factory | Entered another Factory area 1666 | -6/Factory | Accompanied by 1 ally 1666 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1721 | -6/Factory | Identified exit to Factory 1857 | -6/Factory | Discovered new exit (range 15) 1990 | -6/Factory | Entered another Factory area 1990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -5/Factory | Build established: Hacker-Sprinter 2079 | -5/Factory | Identified exit to Factory 2233 | -5/Factory | Entered another Factory area 2233 | -4/Factory | Evolved 2 slots: Utility x2 2244 | -4/Factory | Found Prototype Processor 2244 | -4/Factory | Identified Exp. Terrain Scan Processor 2249 | -4/Factory | Found Exp. Terrain Scan Processor 2251 | -4/Factory | Found Exp. Terrain Scan Processor 2283 | -4/Factory | Central database locked down 2324 | -4/Factory | Identified exit to DSF 2495 | -4/Factory | Found Prototype Launcher 2499 | -4/Factory | Identified Scatter Rocket Array 2667 | -4/Factory | Discovered new exit (range 16) 3076 | -4/Factory | Build established: Hacker-Scout 3099 | -4/Factory | Spotted B-86 Titan 3104 | -4/Factory | Identified exit to Research 3115 | -4/Factory | Entered Research 3115 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -3/Research | Identified exit to DSF 3125 | -3/Research | Entered DSF 3161 | -3/DSF | Additional patrols routed to DSF 3163 | -3/DSF | Discovered new exit (range 15) 3209 | -3/DSF | Entered Research 3209 | -2/Research | Evolved 2 slots: Utility x2 3288 | -2/Research | Found Prototype Device 3336 | -2/Research | Identified Exp. EM Shield 3370 | -2/Research | Identified exit to Access 3509 | -2/Research | Spotted B-90 Cyclops 3652 | -2/Research | Spotted B-90 Cyclops 3659 | -2/Research | Watched by a mysterious "MATRIX" hacker. 3686 | -2/Research | Discovered new exit (range 10) 3689 | -2/Research | Found Prototype Launcher 3694 | -2/Research | Identified exit to Quarantine 3728 | -2/Research | Discovered exit to Quarantine (range 21) 3728 | -2/Research | Spotted B-90 Cyclops 3741 | -2/Research | Spotted B-90 Cyclops 3801 | -2/Research | Garrison activated, responded to threat 3854 | -2/Research | Identified Com. Tesla Bomb Launcher 3854 | -2/Research | Central database locked down 3863 | -2/Research | Fabricated Enh. Hardcell Cannon? 3883 | -2/Research | Found Fusion Bomb Launcher 3925 | -2/Research | Entered Access 3925 | -1/Access | Evolved 2 slots: Utility x2 4029 | -1/Access | Identified exit to Surface 4071 | *** | Escaped! Last Messages --------------- (276,19) - Idle >>Trojan(Liberate) Trojan loaded successfully. Testing... Ready to liberate! J00 4R3 Kw173 73h pr0L1F1c h4X0R, DERELICT 2695. y3P, U'V3 d0n3 3n0UGh 7o 83 3N73R3d 1nT0 My P3R50N4L DB 0F N4U9HtY h4X0rB0TS. 1'V3 90T my 7ErM1N4L EY3Z 0n J00. 04014_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9O. 04029_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (67,110) Map updated. 04035_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04037_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????#????? # ? """ ####################### | | ????????? ? ?? ?? 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""""""" + ? ????? | | ?????????#? ?""?"""? # ? ?????? | | ??????????? ? ? # ? ? ? ? ? ??????? | | ??????????? ? ? ? #? ??? ?? ????????? | | ???????????? ? ?# ? ? ????????? | | ?????????????#?######??# ? ?" "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 33 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Armor Coverage 150 Evasion (%) 66 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Hardcell Cannon | x2 | -2/Research | Preloaded Repaired ---------- VTOL Module | 48% | -7/Factory Studied --------- VTOL Module | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Thruster | -4/Factory | Hacked Impulse Thruster | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Q-thruster | -2/Research | Hacked Adv. Surge Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustControlSuit Manual? 0 Play Time 01:20:34 Cumulative 203.4 hours Start 2026.04.13 @ 07:38:40 End 2026.04.13 @ 08:58:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 126 Adventurer 4 Explorer 0 Win Type 0 Total 35 Types 34/0/1/0/0/0/0/0/0/0 Lore% 85 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad9132f9-4812-4838-aef1-a0d5773d897b