Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 04:40:41 Player: ChCbias Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (244) 1220 Value Destroyed (9855) 9855 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (2138) 2138 TOTAL SCORE: 18193 Bonus ------- High Alert Combat Kills 1291 Follower Combat Kills 110 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -63 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 61/150 System Corruption 14% Temperature Critical (620) Movement Rolling (185) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Medium Treads Carbon-fiber Leg Wheel > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON (4) ------- Field Laser Heavy Laser Beamcaster Advanced Plasma Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery (26) Encrypted Comm Array Layered Medium Armor Plating Light Regenerative Plating Mini Assault Cannon Magnetic Acceleration Cannon Power Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating Thermal Shield > --- WEAPON ----------- Gatling Laser Thermic Laser Thermic Laser Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Micro Antimatter Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Improved Heat Sink Encrypted Comm Array Layered Medium Armor Plating Layered Medium Armor Plating Light Regenerative Plating Field Laser Heavy Laser Heavy Laser Mini Assault Cannon Magnetic Acceleration Cannon Power Maul [Rating: 73] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 4 | . . 1 . . . 2 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 146 | 7 8 11 4 11 11 5 5 4 5 6 56 13 Power 12 | 2 . . 1 2 . . . 1 1 . 3 2 Engine 5 | 2 . . 1 . . . . . 1 . 1 . Core 4 | . . . . 2 . . . 1 . . . 1 Reactor 3 | . . . . . . . . . . . 2 1 Propulsion 43 | 2 3 4 . 5 4 . . 1 1 1 19 3 Treads 31 | 2 2 4 . 5 4 . . 1 . 1 12 . Leg 4 | . . . . . . . . . 1 . 1 2 Wheel 5 | . 1 . . . . . . . . . 3 1 Hover 3 | . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . Utility 37 | 1 2 2 1 . 4 5 1 . 1 2 14 4 Device 19 | . 1 1 1 . 1 4 1 . . 1 8 1 Storage 5 | 1 . 1 . . 1 . . . . . 1 1 Processor 2 | . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . . . . 2 . Protection 9 | . 1 . . . 2 1 . . 1 1 1 2 Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 3 5 2 4 3 . 4 2 2 3 20 4 Energy Gun 33 | 2 2 2 1 3 2 . 2 1 2 3 9 4 Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 10 | . . 2 . 1 1 . . 1 . . 5 . Ballistic Cannon 6 | . 1 . . . . . . . . . 5 . Launcher 2 | . . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 2 . . . . . 1 4 . Corrupted Parts 3 | . . . . . 2 . . . . 1 . . System Corruption 6 | . . . . . 3 . . . . 3 . . Parts Lost 85 | . 2 . 1 1 6 1 1 5 8 11 38 11 Power 6 | . . . . . . . . 1 1 1 1 2 Propulsion 26 | . 2 . . . 3 . . 2 4 1 12 2 Utility 21 | . . . 1 . 1 1 . 1 1 4 9 3 Weapon 32 | . . . . 1 2 . 1 1 2 5 16 4 Highest Loss Streak 15 | . 2 . 1 1 2 1 1 3 8 5 15 8 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Backups 14 | 3 7 13 14 13 17 18 18 16 12 10 17 17 Power 1 | . 1 1 . . 1 2 2 1 . . 1 1 Propulsion 2 | 2 1 3 4 3 2 2 2 1 . . 3 4 Utility 3 | . 1 3 3 4 5 4 4 5 4 2 3 5 Weapon 6 | . 2 5 6 6 7 9 9 9 7 5 8 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 4 3 1 6 4 1 3 . . . 6 8 Power 6 | . . . . . 1 1 2 . . . 2 . Propulsion 9 | . 3 . . 2 . . . . . . . 4 Utility 17 | . . 2 . 4 3 . . . . . 4 4 Weapon 3 | . . 1 1 . . . 1 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 98 99 98 99 99 100 91 73 60 88 96 Engine 4 | . 14 10 11 5 . . . . 5 5 3 . Core 2 | . . . . 3 9 7 7 6 1 . . . Treads 21 | . 27 21 22 35 35 30 30 29 6 . 19 13 Leg 1 | . . . . . . . . . 5 4 . 11 Device 12 | . 10 11 10 9 9 21 23 15 15 12 10 18 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 6 6 Processor 1 | . . . . . . . . . . . 4 6 Hackware 1 | . . . . . . . . . . . 5 . Protection 6 | . 1 10 11 9 9 7 7 7 6 6 3 5 Energy Gun 17 | . 26 19 21 17 15 15 14 16 21 19 13 19 Ballistic Gun 6 | . . 10 11 9 11 7 7 4 1 1 8 . Peak Build Rating 73 | 6 10 17 20 25 33 40 44 44 39 39 70 73 Average Rating 34 | 5 8 14 18 23 27 39 42 38 36 32 57 69 On Entrance 26 | . 6 10 17 20 25 33 39 44 38 36 21 61 Avg Prop Armor Cover (%) 7 | . 9 . . . . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 13 21 40 42 43 66 74 73 73 70 83 112 92 Greatest Support 114 | 40 40 40 40 80 80 80 80 80 80 20 114 84 Greatest Overweight (x) 22 | . 1 1 1 1 1 . . . 4 22 9 7 Average Overweight (x) . | . . . . . . . . . 2 8 . 1 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 8 14 15 15 18 20 20 20 20 20 20 20 Most Carried 20 | 6 8 15 15 15 20 20 20 20 17 12 20 20 Average Carried 14 | 3 7 13 14 14 18 19 19 17 13 10 17 17 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 15 15 15 20 20 20 17 12 9 18 14 Class Distribution -------------------- 49% | Scavenger-Tank 19% | Tank 12% | Scavenger-Gunner 11% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Matter Collected 4534 | 249 125 336 54 320 798 82 152 172 58 218 1910 60 Remotely . | . . . . . . . . . . . . . Salvage Created 10109 | . 611 1206 216 1005 1547 280 165 369 112 556 3597 445 Parts 407 | . 33 70 18 45 79 10 6 14 1 17 105 9 Haulers Intercepted 11 | . 1 4 . 2 . . . . . . 4 . Recyclers Shooed 9 | . 1 . . 1 . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 4 13 . 15 . 7 Prevented 3 | . . . . . . . 2 . . 1 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 206 | . 17 26 9 19 39 5 2 9 4 12 56 8 Guns 162 | . 14 23 9 18 25 4 2 7 . 11 43 6 Cannons 14 | . 1 3 . . . . . . . . 8 2 AOE 25 | . 1 . . 1 14 1 . 2 3 . 3 . Classes Destroyed 16 | . 6 4 1 2 1 . . . . . 1 1 Worker 5 | . . 1 . . . . . . . . 4 . Builder 3 | . . . . . . . . . . . 3 . Tunneler 2 | . . . . 1 . . . . . . 1 . Hauler 11 | . 1 4 . 2 . . . . . . 4 . Recycler 6 | . . 2 . . . 1 . . . . 3 . Operator 2 | . 1 . . . . . . . . . 1 . Watcher 9 | . 2 3 . 2 . 1 . . . . 1 . Swarmer 52 | . 8 7 4 5 10 3 1 1 . 5 7 1 Grunt 81 | . 6 10 4 8 14 1 . 6 . 4 27 1 Brawler 5 | . . . 1 1 . . . . . . 3 . Duelist 8 | . . 1 . . 4 . . . . . 1 2 Sentry 28 | . . 8 . 4 5 . 1 1 . 2 6 1 Hunter 14 | . . . . 1 4 . . 1 . 1 7 . Programmer 8 | . . . . . 2 1 . . . . 5 . Enhanced Grunt 4 | . . . . . . . . . 4 . . . Subdweller 3 | . 3 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 9 | . 4 9 4 4 7 3 2 5 3 3 9 5 Combat Bots Only 8 | . 3 6 4 4 7 3 2 5 3 3 8 5 Max Kills in Single Turn 2 | . 1 2 2 2 2 1 1 1 1 2 2 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . Exploded 2 | . 1 . . 1 2 1 . 1 1 . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Hostile Shots Fired 1450 | . 86 99 14 61 127 39 49 41 29 151 688 66 Missed 409 | . 21 22 6 18 39 13 16 18 7 37 198 14 Hits 1041 | . 65 77 8 43 88 26 33 23 22 114 490 52 Melee 17 | . . 1 1 . . . . . . . . 15 Projectile 1024 | . 65 76 7 43 88 26 33 23 22 114 490 37 Critical Strikes 24 | . 1 3 . 2 2 . . 1 . 2 8 5 Damage Taken 15842 | . 758 914 108 633 1134 445 265 378 1034 2223 6799 1151 Core 2281 | . 238 177 . 87 186 16 24 32 50 553 696 222 Absorbed by Shields 33 | . . . . . . . . . . . 33 . Ignored by Resistances 124 | . . . . . . . . . . . . 124 Regen/Repaired (Parts) 708 | . . 393 . 73 . . . . . . 242 . Core Remaining (%) 42 | 100 4 . 55 . 50 . . . . 3 . . Volleys Fired 573 | . 70 67 14 43 120 16 10 21 12 29 153 18 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 4 4 Hottest 348 | . 100 144 144 135 134 134 152 193 229 209 348 348 Shots Fired 1593 | . 140 188 39 128 291 48 30 48 24 82 515 60 Gun 1444 | . 134 171 38 128 272 48 30 45 18 82 433 45 Cannon 115 | . 6 17 . . . . . . . . 77 15 Launcher 34 | . . . 1 . 19 . . 3 6 . 5 . Special . | . . . . . . . . . . . . . Kinetic 565 | . 6 81 13 43 124 16 10 13 . 7 252 . Thermal 859 | . 113 107 25 61 98 16 10 29 18 69 253 60 Explosive 34 | . . . 1 . 19 . . 3 6 . 5 . Electromagnetic 135 | . 21 . . 24 50 16 10 3 . 6 5 . Robot Hit Streak 24 | . 10 14 7 18 24 5 5 7 8 15 22 20 Robot Miss Streak 8 | . 5 8 6 4 4 5 3 3 2 6 6 2 Penetration Max 1 | . . . . . . 1 . . . . 1 . Secondary Targets 37 | . 2 5 3 6 6 2 . . . 1 11 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . 1 1 1 Shots Hit Robots 1073 | . 99 126 27 86 174 23 14 27 19 57 376 45 Core Hits 629 | . 33 99 28 43 105 12 6 17 20 34 214 18 Critical Kills 5 | . . . . . 1 . . . . . 4 . Critical Parts Destroyed 4 | . . 1 . 1 2 . . . . . . . Critical Strikes 50 | . 8 4 1 4 8 2 . . . . 21 2 Burn 39 | . 7 2 1 3 5 2 . . . . 17 2 Destroy 9 | . . 1 . 1 3 . . . . . 4 . Blast 1 | . . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 21 | . . 2 . . 1 . 2 . . 2 14 . Impact 21 | . . 2 . . 1 . 2 . . 2 14 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23833 | . 1364 1869 450 1537 4004 607 265 985 1470 1012 9208 1062 Guns 16905 | . 1190 1625 368 1433 2417 431 263 460 188 1012 6754 764 Cannons 2192 | . 129 244 . . . . . . . . 1521 298 Explosions 4618 | . 38 . 82 102 1587 176 . 525 1282 . 826 . Melee 71 | . . . . . . . . . . . 71 . Ramming 47 | . 7 . . 2 . . 2 . . . 36 . Kinetic 6735 | . 129 577 105 347 870 186 98 161 . 71 4191 . Thermal 11419 | . 1075 1292 345 792 955 297 95 289 188 874 4155 1062 Explosive 4103 | . . . . . 1587 . . 525 1282 . 709 . Electromagnetic 1458 | . 153 . . 396 592 124 70 10 . 67 46 . Impact 71 | . . . . . . . . . . . 71 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . 1 1 . 4 . . . . 3 6 14 Average Corruption 2 | . . 1 1 . 1 . . . . 3 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . . 2 . 5 . . . . . 48 11 Message Errors 12 | . . . . . 3 . . . . . 6 3 Matter Fused 13 | . . . 1 . . . . . . . 9 3 Heat Flow Errors 11 | . . . . . . . . . . . 9 2 Energy Discharges 9 | . . . . . . . . . . . 9 . Parts Rejected 2 | . . . . . . . . . . . 2 . Data Loss (minor) 6 | . . . 1 . . . . . . . 3 2 Data Loss (major) 4 | . . . . . . . . . . . 4 . Misfires 3 | . . . . . 2 . . . . . 1 . Alerts 2 | . . . . . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 111 | . 18 . . . 18 . . 5 7 . 63 . Projectiles 27 | . . . . . . . . . . . 27 . Explosions 73 | . 18 . . . 18 . . 5 7 . 25 . Melee 11 | . . . . . . . . . . . 11 . Knockbacks 14 | . . 1 . . . . . . . . 13 . Impact 3 | . . . . . . . . . . . 3 . Kinetic 10 | . . 1 . . . . . . . . 9 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 127 | . . . . 50 . 33 . . . . 44 . Shots 4 | . . . . 2 . 1 . . . . 1 . Rammed 9 | . 2 . . 1 . . 1 . . . 5 . Targets Rammed 9 | . 2 . . 1 . . 1 . . . 5 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 620 | . 338 420 304 214 163 93 318 296 288 365 563 620 Average Temperature 114 | . 111 113 114 56 45 40 135 122 110 125 148 181 Received Heat Transfer 3393 | . 186 306 30 279 324 18 72 171 . 240 1533 234 Effects 30 | . 6 4 . . . . . 2 . 4 12 2 Shutdowns 3 | . . 2 . . . . . . . . . 1 Energy Bleed 12 | . 5 1 . . . . . . . 2 4 . Interference 7 | . . 1 . . . . . 2 . . 4 . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 3 | . 1 . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . 1 2 . Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 7 | . 1 . . . 1 . . . 1 1 3 . Combat Hostiles 4 | . 1 . . . . . . . 1 1 1 . Parts Melted 58 | . 5 . . 1 2 . 1 1 . 5 38 5 Heat Transferred 28080 | . 3496 2561 601 2000 2619 644 185 555 585 1947 10676 2211 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . 2 . 2 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Maximum Alert Level 4 | . . 2 1 1 4 3 . . . . 3 . Low Security (%) 42 | 100 100 79 12 57 3 . . . . . 30 . Level 1 23 | . . 17 87 42 11 . . . . . 31 . Level 2 15 | . . 2 . . 14 61 . . . . 27 . Level 3 8 | . . . . . 15 38 . . . . 10 . Level 4 9 | . . . . . 55 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1500 | . 181 418 391 341 1500 787 . . . . 1072 . Initial 787 | . . 39 161 92 176 787 . . . . 1 . Average 386 | . 70 97 276 170 1016 688 . . . . 361 . Influence Increases 6511 | . 493 810 340 585 1384 138 205 200 . 275 1940 141 Destroy 0b10 Robot/C 3960 | . 280 520 180 400 780 100 40 180 . 240 1120 120 Destroy 0b10 Robot/NC 200 | . 20 50 . 25 10 10 . . . . 85 . Destroy Leader 690 | . 46 154 20 108 40 22 . 20 . 20 260 . Allied During Kill 10 | . . . . 4 . . . . . . . 6 Successful Hack 129 | . 23 37 . 10 28 . . . . . 31 . Disable Machine 405 | . 15 30 105 . 105 . . . . . 150 . Anti-Garrison Action 450 | . . . . . 300 . . . . . 150 . Destroy Structure 277 | . 4 4 35 8 106 6 . . . . 114 . Partial Spotted 30 | . 15 . . 15 . . . . . . . . Lose Combat Pursuer 360 | . 90 15 . 15 15 . 165 . . 15 30 15 Influence Decreases 6089 | . 398 491 517 550 156 1041 636 366 . 272 874 788 Entered New Map 1915 | . . 56 253 145 96 713 222 32 . . 2 396 Time Decay 3394 | . 378 435 254 395 . 318 404 284 . 202 502 222 Lost Part 720 | . 20 . 10 10 60 10 10 50 . 70 370 110 Lost Ally 60 | . . . . . . . . . . . . 60 Squads Dispatched 30 | . 2 3 1 2 . 2 . . . 1 19 . Investigation 12 | . 2 3 1 1 . . . . . 1 4 . Extermination 7 | . . . . . . 1 . . . . 6 . Reinforcement 7 | . . . . 1 . . . . . . 6 . Assault 3 | . . . . . . 1 . . . . 2 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Distress Signals 12 | . 2 3 . 2 . . . . . . 5 . Communications Jammed 2 | . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . 2 . Times Spotted 281 | . 35 33 9 35 41 6 6 9 4 13 76 14 Peak Tracking Total 11 | . 7 6 4 5 4 3 3 5 4 5 11 9 Tactical Retreats 18 | . 5 1 . 1 1 . 6 . . 1 2 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Traps Triggered 10 | . 2 2 . 1 3 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Machines Disabled 38 | . 1 2 7 . 12 . 1 . 1 1 11 2 Max in Single Turn 7 | . 1 1 7 . 2 . 1 . 1 1 5 1 Garrison Access 2 | . . . . . . . . . . . 2 . Garrison Relay 2 | . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Machines Accessed 42 | . 5 10 1 7 4 2 . . 4 1 8 . Terminals 20 | . 5 6 . 2 4 . . . . 1 2 . Fabricators 4 | . . . . . . 1 . . . . 3 . Repair Stations 5 | . . 2 . 2 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 5 | . . 2 . 2 . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 152 | . 17 43 1 18 6 4 . . 29 8 26 . Successful 106 | . 6 32 1 11 2 3 . . 29 8 14 . Failed 44 | . 11 10 . 6 4 1 . . . . 12 . Catastrophic 7 | . 2 1 . . 1 . . . . . 3 . Database Lockouts 2 | . . 1 . 1 . . . . . . . . Manual 17 | . 6 5 . 4 . 1 . . . . 1 . Terminals 51 | . 17 10 . 4 6 . . . . 8 6 . Fabricators 14 | . . . . . . 2 . . . . 12 . Repair Stations 27 | . . 18 . 5 . . . . . . 4 . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 25 | . . 15 . 8 . 2 . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . Terminal Hacks 55 | . 5 6 1 . 2 . . . 29 8 4 . Record 21 | . . . . . . . . . 11 8 2 . Part Schematic 10 | . . . . . . . . . 10 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . Open Door 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . 1 . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . Alert Level 2 | . . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 7 . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . . 3 . Build 4 | . . . . . . . . . . . 4 . Repair Station Hacks 17 | . . 12 . 4 . . . . . . 1 . Scan Component 9 | . . 6 . 2 . . . . . . 1 . Repair 8 | . . 6 . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 21 | . . 13 . 6 . 2 . . . . . . Insert Component 8 | . . 5 . 2 . 1 . . . . . . Analyze 10 | . . 6 . 3 . 1 . . . . . . Retrieve Study 3 | . . 2 . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 1 . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 6 . 4 3 2 . . . 1 8 . Full Trace Events 10 | . . 2 . 2 1 . . . . 1 4 . Feedback Events 1 | . . 1 . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 5 . 1 . 1 . . 10 . . . Parts Built 6 | . . . . . . . . . . . 6 . Authchips . | . . . . . . . . . . . . . Time 462 | . . . . . . . . . . . 462 . Total Part Build Rating 38 | . . . . . . . . . . . 38 . Part Studies Acquired 3 | . . 2 . 1 . . . . . . . . Parts Repaired 8 | . . 6 . 2 . . . . . . . . Time 270 | . . 174 . 96 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . Parts Scanalyzed 8 | . . 5 . 2 . 1 . . . . . . Part Schematics Acquired 7 | . . 5 . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 8 . . . . . 1 . Machine Destruction 9 | . . . . . 8 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Total Allies 4 | . . . 1 . . . . . . . . 3 Largest Group 3 | . . . 1 1 . . . . . . . 3 Highest-Rated Group 90 | . . . 31 31 . . . . . . . 90 Highest-Rated Ally 31 | . . . 31 31 . . . . . . . 30 Initial Warlord ECA Mod 8 | . . . . . . 8 8 8 8 7 7 7 Total Orders 5 | . . . . . . 5 . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . RETURN 2 | . . . . . . 2 . . . . . . Ally Attacks 24 | . . . . 5 . . . . . . . 19 Total Damage 568 | . . . . 62 . . . . . . . 506 Kills 4 | . . . . 1 . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Active Infowar (turns) 1569 | . . . . . . 14 . . . . 1555 . Terrain 228 | . . . . . . . . . . . 228 . Jamming 1341 | . . . . . . 14 . . . . 1327 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 . . 1 . . Drone Launches 6 | . . . . . . 6 . . . . . . Drone Recoveries 4 | . . . . . . 4 . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Turns Passed 15047 | 118 1064 1794 549 1021 1665 709 961 740 680 2100 3180 466 Spaces Moved 5752 | 66 435 726 248 440 767 352 555 416 204 331 1071 141 Core 70 | 2 . . . . . . . . . 68 . . Treads 5054 | 64 407 726 248 440 767 352 555 416 77 1 867 134 Legs 390 | . . . . . . . . . 127 262 . 1 Wheels 177 | . 28 . . . . . . . . . 143 6 Hover 61 | . . . . . . . . . . . 61 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 160 160 160 160 160 160 160 320 130 160 Average Speed 197 | 156 157 160 194 160 160 160 160 160 309 586 184 234 Slowest Speed 1150 | 160 160 240 240 240 240 160 160 160 400 1150 610 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 57 61 51 36 69 10 83 53 80 44 33 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 . 1 . . . Known Exits Taken 4 | . . 1 . 1 . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 1 . . . Scrap Searched 4 | . . . 1 . . . 2 . . . . 1 Spaces Dug 17 | . . 2 . . . . 1 . . . 14 . Terrain Destroyed 364 | . 3 3 36 4 101 6 1 48 27 . 132 3 Melee 15 | . . 2 . . . . 1 . . . 12 . Projectile 18 | . . 1 . . . . . . . . 14 3 AOE 331 | . 3 . 36 4 101 6 . 48 27 . 106 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Low Total 8159 | 77 675 1218 286 669 962 461 601 449 231 417 1880 233 Wait 1373 | . 145 373 13 149 25 80 20 3 7 38 490 30 Move 5739 | 65 434 725 247 439 765 351 554 415 203 330 1070 141 Hop . | . . . . . . . . . . . . . Pick Up 131 | 5 9 18 3 9 18 5 4 1 . 6 47 6 Fast Attach 46 | 6 3 7 . 4 . . 1 . . 1 21 3 Attach 80 | . 2 3 3 2 6 4 1 4 5 8 32 10 Detach 7 | . . . 1 . . . . . . . 6 . Swap 86 | 1 3 9 2 8 17 3 4 5 4 3 25 2 Drop 70 | . 7 14 3 14 10 2 4 . . . 16 . Fire 573 | . 70 67 14 43 120 16 10 21 12 29 153 18 Melee 21 | . . 2 . . 1 . 2 . . 2 14 . Ram 1 | . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush 8 | . 2 . . 1 . . 1 . . . 4 . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire 23 | . . . . . . . . . . . . 23 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 119 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 819 | -10/Materials | Derelicts attacked the area 895 | -10/Materials | Identified exit to Mines 922 | -10/Materials | Core integrity fell below 50% 1059 | -10/Materials | Core integrity fell below 20% 1092 | -10/Materials | Discovered new exit (range 7) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1483 | -9/Materials | Central database locked down 1484 | -9/Materials | Build established: Tank 1566 | -9/Materials | Repaired Lgt. Treads 1593 | -9/Materials | Repaired Lgt. Treads 1627 | -9/Materials | Repaired Hrd. Light Armor Plating 1660 | -9/Materials | Repaired Imp. Light Cannon+ 1688 | -9/Materials | Repaired Ion Engine 2149 | -9/Materials | Identified exit to Mines 2405 | -9/Materials | Discovered new exit (range 4) 2702 | -9/Materials | Repaired Hrd. Light Armor Plating 2977 | -9/Materials | Entered Mines 3033 | -9/Mines | Learned location of Zion (-6) 3064 | -9/Mines | Discovered new exit (range 10) 3264 | -9/Mines | Met a Derelict shopkeep closing up shop 3297 | -9/Mines | Build established: Scavenger-Tank 3327 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3436 | -9/Mines | Learned 2 Materials zone layouts 3511 | -9/Mines | Discovered new exit (range 4) 3514 | -9/Mines | Received a Mining Laser from a helpful Derelict 3526 | -9/Mines | Entered Materials 3526 | -8/Materials | Accompanied by 1 ally 3526 | -8/Materials | Evolved 2 slots: Propulsion x2 3527 | -8/Materials | Identified exit to Factory 3698 | -8/Materials | Repaired Broken Lgt. Treads 4191 | -8/Materials | Central database locked down 4363 | -8/Materials | Repaired Hvy. EM Shotgun 4476 | -8/Materials | Identified exit to Garrison 4547 | -8/Materials | Entered Garrison 4583 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Garrison Relay disabled 4751 | -8/Garrison | Triggered checkpoint 4781 | -8/Garrison | Triggered checkpoint 4808 | -8/Garrison | Triggered checkpoint 4828 | -8/Garrison | Triggered checkpoint 4853 | -8/Garrison | Destroyed 7 combat bots 5123 | -8/Garrison | Discovered exit to Factory (range 14) 5263 | -8/Garrison | Triggered checkpoint 5305 | -8/Garrison | Garrison Relay disabled 5446 | -8/Garrison | Discovered exit to Factory (range 10) 5463 | -8/Garrison | Triggered checkpoint 5554 | -8/Garrison | Discovered exit to Factory (range 6) 5554 | -8/Garrison | Discovered exit to Factory (range 56) 5554 | -8/Garrison | Discovered exit to Factory (range 52) 5882 | -8/Garrison | Phase Generator disabled 5979 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6212 | -8/Garrison | Entered Factory 6212 | -7/Factory | Evolved 2 slots: Utility x2 6317 | -7/Factory | Discovered new exit (range 33) 6612 | -7/Factory | First assault squad dispatched 6921 | -7/Factory | Entered Lower Caves 6970 | -7/Lower Caves | Met a Warlord Commander 6971 | -7/Lower Caves | Learned location of Warlord (-5) 6972 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6979 | -7/Lower Caves | Found Encrypted Comm Array 7023 | -7/Lower Caves | Learned Factory stockpile data 7067 | -7/Lower Caves | Entered a destroyed Warlord outpost 7211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7664 | -7/Lower Caves | Encountered a Warlord checkpoint 7700 | -7/Lower Caves | Discovered new exit (range 8) 7882 | -7/Lower Caves | Entered another Lower Caves area 8123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8196 | -7/Lower Caves | Lost 3 parts (1p2n) 8543 | -7/Lower Caves | Discovered new exit (range 8) 8622 | -7/Lower Caves | Entered Data Miner 8622 | -7/Data Miner | Discovered new exit (range 6) 8653 | -7/Data Miner | Met Data Miner 8683 | -7/Data Miner | Learned location of Section 7 (-2) 8683 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8718 | -7/Data Miner | Received God Mode back door access code from Data Miner 8737 | -7/Data Miner | Data Conduit disabled 8820 | -7/Data Miner | Lost 8 parts (1p4n1u2w) 9302 | -7/Data Miner | Entered Proximity Caves 9407 | -6/Proximity Caves | Found Alien Artifact 9407 | -6/Proximity Caves | Identified Dimensional Node Initializer 9407 | -6/Proximity Caves | Initialized slip node 9916 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9916 | -6/Proximity Caves | Core integrity fell below 50% 10234 | -6/Proximity Caves | Build established: Mutant 10305 | -6/Proximity Caves | Identified exit to Factory 10564 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10698 | -6/Proximity Caves | Build established: Tank 10996 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 10996 | -6/Proximity Caves | Learned 8 Factory zone layouts 10996 | -6/Proximity Caves | Learned Armory security intel 11034 | -6/Proximity Caves | Core integrity fell below 20% 11105 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 11402 | -6/Proximity Caves | Entered Factory 11402 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11403 | -6/Factory | Identified exit to Lower Caves 11936 | -6/Factory | Lost 4 parts (1n1u2w) 12034 | -6/Factory | Lost 5 parts (1n3u1w) 12262 | -6/Factory | Garrison activated, responded to threat 12324 | -6/Factory | Lost 5 parts (1n1u3w) 12423 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 12448 | -6/Factory | P-60 Hacker assimilated allied SK-TRA(x) 12511 | -6/Factory | Destroyed 7 combat bots 12697 | -6/Factory | Build established: Scavenger-Gunner 12799 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13013 | -6/Factory | Fabricated Mic. Antimatter Reactor? 13030 | -6/Factory | Spotted B-75 Beast 13391 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13741 | -6/Factory | Build established: Gunner 13839 | -6/Factory | Fabricated KE Penetrator (x2) 13956 | -6/Factory | Core integrity fell below 50% 14114 | -6/Factory | Build established: Scavenger-Gunner 14442 | -6/Factory | Core integrity fell below 20% 14478 | -6/Factory | Lost 15 parts (1p4n3u7w) 14487 | -6/Factory | Destroyed 8 combat bots 14582 | -6/Factory | Entered Lower Caves 14583 | -6/Lower Caves | Identified exit to Lower Caves 14627 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14670 | -6/Lower Caves | Lost 3 parts (1n2w) 14806 | -6/Lower Caves | Ambushed by wild Derelicts 14900 | -6/Lower Caves | Build established: Scavenger-Tank 14986 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15027 | -6/Lower Caves | System corruption reached 10% 15049 | -6/Lower Caves | Core melted Last Messages --------------- 15021_ B-48 Gladiator suffers critical hit (Burn). 15022_ System corrupted: Heat flow error (+165). 15023_ Critical hit (Burn: +37). 15025_ L-41 Fighter destroyed. 15025_ Switching to secondary target: B-48 Gladiator. 15026_ Hvy. Laser destroyed. 15026_ System corrupted by crushing effect (+5). 15028_ Power failure, Mic. Antimatter Reactor shutdown. 15029_ Core Shielding fries itself beyond repair. 15038_ Thermal Shield destroyed. 15041_ System corrupted: Component data lost. 15041_ Destroyed Lgt. Angular Momentum Engine. 15045_ Hvy. Laser melted. 15045_ G-50 Soldier destroyed. 15049_ Overheating: Core damaged (-119). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# ???????????? #?????? | | ??????????????????????????# ????####??? #?????? | | ????????????????? ?????## #?#### ##? #??????# | | ????????????????# ?????# ### ## ######## | | ????????????????# ????## ## ## ##* | | ?????????????#### ???## ## ## # # | | ?????????????? ???# ## #?# ##% | | ?????????????? ??## #?###*## | | ??????????????? ??? #???##?# | | ???????????????# ####??# #?????????### | | ???????????????# #"???# ##???###?# # | | ???????????????# " ???# #### #??## ## | | ???????????????# =!%????# #?## #### # | | ??????????????## !% %????# ### #?? | | ??????????????# /[%#????# ## #??? | | ?????????????## ! #????# # ### #?## | | ???????????### =%%"###### ## ### ### | | ???????????# = bg ### ### | | ???? ##"#### #?## ### ## | | ???? ?????# #??# @####??#####?# ##? | | ????? ?????????###??####???????????# ####?? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????# ####?????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free System Guard | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Mic. Antimatter Reactor | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory KE Penetrator | x2 | -6/Factory Repaired ---------- Lgt. Treads | 48% | -9/Materials Lgt. Treads | 57% | -9/Materials Hrd. Light Armor Plating | 69% | -9/Materials Imp. Light Cannon | 73% | -9/Materials Ion Engine | 11% | -9/Materials Hrd. Light Armor Plating | 35% | -9/Materials Lgt. Treads | 88% | -8/Materials | Broken Hvy. EM Shotgun | 28% | -8/Materials Studied --------- Spread Laser | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Back For More The Oracle Challenges ------------ None Game ------ Seed ArchitectPlatingBank Manual? 0 Play Time 02:17:39 Cumulative 78.6 hours Start 2026.07.22 @ 01:59:40 End 2026.07.22 @ 04:40:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a67d1fa-8eb9-4d27-9dd4-80e9e840830b