Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.29 @ 21:39:26 Player: Cogchaaaan Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (186) 930 Value Destroyed (5478) 5478 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3452) 3452 TOTAL SCORE: 17480 Bonus ------- High Alert Combat Kills 152 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 87/100 System Corruption 13% Temperature Hot (229) Movement Walking (260) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Huge Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Salvage Targeting Computer Particle Charger Ghost Barrier Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Hybrid Deuterium Engine Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Improved Spread Laser Enhanced Autogun Enhanced Autogun Heavy Assault Cannon Missile Launcher [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 113 | 7 13 5 23 1 30 16 11 4 3 Power 11 | 1 2 2 1 1 1 1 2 . . Engine 9 | 1 2 1 . 1 1 1 2 . . Core 2 | . . 1 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 6 . 7 . 14 2 4 1 1 Treads 23 | . . . 3 . 13 2 4 1 . Leg 12 | 2 6 . 3 . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . 1 . . . . Utility 28 | 2 2 1 5 . 6 8 2 2 . Device 15 | 1 . 1 3 . 3 5 1 1 . Storage 5 | 1 2 . 2 . . . . . . Processor 2 | . . . . . . 1 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . . . . 3 2 . 1 . Artifact . | . . . . . . . . . . Weapon 37 | 2 3 2 10 . 9 5 3 1 2 Energy Gun 10 | 1 1 . 4 . 3 1 . . . Energy Cannon 2 | . . . 1 . . 1 . . . Ballistic Gun 17 | 1 2 2 4 . 5 1 1 . 1 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . . . 1 . . 1 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 3 2 . . . Parts Lost 38 | . 2 . 3 1 4 2 11 6 9 Power 5 | . 1 . . 1 . . 2 . 1 Propulsion 11 | . . . . . 2 . 4 1 4 Utility 12 | . 1 . 1 . 1 1 4 3 1 Weapon 10 | . . . 2 . 1 1 1 2 3 Highest Loss Streak 11 | . 1 . 1 1 1 2 11 5 9 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 9 11 18 20 19 18 14 11 16 Power . | . . . . . 1 2 1 . 2 Propulsion 4 | 1 3 4 6 8 5 4 2 3 6 Utility 5 | . 2 3 6 7 7 7 6 4 5 Weapon 4 | . 3 4 5 5 5 5 4 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . . 8 . 4 4 . . 12 Power 3 | . . . . . . 1 . . 2 Propulsion 8 | . . . 2 . . 1 . . 5 Utility 7 | . . . 1 . 1 . . . 5 Weapon 10 | . . . 5 . 3 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 86 99 100 98 99 92 92 74 Engine 8 | . 13 12 . 10 9 7 6 7 5 Core 1 | . . 1 10 . . . . . . Treads 14 | . . . 4 . 26 30 27 29 25 Leg 14 | . 27 28 27 33 . . . . . Device 12 | . 10 1 10 11 17 14 14 14 22 Storage 10 | . 14 14 11 11 9 7 7 7 7 Processor 2 | . . . . . . 6 10 9 7 Protection 3 | . . . . . 9 7 3 . . Energy Gun 7 | . 21 . 6 11 10 . 3 4 . Ballistic Gun 18 | . 6 28 26 22 15 15 8 14 1 Peak Build Rating 41 | 7 8 10 26 25 37 41 38 41 36 Average Rating 23 | 5 7 7 22 24 31 37 34 35 28 On Entrance 22 | . 7 7 10 25 24 34 41 34 41 Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 13 30 28 55 57 69 78 82 66 53 Greatest Support 93 | 20 20 20 60 51 66 80 86 93 93 Greatest Overweight (x) 8 | 3 8 1 2 1 1 . 1 . 2 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 19 20 20 20 20 20 20 Most Carried 20 | 4 12 13 20 20 20 20 20 19 17 Average Carried 15 | 2 9 11 18 20 19 19 14 11 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 4 11 13 20 20 20 20 9 17 14 Class Distribution -------------------- 24% | Scavenger-Tank 19% | Gunner 18% | Scavenger-Mutant 12% | Mutant 9% | Skirmisher 7% | Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 5484 | 224 371 82 1051 116 1453 852 333 895 107 Remotely . | . . . . . . . . . . Salvage Created 6654 | 28 742 98 1465 119 2730 803 19 528 122 Parts 386 | 3 47 15 91 7 143 50 4 18 8 Haulers Intercepted 14 | . 2 . 5 . 6 1 . . . Recyclers Shooed 3 | . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 3 19 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 143 | . 20 6 32 3 48 10 4 19 1 Guns 122 | . 20 6 28 3 47 8 1 8 1 Cannons 2 | . . . . . . 2 . . . AOE 18 | . . . 4 . . . 3 11 . Classes Destroyed 19 | 1 6 . 1 1 7 1 1 1 . Worker 7 | . . . . . 3 4 . . . Builder 6 | . 1 . 1 . 1 3 . . . Tunneler 1 | 1 . . . . . . . . . Hauler 14 | . 2 . 5 . 6 1 . . . Recycler 3 | . 1 . . . 1 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 10 | . 2 . 4 . 3 1 . . . Swarmer 45 | . 12 6 12 . 7 1 3 4 . Cutter 2 | . . . . . 2 . . . . Grunt 51 | . 8 . 10 2 21 2 . 8 . Brawler 5 | . . . . . 1 1 . 3 . Duelist 3 | . . . . 1 1 . . 1 . Protector 1 | . . . . . . . . 1 . Sentry 28 | . . . 10 . 12 4 . 2 . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 2 . . . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 Best Kill Streak 9 | 1 7 3 4 2 6 5 2 9 1 Combat Bots Only 9 | . 3 3 4 2 6 4 2 9 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 2 2 3 1 Gunslinging 2 | . . . . . 2 . . . . Exploded 3 | . . . 2 . . . 2 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 793 | . 86 22 122 8 177 158 126 70 24 Missed 238 | . 20 6 38 2 47 57 36 27 5 Hits 555 | . 66 16 84 6 130 101 90 43 19 Melee 11 | . . . . 1 2 3 . 5 . Projectile 544 | . 66 16 84 5 128 98 90 38 19 AOE 2 | . . . . . 2 . . . . Critical Strikes 16 | . . . 2 . 8 2 1 3 . Damage Taken 8101 | . 662 115 1084 88 1934 778 1695 850 895 Core 1429 | . 150 16 234 10 317 23 259 124 296 Absorbed by Shields 780 | . . . . . 276 276 216 12 . Regen/Repaired (Parts) 465 | . . . 31 . 434 . . . . Core Remaining (%) 53 | 100 . 33 . 39 42 . . . . Volleys Fired 473 | 1 67 10 99 5 148 69 29 32 13 Largest 3 | 2 2 2 3 3 3 3 3 3 2 Hottest 150 | 60 90 40 135 102 150 130 130 125 50 Shots Fired 1170 | 2 134 20 283 15 432 156 48 65 15 Gun 1074 | 2 134 20 278 15 432 106 19 53 15 Cannon 78 | . . . 1 . . 50 26 1 . Launcher 18 | . . . 4 . . . 3 11 . Special . | . . . . . . . . . . Kinetic 764 | 1 48 20 228 10 275 103 30 34 15 Thermal 388 | 1 86 . 51 5 157 53 15 20 . Explosive 18 | . . . 4 . . . 3 11 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 26 | 1 11 3 19 3 20 12 9 26 3 Robot Miss Streak 8 | . 4 5 5 2 4 4 3 8 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 19 | . 2 . 2 1 11 1 . 2 . Max Gunslinging Chain 2 | . 1 . 1 1 2 1 . 1 . Shots Hit Robots 767 | 1 80 8 192 8 296 88 32 43 19 Core Hits 350 | 1 36 8 69 5 105 32 16 68 10 Critical Kills 2 | . . . 1 . 1 . . . . Critical Parts Destroyed 4 | . . . 2 . 1 1 . . . Critical Strikes 23 | . 4 . 8 . 7 1 1 . 2 Burn 13 | . 4 . 5 . 4 . . . . Destroy 5 | . . . 3 . 2 . . . . Blast 1 | . . . . . . . 1 . . Smash 2 | . . . . . 1 1 . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 28 | . . . . . 3 4 . . 21 Impact 5 | . . . . . 3 2 . . . Slashing 21 | . . . . . . . . . 21 Piercing 2 | . . . . . . 2 . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15110 | 10 1034 114 2711 121 5579 1928 1305 1763 545 Guns 11517 | 10 1034 114 2487 121 5409 1161 333 686 162 Cannons 1390 | . . . . . . 707 683 . . Explosions 1590 | . . . 224 . . . 289 1077 . Melee 545 | . . . . . 127 35 . . 383 Ramming 68 | . . . . . 43 25 . . . Kinetic 7988 | . 369 114 1821 87 3339 1161 615 320 162 Thermal 4919 | 10 665 . 666 34 2070 707 401 366 . Explosive 1590 | . . . 224 . . . 289 1077 . Electromagnetic . | . . . . . . . . . . Impact 162 | . . . . . 127 35 . . . Slashing 383 | . . . . . . . . . 383 Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 2 6 6 13 13 Average Corruption 5 | . . . . . 2 5 6 10 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . . . . 25 17 16 47 8 Message Errors 25 | . . . . . 7 6 1 10 1 Matter Fused 21 | . . . . . 3 4 3 9 2 Heat Flow Errors 17 | . . . . . 3 2 4 6 2 Energy Discharges 14 | . . . . . 5 . 3 6 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 3 | . . . . . 1 . 1 1 . Data Loss (minor) 14 | . . . . . 2 3 2 6 1 Data Loss (major) 7 | . . . . . 4 . . 2 1 Misfires 4 | . . . . . . . 2 2 . Alerts 3 | . . . . . . 1 . 2 . Weapon Failures 4 | . . . . . . 1 . 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 143 | . . . 7 . 23 44 37 32 . Projectiles 9 | . . . . . . 9 . . . Explosions 76 | . . . 7 . . . 37 32 . Melee 58 | . . . . . 23 35 . . . Knockbacks 5 | . . . . . 1 1 3 . . Impact 2 | . . . . . 1 1 . . . Kinetic 3 | . . . . . . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 72 | . . . 19 . . . 19 34 . Shots 3 | . . . 1 . . . 1 1 . Rammed 9 | . . . . . 7 2 . . . Targets Rammed 11 | . . . . . 8 3 . . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . Highest Temperature 358 | 20 300 6 207 24 358 204 253 267 263 Average Temperature 68 | 10 80 6 36 9 80 56 88 76 137 Received Heat Transfer 1715 | . 237 . 414 30 528 158 166 182 . Effects 3 | . 1 . . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 2 | . 1 . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 3 | . . . . . 1 2 . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 18 | . 5 . 2 1 6 4 . . . Heat Transferred 10385 | 25 1995 . 1813 74 4292 1350 535 301 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level 2 | . 1 . 1 . 2 1 . . . Low Security (%) 72 | 100 80 100 79 100 34 79 . . . Level 1 18 | . 19 . 20 . 34 20 . . . Level 2 9 | . . . . . 30 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 639 | 5 332 187 312 113 639 289 . . . Initial 289 | . . 117 . 63 . 289 . . . Average 147 | . 85 23 136 18 295 160 . . . Influence Increases 4464 | 5 782 140 1034 85 1527 386 100 385 20 Destroy 0b10 Robot/C 2840 | . 400 120 640 60 960 200 80 360 20 Destroy 0b10 Robot/NC 215 | 5 30 . 50 . 75 50 . 5 . Destroy Leader 678 | . 78 20 188 10 278 64 20 20 . Successful Hack 109 | . 19 . 46 . 38 6 . . . Disable Machine 165 | . 30 . 45 . 45 45 . . . Destroy Structure 67 | . 15 . 35 . 11 6 . . . Lose Combat Pursuer 390 | . 210 . 30 15 120 15 . . . Influence Decreases 4464 | 5 482 440 871 248 890 860 263 385 20 Entered New Map 692 | . . 183 . 100 . 348 61 . . Time Decay 2931 | 5 348 257 541 138 633 482 172 335 20 Lost Part 200 | . 20 . 30 10 40 20 30 50 . Lost Ally 10 | . . . . . . 10 . . . Purge Threat 631 | . 114 . 300 . 217 . . . . Squads Dispatched 20 | . 2 . 2 . 13 2 . 1 . Investigation 5 | . 1 . 1 . 3 . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 7 | . 1 . 1 . 4 1 . . . Assault 1 | . . . . . . . . 1 . Garrison 6 | . . . . . 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 10 | . . . 2 . 8 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 202 | . 37 5 43 4 72 13 4 22 2 Peak Tracking Total 7 | . 6 3 4 3 7 3 4 7 2 Tactical Retreats 16 | . 8 . 1 1 5 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 5 | . 2 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 11 | . 2 . 3 . 3 3 . . . Max in Single Turn 2 | . 2 . 1 . 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 45 | . 9 . 11 . 14 7 . . 4 Terminals 27 | . 7 . 7 . 9 4 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . 1 . 2 . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . . . 1 2 . . . Total Hacks 143 | . 23 . 34 . 46 13 . . 27 Successful 97 | . 17 . 23 . 25 5 . . 27 Failed 46 | . 6 . 11 . 21 8 . . . Catastrophic 5 | . . . 2 . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 42 | . 14 . 11 . 12 5 . . . Terminals 67 | . 19 . 18 . 25 5 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 18 | . . . 4 . 14 . . . . Recycling Units 11 | . 4 . 4 . 3 . . . . Scanalyzers 8 | . . . 8 . . . . . . Garrison Access 10 | . . . . . 4 6 . . . Terminal Hacks 55 | . 11 . 8 . 9 . . . 27 Record 12 | . . . 1 . . . . . 11 Part Schematic 11 | . 1 . . . . . . . 10 Robot Schematic 3 | . . . . . . . . . 3 Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 Branch Access Points 2 | . . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . Unreport Threat 5 | . 1 . 2 . 2 . . . . Locate Traps 6 | . 3 . 1 . 2 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . Repair Station Hacks 12 | . . . 2 . 10 . . . . Scan Component 7 | . . . 1 . 6 . . . . Repair 5 | . . . 1 . 4 . . . . Recycling Unit Hacks 5 | . 2 . 1 . 2 . . . . Retrieve Components 5 | . 2 . 1 . 2 . . . . Scanalyzer 8 | . . . 8 . . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . Seal Access 2 | . . . . . . 2 . . . Unauthorized Hacks 13 | . 4 . 4 . 4 1 . . . Terminals 9 | . 2 . 3 . 3 1 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 8 | . 2 . 3 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . Reject 1 | . 1 . . . . . . . . Mask 3 | . 1 . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 8 . 9 . 11 5 . . . Full Trace Events 3 | . . . 1 . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 3 . . . . . 10 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 1 . 4 . . . . Time 249 | . . . 38 . 211 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 9 . 1 . 10 . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 10 | . . . . . . 10 . . . Highest-Rated Ally 10 | . . . . . . 10 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 3769 | 40 1109 . . . . 947 469 958 246 Sensors 2609 | . . . . . . 945 464 954 246 Structural 2287 | . . . . . . 620 468 953 246 Seismic 1149 | 40 1109 . . . . . . . . Robot Analysis Total 154 | . 2 . 1 . . . . . 151 Derelict Logs Recovered 3 | . . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 13813 | 95 1443 2270 2182 966 3469 1252 655 1235 246 Spaces Moved 5193 | 58 667 428 946 455 1079 570 251 637 102 Core 9 | 8 1 . . . . . . . . Treads 2795 | . . . 157 . 1079 570 251 637 101 Legs 2389 | 50 666 428 789 455 . . . . 1 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 130 130 160 162 160 160 160 Average Speed 185 | 131 156 190 178 199 237 162 169 160 160 Slowest Speed 450 | 200 450 190 270 200 246 162 242 160 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 5 98 72 82 98 96 12 45 73 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 30 | . . . . . . . . 1 29 Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 2 . . 1 1 . Spaces Dug 30 | . . . 10 . . 3 13 4 . Terrain Destroyed 148 | . 25 . 32 . 2 3 29 57 . Melee 3 | . . . . . . 3 . . . Projectile 13 | . . . . . 2 . 10 1 . AOE 132 | . 25 . 32 . . . 19 56 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 8501 | 71 926 1868 1253 501 1715 793 427 803 144 Wait 2412 | 2 155 1420 119 41 390 81 112 92 . Move 5184 | 57 666 427 945 454 1078 569 250 636 102 Hop . | . . . . . . . . . . Pick Up 86 | 4 10 2 27 . 15 9 5 13 1 Fast Attach 80 | 7 11 5 13 1 28 11 . 4 . Attach 47 | . 1 . 7 . 9 4 13 9 4 Detach 11 | . . . 4 . 1 2 . 4 . Swap 74 | . 7 . 12 . 5 25 14 11 . Drop 95 | . 9 4 27 . 30 16 4 2 3 Fire 473 | 1 67 10 99 5 148 69 29 32 13 Melee 28 | . . . . . 3 4 . . 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . . . . . 8 3 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 713 | -10/Materials | Discovered new exit (range 12) 984 | -10/Materials | Discovered new exit (range 7) 996 | -10/Materials | Derelicts attacked the area 1273 | -10/Materials | Core integrity fell below 50% 1368 | -10/Materials | Discovered new exit (range 12) 1539 | -10/Materials | Entered Mines 1592 | -10/Mines | Met a Derelict bent on vengeance 1854 | -10/Mines | Build established: Scavenger-Mutant 1940 | -10/Mines | Assembled infested the area 3577 | -10/Mines | Found a hidden stash of uninstalled traps 3754 | -10/Mines | Discovered new exit (range 9) 3809 | -10/Mines | Entered Materials 3809 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4121 | -9/Materials | Discovered new exit (range 15) 4134 | -9/Materials | Build established: Gunner 4246 | -9/Materials | Repaired Lgt. Nuclear Core 4313 | -9/Materials | Identified exit to Mines 4483 | -9/Materials | Build established: Tank 4921 | -9/Materials | Discovered new exit (range 10) 5043 | -9/Materials | Build established: Gunner 5294 | -9/Materials | Core integrity fell below 50% 5541 | -9/Materials | Discovered new exit (range 5) 5991 | -9/Materials | Entered Mines 6061 | -9/Mines | Learned location of 2 exits from Materials 6111 | -9/Mines | Discovered new exit (range 16) 6397 | -9/Mines | Identified exit to Materials 6870 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6957 | -9/Mines | Entered Materials 6957 | -8/Materials | Evolved 2 slots: Utility x2 6958 | -8/Materials | Identified exit to Factory 7256 | -8/Materials | Build established: Scavenger-Tank 8111 | -8/Materials | Core integrity fell below 50% 9858 | -8/Materials | Garrison activated, responded to threat 10112 | -8/Materials | Repaired Enh. Autogun 10152 | -8/Materials | Repaired Hrd. Medium Armor Plating 10248 | -8/Materials | Repaired Broken Hardlight Generator 10309 | -8/Materials | Repaired Enh. Autogun 10333 | -8/Materials | Discovered exit to Factory (range 11) 10426 | -8/Materials | Entered Factory 10426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10813 | -7/Factory | Discovered new exit (range 9) 10917 | -7/Factory | Identified exit to Lower Caves 11678 | -7/Factory | Entered Lower Caves 11931 | -7/Lower Caves | Spotted B-75 Beast 12064 | -7/Lower Caves | Destroyed B-75 Beast 12087 | -7/Lower Caves | Lost 11 parts (2p4n4u1w) 12230 | -7/Lower Caves | Discovered new exit (range 4) 12235 | -7/Lower Caves | Identified exit to Lower Caves 12236 | -7/Lower Caves | Encountered a Warlord checkpoint 12333 | -7/Lower Caves | Entered another Lower Caves area 12333 | -7/Lower Caves | Discovered new exit (range 16) 12340 | -7/Lower Caves | Build established: Skirmisher 12356 | -7/Lower Caves | Identified exit to Factory 12726 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12761 | -7/Lower Caves | Core integrity fell below 50% 12764 | -7/Lower Caves | System corruption reached 10% 12796 | -7/Lower Caves | Destroyed 9 combat bots 12806 | -7/Lower Caves | Lost 5 parts (1n3u1w) 13339 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13556 | -7/Lower Caves | Discovered new exit (range 5) 13566 | -7/Lower Caves | Identified exit to Data Miner 13568 | -7/Lower Caves | Entered Data Miner 13570 | -7/Data Miner | Discovered new exit (range 6) 13600 | -7/Data Miner | Met Data Miner 13634 | -7/Data Miner | Learned location of Section 7 (-2) 13634 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13666 | -7/Data Miner | Received God Mode back door access code from Data Miner 13705 | -7/Data Miner | Destroyed Data Miner 13708 | -7/Data Miner | Interfaced with the Data Conduit 13711 | -7/Data Miner | Found Prototype Hackware 13799 | -7/Data Miner | Core integrity fell below 20% 13814 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- [Achievement: Unlimited Data] 13711_ Acquired Prototype Hackware. 13735_ System corrupted: Component data lost. 13764_ Enhanced Grunt Enh. Flexi-carbon Leg severed. 13765_ Lgt. Treads destroyed. 13767_ System corrupted: Heat flow error (+292). 13770_ Imp. Treads destroyed. 13770_ Hyb. Deuterium Engine destroyed. 13784_ Enhanced Grunt Lyr. Medium Armor Plating severed. 13785_ Ripper destroyed. 13785_ Lgt. Treads destroyed. 13785_ Power Amplifier destroyed. 13785_ Imp. Medium Treads destroyed. 13788_ System corrupted: Enh. Autogun jammed. 13788_ Enhanced Grunt destroyed. 13794_ Enh. Autogun destroyed. 13812_ Acquired 80 matter. 13814_ System corrupted: Heat flow error (+229). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????#####?????????????????????? | | ???###################????????? | | ??####;####################???? | | ?####"! 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"#####????? | | ?????????#""""" X"""""#????? | | ?????????###"#"X "##"##????? | | ?????????###"## X""""##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 38% | -9/Materials Enh. Autogun | 12% | -8/Materials Hrd. Medium Armor Plating | 16% | -8/Materials Hardlight Generator | 63% | -8/Materials | Broken Enh. Autogun | 48% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed StormSapperBooster Manual? 0 Play Time 01:41:18 Cumulative 33.2 hours Start 2025.04.29 @ 02:31:53 End 2025.04.29 @ 21:39:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 3 Types 0/0/1/0/0/0/2/0/0/0 Lore% 31 Gallery% 31 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9be3ea91-74ed-467e-8e01-89f991a8a309