Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 20:30:35 Player: OctagonalPrism Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (43) 215 Value Destroyed (1421) 1421 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1767) 1767 TOTAL SCORE: 10223 Bonus ------- Follower Combat Kills 259 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 24/100 System Corruption 40% Temperature Cool (54) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Weight Redist. System Experimental Signal Interpreter Terrain Scan Processor Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Vibroblade > --- INVENTORY (5) ---- Light Neutrino Core Improved Light Armor Plating Micro-nuke Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Linear Gravjet Cooled Gravmag System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Improved Particle Charger Cloaking Device Improved Medium Armor Plating Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Vibroblade > --- INVENTORY -------- Light Neutrino Core Advanced Transmission Jammer Improved Light Armor Plating Micro-nuke Launcher Improved Remote Datajack [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Wave Gun Ballistic Gun Battle Rifle Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . 1 Utility 7 | . . . . . 2 2 . . . . . . . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 143 | 6 6 4 5 . 4 7 8 5 5 . 9 4 4 4 22 3 . 47 Power 28 | 1 2 1 . . 1 1 1 . . . 2 2 . . 5 . . 12 Engine 11 | 1 2 . . . 1 1 1 . . . 2 . . . 2 . . 1 Core 16 | . . 1 . . . . . . . . . 2 . . 2 . . 11 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 . 1 . . . 3 1 1 . . 2 . 3 . 4 . . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 5 | . . 1 . . . 1 1 . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . 2 . 1 . . . . 3 . 4 . . 5 Flight . | . . . . . . . . . . . . . . . . . . . Utility 49 | 1 1 . 2 . 3 3 3 2 3 . 2 1 1 1 7 1 . 18 Device 29 | . 1 . 1 . 2 1 3 2 1 . . . 1 . 3 1 . 13 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 8 | . . . 1 . 1 1 . . . . 1 . . . 1 . . 3 Hackware 3 | . . . . . . . . . 1 . . . . . . . . 2 Protection 8 | . . . . . . 1 . . 1 . 1 1 . 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 2 3 . . . 3 2 2 . 3 1 . 3 6 2 . 12 Energy Gun 20 | 1 3 . 1 . . . 1 2 1 . 1 1 . 2 2 1 . 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . 2 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . 2 1 . 3 Impact Weapon 7 | . . 1 1 . . . . . . . 1 . . 1 1 . . 2 Slashing Weapon 5 | . . 1 1 . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . Unidentified Prototypes 9 | . . . 2 . . . . 1 . . . . . . 1 . . 5 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 10 | . . . . . . . 10 . . . . . . . . . . . Parts Lost 43 | . 1 5 . . . 5 1 . 1 . . 3 . 1 3 . . 23 Power 5 | . 1 1 . . . . . . . . . . . . 1 . . 2 Propulsion 11 | . . 2 . . . 1 . . . . . 1 . 1 . . . 6 Utility 18 | . . . . . . 3 1 . . . . 1 . . 2 . . 11 Weapon 9 | . . 2 . . . 1 . . 1 . . 1 . . . . . 4 Highest Loss Streak 11 | . 1 4 . . . 3 1 . 1 . . 3 . 1 3 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 87 84 85 71 73 97 99 99 100 97 95 91 100 95 100 . 91 Engine 5 | . 12 8 . . 8 7 7 7 7 7 13 9 . . . . . . Core 4 | . . 5 14 14 . . . . . . . 3 13 13 9 5 . 6 Treads 3 | . 28 12 . . . . . . . . . . . . . . . . Leg 4 | . . 4 14 14 9 10 7 . . . 3 6 5 . . . . . Hover 12 | . . . . . . 3 15 22 23 23 20 16 13 26 19 23 . 23 Device 17 | . 8 14 7 . 9 6 22 27 24 23 20 20 23 25 25 23 . 23 Storage 4 | . 14 14 14 14 9 6 . . . . . . . . . . . . Processor 8 | . . . 7 14 17 21 23 17 13 7 6 6 6 6 5 5 . 5 Hackware 3 | . . . . . . . . . 1 7 6 6 6 6 5 5 . 9 Protection 2 | . . . . . . . . . 5 7 6 4 1 . 7 11 . 4 Energy Gun 10 | . 24 17 . . . . 6 12 11 15 13 13 13 13 8 10 . 7 Impact Weapon 5 | . . 4 13 14 9 7 7 7 7 7 5 6 6 6 4 5 . 2 Slashing Weapon 2 | . . 5 13 14 9 6 . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 14 17 17 16 21 28 20 22 23 23 30 29 29 33 45 39 39 47 Greatest Support 57 | 40 40 40 10 10 10 27 27 36 36 27 36 36 45 45 46 46 46 57 Greatest Overweight (x) 4 | . . 4 1 1 2 2 . . . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 5 7 8 7 7 8 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 5 6 6 6 3 4 4 5 4 4 3 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 5 5 6 7 6 5 4 5 5 5 5 3 5 5 5 5 5 4 Class Distribution -------------------- 38% | Mutant 16% | Scout 14% | Assassin 11% | Ninja 10% | Hacker-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -6/Garrison Ninja | -6/Factory Ninja | -6/DSF Ninja | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Matter Collected 1433 | 229 106 50 . 48 . 45 131 . 146 . . 115 . . 126 244 . 193 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1590 | . 259 206 . . . 45 . . 147 . . 145 . . 233 77 . 478 Parts 81 | . 11 8 . . . . . . 4 . . 9 . . 8 4 . 37 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 4 2 . . . . . 4 . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 33 | . 6 7 . . . 1 . . 3 . . 4 . . 2 1 . 9 Melee 5 | . . 1 . . . . . . . . . . . . . . . 4 Guns 23 | . 5 4 . . . . . . 3 . . 4 . . 2 1 . 4 Classes Destroyed 9 | . 2 1 . . . 1 . . 2 . . . . . 3 . . . Worker 3 | . . . . . . . . . . . . . . . 2 . . 1 Builder 4 | . 1 . . . . . . . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . . . . . . . 1 . . 1 Swarmer 10 | . . 3 . . . . . . . . . 3 . . . . . 4 Grunt 13 | . 6 4 . . . . . . 1 . . 1 . . 1 . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 2 | . . . . . . 1 . . . . . . . . . 1 . . Programmer 7 | . . . . . . . . . . . . . . . 2 . . 5 Thief 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 2 . . . 1 . . 2 . . 3 . . 2 1 . 5 Combat Bots Only 4 | . 3 2 . . . 1 . . 2 . . 3 . . 2 1 . 4 Max Kills in Single Turn 1 | . 1 1 . . . 1 . . 1 . . 1 . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Hostile Shots Fired 525 | . 43 51 . . . 126 20 . 16 3 6 28 . 22 37 9 2 162 Missed 159 | . 6 9 . . . 44 8 . 8 1 2 8 . 9 16 5 1 42 Damage Taken 6380 | . 440 542 . . . 784 98 . 191 33 83 304 . 195 413 91 19 3187 Core 1817 | . 61 96 . . . 195 21 . 62 . 20 61 . 87 42 15 . 1157 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . 21 . 12 4 . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 37 100 . . . . 60 . . . 80 . . 94 . Volleys Fired 124 | . 27 22 . . . . 3 . 12 . 2 12 . 1 17 3 . 25 Largest 2 | . 2 2 . . . . 2 . 2 . 2 2 . 2 2 2 . 2 Hottest 162 | . 90 90 . . . . 90 . 126 . 110 116 . 162 162 162 . 162 Shots Fired 232 | . 54 44 . . . . 6 1 27 . 4 23 . 2 32 4 . 35 Gun 220 | . 54 44 . . . . 6 1 27 . 4 23 . 2 30 2 . 27 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . . . . . . 2 2 . 8 Kinetic 17 | . 10 . . . . . 3 . 4 . . . . . . . . . Thermal 174 | . 44 44 . . . . 3 1 23 . . 6 . 2 30 2 . 19 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . 4 17 . . . . . 8 Robot Hit Streak 13 | . 11 13 . . . . 9 3 6 . . 5 . . 9 4 . 10 Robot Miss Streak 5 | . 3 2 . . . . 1 . 5 . . 4 . . 1 . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . Shots Hit Robots 195 | . 43 35 . . . 15 6 2 10 . 1 16 . . 29 4 . 34 Core Hits 61 | . 14 10 . . . 1 2 . 5 . . 7 . . 7 2 . 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 2 . . 2 Critical Strikes 14 | . 3 1 . . . 1 . . 2 . . 1 . . 4 . . 2 Burn 9 | . 3 1 . . . . . . 2 . . 1 . . 2 . . . Smash 4 | . . . . . . . . . . . . . . . 2 . . 2 Sever 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 164 | . . 9 . . 10 30 2 2 3 2 7 6 8 11 17 11 . 46 Impact 118 | . . . . . 9 25 2 2 3 2 6 6 8 11 16 11 . 17 Slashing 44 | . . 9 . . 1 5 . . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . 3 . . 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . 1 Follow-up Attacks 3 | . . . . . . 3 . . . . . . . . . . . . Damage Inflicted 4231 | . 553 504 . . . 484 114 34 164 . . 307 . . 834 48 . 1189 Guns 2379 | . 553 385 . . . . 54 . 164 . . 255 . . 618 48 . 302 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1852 | . . 119 . . . 484 60 34 . . . 52 . . 216 . . 887 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 143 | . 92 . . . . . 37 . 14 . . . . . . . . . Thermal 2067 | . 461 385 . . . . 17 . 150 . . 100 . . 618 48 . 288 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 169 | . . . . . . . . . . . . 155 . . . . . 14 Impact 894 | . . . . . . 366 60 34 . . . 52 . . 216 . . 166 Slashing 958 | . . 119 . . . 118 . . . . . . . . . . . 721 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . 6 16 16 16 16 . . . . 4 4 4 40 Average Corruption 11 | . . . . . . 6 6 16 16 16 . . . . 3 4 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . 1 5 13 18 4 . . . . 5 10 . 23 Message Errors 22 | . . . . . . . 2 6 4 1 . . . . 1 2 . 6 Matter Fused 18 | . . . . . . . 1 2 3 . . . . . 2 2 . 8 Heat Flow Errors 5 | . . . . . . . . 1 1 . . . . . . 2 . 1 Energy Discharges 11 | . . . . . . 1 . 1 1 2 . . . . 1 2 . 3 Parts Rejected 3 | . . . . . . . 1 . 1 . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . 4 1 . . . . 1 2 . 2 Data Loss (major) 3 | . . . . . . . 1 1 . . . . . . . . . 1 Misfires 4 | . . . . . . . . 1 3 . . . . . . . . . Alerts 3 | . . . . . . . . 1 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . 15 . 24 . . . . . . 138 . . 242 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 419 | . . . . . . 15 . 24 . . . . . . 138 . . 242 Knockbacks 2 | . . . . . . . . 1 . . . . . . 1 . . . Impact 2 | . . . . . . . . 1 . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 269 108 . . . . . 75 187 . . 180 . 30 408 . . 144 Average Temperature 101 | . 76 55 . . . . . 43 99 . . 103 . 22 201 . . 44 Received Heat Transfer 1308 | . 243 297 . . . 174 51 . 42 18 . 9 . . 9 9 9 447 Effects 1 | . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 1 . . 3 . . 1 Impact Corruptions 15 | . . . . . . 2 . 1 . . . . . . 7 . . 5 Robots Melted 3 | . 1 2 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 2 . . . . . . . . . . . . . . . . Parts Melted 15 | . 6 7 . . . . . . . . . . . . . . . 2 Heat Transferred 4720 | . 1447 1090 . . . . 37 . 444 . . 259 . . 999 74 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Peak Influence 233 | . 190 106 . . 15 28 135 87 . . 54 64 41 16 233 . . 200 Initial 96 | . . 1 . . . . 7 70 . . 37 11 33 9 2 . . 96 Average 45 | . 31 30 . . 6 7 76 74 . . 37 28 24 12 95 . . 88 Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . . 1 Low Security (%) 96 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 70 . . 99 Level 1 3 | . . . . . . . . . . . . . . . 29 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . . . . . . 3 . . . . 2 1 4 . . 7 Investigation 9 | . 2 . . . . . . 2 . . . . 2 . 2 . . 1 Extermination 5 | . . . . . . . . 1 . . . . . . 1 . . 3 Reinforcement 6 | . 1 . . . . . . . . . . . . 1 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Distress Signals 2 | . . . . . . . . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 108 | . 12 9 . . . 1 6 2 13 4 2 4 . 3 16 11 4 21 Peak Tracking Total 12 | . 3 3 . . . 1 5 1 5 4 2 3 . 4 12 6 5 7 Tactical Retreats 22 | . . 2 . . . . . . 6 2 . . . . 4 4 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Traps Triggered 4 | . . . . . . . . . 1 . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Machines Accessed 41 | . 5 . . . 2 1 1 4 1 1 3 . 6 . 7 2 . 8 Terminals 29 | . 4 . . . 2 . 1 4 . . 2 . 3 . 5 . . 8 Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . 1 . 1 . . . Total Hacks 119 | . 16 . . . 5 2 1 11 1 6 5 . 11 . 22 5 . 34 Successful 68 | . 9 . . . 3 1 . 2 1 6 4 . 7 . 15 5 . 15 Failed 51 | . 7 . . . 2 1 1 9 . . 1 . 4 . 7 . . 19 Catastrophic 8 | . . . . . 1 . 1 2 . . . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 60 | . 10 . 1 . 4 . 1 7 . . 2 . 3 . 8 . . 24 Terminals 92 | . 13 . . . 5 . 1 11 . . 4 . 5 . 19 . . 34 Fabricators 4 | . . . . . . . . . . . . . 2 . 2 . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . . . . Garrison Access 5 | . . . . . . 2 . . . . 1 . 1 . 1 . . . Terminal Hacks 42 | . 5 . . . 2 . . 1 1 6 2 . 1 . 10 5 . 9 Record 19 | . . . . . . . . . . 6 . . . . 6 4 . 3 Robot Analysis 5 | . 3 . . . 1 . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . . . . . . 1 . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 14 | . 2 . . . 1 . . 1 . . 1 . 1 . 2 . . 6 Terminals 14 | . 2 . . . 1 . . 1 . . 1 . 1 . 2 . . 6 Assimilate 3 | . . . . . . . . . . . . . . . . . . 3 Botnet 11 | . 2 . . . 1 . . 1 . . 1 . 1 . 2 . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . . . 2 1 1 4 . . 3 . 4 . 4 . . 7 Full Trace Events 9 | . 2 . . . . . . 2 . . . . 2 . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . 84 . 42 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 8 . 8 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 . . . 1 2 . 2 Non-combat 4 | . . . . . . . . . . . 1 . . . 1 . . 2 Combat 2 | . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 7 | . . . . . . . . . . . 1 . . . 2 2 . 2 parse_system 5 | . . . . . . . . . . . 1 . . . 1 2 . 1 no_distress 2 | . . . . . . . . . . . . . . . 1 . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Total Allies 8 | . . . . . . . 2 . . 2 . . . . 3 . . 1 Largest Group 3 | . . . . . . . 2 2 1 2 . . . . 3 . . 1 Highest-Rated Group 124 | . . . . . . . 124 120 62 62 . . . . 91 . . 26 Highest-Rated Ally 62 | . . . . . . . 62 62 62 31 . . . . 31 . . 26 Total Orders 7 | . . . . . . . . . . . . . . . 7 . . . STAY 3 | . . . . . . . . . . . . . . . 3 . . . FOLLOW 3 | . . . . . . . . . . . . . . . 3 . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . Ally Attacks 46 | . . . . . . . 13 1 10 . . . . . 22 . . . Total Damage 1351 | . . . . . . . 701 . 279 . . . . . 371 . . . Kills 7 | . . . . . . . 5 . 1 . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Robot Analysis Total 5 | . 3 . . . 1 . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 2 . 1 . . . . 1 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Turns Passed 7963 | 64 721 808 417 123 523 640 232 259 412 72 438 368 584 91 734 333 7 1137 Spaces Moved 6510 | 36 374 400 215 65 160 413 280 256 613 107 327 219 282 78 729 679 15 1262 Core 9 | 2 . 5 . . . . . . . . . . . . . . . 2 Treads 664 | 34 374 256 . . . . . . . . . . . . . . . . Legs 823 | . . 139 215 65 160 244 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5014 | . . . . . . 169 280 256 613 107 327 219 282 78 729 679 15 1260 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 150 120 190 190 66 66 52 52 52 52 62 48 48 43 43 43 33 Average Speed 80 | 153 160 171 189 190 253 122 66 52 52 52 57 76 78 48 48 43 43 40 Slowest Speed 260 | 160 160 250 190 190 260 260 66 66 52 52 62 126 126 52 52 43 43 120 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . 14 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . 1 . . . . . . . . . . . 5 Exploration Rate (%) 33 | 4 53 81 61 16 16 8 37 7 74 24 10 19 5 75 22 82 7 28 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 . 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 . . . . . 1 1 . . Scrap Searched 9 | . . 2 . 1 . . . . 2 . . . . . . 3 1 . Spaces Dug 96 | . . . . . 8 12 . 1 3 2 5 3 6 7 10 11 . 28 Terrain Destroyed 96 | . . . . . 8 12 . 1 3 2 5 3 6 7 10 11 . 28 Melee 96 | . . . . . 8 12 . 1 3 2 5 3 6 7 10 11 . 28 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Fac Upp Upp Fac Total 8723 | 42 440 470 224 65 262 498 314 376 676 119 563 387 630 109 1053 698 14 1783 Wait 1661 | . 31 34 . . 86 53 22 107 38 11 208 104 333 13 256 . . 365 Move 6492 | 35 373 399 214 64 159 412 278 255 612 106 327 218 281 77 728 678 14 1262 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 43 | 1 3 2 2 1 1 1 . 3 4 . 4 2 1 . 5 1 . 12 Fast Attach 59 | 6 2 2 2 . 1 6 4 2 . . 2 . 3 3 4 . . 22 Attach 31 | . 1 2 1 . 1 . 2 . 3 . 4 2 1 . 4 1 . 9 Detach 5 | . . . . . . . . . . . 2 . 2 . . . . 1 Swap 53 | . 3 . 2 . 2 1 2 3 2 . 3 2 . 1 14 2 . 16 Drop 58 | . . . 3 . 3 . 1 4 2 . 4 2 1 3 8 2 . 25 Fire 124 | . 27 22 . . . . 3 . 12 . 2 12 . 1 17 3 . 25 Melee 158 | . . 9 . . 9 25 2 2 3 2 7 6 8 11 17 11 . 46 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . 39 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 272 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 13) 749 | -10/Materials | Repaired Med. Laser 786 | -10/Materials | Entered Mines 816 | -10/Mines | Learned 2 Materials zone layouts 1105 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1127 | -10/Mines | Discovered new exit (range 7) 1262 | -10/Mines | Learned Materials emergency access door positions 1279 | -10/Mines | Core integrity fell below 50% 1336 | -10/Mines | Lost 4 parts (1p1n2w) 1584 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1594 | -10/Mines | Entered Exiles 1640 | -10/Exiles | Met 8R-AWN 1672 | -10/Exiles | Met EX-HEX 1729 | -10/Exiles | Met EX-BIN 1750 | -10/Exiles | Aligned with FarCom system 1752 | -10/Exiles | Given EX-Vault access code 1795 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Prototype Processor 1804 | -10/Exiles | Identified 0b10 Alert Chip 1817 | -10/Exiles | Found Prototype Energy Gun 1819 | -10/Exiles | Identified AWS/Thermal 1868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1918 | -10/Exiles | Met EX-DEC 1996 | -10/Exiles | Discovered new exit (range 10) 2011 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2011 | -10/Exiles | Entered Mines 2012 | -9/Mines | Learned location of Storage (-7) 2095 | -9/Mines | Discovered new exit (range 16) 2134 | -9/Mines | Entered Materials 2134 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2432 | -8/Materials | Build established: Assassin 2491 | -8/Materials | Discovered new exit (range 15) 2657 | -8/Materials | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Utility x2 2813 | -7/Factory | Discovered new exit (range 14) 3160 | -7/Factory | Lost 3 parts (1n2u) 3279 | -7/Factory | Crushed by falling debris 3296 | -7/Factory | Identified exit to Garrison 3297 | -7/Factory | Entered Garrison 3297 | -7/Garrison | Warlord forces raided the area 3315 | -7/Garrison | Found embedded Infiltrators 3331 | -7/Garrison | Triggered checkpoint 3333 | -7/Garrison | Triggered checkpoint 3344 | -7/Garrison | Triggered checkpoint 3383 | -7/Garrison | Lost 8 allies 3401 | -7/Garrison | Triggered checkpoint 3433 | -7/Garrison | Discovered new exit (range 10) 3451 | -7/Garrison | Installed Relay Interface Framework 3473 | -7/Garrison | Triggered checkpoint 3516 | -7/Garrison | System corruption reached 10% 3525 | -7/Garrison | Triggered checkpoint 3529 | -7/Garrison | Entered Factory 3529 | -7/Factory | Accompanied by 2 allies 3778 | -7/Factory | Discovered new exit (range 8) 3788 | -7/Factory | Entered Lower Caves 3788 | -7/Lower Caves | Accompanied by 2 allies 4034 | -7/Lower Caves | Learned 4 Factory zone layouts 4080 | -7/Lower Caves | Spotted B-75 Beast 4146 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4191 | -7/Lower Caves | Discovered new exit (range 11) 4192 | -7/Lower Caves | Encountered a Warlord checkpoint 4200 | -7/Lower Caves | Entered another Lower Caves area 4218 | -7/Lower Caves | Identified exit to Factory 4249 | -7/Lower Caves | Learned Extension emergency access door positions 4249 | -7/Lower Caves | Learned Extension stockpile data 4249 | -7/Lower Caves | Learned Factory terminal intel 4249 | -7/Lower Caves | A Commander dispatched an escort 4257 | -7/Lower Caves | Learned Factory garrison access intel 4272 | -7/Lower Caves | Entered Factory 4272 | -6/Factory | Accompanied by 2 allies 4272 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4273 | -6/Factory | Commander's escort returned to base 4273 | -6/Factory | Commander's escort returned to base 4274 | -6/Factory | Loaded intel: 26 terminal locations 4275 | -6/Factory | Loaded intel: 4 garrison access locations 4314 | -6/Factory | Discovered new exit (range 8) 4574 | -6/Factory | Build established: Scout 4710 | -6/Factory | Identified exit to Garrison 4710 | -6/Factory | Entered Garrison 4776 | -6/Garrison | Triggered checkpoint 4908 | -6/Garrison | Triggered checkpoint 4953 | -6/Garrison | Lost 3 parts (1n1u1w) 5073 | -6/Garrison | Discovered new exit (range 5) 5078 | -6/Garrison | Entered Factory 5536 | -6/Factory | Fabricated Gravmag System? 5635 | -6/Factory | Build established: Ninja 5661 | -6/Factory | Identified exit to DSF 5662 | -6/Factory | Entered DSF 5688 | -6/DSF | Additional patrols routed to DSF 5735 | -6/DSF | Discovered new exit (range 14) 5753 | -6/DSF | Entered Factory 5753 | -5/Factory | Evolved 2 slots: Utility x2 5917 | -5/Factory | Fabricated Gravmag System? 6172 | -5/Factory | Lost 3 allies 6255 | -5/Factory | Lost 3 parts (1p2u) 6480 | -5/Factory | Discovered new exit (range 8) 6487 | -5/Factory | Entered Upper Caves 6556 | -5/Upper Caves | Build established: Mutant 6583 | -5/Upper Caves | Learned Factory security intel 6730 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6757 | -5/Upper Caves | Learned Extension emergency access door positions 6757 | -5/Upper Caves | Learned Factory garrison access intel 6815 | -5/Upper Caves | Discovered new exit (range 12) 6820 | -5/Upper Caves | Entered another Upper Caves area 6821 | -5/Upper Caves | Identified exit to Factory 6827 | -5/Upper Caves | Entered Factory 6827 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6829 | -4/Factory | Loaded intel: 4 garrison access locations 7033 | -4/Factory | Found Prototype Hackware 7035 | -4/Factory | Identified Exp. System Shield 7251 | -4/Factory | Spotted B-86 Titan 7345 | -4/Factory | Build established: Hacker-Ninja 7447 | -4/Factory | Found Prototype Processor 7448 | -4/Factory | Identified Exp. Signal Interpreter 7460 | -4/Factory | Found Prototype Slashing Weapon 7460 | -4/Factory | Identified Vibroblade 7702 | -4/Factory | Crushed by falling debris 7707 | -4/Factory | Crushed by falling debris 7707 | -4/Factory | System corruption reached 10% 7713 | -4/Factory | Crushed by falling debris 7721 | -4/Factory | Crushed by falling debris 7725 | -4/Factory | Crushed by falling debris 7725 | -4/Factory | System corruption reached 30% 7756 | -4/Factory | Lost 11 parts (1p2n6u2w) 7763 | -4/Factory | Found Exp. Signal Interpreter 7953 | -4/Factory | Core integrity fell below 50% 7962 | -4/Factory | Core integrity fell below 20% 7964 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. O-16 Technician locks terminal. Cld. Gravmag System destroyed. Cld. Gravmag System burned out. Acquired Phase Gun. System corrupted: Matter fused (-4). Dropped Mic. Fission Core. Imp. Linear Gravjet destroyed. System corrupted: Matter fused (-5). Mic. Fission Core destroyed. TGWO>EETHNDSKLPVC: AIRCQC8NL6/ZL Phase Gun destroyed. Lrn. Sensor Array destroyed. Adv. Transmission Jammer destroyed. Terrain Scanner destroyed. Imp. Antigrav System destroyed. Cloaking Device destroyed. P-70 Sage destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ###? #? ?"?????????????????? | | ####?? ???????????????????? | | + ?+?????"???????????????? | | # ?? ? ?"? ??????????????? | | # ?? #????""???????????????? | | ####### ? ??? ??????????#???????? | | #?##?## ?#?#??#???#????????????? | | ######??? ?#?????????????#???????? | | ?#?###? ??????##???????????????? | | #######? ?????????#??????????????? | | #?#??##? ???##############??????? | | #?##### ???#?#] ] #??????? | | ###?##? ? ???# #??????? | | ??? ?? ??# """ """ #######? | | ????????### """ """ # ! !#? | | ?? ???????# """ """ # #? | | ?????????????# !" " " #? | | ?????????????# [ p# " " #? | | ?????#?? ???# # " " #? | | ????? ?????#?# !!! # " " #? | | ? ? ?????????# !!! # " " #? | | ?"?"? ??? ???# =! ! =# " " ## | | ""???? ??### [!# " " #? | | ?????# ???####+#######%# " " #? | | ? ? # ### ####[# " " #? | | ####### ### # @# ## | | g gg T ! # ##+####? | | g "" # xx# * #??? | | # " + ##?? | | ############## # T # ##?? | | ##?????##?# # " ## ##??? | | #?????#???## ## ## #???? | | ##???###???# ######## #???? | | #??????????# #??#? | | #?????????## ##########???? | | #?#??#????#T #????#??????#? | | ############ #????????????? | | + #????#??#????? | | = ##############+###????????????? | | #?#???? ?? ??????????????????? | | #???##????????????????????????? | | ! #??#??????????????????????????? | | ####?????????????????????????????? | | ?#??????#?? ?????????????????????? | | ???#?????????????????????????????? | | ??#???????? ?????? ??????????????? | | ???????????#??#??????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 33 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 58 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -6/Factory Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Armchair Analyst I Spy Leap Before You Look Respectable Loadout Challenges ------------ None Game ------ Seed TimingNeutronDoublenader Manual? 0 Play Time 02:54:06 Cumulative 16.9 hours Start 2024.07.22 @ 17:34:56 End 2024.07.22 @ 20:30:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 956cca33-bbca-479e-8cac-34355a6787ed