Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 10:17:00 Player: rice Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (139) 695 Value Destroyed (6116) 6116 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (715) 715 TOTAL SCORE: 14206 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 391 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 183/300 Energy 100/100 System Corruption 57% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Targeting Computer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Cloaking Device Layered Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle Tesla Rifle High-powered Shotgun Ripper > --- INVENTORY -------- Advanced Heat Sink Tesla Rifle Field Laser [Rating: 118] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Slots Evolved 14 | . . . . . 4 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . . . . . 2 . . Utility 8 | . . . . . 2 2 . . . 2 . . 2 Weapon 2 | . . . . . 1 . . . 1 . . . . Parts Attached 251 | 6 17 1 . 12 21 9 6 2 41 39 6 69 22 Power 34 | 1 3 . . 1 1 1 . 1 9 4 . 9 4 Engine 16 | 1 3 . . . 1 1 . 1 7 1 . 1 . Core 15 | . . . . 1 . . . . 2 3 . 6 3 Reactor 3 | . . . . . . . . . . . . 2 1 Propulsion 58 | 2 2 . . 2 6 3 3 1 6 6 1 20 6 Treads 25 | 2 2 . . 2 6 2 3 . 5 2 . 1 . Leg 16 | . . . . . . . . . . 2 . 14 . Wheel 7 | . . . . . . 1 . 1 1 2 . 2 . Hover 1 | . . . . . . . . . . . . 1 . Flight 9 | . . . . . . . . . . . 1 2 6 Utility 79 | 1 4 . . 4 3 5 2 . 14 15 5 19 7 Device 28 | . . . . . 1 2 . . 4 4 3 9 5 Storage 4 | 1 2 . . . . . . . . . . 1 . Processor 5 | . . . . . . . . . 1 1 1 2 . Hackware 6 | . . . . . 1 . . . 1 1 . 1 2 Protection 36 | . 2 . . 4 1 3 2 . 8 9 1 6 . Artifact . | . . . . . . . . . . . . . . Weapon 80 | 2 8 1 . 5 11 . 1 . 12 14 . 21 5 Energy Gun 23 | 2 . . . . . . . . 3 7 . 7 4 Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 24 | . 8 . . 2 2 . . . 5 . . 6 1 Ballistic Cannon 11 | . . . . 2 6 . . . 1 2 . . . Launcher 5 | . . . . 1 2 . . . . 2 . . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 . 3 2 . 8 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . 1 1 . . 1 System Corruption 10 | . . . . . . . . . 1 8 . . 1 Parts Lost 111 | . . . . 1 2 . 2 . 25 23 . 33 25 Power 15 | . . . . . . . . . 5 4 . 4 2 Propulsion 21 | . . . . . . . . . 4 5 . 7 5 Utility 39 | . . . . . . . 2 . 9 7 . 10 11 Weapon 36 | . . . . 1 2 . . . 7 7 . 12 7 Highest Loss Streak 17 | . . . . 1 1 . 1 . 17 11 . 10 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 97 100 100 100 82 83 75 76 83 68 22 61 61 Engine 6 | . 14 14 14 7 2 7 7 7 11 4 . . . Core 2 | . . . . 6 6 . . . . 2 . 5 2 Treads 14 | . 27 28 28 28 26 21 7 7 9 5 . . . Leg 1 | . . . . . . . . . . . . 11 . Wheel 1 | . . . . . . . 7 7 3 2 . 1 . Device 9 | . . . . . 9 15 21 15 9 10 7 7 14 Storage 7 | . 14 14 14 14 9 7 7 7 6 3 . 3 . Processor 1 | . . . . . . . . . . 3 4 5 7 Hackware 4 | . . . . . 9 7 7 7 5 . . . 7 Protection 10 | . 12 14 14 14 8 14 8 15 13 14 4 4 3 Energy Gun 1 | . 2 . . . . . . . 3 4 . 4 1 Ballistic Gun 6 | . 25 27 14 21 . . . . 5 . . 6 2 Ballistic Cannon 3 | . . . . 5 9 7 5 . 1 2 . . . Slashing Weapon 2 | . . . . . . . 1 7 7 4 . 4 5 Peak Build Rating 118 | 6 8 8 11 14 55 67 66 47 66 75 44 102 118 Average Rating 47 | 4 7 8 9 12 41 65 61 46 56 51 32 61 86 On Entrance 32 | . 6 8 8 11 14 55 66 46 47 60 3 39 93 Naked Turns 179 | . . . . . . . . . . 77 14 . 88 Heaviest Build 111 | 12 32 30 29 38 103 111 102 51 81 86 15 78 55 Greatest Support 120 | 40 40 40 40 40 60 62 28 28 60 70 15 120 39 Greatest Overweight (x) 12 | . 1 . . . 1 3 5 2 2 10 . 12 2 Average Overweight (x) . | . . . . . . 1 3 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 10 5 Average Capacity 13 | 6 13 15 15 15 15 15 15 15 15 12 5 8 5 Most Carried 15 | 1 14 14 15 15 15 15 15 15 15 14 5 9 5 Average Carried 10 | . 8 14 14 14 11 14 14 14 12 9 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 14 14 15 15 15 15 14 15 14 5 5 3 . Class Distribution -------------------- 31% | Mutant 16% | Scavenger-Tank 9% | Skirmisher 9% | Scavenger-Skirmisher 8% | Infiltrator-Mutant 6% | Scavenger-Mutant 5% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Infiltrator-Gunner | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Skirmisher | -4/Extension Infiltrator-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Matter Collected 3996 | 226 441 239 . 218 416 90 68 20 730 412 . 970 166 Remotely . | . . . . . . . . . . . . . . Salvage Created 5043 | . 441 89 . 145 727 469 615 . 1043 630 . 718 166 Parts 291 | . 29 4 . 9 46 26 20 . 65 48 . 33 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Combat Hostiles Destroyed 121 | . 14 2 . 6 24 12 14 . 21 10 . 13 5 Melee 26 | . . . . . . . 4 . 12 4 . 4 2 Guns 38 | . 14 2 . 2 . . . . 8 . . 9 3 Cannons 46 | . . . . 1 18 12 10 . 1 4 . . . AOE 11 | . . . . 3 6 . . . . 2 . . . Classes Destroyed 15 | . 3 . . 1 6 1 2 . . 2 . . . Worker 5 | . . . . . 2 1 . . . 2 . . . Builder 3 | . . . . . 2 . . . . . . 1 . Recycler 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 7 | . . . . . 3 3 . . . 1 . . . Swarmer 25 | . 6 . . 3 3 . . . 2 1 . 5 5 Grunt 49 | . 8 2 . 2 15 3 10 . 6 1 . 2 . Brawler 2 | . . . . . 1 . 1 . . . . . . Duelist 3 | . . . . . . . 1 . 1 1 . . . Sentry 12 | . . . . 1 3 2 . . 3 . . 3 . Hunter 6 | . . . . . 1 . . . 1 1 . 3 . Programmer 22 | . . . . . . 7 1 . 8 6 . . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 3 1 . 3 6 3 6 . 4 5 . 6 4 Combat Bots Only 6 | . 3 1 . 3 4 2 6 . 4 2 . 6 4 Max Kills in Single Turn 3 | . 1 1 . 3 2 1 1 . 1 3 . 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . Exploded 3 | . . . . 3 2 . . . . 1 . . . Melee 1 | . . . . . . . 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Hostile Shots Fired 1244 | . 73 6 . 24 61 44 62 4 426 231 . 267 46 Missed 359 | . 18 . . 8 21 15 14 1 116 64 . 94 8 Damage Taken 18700 | . 607 97 . 196 688 455 792 42 4519 3826 . 4025 3453 Core 3834 | . 103 34 . 14 89 18 136 12 530 858 . 708 1332 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . 111 . . . Regen/Repaired (Parts) 436 | . 248 . . . 167 . . . 21 . . . . Core Remaining (%) 55 | 100 . . . 39 83 . . 76 37 14 . 38 . Volleys Fired 258 | . 50 7 . 13 29 . . . 67 29 . 39 24 Largest 4 | . 2 2 . 2 3 . . . 4 4 . 4 3 Hottest 280 | . 80 100 . 70 170 . . . 145 280 . 229 155 Shots Fired 628 | . 100 13 . 25 79 36 23 . 155 58 . 95 44 Gun 457 | . 100 12 . 18 3 . . . 150 35 . 95 44 Cannon 151 | . . . . 6 63 36 23 . 5 18 . . . Launcher 16 | . . . . 1 10 . . . . 5 . . . Special 4 | . . 1 . . 3 . . . . . . . . Kinetic 450 | . 95 12 . 24 66 36 23 . 118 10 . 56 10 Thermal 106 | . . 1 . . 3 . . . 30 19 . 39 14 Explosive 14 | . . . . 1 10 . . . . 3 . . . Electromagnetic 58 | . 5 . . . . . . . 7 26 . . 20 Robot Hit Streak 18 | . 13 6 . 10 16 7 9 . 12 12 . 18 5 Robot Miss Streak 8 | . 2 1 . 2 3 2 2 . 8 3 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . . . . . . . . . . 3 2 Max Gunslinging Chain 2 | . . . . . . . . . . . . 2 1 Autonomous 97 | . . . . . 37 36 24 . . . . . . Shots Hit Robots 500 | . 70 9 . 18 55 26 32 . 125 50 . 98 17 Core Hits 227 | . 27 4 . 10 46 6 13 . 43 35 . 33 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 30 | . 1 . . 1 3 5 5 . 6 4 . 5 . Burn 1 | . . . . . . . . . 1 . . . . Destroy 2 | . 1 . . . . . . . . . . 1 . Blast 12 | . . . . 1 3 5 3 . . . . . . Corrupt 2 | . . . . . . . . . . 2 . . . Sever 13 | . . . . . . . 2 . 5 2 . 4 . Melee Attacks 176 | . . . . . . . 15 . 77 24 . 26 34 Impact . | . . . . . . . . . . . . . . Slashing 176 | . . . . . . . 15 . 77 24 . 26 34 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks 13 | . . . . . . . . . 8 . . 5 . Damage Inflicted 18115 | . 819 117 . 391 3660 2654 2206 . 3214 1861 . 2809 384 Guns 5121 | . 816 117 . 173 16 . . . 1497 386 . 1861 255 Cannons 7486 | . . . . 84 2934 2557 1587 . 72 252 . . . Explosions 1599 | . . . . 127 710 97 . . . 665 . . . Melee 3724 | . . . . . . . 619 . 1626 492 . 858 129 Ramming 185 | . 3 . . 7 . . . . 19 66 . 90 . Kinetic 10678 | . 783 117 . 257 2950 2557 1587 . 1101 141 . 1029 156 Thermal 1815 | . . . . . . 97 . . 375 511 . 832 . Explosive 1163 | . . . . 127 710 . . . . 326 . . . Electromagnetic 550 | . 33 . . . . . . . 93 325 . . 99 Impact . | . . . . . . . . . . . . . . Slashing 3724 | . . . . . . . 619 . 1626 492 . 858 129 Piercing . | . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . . 1 1 1 4 28 . . 57 Average Corruption 5 | . . . . . . 1 1 1 3 12 . . 30 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 98 | . . . . . . 6 12 . 35 36 . . 9 Message Errors 22 | . . . . . . . 6 . 8 7 . . 1 Matter Fused 17 | . . . . . . . 1 . 7 7 . . 2 Heat Flow Errors 17 | . . . . . . 2 5 . 3 5 . . 2 Energy Discharges 9 | . . . . . . 1 . . 3 4 . . 1 Parts Rejected 3 | . . . . . . . . . 1 2 . . . Parts Fused 3 | . . . . . . . . . 1 1 . . 1 Data Loss (minor) 14 | . . . . . . 1 . . 7 4 . . 2 Data Loss (major) 6 | . . . . . . 2 . . 1 3 . . . Misfires 3 | . . . . . . . . . 2 1 . . . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1778 | . . . . . 411 994 237 . 49 77 . . 10 Projectiles 1556 | . . . . . 411 932 213 . . . . . . Explosions 139 | . . . . . . 62 . . . 77 . . . Melee 83 | . . . . . . . 24 . 49 . . . 10 Knockbacks 41 | . . . . . 14 11 8 . 4 3 . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 37 | . . . . . 12 11 7 . 4 3 . . . Secondary 3 | . . . . . 2 . 1 . . . . . . Self-Inflicted Damage 274 | . . . . . 107 . . . 2 163 . 2 . Shots 6 | . . . . . 3 . . . . 3 . . . Rammed 28 | . 3 . . 2 . . . . 10 11 . 2 . Targets Rammed 41 | . 3 . . 2 . . . . 10 18 . 8 . Kicked 13 | . . . . . . . . . . 7 . 6 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 626 | . 23 32 . 99 140 126 272 . 519 249 . 626 535 Average Temperature 138 | . 5 9 . 24 60 58 100 . 168 110 . 234 179 Received Heat Transfer 2355 | . 270 54 . 93 342 96 435 . 399 324 . 342 . Effects 45 | . . . . . . . . . 14 . . 27 4 Shutdowns 15 | . . . . . . . . . 5 . . 8 2 Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 13 | . . . . . . . . . 5 . . 8 . Matter Decay 5 | . . . . . . . . . 1 . . 2 2 Short Circuit 3 | . . . . . . . . . . . . 3 . Damage (minor) 5 | . . . . . . . . . 1 . . 4 . Damage (major) 2 | . . . . . . . . . 2 . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . 1 2 . 3 . Heat Transferred 2620 | . . . . . . 50 . . 740 609 . 1221 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Peak Influence 470 | . 179 77 . 85 342 107 . . 239 470 77 212 82 Initial 80 | . . 12 . . . 37 . . 9 80 77 . 22 Average 69 | . 63 63 . 10 78 35 . . 99 139 36 67 28 Maximum Alert Level 2 | . . . . . 1 . . . 1 2 . 1 . Low Security (%) 96 | 100 100 100 . 100 93 100 . . 97 86 100 94 100 Level 1 2 | . . . . . 6 . . . 2 2 . 5 . Level 2 . | . . . . . . . . . . 10 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 4 8 . . 10 3 . 3 3 Investigation 4 | . . . . . 1 . . . 1 . . 2 . Extermination 20 | . . . . . . 7 . . 8 3 . . 2 Reinforcement 9 | . 2 . . . 3 1 . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Distress Signals 13 | . 2 . . . 4 . . . . . . 7 . Communications Jammed 56 | . . . . . . . . . 54 2 . . . Distress Signals 53 | . . . . . . . . . 53 . . . . Times Spotted 201 | . 21 3 . 7 31 18 15 1 37 20 . 39 9 Peak Tracking Total 7 | . 3 2 . 3 6 3 4 1 7 4 . 5 5 Tactical Retreats 32 | . 2 1 . . 1 1 2 . 7 3 . 14 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Traps Triggered 7 | . . . . . . 1 . . 3 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 3 . 2 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Disabled 24 | . . . . 2 2 4 . . . 15 . 1 . Max in Single Turn 9 | . . . . 1 1 3 . . . 9 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Accessed 59 | . 8 . 5 1 8 6 . . 10 5 2 11 3 Terminals 38 | . 6 . . 1 5 3 . . 6 4 2 10 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . 1 2 . . 1 . . . 1 Recycling Units 5 | . 1 . . . 1 . . . 2 . . 1 . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . 1 Total Hacks 178 | . 30 . 50 2 31 9 . . 19 7 4 23 3 Successful 120 | . 25 . 50 1 18 2 . . 8 2 3 11 . Failed 58 | . 5 . . 1 13 7 . . 11 5 1 12 3 Catastrophic 8 | . . . . . 1 . . . 3 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 64 | . 13 . 1 . 18 5 . . 10 6 3 8 . Terminals 89 | . 17 . . 2 20 5 . . 12 6 4 22 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 22 | . 11 . . . 5 2 . . 3 . . . 1 Recycling Units 8 | . 2 . . . 2 . . . 3 . . 1 . Scanalyzers 6 | . . . . . 4 2 . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . . 1 Terminal Hacks 73 | . 5 . 50 1 4 1 . . 1 1 2 8 . Record 50 | . . . 49 . . . . . . . . 1 . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 6 . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 7 | . . . . . 3 1 . . . 1 1 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 17 | . 11 . . . 4 . . . 2 . . . . Scan Component 9 | . 6 . . . 2 . . . 1 . . . . Repair 8 | . 5 . . . 2 . . . 1 . . . . Recycling Unit Hacks 6 | . 2 . . . 1 . . . 2 . . 1 . Report Inventory 4 | . 1 . . . 1 . . . 1 . . 1 . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . 3 1 . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 7 . . . 6 . . . 3 1 1 2 . Terminals 20 | . 7 . . . 6 . . . 3 1 1 2 . Assimilate 5 | . 3 . . . 2 . . . . . . . . Botnet 15 | . 4 . . . 4 . . . 3 1 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . . . 7 4 . . 9 5 2 9 3 Full Trace Events 3 | . . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 5 . . . 2 . . . 1 . . . . Time 228 | . 142 . . . 58 . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total Allies 13 | . . . . 2 1 . . . . . . 10 . Largest Group 5 | . . . . 2 1 . . . . . . 5 . Highest-Rated Group 240 | . . . . 49 10 . . . . . . 240 . Highest-Rated Ally 51 | . . . . 31 10 . . . . . . 51 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 88 | . . . . 6 . . . . . . . 82 . Total Damage 1888 | . . . . 105 . . . . . . . 1783 . Kills 8 | . . . . 1 . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Turns Passed 19499 | 73 1594 308 570 1438 3039 2344 1435 130 3329 1479 164 2656 940 Spaces Moved 9517 | 44 729 151 355 696 1000 888 605 103 1343 787 245 1568 1003 Core 430 | 6 . . . . . . . . . 334 27 63 . Treads 4483 | 38 729 151 355 696 1000 741 155 4 388 155 . 71 . Legs 871 | . . . . . . . . . . 22 . 849 . Wheels 2047 | . . . . . . 147 450 99 955 276 . 120 . Hover 5 | . . . . . . . . . . . . 5 . Flight 1681 | . . . . . . . . . . . 218 460 1003 Fastest Speed 37 | 50 160 160 160 160 160 145 145 115 115 50 40 40 37 Average Speed 153 | 145 160 160 160 160 216 231 221 123 169 131 41 125 40 Slowest Speed 650 | 160 240 160 160 160 250 250 570 330 330 550 50 650 205 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 21 | . . . . . . . . . . . . . 21 Exploration Rate (%) 42 | 3 93 36 70 82 40 24 79 13 28 21 6 80 17 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 12 | . . . . 2 . . 9 1 . . . . . Spaces Dug 46 | . . . . . . . . . 18 2 . . 26 Terrain Destroyed 242 | . . . . 9 53 27 5 . 19 101 . 2 26 Melee 46 | . . . . . . . . . 18 2 . . 26 Projectile 24 | . . . . . 6 7 5 . 1 3 . 2 . AOE 172 | . . . . 9 47 20 . . . 96 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Total 13596 | 50 1053 202 358 995 1832 1184 673 107 2149 1118 306 2120 1449 Wait 3194 | . 230 44 1 263 759 256 36 . 596 212 50 398 349 Move 9504 | 43 728 150 354 695 999 887 604 102 1342 786 244 1567 1003 Hop . | . . . . . . . . . . . . . . Pick Up 85 | 1 16 . 1 2 7 14 5 1 18 3 4 7 6 Fast Attach 107 | 6 4 . . . 2 . . 1 18 16 4 45 11 Attach 74 | . 1 . . 1 14 4 3 . 17 12 2 11 9 Detach 19 | . . . . . 10 2 . . . 2 1 . 4 Swap 70 | . 12 1 . 11 5 5 3 1 6 11 . 13 2 Drop 84 | . 9 . 2 8 7 16 7 2 7 5 1 11 9 Fire 258 | . 50 7 . 13 29 . . . 67 29 . 39 24 Melee 150 | . . . . . . . 15 . 60 24 . 19 32 Ram 16 | . . . . . . . . . 3 11 . 2 . Kick 13 | . . . . . . . . . . 7 . 6 . Crush 12 | . 3 . . 2 . . . . 7 . . . . Escape Stasis 10 | . . . . . . . . . 8 . . 2 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 6) 476 | -10/Materials | Discovered new exit (range 17) 899 | -10/Materials | Discovered new exit (range 4) 1048 | -10/Materials | Repaired Lgt. Armor Plating 1075 | -10/Materials | Repaired Assault Rifle 1121 | -10/Materials | Repaired Hacking Suite 1148 | -10/Materials | Repaired Lgt. Treads 1175 | -10/Materials | Repaired Lgt. Treads 1550 | -10/Materials | Discovered new exit (range 15) 1668 | -10/Materials | Entered Mines 1702 | -10/Mines | Core integrity fell below 50% 1970 | -10/Mines | Discovered new exit (range 3) 1976 | -10/Mines | Entered Exiles 1999 | -10/Exiles | Discovered new exit (range 15) 2016 | -10/Exiles | Met 8R-AWN 2050 | -10/Exiles | Met EX-HEX 2109 | -10/Exiles | Met EX-BIN 2132 | -10/Exiles | Aligned with FarCom system 2133 | -10/Exiles | Given EX-Vault access code 2226 | -10/Exiles | Opened EX-Vault 2273 | -10/Exiles | Found AWS/Autocannon 2320 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2363 | -10/Exiles | Met EX-DEC 2421 | -10/Exiles | Learned location of Zion (-7) 2525 | -10/Exiles | Discovered new exit (range 14) 2546 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2546 | -10/Exiles | Entered Mines 2567 | -9/Mines | Learned Materials stockpile data 3621 | -9/Mines | Discovered new exit (range 9) 3819 | -9/Mines | Discovered new exit (range 15) 3984 | -9/Mines | Entered Materials 3984 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3985 | -8/Materials | Identified exit to Factory 4920 | -8/Materials | Build established: Skirmisher 5326 | -8/Materials | Repaired Lgt. Treads 5360 | -8/Materials | Repaired Med. Armor Plating 6170 | -8/Materials | Discovered exit to Factory (range 16) 6242 | -8/Materials | Found Prototype Device 6497 | -8/Materials | Build established: Scavenger-Skirmisher 7023 | -8/Materials | Entered Factory 7023 | -7/Factory | Evolved 2 slots: Utility x2 7317 | -7/Factory | Build established: Scavenger-Tank 9019 | -7/Factory | Identified Active Sensor Suite 9358 | -7/Factory | Discovered new exit (range 4) 9367 | -7/Factory | Entered Lower Caves 9485 | -7/Lower Caves | Spotted B-75 Beast 9489 | -7/Lower Caves | Destroyed B-75 Beast 9665 | -7/Lower Caves | Build established: Infiltrator-Gunner 9823 | -7/Lower Caves | Learned 4 Factory zone layouts 9939 | -7/Lower Caves | Learned location of 1 exit from Factory 10450 | -7/Lower Caves | AWS/Autocannon suddenly broke down 10750 | -7/Lower Caves | Build established: Infiltrator-Mutant 10759 | -7/Lower Caves | Discovered new exit (range 14) 10802 | -7/Lower Caves | Entered another Lower Caves area 10809 | -7/Lower Caves | Found DCF Scrap (13 items) 10886 | -7/Lower Caves | Discovered new exit (range 14) 10932 | -7/Lower Caves | Entered Factory 10932 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 10933 | -6/Factory | Identified exit to Factory 12035 | -6/Factory | Cargo convoy interrupted 12218 | -6/Factory | Lost 17 parts (4p2n6u5w) 12903 | -6/Factory | Build established: Infiltrator-Tank 12966 | -6/Factory | Core integrity fell below 50% 13010 | -6/Factory | Lost 3 parts (1p1n1u) 13315 | -6/Factory | Build established: Scavenger-Mutant 13624 | -6/Factory | Build established: Scavenger-Tank 13643 | -6/Factory | Repaired Imp. Transmission Jammer 14005 | -6/Factory | Build established: Scavenger-Mutant 14261 | -6/Factory | Entered another Factory area 14261 | -5/Factory | Evolved 2 slots: Utility x2 14554 | -5/Factory | Build established: Scavenger-Gladiator 15151 | -5/Factory | System corruption reached 10% 15203 | -5/Factory | Lost 5 parts (1p2u2w) 15372 | -5/Factory | Core integrity fell below 50% 15388 | -5/Factory | Lost 11 parts (1p2n4u4w) 15431 | -5/Factory | Released all parts (5) 15455 | -5/Factory | Lost 3 parts (1p2n) 15684 | -5/Factory | Released all parts (3) 15725 | -5/Factory | Build established: Mutant 15730 | -5/Factory | Released all parts (2) 15733 | -5/Factory | Core integrity fell below 20% 15737 | -5/Factory | Discovered new exit (range 7) 15740 | -5/Factory | Entered another Factory area 15740 | -4/Factory | Evolved 2 slots: Propulsion x2 15867 | -4/Factory | Discovered new exit (range 10) 15904 | -4/Factory | Entered Extension 15933 | -4/Extension | Rescued a captive Derelict 16059 | -4/Extension | Rescued a captive Derelict 16060 | -4/Extension | Rescued a captive Derelict 16068 | -4/Extension | Rescued a captive Derelict 16069 | -4/Extension | Rescued a captive Derelict 16246 | -4/Extension | Lost 3 allies 16632 | -4/Extension | Build established: Scavenger-Tank 17084 | -4/Extension | Spotted B-86 Titan 17126 | -4/Extension | Build established: Scavenger-Skirmisher 17422 | -4/Extension | Lost 7 parts (3n1u3w) 17631 | -4/Extension | Spotted B-86 Titan 17668 | -4/Extension | Rescued a captive Derelict 17675 | -4/Extension | Rescued a captive Derelict 17690 | -4/Extension | Rescued a captive Derelict 17703 | -4/Extension | Lost 10 parts (1p3n3u3w) 17719 | -4/Extension | Rescued a captive Derelict 17729 | -4/Extension | Rescued a captive Derelict 17872 | -4/Extension | Lost 3 parts (1p2w) 18228 | -4/Extension | Core integrity fell below 50% 18290 | -4/Extension | Lost 7 parts (1p3u3w) 18436 | -4/Extension | Discovered new exit (range 10) 18438 | -4/Extension | Discovered new exit (range 6) 18560 | -4/Extension | Entered Research 18560 | -3/Research | Evolved 2 slots: Utility x2 19151 | -3/Research | Lost 6 parts (1n2u3w) 19306 | -3/Research | Crushed by falling debris 19337 | -3/Research | Lost 3 parts (1u2w) 19357 | -3/Research | Crushed by falling debris 19357 | -3/Research | System corruption reached 10% 19362 | -3/Research | Crushed by falling debris 19374 | -3/Research | Crushed by falling debris 19376 | -3/Research | Crushed by falling debris 19376 | -3/Research | System corruption reached 30% 19379 | -3/Research | Crushed by falling debris 19384 | -3/Research | Crushed by falling debris 19385 | -3/Research | Crushed by falling debris 19392 | -3/Research | Crushed by falling debris 19395 | -3/Research | Crushed by falling debris 19409 | -3/Research | Crushed by falling debris 19415 | -3/Research | Lost 12 parts (1p3n6u2w) 19424 | -3/Research | Crushed by falling debris 19424 | -3/Research | Core integrity fell below 50% 19438 | -3/Research | Crushed by falling debris 19439 | -3/Research | Crushed by falling debris 19442 | -3/Research | Crushed by falling debris 19457 | -3/Research | Crushed by falling debris 19472 | -3/Research | Crushed by falling debris 19475 | -3/Research | Crushed by falling debris 19488 | -3/Research | Crushed by falling debris 19488 | -3/Research | Core integrity fell below 20% 19495 | -3/Research | Crushed by falling debris 19501 | -3/Research | Crushed by falling debris 19501 | -3/Research | Smashed by cave-in Last Messages --------------- 19442_ The unstable cave ceiling collapses. 19442_ Crushed by falling debris. 19444_ System corrupted: Matter fused (-9). 19457_ The unstable cave ceiling collapses. 19457_ Crushed by falling debris. 19459_ System corrupted: Heat flow error (+186). 19472_ The unstable cave ceiling collapses. 19472_ Crushed by falling debris. 19475_ |36OEJTRSGNL/:UBP:W#TA 19475_ The unstable cave ceiling collapses. 19475_ Crushed by falling debris. 19488_ The unstable cave ceiling collapses. 19488_ Crushed by falling debris. 19490_ System corrupted: Component data lost. 19495_ The unstable cave ceiling collapses. 19495_ Crushed by falling debris. 19501_ The unstable cave ceiling collapses. 19501_ Crushed by falling debris. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????BB?????????????????????? | | ?????????????##########???BB?????????????????????? | | ?????????????#""############? ??? ???????????????? | | ??????????????# # ?? ???????????????? | | ??????????????# # ? ????????????????? | | ??????????????# """ h h""# #????????????????? | | ?????????????## """ T"# #################+ | | ?????????????#" """ ""# | | ?????????????## + | | ??????????????# # | | ??????????????# """ """ / w """ ! | | ??????????????# """ """ # ""F"" ! ##+ | | ??????????????# """ """ # "" "" # | | ??????????????# # # | | ??????????????# # # | | ??????????????############## ! # | | ????????????????????????#@## / | | #####?????????????????###### ################## | | ???????????############ # #??# | | #??????????# ## # #??# | | #??????????# ## # "" #??# "" | | #??????????# ## #""" #??# "" | | """ #??????????# """ ## #"R [! #??# "" | | """ #??????????# """ ## #""" !! #??# "" | | """ #??????????# """ ## #""" ![ #??# "" | | #??????????# ## # ![ #??# | | ?? !#??###?????# ## # #??# | | +###"####"###########+###### ###+#############+ | | | | | | | | | | #######+#################### ###+############## | | #???? ?????????????????# # # | | #??# ] ???????????????# # # | | #??# !#??????????????# # # | | #??# """ #??????????????# # !# """ | | #??# """ #??????????????# # # """ | | #??# """ #??????????????# # # """ | | #??# #??????????????# # ""T"" # | | #??# #??????????????# # """"" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 60 Base Temperature (-) 200 Armor Coverage 675 Resistance: TH 15 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Just Browsing No Signal Prolific Hacker Respectable Loadout Streaker Total Silence Universal Adapter Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SubdwellerAssaultCoupler Manual? 0 Play Time 02:34:40 Cumulative 26.0 hours Start 2024.09.10 @ 07:27:17 End 2024.09.10 @ 10:17:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dccc418-ffcd-4542-ba74-4d5b2c148972