Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.06 @ 19:06:35 Player: Jefffff Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1587) 1587 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3717 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 227/265 System Corruption 13% Temperature Cool (9) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cooling System Huge Storage Unit Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Deuterium Engine Cooling System Large Storage Unit Salvage Targeting Computer Hardlight Generator Hacking Suite Spread Laser Spread Laser Particle Cannon Mini Grenade Launcher Mace Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Assault Rifle Flail > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Deuterium Engine Cooling System Cooling System Cooling System Large Storage Unit Salvage Targeting Computer Improved Targeting Computer ECM Suite Hardened Light Armor Plating Hardlight Generator Hardlight Generator Hardlight Generator Spread Laser Spread Laser Particle Cannon Particle Cannon Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mace Flail [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 60 | . 10 29 21 Power 11 | . 2 5 4 Engine 9 | . 2 5 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | . 3 12 1 Treads . | . . . . Leg 2 | . 1 . 1 Wheel 13 | . 2 11 . Hover . | . . . . Flight 1 | . . 1 . Utility 19 | . 3 6 10 Device 12 | . 1 3 8 Storage 2 | . 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 14 | . 2 6 6 Energy Gun 3 | . . 2 1 Energy Cannon 4 | . 2 . 2 Ballistic Gun 5 | . . 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . . . 1 System Corruption 5 | . . . 5 Parts Lost 21 | . . 5 16 Power 2 | . . . 2 Propulsion 7 | . . 3 4 Utility 5 | . . . 5 Weapon 7 | . . 2 5 Highest Loss Streak 9 | . . 1 9 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 92 | . 98 95 68 Engine 10 | . 14 11 3 Leg 3 | . 21 . 2 Wheel 23 | . 7 29 9 Device 12 | . 10 12 12 Storage 11 | . 14 11 9 Processor 8 | . . 9 9 Energy Gun 4 | . . 6 1 Energy Cannon 6 | . 21 4 1 Ballistic Gun 5 | . 7 5 6 Impact Weapon 4 | . . 5 6 Peak Build Rating 23 | 6 7 20 23 Average Rating 15 | 6 6 15 18 On Entrance 9 | 6 6 7 20 Naked Turns . | . . . . Heaviest Build 103 | 12 33 97 103 Greatest Support 42 | 20 20 42 42 Greatest Overweight (x) 34 | . 1 2 34 Average Overweight (x) 1 | . . 1 4 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 21 | 8 9 23 25 Most Carried 25 | 6 8 25 25 Average Carried 20 | 6 7 22 20 Final Capacity 25 | 8 15 25 25 Final Carried 25 | 6 6 25 14 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 961 | 200 110 472 179 Remotely . | . . . . Salvage Created 2232 | . 315 1144 773 Parts 139 | . 28 84 27 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 9 22 13 Melee 4 | . . . 4 Guns 24 | . 3 16 5 Cannons 12 | . 6 5 1 AOE 1 | . . 1 . Classes Destroyed 12 | . 5 3 4 Worker 10 | . 2 4 4 Tunneler 1 | . . . 1 Hauler 6 | . 1 5 . Recycler 2 | . . 2 . Operator 2 | . . 1 1 Watcher 5 | . 1 3 1 Swarmer 16 | . 6 10 . Grunt 14 | . 3 5 6 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 10 | . . 7 3 Hunter 1 | . . . 1 Best Kill Streak 7 | . 7 6 5 Combat Bots Only 5 | . 4 4 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 370 | . 30 104 236 Missed 94 | . 6 31 57 Damage Taken 3103 | . 175 780 2148 Core 739 | . 29 150 560 Absorbed by Shields 128 | . . . 128 Ignored by Resistances 918 | . 54 220 644 Core Remaining (%) 83 | 100 88 62 . Volleys Fired 167 | . 23 83 61 Largest 2 | . 2 2 2 Hottest 133 | . 120 120 133 Shots Fired 276 | . 46 143 87 Gun 169 | . 10 87 72 Cannon 107 | . 36 56 15 Launcher . | . . . . Special . | . . . . Kinetic 132 | . 10 56 66 Thermal 144 | . 36 87 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . 7 18 21 Robot Miss Streak 8 | . 8 4 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 242 | . 23 118 101 Core Hits 116 | . 15 74 27 Critical Kills 2 | . . 2 . Critical Parts Destroyed 6 | . . . 6 Critical Strikes 10 | . . 2 8 Burn 1 | . . . 1 Destroy 3 | . . 1 2 Smash 6 | . . 1 5 Melee Attacks 35 | . . 8 27 Impact 35 | . . 8 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 1 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4696 | . 411 2163 2122 Guns 2099 | . 67 1107 925 Cannons 1334 | . 344 736 254 Explosions 167 | . . 167 . Melee 1064 | . . 121 943 Ramming 32 | . . 32 . Kinetic 1541 | . 67 640 834 Thermal 2059 | . 344 1370 345 Explosive . | . . . . Electromagnetic . | . . . . Impact 1064 | . . 121 943 Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . 2 13 Average Corruption 3 | . . 2 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . 10 11 Message Errors 5 | . . 2 3 Matter Fused 4 | . . 1 3 Heat Flow Errors 3 | . . 2 1 Energy Discharges 3 | . . 1 2 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Alerts 1 | . . 1 . Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 350 | . . 123 227 Projectiles 15 | . . 9 6 Explosions 111 | . . 111 . Melee 224 | . . 3 221 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . 68 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 471 | . 471 219 164 Average Temperature 128 | . 209 47 27 Received Heat Transfer 1432 | . 60 357 1015 Effects 6 | . 6 . . Shutdowns 1 | . 1 . . Energy Bleed 2 | . 2 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted 4 | . . 1 3 Combat Hostiles 3 | . . . 3 Parts Fried 9 | . . 3 6 Impact Corruptions 11 | . . 2 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 4 . Heat Transferred 3704 | . 740 2224 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 360 | . 203 360 173 Initial 27 | . . 27 4 Average 102 | . 85 109 84 Maximum Alert Level 1 | . 1 1 . Low Security (%) 87 | 100 96 83 100 Level 1 12 | . 3 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 14 29 20 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 1 4 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 11 1 Terminals 12 | . 3 8 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 43 | . 5 36 2 Successful 28 | . 4 24 . Failed 15 | . 1 12 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 30 | . 5 23 2 Terminals 34 | . 5 27 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 8 . Robot Analysis 4 | . . 4 . Prototype ID Bank 3 | . 1 2 . Terminal Index 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 7 | . . 7 . Insert Component 4 | . . 4 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 3 8 . Terminals 11 | . 3 8 . Track 1 | . . 1 . Botnet 9 | . 3 6 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 1 1 Used . | . . . . Hacking Detections 13 | . 2 10 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 4 | . . 4 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3477 | 2 477 2501 497 Spaces Moved 2099 | 2 301 1690 106 Core 5 | . . . 5 Treads . | . . . . Legs 215 | 2 213 . . Wheels 1879 | . 88 1690 101 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 95 80 123 Average Speed 123 | 120 112 119 205 Slowest Speed 1750 | 120 120 130 1750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 60 85 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 5 . Terrain Destroyed 10 | . . 10 . Melee 5 | . . 5 . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2690 | 1 398 2036 255 Wait 206 | . 44 129 33 Move 2096 | 1 300 1689 106 Hop . | . . . . Pick Up 66 | . 8 55 3 Fast Attach 8 | . 3 3 2 Attach 22 | . 1 8 13 Detach 1 | . . 1 . Swap 30 | . 6 18 6 Drop 58 | . 13 41 4 Fire 167 | . 23 83 61 Melee 35 | . . 8 27 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Discovered new exit (range 14) 958 | -9/Materials | Discovered new exit (range 12) 1104 | -9/Materials | Build established: Scavenger-Mutant 1104 | -9/Materials | Identified exit to Materials 1520 | -9/Materials | Discovered exit to Materials (range 16) 1678 | -9/Materials | Discovered exit to Materials (range 15) 1776 | -9/Materials | Build established: Mutant 1968 | -9/Materials | Identified exit to Mines 2851 | -9/Materials | Build established: Scavenger-Mutant 2981 | -9/Materials | Entered another Materials area 2981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3146 | -8/Materials | Lost 3 parts (2n1u) 3223 | -8/Materials | Garrison activated, responded to threat 3258 | -8/Materials | Core integrity fell below 50% 3329 | -8/Materials | Lost 9 parts (1p2n3u3w) 3363 | -8/Materials | System corruption reached 10% 3365 | -8/Materials | Core integrity fell below 20% 3406 | -8/Materials | Lost 4 parts (1p1u2w) 3478 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03430_ Sneak attack on K-01 Serf. 03430_ Destroyed Wheel. 03430_ K-01 Serf system corrupted by crushing effect. 03430_ Lgt. Ion Engine fried. 03430_ Med. Matter Pod fried. 03430_ K-01 Serf destroyed. 03433_ System corrupted: Matter fused (-9). 03433_ Sneak attack on K-01 Serf. 03433_ K-01 Serf suffers critical hit (Smash). 03433_ Destroyed Med. Matter Pod. 03433_ Destroyed Wheel. 03433_ K-01 Serf system corrupted by crushing effect. 03433_ Lgt. Ion Engine fried. 03433_ K-01 Serf destroyed. 03451_ System corrupted: Matter fused (-10). 03468_ HRZ6VAR,1%&JPL3ZNHU5%KIOT4K 03472_ Critical hit (Burn: +37). 03476_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ########????????##???????????????????????????????? | | ##?###???#??????#?#?#?????????????????????? | | """ ##????##???#????#??#???#?????#?#??????????? | | """"" #####################################" "#?? | | """" + % | | #############+############# | | #????# %# | | +###+###??#?# *"%# | | #???? ?# """ T%# ? | | # ?? ??# """ " / ? | | +??????# """ # ?? | | +###+# ?????# """ ! # ?? | | ????????????# """ # =!= ###+?? | | ????????????# ######=! !%! % #????? | | ????????#???##########????#%% =%= ! ! #????? | | ??????#??????#??###########=% %= =%! #????? | | ??????#??????#??# ! !![%@# %== #????? | | ?????????#??????#= ![[*%/% ?????? | | ?????#??????#???# ![ =!# ??????? | | ????????????????# ! k # =% ??????? | | ????????????????######### # #####+#####???????? | | ?##?????????????????????### #?????????????????? | | ????????????????????#?????# #?????????????????? | | ????????????????? ???????? #?????????????????? | | ??????????????????????????# ####?????????????????? | | ??????????????????????????# ?????????????????????? | | ?????????????????????#???## ??????????? ?????????? | | ??????????????????????????# ?????????????????????? | | ???????????????????????????%?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxBiocellInjector Manual? 0 Play Time 00:37:44 Cumulative 124.0 hours Start 2024.08.06 @ 16:13:59 End 2024.08.06 @ 19:06:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 172 Rogue 0 Adventurer 172 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd2c6c30-9404-4df6-9be0-fafcb572f342