Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 04:36:41 Player: mr roboto Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1610) 1610 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4487 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser Rocket Launcher > --- INVENTORY (15) --- Cryofiber Web Cryofiber Web Particle Charger Weapon Cycler Recalibrator Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Particle Charger Recalibrator Advanced Beam Cannon Ion Cannon Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Particle Charger Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 56 | 7 1 16 . 13 19 Power 9 | 1 1 1 . 2 4 Engine 6 | 1 1 1 . 1 2 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 15 | 2 . 5 . 5 3 Treads 1 | . . 1 . . . Leg 14 | 2 . 4 . 5 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 3 . 3 4 Device 1 | . . . . . 1 Storage 3 | 1 . 1 . 1 . Processor 6 | . . 2 . 1 3 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 3 . 7 . 3 8 Energy Gun 9 | 2 . 4 . . 3 Energy Cannon 4 | . . 1 . . 3 Ballistic Gun 6 | 1 . 1 . 3 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 12 | . . 3 . 2 7 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . . 2 Weapon 7 | . . 2 . 1 4 Highest Loss Streak 3 | . . 3 . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 85 89 100 97 97 Engine 7 | . 14 11 11 5 5 Core 3 | . . . . 3 9 Leg 25 | . 28 25 33 27 21 Storage 9 | . 14 11 11 9 7 Processor 17 | . . 19 22 18 21 Protection 5 | . . . . 9 6 Energy Gun 6 | . 14 10 11 2 7 Energy Cannon 6 | . . 3 11 9 7 Ballistic Gun 9 | . 14 7 . 13 5 Naked Turns . | . . . . . . Heaviest Build 54 | 12 14 25 25 45 54 Greatest Support 40 | 20 20 30 30 35 40 Greatest Overweight (x) 3 | 1 . 1 . 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 10 10 15 15 Average Capacity 12 | 7 8 8 10 13 15 Most Carried 15 | 4 5 10 9 15 13 Average Carried 9 | 1 3 7 9 11 9 Final Capacity 15 | 8 8 10 10 15 15 Final Carried 14 | 2 5 9 9 14 8 Class Distribution -------------------- 48% | Scavenger-Gunner 33% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1100 | 194 134 241 . 359 172 Remotely . | . . . . . . Salvage Created 1988 | . 156 426 . 1078 328 Parts 115 | . 7 33 . 60 15 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 4 8 . 26 5 Guns 21 | . 4 4 . 12 1 Cannons 16 | . . 1 . 12 3 AOE 3 | . . 3 . . . Classes Destroyed 12 | . 1 5 . 4 2 Worker 6 | . . 2 . 3 1 Tunneler 1 | . . . . . 1 Hauler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Operator 2 | . . . . 1 1 Watcher 2 | . . 2 . . . Swarmer 11 | . . . . 11 . Grunt 22 | . 4 4 . 11 3 Brawler 2 | . . 1 . 1 . Sentry 5 | . . 3 . 2 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 2 5 . 7 4 Combat Bots Only 7 | . 2 3 . 7 3 Max Kills in Single Turn 2 | . 1 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 2739 | . 176 452 . 793 1318 Core 921 | . 12 97 . 109 703 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 97 | . . 97 . . . Core Remaining (%) 87 | 100 95 . 75 80 . Volleys Fired 140 | . 16 31 . 60 33 Largest 3 | . 2 2 . 3 3 Hottest 184 | . 70 113 . 136 184 Shots Fired 312 | . 32 53 . 155 72 Gun 213 | . 32 42 . 97 42 Cannon 96 | . . 8 . 58 30 Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic 135 | . 16 21 . 83 15 Thermal 152 | . 16 21 . 58 57 Explosive 3 | . . 3 . . . Electromagnetic 22 | . . 8 . 14 . Robot Hit Streak 20 | . 7 14 . 20 8 Robot Miss Streak 3 | . 3 3 . 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 190 | . 20 37 . 92 41 Core Hits 88 | . 8 20 . 45 15 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 6 | . 1 1 . 4 . Burn 1 | . 1 . . . . Meltdown 2 | . . . . 2 . Destroy 2 | . . 1 . 1 . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3765 | . 257 907 . 1763 838 Guns 2040 | . 257 416 . 938 429 Cannons 1315 | . . 82 . 824 409 Explosions 401 | . . 401 . . . Melee . | . . . . . . Ramming 9 | . . 8 . 1 . Kinetic 1323 | . 131 237 . 794 161 Thermal 1835 | . 126 208 . 824 677 Explosive 401 | . . 401 . . . Electromagnetic 197 | . . 53 . 144 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 6 . 4 . Projectiles 4 | . . . . 4 . Explosions 6 | . . 6 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 33 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 . 1 . Kicked 2 | . . 1 . 1 . Crushed . | . . . . . . Highest Temperature 1141 | . 126 225 . 457 1141 Average Temperature 203 | . 58 63 . 149 356 Received Heat Transfer 732 | . 96 159 . 279 198 Effects 82 | . . . . 11 71 Shutdowns 14 | . . . . 1 13 Energy Bleed 9 | . . . . 1 8 Interference 15 | . . . . 4 11 Matter Decay 5 | . . . . . 5 Short Circuit 8 | . . . . 2 6 Damage (minor) 7 | . . . . . 7 Damage (major) 19 | . . . . 3 16 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 2 1 Combat Hostiles 3 | . . . . 2 1 Parts Melted 3 | . . . . 1 2 Heat Transferred 3568 | . 444 423 . 1480 1221 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 461 | . 100 305 79 461 344 Initial 209 | . . 42 79 30 209 Average 203 | . 28 145 79 251 265 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 57 | 100 100 87 100 42 30 Level 1 27 | . . 12 . 23 69 Level 2 14 | . . . . 34 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 1 . 4 3 Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 1 . 2 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 12 . 33 9 Peak Tracking Total 6 | . 3 3 . 6 3 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 1 4 . 2 . Terminals 5 | . 1 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 4 9 . 6 . Successful 13 | . 2 7 . 4 . Failed 6 | . 2 2 . 2 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 4 5 . 6 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 3 . 4 . Record 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . 1 2 . 2 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2616 | 57 217 546 80 1142 574 Spaces Moved 1278 | 35 138 319 67 507 212 Core 6 | 6 . . . . . Treads 12 | . . 12 . . . Legs 1260 | 29 138 307 67 507 212 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 160 | 122 120 130 120 179 209 Slowest Speed 330 | 190 120 190 120 190 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 28 29 15 44 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 16 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1566 | 49 157 396 66 618 280 Wait 6 | . . . . 6 . Move 1273 | 34 137 318 66 506 212 Hop . | . . . . . . Pick Up 56 | 8 3 17 . 19 9 Fast Attach 5 | . . 5 . . . Attach 28 | 6 . 5 . 6 11 Detach . | . . . . . . Swap 23 | 1 1 6 . 7 8 Drop 33 | . . 13 . 13 7 Fire 140 | . 16 31 . 60 33 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 1 . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 384 | -9/Materials | Lost 3 parts (1n2w) 771 | -9/Materials | Repaired Hrd. Light Armor Plating? 796 | -9/Materials | Build established: Scavenger-Mutant 797 | -9/Materials | Discovered new exit (range 12) 821 | -9/Materials | Entered Mines 828 | -9/Mines | Met a Derelict bent on vengeance 865 | -9/Mines | Discovered new exit (range 6) 901 | -9/Mines | Entered Materials 901 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1199 | -8/Materials | Build established: Scavenger-Gunner 1642 | -8/Materials | Destroyed 7 combat bots 2030 | -8/Materials | Discovered new exit (range 8) 2043 | -8/Materials | Entered Factory 2043 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2157 | -7/Factory | Core integrity fell below 50% 2184 | -7/Factory | Core integrity fell below 20% 2191 | -7/Factory | Lost 3 parts (1n1u1w) 2606 | -7/Factory | Garrison activated, responded to threat 2617 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02575_ R-06 Scavenger collects Corrupted Sml. Storage Unit. 02575_ U-05 Engineer lays Concrete. 02580_ R-06 Scavenger collects Broken Aluminum Leg. 02580_ U-05 Engineer lays Concrete. 02582_ U-05 Engineer builds a Wall. 02583_ U-05 Engineer lays Concrete. 02586_ U-05 Engineer builds a Wall. 02587_ U-05 Engineer lays Concrete. 02587_ T-07 Excavator is excavating. 02588_ U-05 Engineer lays Concrete. 02589_ U-05 Engineer builds a Wall. 02591_ T-07 Excavator is excavating. 02592_ U-05 Engineer lays Concrete. 02595_ T-07 Excavator is excavating. 02606_ Y-54 Guardian calls for garrison reinforcements. 02606_ ALERT: Activating Garrison Access F001. 02607_ U-05 Engineer lays Concrete. 02611_ Imp. Medium Laser destroyed. 02611_ U-05 Engineer lays Concrete. 02617_ Hvy. Assault Rifle destroyed. 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