Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.01 @ 21:31:32 Player: Delirus Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (385) 1925 Value Destroyed (19665) 19665 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (9249) 9249 TOTAL SCORE: 40099 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4829 Follower Combat Kills 66 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3076 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 240/300 Energy 59/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Heavy Treads Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Advanced Particle Charger Advanced Transmission Jammer Improved Core Shielding Advanced Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Centrium Wheel Centrium Wheel Antigrav System Advanced Heat Sink Compact Battery Matter Compressor Advanced Reaction Control System Thermal Shield Compact HERF Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Heavy Phase Cannon Nova Cannon Improved Proton Missile Launcher [Rating: 175] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Protection Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 2 Utility 9 | . . . 1 . . . 1 1 1 . . . . 1 . . . . 2 1 1 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 430 | 3 8 13 19 14 6 2 12 33 38 14 11 15 8 21 10 12 16 11 20 55 26 63 Power 37 | . . 1 2 . . . . 2 5 . 3 . . . . 2 . 2 2 4 4 10 Engine 15 | . . 1 2 . . . . 2 5 . 1 . . . . 2 . 1 1 . . . Core 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Reactor 20 | . . . . . . . . . . . 1 . . . . . . . 1 4 4 10 Propulsion 87 | 2 3 1 3 3 3 . 5 12 12 1 3 2 . 7 2 1 1 . 3 6 3 14 Treads 41 | 1 . . . . . . . 7 10 1 . . . 4 1 1 1 . 1 2 3 9 Leg 24 | . 2 . 2 2 2 . 5 4 . . 3 . . 2 . . . . 1 . . 1 Wheel 22 | 1 1 1 1 1 1 . . 1 2 . . 2 . 1 1 . . . 1 4 . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | . 3 3 3 2 . 1 5 12 12 5 1 3 4 10 3 4 8 9 11 30 9 24 Device 108 | . . 1 1 1 . . 1 4 8 3 . 2 4 6 2 4 6 8 10 21 7 19 Storage 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . . . 1 3 2 . . . . 1 . . . . . 2 . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 40 | . 1 2 2 1 . 1 3 5 2 2 1 1 . 3 1 . 2 1 1 6 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 144 | 1 2 8 11 9 3 1 2 7 9 8 4 10 4 4 5 5 7 . 4 15 10 15 Energy Gun 5 | . . . 1 1 1 . 1 1 . . . . . . . . . . . . . . Energy Cannon 35 | . . 2 1 1 . . 1 1 3 2 1 1 2 1 1 . . . 1 5 3 9 Ballistic Gun 27 | 1 2 2 5 2 2 . . 2 2 2 . . . . . . . . . 3 . 4 Ballistic Cannon 25 | . . . 1 1 . . . 1 3 2 1 1 1 2 1 1 2 . 2 3 3 . Launcher 33 | . . 4 . 4 . 1 . 1 1 2 2 6 1 . 2 2 2 . . . 3 2 Special Weapon 12 | . . . 1 . . . . . . . . 1 . . 1 1 2 . 1 4 1 . Impact Weapon 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 1 . . 3 . . . 4 . . . . . . . . 2 . Parts Lost 128 | . . 3 4 2 . . 4 9 22 5 2 . 1 . . 2 3 1 2 23 14 31 Power 20 | . . 1 . . . . . . 5 . 1 . . . . 1 . . . 3 3 6 Propulsion 35 | . . 1 1 2 . . . 6 8 3 . . . . . . . . 2 4 . 8 Utility 56 | . . 1 2 . . . 3 2 8 1 1 . 1 . . . 3 1 . 13 9 11 Weapon 17 | . . . 1 . . . 1 1 1 1 . . . . . 1 . . . 3 2 6 Highest Loss Streak 9 | . . 3 2 2 . . 2 2 6 2 2 . 1 . . 1 2 1 1 9 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 99 99 100 98 100 98 99 93 67 92 96 99 98 81 81 81 81 81 80 76 69 Engine 6 | . 14 14 11 11 11 11 9 7 12 . 1 6 6 5 5 7 11 11 5 . . . Reactor 3 | . . . . . . . . . . . 5 6 6 5 5 3 . . 4 8 7 7 Treads 11 | . . . . . . . . 15 32 5 6 6 6 12 17 17 17 17 14 5 12 14 Leg 9 | . 16 14 22 24 21 22 36 17 . . 17 20 20 9 . . . . . . . . Wheel 4 | . 10 13 10 8 10 11 . 4 . 9 6 6 6 4 . . . . . 8 . 1 Device 14 | . . . 11 5 11 . 7 7 11 20 20 20 19 13 11 11 11 16 21 21 28 21 Storage 6 | . 17 14 11 11 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 6 | . . . . . . . 4 11 9 6 6 6 6 11 11 11 10 5 5 5 4 8 Protection 7 | . 7 14 11 16 11 22 12 10 5 5 5 5 6 7 5 5 5 5 6 6 2 1 Energy Cannon 4 | . . . 4 3 . . 2 6 5 3 4 2 . 5 5 5 5 5 5 9 10 4 Ballistic Gun 3 | . 26 . 14 4 10 11 9 3 . . . . . . . . . . . 2 . 3 Ballistic Cannon 3 | . . . 2 7 . . . 3 5 2 . 2 5 10 4 3 7 5 9 2 2 1 Launcher 2 | . . 26 . 5 . 11 . . . 3 5 3 5 . 4 4 1 5 . . 1 . Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 190 | 13 98 98 103 106 105 106 107 126 138 121 124 119 116 136 150 167 168 180 190 185 188 158 Greatest Support 300 | 16 26 16 10 39 26 10 60 116 128 20 10 15 12 170 170 170 170 167 167 130 221 300 Greatest Overweight (x) 34 | . 6 9 10 10 34 10 10 11 5 11 12 11 9 11 . . 1 1 1 9 . 4 Average Overweight (x) 4 | . 3 7 9 8 10 10 1 6 1 7 11 10 8 9 . . . . . 4 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 16 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 11 15 21 24 24 25 24 24 24 20 23 24 24 23 24 24 24 20 24 22 23 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 16 16 25 25 25 25 25 25 21 23 24 25 25 25 25 25 21 25 24 24 22 4 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Tank | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 12478 | 200 37 260 625 461 . 39 300 515 1486 883 143 388 216 225 294 351 722 407 707 1352 629 2238 Remotely 2789 | . . . . . . . . . 242 . . . . 134 . 62 513 48 218 822 179 571 Salvage Created 15070 | . 77 23 977 163 . . 762 956 1340 530 71 . 210 182 177 169 764 146 841 1326 1247 5109 Parts 777 | . 8 1 53 27 . . 22 65 80 20 7 . 5 11 20 14 29 4 32 74 48 257 Haulers Intercepted 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 17 | . . 1 . . . . 1 . 1 . . . . 1 . . . . 2 1 . 10 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 9 2 1 4 . 13 6 . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 349 | . 4 5 20 19 . . 8 19 28 15 8 . 9 5 12 10 28 6 19 31 33 70 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guns 52 | . 4 . 9 1 . . 5 7 2 1 . . . . . . . . . . . 23 Cannons 162 | . . 1 11 4 . . 3 11 22 3 1 . . 5 2 . 4 1 13 17 19 45 AOE 124 | . . 4 . 14 . . . . 2 10 7 . 9 . 10 10 23 5 3 13 14 . Classes Destroyed 21 | . 2 2 6 . . . 1 5 1 . . . 1 . 1 . 2 . . . . . Worker 8 | . . . 1 1 . . . . . . . . . . . . . . . 4 . 2 Builder 11 | . . . . . . . . 2 1 . . . . . . . . . . 6 1 1 Hauler 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . Recycler 9 | . . . . . . . 3 1 1 . . . . . . . . . . 1 . 3 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . 1 . 3 . . . . . . . . . 1 . . 1 Swarmer 88 | . 3 3 . 16 . . . 3 4 3 8 . 4 1 10 5 3 . . 11 5 9 Saboteur 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 Grunt 92 | . 1 . 12 2 . . 8 2 9 11 . . 4 . . . 8 . 3 2 10 20 Brawler 12 | . . . . . . . . . . . . . 1 . . . 4 . . . 4 3 Duelist 9 | . . . 1 1 . . . . 3 . . . . . . . 1 . . . . 3 Protector 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . Sentry 24 | . . . 7 . . . . 3 4 1 . . . 1 . . . . 4 2 1 1 Demolisher 3 | . . 1 . . . . . . . . . . . . . . 2 . . . . . Specialist 4 | . . . . . . . . 2 . . . . . . . . 1 . 1 . . . Hunter 22 | . . . . . . . . 1 1 . . . . . 1 . . 4 . 4 2 9 Programmer 79 | . . . . . . . . 6 7 . . . . 3 . 4 4 2 10 11 8 24 Heavy 4 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 . Behemoth 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 3 4 8 . . 4 4 4 7 4 . 4 2 5 5 14 4 3 13 9 9 Combat Bots Only 14 | . 3 3 3 8 . . 3 3 4 7 4 . 4 2 5 5 14 4 2 7 9 9 Max Kills in Single Turn 6 | . 1 3 1 4 . . 2 2 2 6 3 . 3 1 5 5 5 2 1 6 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 3 . 4 . . . . 1 6 3 . 3 . 5 5 5 2 1 3 3 . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 33290 | . 139 262 1062 340 . . 897 1712 4060 1008 225 . 141 446 354 370 1923 430 1270 4488 4250 9913 Core 3614 | . 39 29 153 31 . . 109 188 344 187 14 . . 36 18 . 205 34 14 289 307 1617 Absorbed by Shields 2318 | . . . . . . . . . . . . . . . 59 47 523 144 457 82 . 1006 Reduced by Siege Mode 1732 | . . . . . . . . . . . . . . . . . 74 10 31 98 558 961 Redirected to Shielding 74 | . . . . . . . . . . . . . . . . . . . . . 50 24 Regen/Repaired (Parts) 1020 | . . . . . . . . 110 . . . 910 . . . . . . . . . . Core Remaining (%) 73 | 100 . 72 . . . 54 80 73 . . . . 35 . . . . 70 98 77 78 . Volleys Fired 1002 | . 9 6 84 13 . . 36 67 123 29 8 . 9 22 41 11 51 14 64 103 73 239 Largest 4 | . 2 2 2 2 . . 2 2 2 2 1 . 1 3 3 3 3 2 3 4 3 3 Hottest 298 | . 46 83 100 107 . . 103 116 138 138 90 . 43 161 151 151 199 151 214 289 298 213 Shots Fired 1786 | . 18 12 150 26 . . 72 134 207 32 8 . 9 46 50 15 70 21 133 206 123 454 Gun 427 | . 18 4 95 3 . . 54 29 21 8 . . . . . . . . . 4 . 191 Cannon 1235 | . . 4 54 12 . . 18 105 182 13 3 . . 46 43 4 60 12 127 186 105 261 Launcher 83 | . . 4 . 11 . . . . 4 11 5 . 9 . 4 9 1 9 . . 14 2 Special 41 | . . . 1 . . . . . . . . . . . 3 2 9 . 6 16 4 . Kinetic 874 | . 18 4 105 12 . . 36 67 119 16 . . . 31 6 2 43 6 75 44 50 240 Thermal 770 | . . 4 45 3 . . 36 67 84 5 3 . . 15 37 2 17 6 52 127 55 212 Explosive 121 | . . 4 . 11 . . . . 4 11 5 . 9 . 7 11 10 9 6 16 18 . Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . 19 . 2 Robot Hit Streak 63 | . 3 4 12 4 . . 8 12 14 6 1 . 3 9 11 10 16 10 14 17 28 63 Robot Miss Streak 10 | . 9 10 5 1 . . 3 6 4 1 3 . 2 3 1 5 2 5 3 5 2 3 Penetration Max 2 | . . . . . . . 1 1 1 2 . . . . . . . . 1 1 . 1 Secondary Targets 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Autonomous 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 1106 | . 9 4 104 9 . . 49 83 105 25 1 . 4 20 14 14 49 11 63 116 80 346 Core Hits 798 | . 5 7 42 24 . . 23 33 60 30 8 . 19 8 15 21 69 29 34 67 142 162 Critical Kills 17 | . . . . . . . . 2 3 1 . . . . . . 1 . 4 2 . 4 Critical Parts Destroyed 17 | . 1 . 1 . . . . . 2 3 . . . 1 . . . . 3 1 . 5 Critical Strikes 72 | . 1 . 2 . . . 3 2 7 4 . . . 2 1 4 9 . 13 12 1 11 Burn 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . . 1 1 . . . . . . . 1 . 3 2 . 2 Destroy 23 | . 1 . . . . . . 1 4 4 . . . 1 . . . . 4 1 . 7 Blast 20 | . . . 1 . . . . . 2 . . . . 1 . 2 5 . 3 3 1 2 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . 1 2 3 . 3 4 . . Melee Attacks 6 | . . . 2 . . . . 2 . . . 1 . 1 . . . . . . . . Impact 4 | . . . 2 . . . . 2 . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56130 | . 120 220 1739 1016 . . 1109 2225 4312 1740 761 . 1051 709 1468 1318 5544 1187 3151 7683 6845 13932 Guns 6908 | . 120 19 966 22 . . 795 504 83 110 . . . . . . . . . . . 4289 Cannons 26890 | . . 52 731 147 . . 308 1659 2770 282 31 . . 709 304 120 1392 174 2326 3486 2895 9504 Explosions 20745 | . . 149 . 847 . . . . 1453 1348 730 . 1051 . 1086 1120 3835 1013 634 3554 3835 90 Melee 104 | . . . 42 . . . . 62 . . . . . . . . . . . . . . Ramming 144 | . . . . . . . 6 . 6 . . . . . . . . . . 63 20 49 Kinetic 15609 | . 120 19 1177 129 . . 502 1030 1464 263 . . . 436 128 85 1045 111 1460 739 1267 5634 Thermal 18399 | . . 52 520 40 . . 601 1133 1808 129 31 . . 273 176 35 347 63 866 2538 1628 8159 Explosive 20193 | . . 149 . 847 . . . . 991 1348 730 . 1051 . 1086 1120 3835 1013 634 3554 3835 . Electromagnetic 342 | . . . . . . . . . 43 . . . . . . . . . . 209 . 90 Impact 104 | . . . 42 . . . . 62 . . . . . . . . . . . . . . Slashing 1339 | . . . . . . . . . . . . . . . 78 78 317 . 191 580 95 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 5 27 27 27 27 . . . 2 4 4 5 21 12 33 Average Corruption 12 | . . . . . . . . 3 14 27 27 27 . . . 1 2 4 3 10 10 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Effects 549 | . . . . . . . . 51 105 65 50 12 . . . 10 4 19 42 78 23 90 Message Errors 117 | . . . . . . . . 16 20 11 10 . . . . 3 1 4 10 17 7 18 Matter Fused 146 | . . . . . . . . 9 23 22 14 7 . . . 1 . 7 15 19 7 22 Heat Flow Errors 53 | . . . . . . . . 4 13 9 4 2 . . . 1 . 3 1 9 2 5 Energy Discharges 60 | . . . . . . . . 6 13 7 7 . . . . 2 1 2 6 8 2 6 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 1 2 2 . 3 Data Loss (minor) 65 | . . . . . . . . 6 13 7 9 1 . . . 3 . 1 5 10 . 10 Data Loss (major) 30 | . . . . . . . . 3 9 3 2 2 . . . . 1 . 1 4 . 5 Misfires 30 | . . . . . . . . 3 5 2 1 . . . . . 1 1 2 5 3 7 Alerts 14 | . . . . . . . . 2 4 2 2 . . . . . . . . . . 4 Misdirections 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Weapon Failures 21 | . . . . . . . . 2 4 2 1 . . . . . . . . 3 2 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2102 | . . . 42 43 . . . 112 263 78 16 . 15 70 196 87 105 4 128 257 198 488 Projectiles 1248 | . . . . . . . . 70 88 8 . . . 70 16 . 18 . 98 195 197 488 Explosions 770 | . . . . 43 . . . . 175 70 16 . 15 . 180 87 87 4 30 62 1 . Melee 84 | . . . 42 . . . . 42 . . . . . . . . . . . . . . Knockbacks 87 | . . . 1 . . . . 6 16 4 . . . 3 2 . 2 1 12 8 6 26 Impact 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Kinetic 76 | . . . . . . . . 6 14 2 . . . 3 2 . 2 1 12 8 5 21 Secondary 9 | . . . . . . . . . 1 2 . . . . . . . . . . 1 5 Self-Inflicted Damage 1177 | . . 13 . 153 . . . . 231 52 . . 80 . . 72 . 56 . 9 495 16 Shots 44 | . . 1 . 4 . . . . 6 1 . . 2 . . 2 . 3 . . 25 . Rammed 15 | . . . . . . . . . . . . . . . . . . . . 8 4 3 Targets Rammed 17 | . . . . . . . 1 . 1 . . . . . . . . . . 8 4 3 Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 508 | . 8 46 359 78 . . 33 242 377 267 200 209 . 15 140 156 294 252 489 436 508 278 Average Temperature 84 | . 4 20 86 21 . . 11 41 82 104 102 96 . 6 50 67 71 96 148 100 114 56 Received Heat Transfer 4446 | . 24 . 561 12 . . 540 207 1183 420 . . 18 18 18 12 107 . 198 84 333 711 Effects 16 | . . . 4 . . . . . 3 . . . . . . . . . 6 . 3 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . Energy Bleed 4 | . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Interference 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . 3 1 5 9 5 17 Total Turns 1068 | . . . . . . . . . . . . . . . . . 197 14 87 175 124 471 Longest Duration 153 | . . . . . . . . . . . . . . . . . 153 14 41 43 45 59 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 2 . . . . . . . . . . . 5 . . Impact Corruptions 4 | . . . 2 . . . . 1 . . . . . . . . . . . . 1 . Robots Melted 10 | . . . . . . . . 1 1 . . . . . . . 1 . 3 2 . 2 Combat Hostiles 9 | . . . . . . . . 1 1 . . . . . . . 1 . 3 1 . 2 Parts Melted 48 | . . . . . . . 2 3 6 . . . . . . . . . 7 18 2 10 Heat Transferred 18998 | . . 111 1110 74 . . 1295 1665 2257 200 50 . . 333 248 50 401 100 892 2906 1295 6011 Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1728 | . 105 148 259 649 . . 132 185 780 . . . . 230 . . . . 512 651 1204 1728 Initial 705 | . . 17 57 79 . . . 2 90 . . . . 50 . . . . . 268 366 705 Average 355 | . 33 20 128 492 . . 49 41 399 . . . . 84 . . . . 195 413 700 1084 Maximum Alert Level 5 | . . . 1 2 . . . . 3 . . . . 1 . . . . 2 2 4 5 Low Security (%) 50 | 100 100 100 88 . . 100 100 100 40 . . . . 81 . . . . 55 . . . Level 1 14 | . . . 11 17 . . . . 16 . . . . 18 . . . . 24 53 19 . Level 2 16 | . . . . 82 . . . . 15 . . . . . . . . . 19 46 37 9 Level 3 11 | . . . . . . . . . 26 . . . . . . . . . . . 19 46 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 22 25 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 2 . 2 1 . . 1 10 13 . . . . 2 . . . . 10 13 8 22 Investigation 5 | . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Extermination 35 | . . . . . . . . 6 7 . . . . 1 . . . . 6 5 2 8 Reinforcement 21 | . 1 . 2 . . . 1 4 3 . . . . . . . . . 2 3 3 2 Assault 19 | . . . . . . . . . 2 . . . . . . . . . . 2 3 12 Garrison 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . 1 1 . . . . . . . . . 1 3 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 15 | . 1 . 3 . . . 1 3 2 . . . . . . . 1 . 1 1 . 2 Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . 17 10 9 20 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . 15 10 . 20 Times Spotted 502 | . 8 6 28 25 . . 15 23 52 21 8 1 8 5 8 10 67 6 26 39 42 104 Peak Tracking Total 16 | . 4 3 3 8 . . 4 4 7 7 4 1 4 2 5 5 16 4 4 7 9 12 Tactical Retreats 14 | . . . 1 2 . . 1 . 1 4 . . . . 1 . 1 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 10 | . 1 . . . . . 1 1 3 . . . . . . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 2 . . . . . . . . 10 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 38 | . . 3 1 4 . . . 1 12 1 . . . 1 . . 1 . 5 3 3 3 Max in Single Turn 6 | . . 3 1 3 . . . 1 6 1 . . . 1 . . 1 . 2 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 44 | . 1 1 6 2 4 . 1 3 11 . . . . 6 . . 2 . 2 3 . 2 Terminals 23 | . 1 . 5 1 . . 1 1 7 . . . . 3 . . . . 2 1 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 5 | . . . 1 . . . . 1 2 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Total Hacks 123 | . 3 1 15 5 27 . 3 7 29 . . . . 13 . . 3 . 6 7 . 4 Successful 67 | . 2 1 8 2 27 . 1 3 12 . . . . 4 . . 3 . 1 3 . . Failed 55 | . 1 . 7 3 . . 2 4 16 . . . . 9 . . . . 5 4 . 4 Catastrophic 10 | . . . 2 . . . . 1 1 . . . . 2 . . . . 3 . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Manual 70 | . 3 . 12 3 1 . 2 . 21 . . 1 . 12 . . . . 6 5 . 4 Terminals 67 | . 3 . 13 4 . . 3 1 23 . . . . 9 . . . . 6 3 . 2 Fabricators 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Scanalyzers 8 | . . . 2 . . . . 3 2 . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 1 . . . . . . . 2 Terminal Hacks 49 | . 1 1 4 2 27 . 1 . 8 . . . . 2 . . 3 . . . . . Record 30 | . . . . 1 27 . . . . . . . . . . . 2 . . . . . Part Schematic 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Open Door 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 2 . . . . . 4 . . . . 2 . . . . 1 2 . . Terminals 9 | . 1 . 2 . . . . . 3 . . . . 1 . . . . 1 1 . . Botnet 9 | . 1 . 2 . . . . . 3 . . . . 1 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Jam 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . 5 1 . . 1 3 10 . . . . 5 . . . . 2 3 . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 3 . . . . . 1 . . 14 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 16 | . . . . . . . . 16 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 1 . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 31 . . . . . 40 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . 20 . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . . Ally Attacks 17 | . . . . 12 . . . . . 5 . . . . . . . . . . . . Total Damage 186 | . . . . 122 . . . . . 64 . . . . . . . . . . . . Kills 5 | . . . . 4 . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . 2 1 1 2 . 3 2 . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . 3 . 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 32786 | 5 513 1093 2204 1215 723 117 850 3022 3773 1369 982 2438 949 1096 1330 779 887 901 2308 2348 929 2955 Spaces Moved 13143 | 1 278 515 761 479 299 50 323 1162 1376 634 375 999 385 389 733 420 344 439 755 864 397 1165 Core 27 | . . . . . 1 . . . . . . . . . . . . . . . . 26 Treads 5834 | . . . . . . . . 36 1358 . . . . 17 733 420 344 439 755 242 397 1093 Legs 1005 | . 84 . . 80 3 . 320 516 . . . 2 . . . . . . . . . . Wheels 6277 | 1 194 515 761 399 295 50 3 610 18 634 375 997 385 372 . . . . . 622 . 46 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 190 215 230 215 230 192 148 140 155 230 225 210 160 160 160 160 163 163 147 153 50 Average Speed 205 | 100 160 203 227 235 237 230 192 217 231 188 245 237 224 232 160 160 160 188 235 194 153 162 Slowest Speed 1750 | 100 190 215 230 260 1750 230 230 263 239 245 260 540 225 255 160 160 243 243 245 270 158 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Exploration Rate (%) 46 | 2 41 88 59 75 63 14 26 26 45 72 55 83 67 12 71 74 48 75 13 28 14 29 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . 1 . 1 . . . . 1 1 . . 1 1 . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 1 . . 1 1 . Scrap Searched 19 | . . 1 . . . 1 . . . 2 2 2 3 . 3 2 . 3 . . . . Spaces Dug 282 | . . . 2 27 . . . 2 22 . 52 . 56 8 25 . . . 17 25 29 17 Terrain Destroyed 1715 | . . 20 2 108 . . 1 8 194 112 92 . 124 13 110 174 76 137 144 143 214 43 Melee 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Projectile 304 | . . . 1 . . . 1 7 56 3 2 . . 12 30 1 7 2 52 59 28 43 AOE 1408 | . . 20 . 108 . . . . 138 109 90 . 124 . 80 173 69 135 92 84 186 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Total 17356 | 3 331 542 1087 546 314 53 478 1522 1769 769 424 1064 457 542 839 506 605 486 1193 1389 620 1817 Wait 2291 | . 9 6 191 17 1 . 96 210 172 71 24 13 46 81 46 57 193 12 339 297 105 305 Move 13121 | . 277 514 760 478 298 49 322 1161 1375 633 374 998 384 388 732 419 343 438 754 863 396 1165 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | . 16 3 21 13 1 1 7 25 36 7 4 16 4 11 4 3 . 6 10 32 5 19 Fast Attach 95 | . 4 . . . 5 . 2 5 5 1 6 3 3 3 2 2 2 1 1 18 8 24 Attach 143 | . . 3 7 2 1 . 5 12 21 4 3 5 1 3 . 1 3 5 8 21 11 27 Detach 30 | . 1 . . . 1 . . . 1 1 1 3 . 1 . . . 3 1 4 5 8 Swap 192 | 3 4 10 12 12 . 2 5 16 12 9 2 7 4 15 8 9 11 5 11 16 7 12 Drop 198 | . 11 . 10 11 7 1 4 24 23 1 2 18 6 17 6 4 2 2 5 23 6 15 Fire 1002 | . 9 6 84 13 . . 36 67 123 29 8 . 9 22 41 11 51 14 64 103 73 239 Melee 6 | . . . 2 . . . . 2 . . . 1 . 1 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . 1 . . . . . . . . . . 7 4 2 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Rewire 13 | . . . . . . . . . . 13 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / [*Ext]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 519 | -10/Materials | Entered Mines 691 | -10/Mines | Assembled infested the area 1006 | -10/Mines | Lost 3 parts (1p1n1u) 1164 | -10/Mines | Learned Materials terminal intel 1231 | -10/Mines | Found the Drone Emporium 1241 | -10/Mines | Found Prototype Device 1257 | -10/Mines | Identified Splice Drone Bay 1582 | -10/Mines | Discovered new exit (range 10) 1612 | -10/Mines | Entered Materials 1612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1613 | -9/Materials | Identified exit to Storage 1614 | -9/Materials | Loaded intel: 12 terminal locations 1725 | -9/Materials | Discovered exit to Storage (range 3) 2293 | -9/Materials | Discovered new exit (range 12) 3326 | -9/Materials | Discovered new exit (range 11) 3618 | -9/Materials | Discovered new exit (range 15) 3816 | -9/Materials | Entered Mines 3849 | -9/Mines | Destroyed 8 combat bots 3901 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4038 | -9/Mines | Escorted by a lone wolf Derelict 4063 | -9/Mines | Learned location of Storage (-9) 4192 | -9/Mines | Discovered new exit (range 8) 4424 | -9/Mines | Discovered new exit (range 6) 4641 | -9/Mines | Met a Derelict shopkeep closing up shop 5022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5022 | -9/Mines | Discovered new exit (range 5) 5031 | -9/Mines | Entered Exiles 5089 | -9/Exiles | Met 8R-AWN 5121 | -9/Exiles | Met EX-HEX 5215 | -9/Exiles | Met EX-DEC 5229 | -9/Exiles | Learned location of Zion (-6) 5279 | -9/Exiles | Met EX-BIN 5311 | -9/Exiles | Aligned with FarCom system 5313 | -9/Exiles | Given EX-Vault access code 5430 | -9/Exiles | Opened EX-Vault 5516 | -9/Exiles | Found Prototype Ballistic Gun 5520 | -9/Exiles | Identified AWS/Gauss 5559 | -9/Exiles | Exiles lab attacked by MAIN.C 5733 | -9/Exiles | Discovered new exit (range 11) 5754 | -9/Exiles | Left Exiles lab with AWS/Gauss 5754 | -9/Exiles | Entered Mines 5840 | -8/Mines | Discovered new exit (range 14) 5871 | -8/Mines | Entered Materials 5871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5872 | -8/Materials | Identified exit to Factory 6721 | -8/Materials | Entered Factory 6721 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7055 | -7/Factory | Discovered new exit (range 18) 7368 | -7/Factory | Repaired Med. Armor Plating 7454 | -7/Factory | Cargo convoy interrupted 9743 | -7/Factory | Entered another Factory area 9743 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10021 | -6/Factory | Build established: Scavenger-Mutant 10196 | -6/Factory | Spotted B-75 Beast 11446 | -6/Factory | Crushed by falling debris 11542 | -6/Factory | Discovered new exit (range 5) 11601 | -6/Factory | System corruption reached 10% 11611 | -6/Factory | Identified exit to Lower Caves 11865 | -6/Factory | Crushed by falling debris 11896 | -6/Factory | Lost 3 parts (1p2u) 12061 | -6/Factory | Found Prototype Launcher 12064 | -6/Factory | Found Prototype Launcher 12193 | -6/Factory | First assault squad dispatched 12285 | -6/Factory | Lost 4 parts (1p2n1u) 12534 | -6/Factory | Build established: Mutant 13226 | -6/Factory | Central database locked down 13396 | -6/Factory | Lost 4 parts (2p1n1u) 13516 | -6/Factory | Entered Lower Caves 13517 | -6/Lower Caves | Encountered a Warlord checkpoint 13541 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 13586 | -6/Lower Caves | Learned Factory terminal intel 13722 | -6/Lower Caves | Learned Factory garrison access intel 14136 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14146 | -6/Lower Caves | Core integrity fell below 50% 14178 | -6/Lower Caves | Destroyed 7 combat bots 14837 | -6/Lower Caves | Spotted B-75 Beast 14853 | -6/Lower Caves | Discovered new exit (range 14) 14885 | -6/Lower Caves | Entered another Lower Caves area 15335 | -6/Lower Caves | Learned 4 Factory zone layouts 15646 | -6/Lower Caves | Build established: Scavenger-Mutant 15730 | -6/Lower Caves | Discovered new exit (range 16) 15867 | -6/Lower Caves | Entered Zion 16163 | -6/Zion | Received a visual enhancement algorithm 16234 | -6/Zion | System corruption cleaned by Quarantine Array 16479 | -6/Zion | Visited the Megawrench Repair Shop 16479 | -6/Zion | Megawrench repaired 14 parts 16547 | -6/Zion | Found Prototype Launcher 16548 | -6/Zion | Identified Rocket Array (x2) 16599 | -6/Zion | Identified exit to Deep Caves 17031 | -6/Zion | Found GAL Module 17212 | -6/Zion | Found Prototype Device 17226 | -6/Zion | Identified Bomb Factory No. 2 17784 | -6/Zion | Found Prototype Special Weapon 17787 | -6/Zion | Found Prototype Special Weapon 17791 | -6/Zion | Found Prototype Special Weapon 17815 | -6/Zion | Found Prototype Special Weapon 17825 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 18271 | -6/Zion | Discovered new exit (range 13) 18305 | -6/Zion | Entered Proximity Caves 18937 | -5/Proximity Caves | Learned Factory stockpile data 19213 | -5/Proximity Caves | Discovered new exit (range 10) 19254 | -5/Proximity Caves | Entered Factory 19254 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 19255 | -5/Factory | Identified exit to Factory 19257 | -5/Factory | Loaded intel: 26 terminal locations 19258 | -5/Factory | Loaded intel: 4 garrison access locations 19382 | -5/Factory | Identified exit to Upper Caves 19555 | -5/Factory | Build established: Scavenger-Tank 20350 | -5/Factory | Entered Upper Caves 20570 | -5/Upper Caves | Spotted B-75 Beast 20649 | -5/Upper Caves | Build established: Mutant 21346 | -5/Upper Caves | Destroyed B-75 Beast 21568 | -5/Upper Caves | Identified exit to Upper Caves 21659 | -5/Upper Caves | Learned Factory terminal intel 21680 | -5/Upper Caves | Entered another Upper Caves area 21839 | -5/Upper Caves | Learned location of 1 exit from Factory 21850 | -5/Upper Caves | Learned 8 Factory zone layouts 22178 | -5/Upper Caves | Spotted B-75 Beast 22187 | -5/Upper Caves | Destroyed B-75 Beast 22249 | -5/Upper Caves | Discovered new exit (range 17) 22459 | -5/Upper Caves | Entered Warlord 22517 | -5/Warlord | System corruption cleaned by Quarantine Array 22793 | -5/Warlord | Visited the Vortex Lab 22806 | -5/Warlord | Warlord's base attacked by MAIN.C 22939 | -5/Warlord | P-70 Sage assimilated allied 0H-JN8(g) 23130 | -5/Warlord | Spotted Striker 23144 | -5/Warlord | Spotted Executioner 23156 | -5/Warlord | Warlord forces counterattacked 23178 | -5/Warlord | Spotted Executioner 23263 | -5/Warlord | Destroyed 14 combat bots 23274 | -5/Warlord | Crushed by falling debris 23307 | -5/Warlord | Spotted Striker 23331 | -5/Warlord | Discovered new exit (range 9) 23344 | -5/Warlord | Destroyed 9 combat bots 23346 | -5/Warlord | Entered Proximity Caves 23412 | -4/Proximity Caves | Learned 12 Research zone layouts 24247 | -4/Proximity Caves | Entered Factory 24247 | -4/Factory | Evolved 2 slots: Utility x2 24248 | -4/Factory | Identified exit to Research 24250 | -4/Factory | Loaded intel: 27 terminal locations 24959 | -4/Factory | Build established: Tank 25480 | -4/Factory | Garrison activated, responded to threat 26276 | -4/Factory | Discovered exit to Research (range 10) 26433 | -4/Factory | Discovered new exit (range 11) 26555 | -4/Factory | Entered Research 26555 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26635 | -3/Research | Lost 3 parts (1p1u1w) 26705 | -3/Research | Lost 9 parts (1p2n5u1w) 27294 | -3/Research | Garrison activated, responded to threat 27333 | -3/Research | Build established: Scavenger-Mutant 27845 | -3/Research | System corruption reached 10% 27893 | -3/Research | Lost 5 parts (1p1n3u) 28049 | -3/Research | Crushed by falling debris 28149 | -3/Research | Destroyed 7 combat bots 28170 | -3/Research | Spotted B-86 Titan 28295 | -3/Research | Destroyed B-86 Titan 28846 | -3/Research | First assault squad dispatched 28870 | -3/Research | Discovered new exit (range 5) 28903 | -3/Research | Entered another Research area 28903 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29192 | -2/Research | First assault squad dispatched 29234 | -2/Research | Build established: Mutant 29280 | -2/Research | System corruption reached 10% 29286 | -2/Research | Destroyed 9 combat bots 29730 | -2/Research | Discovered new exit (range 6) 29832 | -2/Research | Entered Access 29832 | -1/Access | Evolved 2 slots: Propulsion x2 29862 | -1/Access | Lost 8 parts (2p4u2w) 30371 | -1/Access | First assault squad dispatched 30681 | -1/Access | Destroyed 9 combat bots 30977 | -1/Access | Build established: Scavenger-Mutant 31199 | -1/Access | Destroyed 7 combat bots 31199 | -1/Access | System corruption reached 10% 31258 | -1/Access | Lost 3 parts (2n1u) 31928 | -1/Access | Destroyed 7 combat bots 31983 | -1/Access | Lost 4 parts (1n1u2w) 32330 | -1/Access | Lost 7 parts (2n4u1w) 32433 | -1/Access | Spotted B-99 Colossus 32489 | -1/Access | System corruption reached 30% 32635 | -1/Access | High security lockdown imminent 32715 | -1/Access | High security lockdown engaged 32731 | -1/Access | Spotted B-99 Colossus 32741 | -1/Access | Spotted B-99 Colossus 32751 | -1/Access | Released all parts (14) 32762 | -1/Access | Core integrity fell below 50% 32767 | -1/Access | Core integrity fell below 20% 32787 | -1/Access | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 32764_ Slug penetrates Reinforced Barrier. 32766_ B-99 Colossus activates siege mode. 32766_ Penetrated by Slug. 32768_ Slug penetrates Sealed Heavy Doors. 32771_ Penetrated by Slug. 32771_ Slug penetrates Sealed Heavy Doors. 32771_ Penetrated by Slug. 32771_ Slug penetrates Sealed Heavy Doors. 32772_ Acquired 4 matter. 32775_ System corrupted: Matter fused (-7). 32775_ Slug penetrates Sealed Heavy Doors. 32775_ Penetrated by Slug. 32775_ Slug penetrates Sealed Heavy Doors. 32775_ Enh. Nova Cannon destroyed. 32783_ Slug penetrates Sealed Heavy Doors. 32785_ Com. HERF Cannon severed. 32785_ Acquired Com. HERF Cannon. 32786_ Slug penetrates Sealed Heavy Doors. [Achievement: 30k Club] [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ??????????????????????????????????########## ????? | | ??????????????????????????????????# # ????? | | ??????????????????????????????????# # ????? | | ???? ????????????????????????????# # ????? | | ???? ????????????????????????????# # #???? | | ???? ????????????????????????????# # #???? | | ???? ????????????????????????????# # #??## | | ???? ###????????????????########## # #??# | | ???? """???????????????""lgb %# # #??# | | ???# """???????????????"@"gBB% # # #??# | | ???# ????????????????""" BB "##+"##### #### | | ???# ??????????????????" C " % =*#! | | ???# ??????????????????" "%" !*!#[ | | ???# ??????????????????" "% =]!+] | | ???# ???????????????????" BB *]!#! | | ???# ???????????????????" BB "###### =]#! | | ???# ???????????????????" ##????# !# | | ???# ???????????????????" #?????# + | | ???# #???????????????????#########?????# ### | | ???# #?????????????????????????????????# #?# | | #### #???????????????????????????????? #?## | | # #??????????????????????????????? #### #??? | | # #????????????????????????????#?#????# #??? | | + #############????????????????# ???# #### | | # # ????????????????# # | | # # #???????????????+ + | | # # #??????????????????????# | | #### # """"" #??????????????????????# | | ???# # """"" #??????????????????????# | | ???# # """"" #?????????# ############ | | ???# + """"" #?????????# | | ???# # """"" #???????? | | ???# # """"" #???????????######## | | ???# # #??????????????????# "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 45 Energy Capacity 515 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 10 Particle Charging 25 Kinecelleration 40 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Imp. Kinecellerator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Treads | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Can't Touch This Charge!!! Explorer Turtlemind Challenges ------------ None Game ------ Seed HardcellHeatExoskeleton Manual? 0 Play Time 06:02:44 Cumulative 57.7 hours Start 2023.02.24 @ 22:15:00 End 2023.03.01 @ 21:31:32 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a214f7ab-dbcd-4dbf-9f97-fef4139dad07