Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:39:02 Player: Watcher Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1916) 1916 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4731 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 275/275 System Corruption 10% Temperature Cool (4) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Improved Power Shielding > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Battery (200) Large Battery (200) Large Battery (200) Weapon Cycler Actuator Array Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Improved Power Shielding > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Heavy Hammer Axe Axe > --- INVENTORY -------- Carbon-fiber Leg Wheel Compact Wheel Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Battery Large Battery Large Battery Recoil Stabilizer Weapon Cycler Actuator Array Particle Gun Assault Cannon Heavy Flail [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 3 | . . . 1 1 1 Parts Attached 68 | 7 3 1 21 21 15 Power 8 | 1 . 1 3 1 2 Engine 3 | 1 . 1 . . 1 Core 5 | . . . 3 1 1 Reactor . | . . . . . . Propulsion 17 | 2 2 . 6 4 3 Treads 2 | . 2 . . . . Leg 11 | 2 . . 4 4 1 Wheel 4 | . . . 2 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 . 3 7 3 Device 5 | . . . . 3 2 Storage 5 | 1 1 . 2 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 28 | 3 . . 9 9 7 Energy Gun 5 | 1 . . 1 2 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 9 | 2 . . 6 1 . Ballistic Cannon 6 | . . . . 3 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 4 | . . . 1 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 5 6 19 Power 3 | . . . . 1 2 Propulsion 10 | . . . 3 2 5 Utility 6 | . . . . 2 4 Weapon 11 | . . . 2 1 8 Highest Loss Streak 7 | . . . 2 2 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 96 100 98 97 93 Engine 1 | . 14 14 1 . . Core 9 | . . . 9 9 12 Treads 4 | . 24 28 7 . . Leg 14 | . 4 . 13 17 13 Device 4 | . . . . 3 10 Storage 16 | . 25 28 24 16 7 Processor 7 | . . . 8 9 6 Protection 3 | . . . . 5 3 Energy Gun 4 | . . . 1 1 12 Ballistic Gun 9 | . 28 28 21 3 . Ballistic Cannon 8 | . . . . 19 2 Impact Weapon 5 | . . . . 8 6 Slashing Weapon 6 | . . . 7 2 13 Naked Turns . | . . . . . . Heaviest Build 131 | 11 31 31 52 131 114 Greatest Support 40 | 20 40 40 40 38 30 Greatest Overweight (x) 32 | . . . 2 8 32 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 20 | 6 13 15 15 21 25 Most Carried 18 | 6 7 7 15 17 18 Average Carried 13 | 3 6 6 13 14 15 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 15 | 6 6 7 13 15 9 Class Distribution -------------------- 49% | Mutant 38% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1556 | 268 . 84 391 547 266 Remotely . | . . . . . . Salvage Created 1839 | . . 101 659 619 460 Parts 111 | . . 13 56 27 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 55 | . . 6 20 16 13 Melee 12 | . . . 5 7 . Guns 23 | . . 6 14 1 2 Cannons 17 | . . . 1 7 9 Classes Destroyed 9 | . . 1 4 3 1 Worker 3 | . . . 1 . 2 Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Watcher 3 | . . . 3 . . Swarmer 19 | . . 6 10 . 3 Grunt 26 | . . . 9 10 7 Brawler 2 | . . . . 1 1 Sentry 7 | . . . 1 5 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . . 3 5 3 4 Combat Bots Only 5 | . . 3 5 3 4 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 546 | . 10 39 133 131 233 Missed 173 | . 7 14 33 37 82 Damage Taken 5364 | . 36 200 1097 1499 2532 Core 1098 | . 11 33 161 184 709 Absorbed by Shields 72 | . . . . . 72 Redirected to Shielding 157 | . . . . 108 49 Regen/Repaired (Parts) 253 | . . . . 87 166 Core Remaining (%) 76 | 100 . 82 59 66 . Volleys Fired 167 | . . 16 61 30 60 Largest 3 | . . 2 3 3 2 Hottest 144 | . . 40 96 144 130 Shots Fired 352 | . . 32 133 77 110 Gun 209 | . . 32 122 15 40 Cannon 143 | . . . 11 62 70 Launcher . | . . . . . . Special . | . . . . . . Kinetic 301 | . . 32 122 77 70 Thermal 40 | . . . . . 40 Explosive . | . . . . . . Electromagnetic 11 | . . . 11 . . Robot Hit Streak 10 | . . 5 10 8 6 Robot Miss Streak 6 | . . 4 6 3 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 243 | . . 12 96 64 71 Core Hits 99 | . . 6 49 20 24 Critical Kills 3 | . . . . 3 . Critical Parts Destroyed 5 | . . . . 4 1 Critical Strikes 18 | . . . 1 10 7 Burn 2 | . . . . . 2 Blast 6 | . . . . 3 3 Smash 8 | . . . . 7 1 Sever 2 | . . . 1 . 1 Melee Attacks 71 | . . . 23 35 13 Impact 41 | . . . . 35 6 Slashing 30 | . . . 23 . 7 Piercing . | . . . . . . Sneak Attacks 5 | . . . 1 2 2 Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5410 | . . 175 1544 1903 1788 Guns 1377 | . . 175 714 49 439 Cannons 2132 | . . . 226 987 919 Explosions 87 | . . . 87 . . Melee 1814 | . . . 517 867 430 Ramming . | . . . . . . Kinetic 2844 | . . 175 714 1036 919 Thermal 526 | . . . 87 . 439 Explosive . | . . . . . . Electromagnetic 226 | . . . 226 . . Impact 1169 | . . . . 867 302 Slashing 645 | . . . 517 . 128 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 455 | . . . 33 360 62 Projectiles 109 | . . . 31 74 4 Explosions . | . . . . . . Melee 346 | . . . 2 286 58 Knockbacks 10 | . . . . 6 4 Impact 3 | . . . . 3 . Kinetic 7 | . . . . 3 4 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 345 | . . . 207 345 302 Average Temperature 82 | . . . 44 113 76 Received Heat Transfer 1801 | . 21 . 453 738 589 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 2 1 3 Impact Corruptions 12 | . . . . 10 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . 1 . 2 Heat Transferred 1260 | . . . 150 . 1110 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 371 | . . 187 371 196 297 Initial 117 | . . . 72 117 69 Average 112 | . . 128 207 96 61 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 84 | 100 100 100 44 100 94 Level 1 15 | . . . 55 . 5 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 2 2 6 Investigation 3 | . . . 1 1 1 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 3 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . 3 10 37 20 18 Peak Tracking Total 7 | . 4 3 7 3 5 Tactical Retreats 6 | . . 1 2 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 1 3 1 1 Terminals 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 1 1 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . 1 3 6 6 5 Successful 14 | . 1 3 3 3 4 Failed 7 | . . . 3 3 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations 14 | . . . 3 6 5 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 3 . . . Record 4 | . 1 3 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 1 3 4 Scan Component 5 | . . . 1 2 2 Repair 3 | . . . . 1 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . 1 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . 1 2 Time 114 | . . . . 32 82 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5017 | 75 140 299 1233 1962 1308 Spaces Moved 1602 | 53 89 157 475 538 290 Core 12 | 11 . . . . 1 Treads 448 | . 73 157 218 . . Legs 1109 | 42 16 . 245 538 268 Wheels 33 | . . . 12 . 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 105 190 135 Average Speed 243 | 105 152 160 185 301 327 Slowest Speed 1650 | 120 160 160 260 680 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 18 43 33 39 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 33 | . . . 5 21 7 Melee 2 | . . . . 2 . Projectile 26 | . . . . 19 7 AOE 5 | . . . 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2296 | 71 92 176 678 760 519 Wait 316 | . . 2 70 109 135 Move 1597 | 52 88 156 474 537 290 Hop . | . . . . . . Pick Up 61 | 12 1 1 21 18 8 Fast Attach 3 | . . . . 3 . Attach 38 | 6 1 . 8 10 13 Detach . | . . . . . . Swap 27 | 1 2 1 13 8 2 Drop 18 | . . . 8 10 . Fire 167 | . . 16 61 30 60 Melee 69 | . . . 23 35 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 491 | -10/Mines | Discovered new exit (range 12) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 810 | -9/Materials | Build established: Gunner 1455 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Discovered new exit (range 11) 1748 | -9/Materials | Entered another Materials area 1748 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2176 | -8/Materials | Build established: Gunner 3053 | -8/Materials | Repaired Hvy. Hammer 3674 | -8/Materials | Build established: Mutant 3677 | -8/Materials | Discovered new exit (range 8) 3710 | -8/Materials | Entered Factory 3710 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3837 | -7/Factory | Repaired Adv. Assault Cannon 3876 | -7/Factory | Repaired Axe 4711 | -7/Factory | Cargo convoy interrupted 4726 | -7/Factory | Garrison activated, responded to threat 4802 | -7/Factory | Lost 4 parts (1p1n1u1w) 4879 | -7/Factory | Lost 3 parts (1p1n1u) 4959 | -7/Factory | Core integrity fell below 50% 4986 | -7/Factory | Lost 7 parts (1n2u4w) 5000 | -7/Factory | System corruption reached 10% 5008 | -7/Factory | Core integrity fell below 20% 5018 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04952_ K-01 Serf collects debris. 04953_ Hvy. Flail severed. 04955_ Carbon-fiber Leg destroyed. 04957_ K-01 Serf collects debris. 04959_ L-41 Fighter knocked back. 04960_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Q. 04961_ K-01 Serf collects debris. 04967_ M-13 Machinist fits Backup Propulsion I on L-41 Fighter. 04969_ K-01 Serf collects debris. 04969_ M-13 Machinist repairs Axe. 04977_ R-06 Scavenger collects Particle Gun. 04979_ <&XZPGKLLTCRDMEZ