Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 04:32:29 Player: FL-IST Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (2774) 2774 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2842) 2842 TOTAL SCORE: 14141 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 249 Aligned with FarCom 300 Win 3000 Friendly Fire -726 Cogmind --------- Core Integrity 1501/1600 Matter 180/300 Energy 189/190 System Corruption 0% Temperature Cool (2) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- Experimental Cesium-ion Thruster Q-thruster > --- UTILITY (20) ----- Quantum Shading Machine Machine Analyzer Enhanced Optical Array Advanced Terrain Scanner Long-range Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Improved Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Authchip [Device] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Improved Utility Shielding Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Q-thruster > --- UTILITY ---------- Quantum Shading Machine Machine Analyzer Enhanced Optical Array Advanced Terrain Scanner Long-range Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor Transport Network Coupler Advanced Cloaking Device Improved Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Authchip [Device] > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Advanced ECM Suite Advanced Cloaking Device Improved Utility Shielding Enhanced Hardcell Cannon [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 153 | 8 7 8 . 2 24 22 16 17 5 8 15 8 13 Power 15 | 1 1 1 . . 1 2 2 . . . 2 3 2 Engine 5 | 1 1 1 . . 1 1 . . . . . . . Core 3 | . . . . . . 1 2 . . . . . . Reactor 7 | . . . . . . . . . . . 2 3 2 Propulsion 28 | 2 1 2 . . 6 5 3 3 1 2 1 1 1 Treads 10 | 2 1 2 . . 4 . . . . . . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . 2 1 . . . . . . Flight 15 | . . . . . 2 3 2 3 1 2 1 . 1 Utility 85 | 2 2 2 . 1 8 14 10 13 4 5 11 4 9 Device 28 | 1 . 1 . 1 1 6 3 3 3 3 2 2 2 Storage 4 | 1 2 1 . . . . . . . . . . . Processor 16 | . . . . . 5 4 1 . . 2 . 1 3 Hackware 33 | . . . . . . 4 6 10 1 . 9 1 2 Protection 4 | . . . . . 2 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 3 3 3 . 1 9 1 1 1 . 1 1 . 1 Energy Gun 5 | 2 . . . . 2 . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . 1 . . 1 . . . . . Ballistic Cannon 10 | . 3 2 . . 3 . 1 . . . 1 . . Launcher 4 | . . 1 . 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 5 . . 1 . 1 . . . Parts Lost 36 | . . 4 . . 4 2 11 . . 3 3 7 2 Power 4 | . . 1 . . 1 . 1 . . 1 . . . Propulsion 7 | . . . . . 2 2 2 . . . . 1 . Utility 20 | . . 1 . . 1 . 6 . . 2 3 6 1 Weapon 5 | . . 2 . . . . 2 . . . . . 1 Highest Loss Streak 6 | . . 2 . . 3 2 6 . . 2 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 4 8 12 16 17 18 9 5 3 4 3 4 4 4 Power . | . . . . . . . 1 1 1 . . . . Propulsion 3 | 1 3 6 8 8 7 1 1 . . . . 1 . Utility 3 | . 1 4 6 6 7 4 2 . 1 2 3 2 2 Weapon 1 | 1 2 2 2 2 2 1 . 1 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . 4 . . . 4 3 . 1 . . . . 2 Power 1 | . 1 . . . . . . . . . . . . Propulsion 9 | . 2 . . . 4 1 . 1 . . . . 1 Utility 2 | . . . . . . 1 . . . . . . 1 Weapon 2 | . 1 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 80 100 99 89 87 64 82 74 61 76 74 70 Engine 5 | . 13 3 14 14 4 . . . . . . . . Core 1 | . . . . . . 5 3 5 5 3 3 . . Treads 14 | . 27 28 28 28 17 . . . . . . . . Flight 3 | . . . . . . 9 7 10 9 7 9 7 8 Device 12 | . 14 6 14 13 8 12 11 16 20 15 12 11 12 Storage 7 | . 14 14 14 14 9 7 1 . . . . . . Processor 8 | . . . . . 24 21 9 5 5 4 9 12 16 Hackware 12 | . . . . . . 14 26 41 33 28 39 35 26 Protection 1 | . . . . . 7 . . . . . . . 1 Ballistic Cannon 12 | . 24 27 28 22 13 . . . . . . . . Peak Build Rating 123 | 6 11 15 16 24 35 45 52 88 85 90 108 113 123 Average Rating 36 | 5 9 10 15 16 28 37 37 68 75 72 83 99 101 On Entrance 42 | . 6 11 15 16 18 32 42 48 65 81 81 95 85 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 3 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 12 34 58 58 58 72 63 20 23 15 24 18 36 36 Greatest Support 50 | 40 40 40 40 40 43 40 23 16 15 15 30 50 33 Greatest Overweight (x) 17 | . 1 1 1 1 17 3 4 2 . 4 1 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 10 5 5 5 5 5 5 Average Capacity 12 | 7 11 18 20 20 20 10 6 5 5 5 5 5 5 Most Carried 20 | 5 13 16 17 19 20 18 9 5 5 5 5 5 5 Average Carried 10 | 4 8 12 16 18 19 9 5 3 4 4 4 4 4 Final Capacity 20 | 8 15 20 20 20 20 10 5 5 5 5 5 5 5 Final Carried 19 | 5 12 16 17 19 18 10 5 4 5 4 5 5 4 Class Distribution -------------------- 37% | Mutant 25% | Scavenger-Mutant 21% | Wizard-Scout 3% | Hacker-Scout 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Matter Collected 4639 | 478 491 203 . 267 1288 383 243 177 196 15 550 7 341 Remotely . | . . . . . . . . . . . . . . Salvage Created 3019 | 320 482 261 . 177 1165 337 103 . . 15 . 7 152 Parts 252 | 22 38 19 . 25 88 36 12 . . 3 . . 9 Haulers Intercepted 9 | . 2 . . . 6 . . . . . . . 1 Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Combat Hostiles Destroyed 65 | . 13 6 . 7 29 5 5 . . . . . . Melee 4 | . . . . . 1 1 2 . . . . . . Guns 8 | . 3 . . . 5 . . . . . . . . Cannons 34 | . 10 4 . . 20 . . . . . . . . AOE 19 | . . 2 . 7 3 4 3 . . . . . . Classes Destroyed 14 | 3 5 1 . 2 1 1 1 . . . . . . Worker 14 | 4 . 1 . 3 2 2 1 . . . . 1 . Builder 13 | . 1 . . . 6 2 1 . . 1 . . 2 Tunneler 14 | 9 . 3 . 2 . . . . . . . . . Hauler 9 | . 2 . . . 6 . . . . . . . 1 Recycler 4 | 1 . 1 . . 2 . . . . . . . . Mechanic 2 | . . . . 1 . 1 . . . . . . . Operator 8 | . 3 . . . 2 3 . . . . . . . Watcher 6 | . 3 . . . 1 2 . . . . . . . Swarmer 21 | . . 3 . 4 10 4 . . . . . . . Cutter 3 | . . . . . . . 3 . . . . . . Grunt 29 | . 13 2 . 2 12 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 7 . . . . . . . . Programmer 3 | . . . . . . 1 2 . . . . . . Thug 2 | . . 1 . 1 . . . . . . . . . Best Kill Streak 7 | 3 3 4 . 6 7 4 6 . . 1 . 1 3 Combat Bots Only 6 | . 2 3 . 4 6 4 5 . . . . . . Max Kills in Single Turn 4 | 1 1 4 . 4 3 2 1 . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 2 2 1 . . . . . . Melee 1 | . . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Hostile Shots Fired 541 | . 47 27 . 12 128 24 73 8 2 84 48 57 31 Missed 239 | . 13 4 . 2 41 7 31 7 2 63 26 31 12 Hits 302 | . 34 23 . 10 87 17 42 1 . 21 22 26 19 Melee 6 | . . . . . . . 6 . . . . . . Projectile 296 | . 34 23 . 10 87 17 36 1 . 21 22 26 19 AOE 11 | . . 9 . . . . 2 . . . . . . Critical Strikes 14 | . 1 . . 1 3 1 2 . . 2 2 1 1 Damage Taken 5439 | 39 423 419 . 123 1240 263 957 20 . 448 480 601 426 Core 1732 | . 67 55 . 16 165 88 613 . . 174 271 184 99 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . . . . . 82 Regen/Repaired (Parts) 87 | . . . . . . . . . . . . 62 25 Core Remaining (%) 77 | 100 . . . 44 70 87 27 100 100 . 65 87 93 Volleys Fired 338 | 68 56 15 . 27 110 3 7 6 2 8 6 13 17 Largest 2 | 2 2 2 . 2 2 1 1 1 1 1 1 1 1 Hottest 120 | 80 80 66 . 66 103 33 44 44 44 44 58 58 120 Shots Fired 525 | 70 112 30 . 54 197 3 7 6 2 8 6 13 17 Gun 143 | 70 34 . . . 39 . . . . . . . . Cannon 363 | . 78 29 . 46 155 . 3 6 2 8 6 13 17 Launcher 19 | . . 1 . 8 3 3 4 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 464 | 66 100 29 . 46 182 . 3 6 2 8 6 13 3 Thermal 26 | . . . . . 12 . . . . . . . 14 Explosive 19 | . . 1 . 8 3 3 4 . . . . . . Electromagnetic 16 | 4 12 . . . . . . . . . . . . Robot Hit Streak 22 | 10 12 6 . 10 22 4 7 . . 1 . . 5 Robot Miss Streak 7 | 4 2 2 . 2 7 . . . . 1 . 1 2 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 346 | 45 80 19 . 24 134 23 11 . . 1 . . 9 Core Hits 172 | 15 28 14 . 25 59 14 12 . . 1 . . 4 Critical Kills 1 | 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 25 | 1 . 1 . 2 18 2 1 . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . Blast 21 | . . 1 . 2 18 . . . . . . . . Sever 3 | . . . . . . 2 1 . . . . . . Melee Attacks 60 | . . . . . . 50 10 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 60 | . . . . . . 50 10 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 8 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10061 | 588 1521 553 . 1165 3695 1324 713 . . 33 . 28 441 Guns 1402 | 550 330 . . . 522 . . . . . . . . Cannons 5458 | . 1163 431 . 554 2880 . . . . 33 . . 397 Explosions 1877 | 38 28 122 . 611 281 365 432 . . . . . . Melee 1240 | . . . . . . 959 281 . . . . . . Ramming 84 | . . . . . 12 . . . . . . 28 44 Kinetic 6264 | 509 1384 431 . 554 3216 . . . . 33 . . 137 Thermal 512 | 38 28 . . . 186 . . . . . . . 260 Explosive 1796 | . . 122 . 611 266 365 432 . . . . . . Electromagnetic 165 | 41 109 . . . 15 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1240 | . . . . . . 959 281 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 3 7 . . 2 2 3 . Average Corruption 3 | . . . . . 2 2 6 . . 1 2 2 . Corruption Purged 6 | . . . . . . 3 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . . . . 23 9 15 . . 8 8 4 . Message Errors 20 | . . . . . 3 2 8 . . 3 2 2 . Matter Fused 18 | . . . . . 6 . 4 . . 2 4 2 . Heat Flow Errors 4 | . . . . . 2 1 1 . . . . . . Energy Discharges 7 | . . . . . 2 3 . . . 1 1 . . Data Loss (minor) 10 | . . . . . 6 2 . . . 1 1 . . Data Loss (major) 5 | . . . . . 2 1 2 . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . Alerts 2 | . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 389 | . 7 3 . 12 80 162 93 . . . . . 32 Projectiles 123 | . 7 . . 12 72 . . . . . . . 32 Explosions 77 | . . 3 . . 8 5 61 . . . . . . Melee 189 | . . . . . . 157 32 . . . . . . Knockbacks 52 | . 13 4 . 11 21 . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 49 | . 11 4 . 11 20 . . . . . . . 3 Secondary 3 | . 2 . . . 1 . . . . . . . . Self-Inflicted Damage 243 | 39 . . . 30 . . 143 . . . . 10 21 Shots 5 | 1 . . . 1 . . 3 . . . . . . Rammed 12 | . . . . . 5 . . . . . . 3 4 Targets Rammed 14 | . . . . . 6 . . . . . . 4 4 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . 1 . Highest Temperature 252 | 48 108 51 . 120 252 207 129 . . . . 3 176 Average Temperature 49 | 25 27 21 . 31 76 110 73 . . . . 3 53 Received Heat Transfer 1146 | . 252 27 . 12 603 . 75 9 . 30 30 90 18 Effects 1 | . . . . . 1 . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 679 | . 50 . . . 407 . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Maximum Alert Level 2 | . . . . . 2 1 . . . . . 1 . Low Security (%) 91 | 100 100 100 . 100 59 93 100 100 100 100 100 59 100 Level 1 6 | . . . . . 26 6 . . . . . 40 . Level 2 2 | . . . . . 13 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 499 | 10 133 85 . 153 499 221 127 24 5 32 140 381 126 Initial 221 | . . . . . . 221 31 . . . 12 13 126 Average 62 | . 49 8 . 31 188 105 46 1 . 3 21 117 53 Influence Increases 3915 | 70 493 158 . 301 1098 346 272 66 19 107 314 516 155 Destroy 0b10 Robot/C 1460 | . 260 100 . 200 620 100 100 . . . 80 . . Destroy 0b10 Robot/NC 360 | 70 45 25 . 30 100 50 10 . . 5 5 5 15 Destroy Leader 354 | . 80 20 . 20 146 24 30 . . . 32 . 2 Allied During Kill 93 | . . . . 13 8 3 . . . . 69 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . Successful Hack 97 | . 16 . . . . 17 5 13 . 28 . 9 9 Select Force Hacks 60 | . 60 . . . . . . . . . . . . Disable Machine 240 | . 15 . . . 105 30 15 . . . 75 . . Destroy Structure 266 | . 2 13 . 38 74 32 22 8 4 14 8 27 24 Partial Spotted 210 | . . . . . 15 15 15 15 15 60 15 45 15 Lose Combat Pursuer 765 | . 15 . . . 30 75 75 30 . . 30 420 90 Influence Decreases 3846 | 70 493 158 . 298 612 770 337 66 19 83 311 332 297 Entered New Map 416 | . . . . . 3 268 34 . . . 12 14 85 Time Decay 2829 | 70 493 138 . 278 549 452 203 66 19 83 130 150 198 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . Lost Part 278 | . . 20 . . 40 20 100 . . . 29 55 14 Lost Ally 223 | . . . . 20 20 30 . . . . 140 13 . Squads Dispatched 56 | . 4 . . 1 6 7 11 6 2 5 6 4 4 Investigation 19 | . 2 . . . . 4 3 3 1 1 1 2 2 Extermination 15 | . . . . . . 3 2 2 1 3 2 1 1 Reinforcement 16 | . 2 . . . 3 . 4 1 . 1 3 1 1 Assault 2 | . . . . 1 . . 1 . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . 1 . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Distress Signals 17 | . 1 . . . 2 . 3 . 1 3 1 4 2 Communications Jammed 15 | . . . . . . . 7 4 4 . . . . Distress Signals 15 | . . . . . . . 7 4 4 . . . . Times Spotted 261 | . 19 5 . 12 42 18 26 11 4 30 44 38 12 Peak Tracking Total 31 | . 2 3 . 4 7 6 4 4 2 8 31 27 8 Tactical Retreats 33 | . 1 . . . 2 3 7 2 1 6 3 5 3 ECM-based Alert Blocks 36 | . . . . . . 4 7 4 1 13 6 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Traps Triggered 14 | . 3 . . . 2 . 3 4 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . . 4 4 . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Disabled 17 | . 1 . . 1 7 2 1 . . . 5 . . Max in Single Turn 3 | . 1 . . 1 3 1 1 . . . 1 . . Garrison Access 9 | . . . . . 1 . . 2 1 1 . 2 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Machines Accessed 85 | . 7 . 2 1 6 14 5 19 4 8 6 7 6 Terminals 36 | . 5 . . . 3 6 4 8 . 5 2 1 2 Fabricators 15 | . . . . . . 4 1 4 1 2 3 . . Repair Stations 3 | . . . . . . . . . . . . 2 1 Recycling Units 13 | . 2 . . . 1 1 . 3 2 . 1 2 1 Scanalyzers 4 | . . . . . 1 1 . 2 . . . . . Garrison Access 11 | . . . . . 1 2 . 2 1 1 . 2 2 Total Hacks 200 | . 25 . 2 1 11 38 11 53 5 16 20 8 10 Successful 138 | . 13 . 2 1 6 15 4 45 5 15 18 8 6 Failed 60 | . 12 . . . 5 22 7 7 . 1 2 . 4 Catastrophic 10 | . 1 . . . 2 5 2 . . . . . . Database Lockouts 2 | . . . . . . 1 . 1 . . . . . Manual 90 | . 20 . 1 . 5 11 9 17 1 10 8 3 5 Terminals 86 | . 18 . . . 6 15 8 17 . 10 6 2 4 Fabricators 62 | . . . . . . 14 3 25 2 5 13 . . Repair Stations 4 | . . . . . . . . . . . . 2 2 Recycling Units 22 | . 7 . . . 1 3 . 4 2 . 1 2 2 Scanalyzers 11 | . . . . . 3 3 . 5 . . . . . Garrison Access 12 | . . . . . 1 3 . 2 1 1 . 2 2 Terminal Hacks 35 | . 1 . 2 1 . 2 . 13 . 9 4 2 1 Record 1 | . . . 1 . . . . . . . . . . Part Schematic 3 | . . . . . . . . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 . 1 1 1 . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . . 2 . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . 1 1 . Recall Extermination 5 | . . . . . . . . 2 . 2 1 . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . 1 . 1 . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 39 | . . . . . . 5 2 18 1 3 10 . . Network Status 4 | . . . . . . 1 1 1 1 . . . . Load Schematic 23 | . . . . . . 4 1 10 . 2 6 . . Build 12 | . . . . . . . . 7 . 1 4 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . . 1 1 . 3 2 . 1 2 2 Process 1 | . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . 1 Retrieve Components 11 | . 1 . . . 1 1 . 3 2 . 1 2 . Scanalyzer 6 | . . . . . 2 2 . 2 . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . . . . 2 . 1 . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 2 1 1 . 2 2 Seal Access 9 | . . . . . 1 . . 2 1 1 . 2 2 Unauthorized Hacks 36 | . 11 . . . 2 5 2 7 1 2 3 2 1 Terminals 17 | . 9 . . . 2 2 1 3 . . . . . Assimilate 6 | . . . . . . 2 1 3 . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Skim 7 | . 5 . . . 2 . . . . . . . . Fabricators 14 | . . . . . . 3 1 4 1 2 3 . . Prioritize 4 | . . . . . . . . 1 . 1 2 . . Recompile 10 | . . . . . . 3 1 3 1 1 1 . . Repair Stations 3 | . . . . . . . . . . . . 2 1 Patch 3 | . . . . . . . . . . . . 2 1 Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . . . 4 9 4 12 2 5 5 3 4 Full Trace Events 4 | . . . . . . 1 2 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . 1 . 2 . . . Parts Built 12 | . . . . . . . . 7 . 1 4 . . Authchips 12 | . . . . . . . . 7 . 1 4 . . Time 450 | . . . . . . . . 236 . 56 158 . . Total Part Build Rating 74 | . . . . . . . . 42 . 6 26 . . Part Studies Acquired 3 | . . . . . . 2 . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . . . 10 1 . 3 1 . 3 3 . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 1 . . . . 8 . . Allies Hacked 4 | . . . . . . . . 1 . . 3 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total Allies 15 | . . . . 4 . 2 . 1 . . 8 . . Largest Group 8 | . . . . 4 1 1 . 1 . . 8 . . Highest-Rated Group 435 | . . . . 71 31 21 . 26 . . 435 . . Highest-Rated Ally 64 | . . . . 31 31 21 . 26 . . 64 . . Total Orders 5 | . . . . 1 . 1 . . . . 3 . . STAY 1 | . . . . . . . . . . . 1 . . AID 2 | . . . . . . . . . . . 2 . . RETURN 2 | . . . . 1 . 1 . . . . . . . Ally Attacks 64 | . . . . 16 17 2 . . . . 29 . . Total Damage 1672 | . . . . 214 273 21 . . . . 1164 . . Kills 11 | . . . . 3 3 . . . . . 5 . . Allies Corrupted 3 | . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Active Infowar (turns) 10240 | 285 1662 544 505 1403 732 1109 565 1141 291 803 414 367 419 Optics 5107 | . . . . . . 1107 565 1141 291 803 414 367 419 Sensors 2 | . . . . . . 2 . . . . . . . Terrain 2768 | . . . . . . . . 1105 242 526 344 162 389 Seismic 5131 | 285 1662 544 505 1403 732 . . . . . . . . T.N.C. 171 | . . . . . . . . . . . . . 171 Machine Analysis 1372 | . . . . . . 529 59 . . . . 365 419 Cloaking 17 | . . . . . . . . . . . 1 10 6 Jamming 2246 | . . . . . . 314 245 1141 291 255 . . . ECM 2393 | . . . . . . 312 354 262 269 788 384 21 3 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches 29 | . . . . 1 . 20 . . . . . 8 . Drone Recoveries 23 | . . . . 1 . 20 . . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Turns Passed 12606 | 569 1662 1220 505 1412 2101 1137 565 1141 291 803 414 367 419 Spaces Moved 11513 | 259 896 533 211 481 623 1333 861 1712 738 1297 877 849 843 Core 162 | 1 . . . . 2 1 140 1 . 3 . . 14 Treads 3048 | 258 896 533 211 481 621 8 . . . . . 40 . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 447 | . . . . . . 387 60 . . . . . . Flight 7856 | . . . . . . 937 661 1711 738 1294 877 809 829 Fastest Speed 22 | 50 160 160 240 240 240 32 37 32 34 25 22 22 29 Average Speed 80 | 159 160 217 240 240 242 43 47 37 34 33 27 28 30 Slowest Speed 900 | 160 240 240 240 240 900 240 250 150 40 250 114 145 114 Overloaded Moves 2 | . . . . . . . . 2 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . 1 5 34 6 25 8 25 14 Potential Cave-ins 3 | . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 9 97 98 60 73 67 34 27 34 17 29 56 31 27 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . 1 . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 . 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . Spaces Dug 53 | . . 10 . . . 17 3 3 1 5 2 7 5 Terrain Destroyed 236 | 3 . 14 . 62 61 36 25 4 2 7 2 12 8 Melee 19 | . . . . . . 17 2 . . . . . . Projectile 84 | . . 4 . 1 43 . 1 4 2 7 2 12 8 AOE 133 | 3 . 10 . 61 18 19 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Total 14147 | 341 1007 565 211 684 1004 1820 990 2173 765 1643 1039 935 970 Wait 1839 | 2 19 5 . 166 209 361 82 427 18 309 95 57 89 Move 11276 | 258 895 532 210 480 622 1330 850 1648 726 1248 860 801 816 Hop 104 | . . . . . . 1 5 29 5 22 8 22 12 Pick Up 68 | 4 14 4 1 1 10 10 4 3 1 4 5 3 4 Fast Attach 106 | 7 4 3 . 2 11 13 11 20 4 6 8 9 8 Attach 80 | . 2 2 . 1 3 13 10 9 3 13 11 8 5 Detach 53 | 1 . . . 2 . 6 3 8 3 10 10 6 4 Swap 46 | 1 7 3 . 4 15 5 . 1 . . 2 4 4 Drop 100 | . 10 1 . 1 18 26 8 7 3 6 5 8 7 Fire 338 | 68 56 15 . 27 110 3 7 6 2 8 6 13 17 Melee 60 | . . . . . . 50 10 . . . . . . Ram 5 | . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . Crush 9 | . . . . . 6 . . . . . . 3 . Escape Stasis 47 | . . . . . . . . 15 . 17 15 . . Rewire 16 | . . . . . . 2 . . . . 14 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Low) -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 6 exits: Res x3 / *Arm / *Qua x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 570 | -11/Scrapyard | Entered Materials 571 | -10/Materials | Build established: Mutant 878 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Discovered new exit (range 3) 1414 | -10/Materials | Discovered new exit (range 6) 1419 | -10/Materials | Discovered new exit (range 8) 1640 | -10/Materials | Discovered new exit (range 9) 1693 | -10/Materials | Learned location of 1 exit from Storage 1758 | -10/Materials | Identified exit to Materials 1758 | -10/Materials | Learned location of 1 exit from Materials 1852 | -10/Materials | Learned location of 1 exit from Recycling 1984 | -10/Materials | Learned location of 2 exits from Materials 2232 | -10/Materials | Entered Mines 2233 | -10/Mines | Identified exit to Subcaves 2265 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2280 | -10/Mines | Destroyed YI-UF0 2338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2339 | -10/Mines | Discovered new exit (range 5) 2880 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2945 | -10/Mines | Learned location of Recycling (-9) 3153 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3452 | -10/Mines | Entered Exiles 3453 | -10/Exiles | Identified exit to Mines 3512 | -10/Exiles | Met 8R-AWN 3538 | -10/Exiles | Build established: Scavenger-Mutant 3551 | -10/Exiles | Met EX-HEX 3620 | -10/Exiles | Met EX-BIN 3647 | -10/Exiles | Aligned with FarCom system 3649 | -10/Exiles | Given EX-Vault access code 3712 | -10/Exiles | Opened EX-Vault 3728 | -10/Exiles | Found Chronowheel 3780 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3852 | -10/Exiles | Met EX-DEC 3866 | -10/Exiles | Learned location of Zion (-6) 3957 | -10/Exiles | Left Exiles lab with Chronowheel 3957 | -10/Exiles | Entered Mines 4214 | -9/Mines | Core integrity fell below 50% 4255 | -9/Mines | Discovered new exit (range 7) 4260 | -9/Mines | Met a Derelict testing a Signal Generator 4274 | -9/Mines | Found Signal Generator 4589 | -9/Mines | Discovered new exit (range 9) 4669 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4792 | -9/Mines | Found the Drone Emporium 4804 | -9/Mines | Found Prototype Device 4804 | -9/Mines | Identified Sensor Drone Bay 5032 | -9/Mines | Excavation squad dispatched 5032 | -9/Mines | A large section of the Mines collapsed 5369 | -9/Mines | Entered Materials 5369 | -8/Materials | Accompanied by 1 ally 5369 | -8/Materials | Evolved 4 slots: Utility x4 5370 | -8/Materials | Identified exit to Factory 5542 | -8/Materials | Garrison activated, responded to threat 5685 | -8/Materials | Build established: Mutant 6506 | -8/Materials | Lost 3 parts (1p2n) 7122 | -8/Materials | Build established: Scavenger-Mutant 7470 | -8/Materials | Entered Factory 7470 | -7/Factory | Evolved 2 slots: Utility x2 7471 | -7/Factory | Identified exit to Lower Caves 8090 | -7/Factory | Central database locked down 8211 | -7/Factory | Discovered new exit (range 17) 8360 | -7/Factory | Build established: Hacker-Ninja 8606 | -7/Factory | Discovered new exit (range 5) 8607 | -7/Factory | Entered another Factory area 8607 | -6/Factory | Evolved 2 slots: Utility x2 8658 | -6/Factory | Activated Chronowheel 8697 | -6/Factory | Lost 6 parts (1p1n3u1w) 8739 | -6/Factory | Garrison activated, responded to threat 8826 | -6/Factory | Core integrity fell below 50% 8836 | -6/Factory | Lost 3 parts (1n1u1w) 9154 | -6/Factory | Discovered new exit (range 14) 9172 | -6/Factory | Entered another Factory area 9172 | -5/Factory | Evolved 2 slots: Utility x2 9340 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9395 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9423 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9452 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9480 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9508 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9589 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9628 | -5/Factory | Identified exit to Upper Caves 9628 | -5/Factory | Identified exit to Extension 9664 | -5/Factory | Central database locked down 9715 | -5/Factory | Identified exit to Factory 9726 | -5/Factory | Build established: Wizard-Scout 10128 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 10313 | -5/Factory | Entered another Factory area 10313 | -4/Factory | Evolved 2 slots: Utility x2 10536 | -4/Factory | Discovered new exit (range 21) 10604 | -4/Factory | Entered Research 10604 | -3/Research | Evolved 2 slots: Utility x2 10618 | -3/Research | Found Prototype Device 10618 | -3/Research | Identified Exp. Thermal Shield 10782 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 10857 | -3/Research | Build established: Wizard-Mutant 11014 | -3/Research | Identified exit to Armory 11014 | -3/Research | Identified exit to Quarantine 11173 | -3/Research | Build established: Wizard-Scout 11372 | -3/Research | Identified exit to Research 11407 | -3/Research | Entered Armory 11408 | -3/Armory | Met VL-GR5, who suggested a friendly competition 11602 | -3/Armory | Spotted B-86 Titan 11689 | -3/Armory | Fabricated Quantum Shading Machine (x1) 11724 | -3/Armory | Fabricated Adv. Hacking Suite (x1) 11728 | -3/Armory | Fabricated Exp. Cesium-ion Thruster? 11738 | -3/Armory | Lost 4 allies 11748 | -3/Armory | Fabricated Adv. Hacking Suite? 11818 | -3/Armory | Lost the competition with VL-GR5 11821 | -3/Armory | Entered Research 11821 | -2/Research | Evolved 2 slots: Utility x2 11843 | -2/Research | Identified exit to Access 11967 | -2/Research | Lost 4 allies 12038 | -2/Research | Lost 3 parts (3u) 12071 | -2/Research | Search patrols dispatched 12188 | -2/Research | Entered Access 12188 | -1/Access | Evolved 2 slots: Utility x2 12505 | -1/Access | Spotted B-99 Colossus 12519 | -1/Access | Discovered new exit (range 20) 12607 | *** | Escaped! Last Messages --------------- 12529_ >> Machine Analyzer network decryption results: 12529_ Garrison Access x2 12530_ >> Machine Analyzer network decryption results: 12530_ Fabricator x4 12531_ Connecting with Garrison Access... >>Seal Access door sealed. 12536_ Acquired Lrn. Terrain Scanner. 12569_ Dropped Adv. Cloaking Device. 12573_ Drone sends a signal. 12577_ >> Machine Analyzer network decryption results: 12577_ Scanalyzer x1 12582_ Adv. Hacking Suite destroyed. 12594_ Enh. Nova Cannon destroyed. 12594_ Knocked back. 12604_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12605_ The Access Shell folds into the floor. [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ##?#?# ?? ?" ? ????????##????? ?#????????? ? | | ???#??? ? "" ????? ?#?#???? ??? ?? ??? ? ?? ? | | ??#?##????""?"" ??? ?###???? ? ? ???#?#? ????#/?## | | ###?#??? ?"""?"? ???#####??? ????#?????#??? ? ??? | | ##?### ????" ??? ? ?????#?????? ??????# ???? ??? | | ?#?#?#? ? ?"? #? ?????????? ?#?#??##?#????? ? | | ?#??#? ??? ? ? ###????#??#???????? ##?#? ?? | | ?###?? ??? ? ?? ##?#?##?#??#??##? ????##??? ?? ? | | ???#?#? ? ? ?? ?#?#??#?????#?#???? ? ?#########? | | #?#?## ? ? ###???????##????? ?? ## ? | | #############+########################### | | g # " ?? | | g k #! """ | | ############ ####### ""####??# ?# """ ? | | #####???#?## ####### ""##??#?#? # " | | ##?######### ###?#?# ""##??#?# ?# | | ####?####### ##???## T#?#???# A = | | #?##?##?#### ####### ""#???#?# ########## | | ###?###?##?# ####### ""###?### ### | | #?########## ####### ""####?## # | | ###"#######H #??## #?#### # | | ###?## ##### *! # | | ##?### #?### *! # | | +########## ###??# ####### # | | #?##?########?### #####?# # | | ##??##??###?#?#?# @" #####?# ! ""# | | #??######?##??### "" ##?#### ##### "## | | #####?##?#?##?### #######""##### ### | | #?###?#?######?## ### # #?# | | ##??#?###?##?#?## #?# # ##? | | #?###???##??#####""""""""""### + ### | | #####?#####??###??????""""?#?# # #?# | | ##??#?#?#?####?##???"?"??""??#!!! # ### | | ###?##?#?######???"??"?"???###!! # #?# | | #?#??###?#?#????# ??? ? ?###!! # ### | | #?####???##??##???BB ? BB #?# ### | | ###+####?#?##?####?##?BB ? ?BB ### #?# | | #?# #####? ?###??###? ????? #?# ##? | | ?# ## ????? ? ?##?? ? ?? ### ##? | | ?# #? ? ?? ?## ?? ? ? ### ? | | # ##?? ?? ?### ?? ????## # ? | | # #???? ??? ? #???#? ?###?# # ##? | | + ##??????? ? ?##### ???????# # ##? | | # #? ? ?#?#?? ####?##+ # # # ## | | # #?? ? #???## ?#####?# #????#### #? | | # #?? ?""]""" #?#### ?? #??#### ##?##?#?? #? | | ### ## ""F""" ?###### #######+#######?? #?? | | # ##???? """"" #?##?# # ###?#?# #? | | + #?? ? ??? ??###?# # #??#?#? ?#? | | # #? ?? ?##### # !!!#??### " ?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 360 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 Armor Coverage 225 Resistance: TH 30 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 18 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 118 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Cesium-ion Thruster | -3/Research | Hacked Quantum Shading Machine | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -3/Research | Authchip Quantum Shading Machine | x1 | -3/Armory | Authchip Adv. Hacking Suite | x1 | -3/Armory | Authchip Exp. Cesium-ion Thruster | x1 | -3/Armory | Authchip Adv. Hacking Suite | x1 | -3/Armory | Authchip Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget Challenges ------------ None Game ------ Seed NeutronHeartAnalyzer Manual? 0 Play Time 01:52:35 Cumulative 352.8 hours Start 2026.03.25 @ 02:42:41 End 2026.03.25 @ 04:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 11/0/7/2/0/0/0/0/0/0 Lore% 87 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47b83f5c-0002-4955-a8bd-4b3729fe1fee